@VictoryFirst Very good. Please see https://github.com/triplea-game/triplea/issues/14440#issuecomment-4535730485 too. I think this issue urgently needs more attention, too.
In any case we need a solution that is compatible with both forums.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 factory_minors and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to India
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
2 infantry moved from French Indo China to Shan State
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Shan State
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 carrier and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from Kwangsi to Shan State
3 fighters moved from Kwangsi to Shan State
2 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 2/2 hits, 0.33 expected hits
2 bombers killed by AA
Bombing raid in India causes 0 damage total.
Battle in Malaya
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Malaya from UK_Pacific, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Chinese win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 5/10 hits, 4.50 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 artillery moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
Place Units - Japanese
2 submarines placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : 0.33
UK_Pacific : 0.67
AA fire in India : : 1.67
Japanese : 1.00
wow, both of my bombers. nice shooting
@crockett36 ok, here are three bad decission made by Japan to win the war in Pacific but much likely will fail.
Sbr: why Sbr India, when you will try to take it?
You will have to spend extra money to repair it when you conquered it and UK Pac has no problems to still deploy units there unless you bmb it down to 20. But the you still need to repair it later. Rather convoy it.
Yunnan: Yunnan is a important point here!
Japans Job is it to conquer it and deny China and India to merge together.
If it cost you a plane, so be it. But consider way better odds the next time you attack it.
IC Kwangtung:
Only in a few games a necdessarity to build one there.
Allways look for FIC, Malaya, Manchu and Kiangsi.
You need units fast to flood the chinese mainland or capture India.
Please consider all this in your next gameplay!
Best regards
AetV
@aequitas-et-veritas thanks
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Kenya
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
4 fighters moved from Gibraltar to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
Combat - British
Combat Hit Differential Summary :
@crockett36 scramble?
Yes please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Brazil to Suriname
3 bombers moved from Western United States to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Suiyuyan to Hunan
2 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 3 infantry in Hunan, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Chinese lost in Hunan
retreated to Hunan
Japanese win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
10 infantry moved from Szechwan to Kweichow
Place Units - Chinese
2 artilleries and 3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British repair damage of 12x factory_major; Remaining resources: 24 PUs;
British buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Kenya
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
4 fighters moved from Gibraltar to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 3 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Italians lost in Kenya
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 4 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 4 : 0/2 hits, 0,67 expected hits
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 5 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 5 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Kenya
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 6 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Kenya, round 6 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kenya
British roll dice for 1 armour and 1 artillery in Kenya, round 7 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Kenya, round 7 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 1 artillery in Kenya, round 8 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Kenya, round 8 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in 95 Sea Zone
British attack with 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
British roll dice for 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/11 hits, 5,50 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 2 transports in 95 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
2 destroyers owned by the Italians, 2 destroyers owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 95 Sea Zone
British roll dice for 1 bomber, 2 cruisers, 4 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 8/8 hits, 4,33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 3 fighters and 2 transports in 95 Sea Zone, round 3 : 2/6 hits, 3,67 expected hits
2 transports owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Germans, 2 cruisers owned by the British, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for British: 1 carrier, 2 cruisers, 2 destroyers and 1 fighter
Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
Casualties for Germans: 1 fighter
Non Combat Move - British
1 transport moved from 92 Sea Zone to 102 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to Algeria
1 tactical_bomber moved from 95 Sea Zone to Algeria
1 bomber moved from 95 Sea Zone to Algeria
2 fighters moved from 95 Sea Zone to Algeria
1 fighter moved from 95 Sea Zone to Algeria
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from Shan State to Burma
1 artillery moved from India to Burma
3 infantry moved from India to Burma
1 aaGun moved from Burma to India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Eastern Persia to Persia
2 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery placed in Union of South Africa
1 artillery and 1 infantry placed in Egypt
2 infantry placed in Quebec
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
British : -2,50
Italians : -3,67
Chinese : -0,83
Japanese : 2,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 8 PUs;
Combat Move - Italians
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 artilleries moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
2 armour moved from Yugoslavia to Eastern Poland
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for British: 1 transport
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
British defend with 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/7 hits, 2.33 expected hits
British roll dice for 3 artilleries and 6 infantry in Egypt, round 2 : 4/9 hits, 3.00 expected hits
2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Egypt
1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Alexandria
British win with 3 artilleries and 4 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 3 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Alexandria
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : 1.00
Happy new year!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 aaGun and 2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to Hawaiian Islands
1 infantry moved from Queensland to Northern Territory
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 cruiser moved from 62 Sea Zone to 61 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Algeria to Morocco
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Smolensk
1 armour and 1 mech_infantry moved from Caucasus to Samara
2 aaGuns, 3 artilleries and 12 infantry moved from Archangel to Smolensk
1 artillery moved from Russia to Smolensk
9 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Samara
1 aaGun moved from Bryansk to Russia
1 armour, 4 artilleries, 16 infantry and 1 mech_infantry moved from Bryansk to Smolensk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
10 artilleries placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0,50
Russians : 1,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Smolensk
1 armour and 1 mech_infantry moved from Caucasus to Samara
2 aaGuns, 3 artilleries and 12 infantry moved from Archangel to Smolensk
1 artillery moved from Russia to Smolensk
9 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Samara
1 aaGun moved from Bryansk to Russia
1 armour, 4 artilleries, 16 infantry and 1 mech_infantry moved from Bryansk to Smolensk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
10 artilleries placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0,50
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
2 artilleries moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 armour moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Burma
4 tactical_bombers moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
5 fighters moved from Kwangsi to Burma
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
3 artilleries moved from 38 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
3 infantry moved from Hunan to Kwangsi
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to Manchuria
1 infantry moved from Kwangsi to French Indo China
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 battleship and 2 carriers moved from 33 Sea Zone to 18 Sea Zone
1 battleship and 2 carriers moved from 18 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 3 artilleries, 6 fighters, 2 infantry and 6 tactical_bombers
British defend with 2 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
AA fire in Burma : 0/6 hits, 1,00 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 6 fighters, 2 infantry and 6 tactical_bombers in Burma, round 2 : 12/18 hits, 9,17 expected hits
UK_Pacific roll dice for 2 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber in Burma, round 2 : 5/12 hits, 4,83 expected hits
2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 aaGuns owned by the British, 1 tactical_bomber owned by the British, 1 artillery owned by the British, 8 infantry owned by the British and 2 fighters owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Japanese: 3 artilleries and 2 infantry
Casualties for British: 2 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
Non Combat Move - Japanese
4 tactical_bombers moved from Burma to French Indo China
2 tactical_bombers moved from Burma to French Indo China
2 fighters moved from Burma to 38 Sea Zone
4 fighters moved from Burma to French Indo China
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
1 cruiser and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
AA fire in Burma : : -1,00
ANZAC : 0,00
Chinese : -0,33
UK_Pacific : 0,17
Japanese : 3,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
4 bombers moved from Queensland to Burma
2 fighters moved from Western United States to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Americans creates battle in territory 26 Sea Zone
Battle in Burma
Americans attack with 4 bombers
Japanese defend with 1 armour
Americans roll dice for 4 bombers in Burma, round 2 : 3/4 hits, 2,67 expected hits
Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Burma
Americans win, taking 26 Sea Zone from Japanese with 3 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Battle in 25 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Burma to India
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0,17
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Kweichow to Shensi
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
4 bombers moved from Queensland to Burma
2 fighters moved from Western United States to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Americans creates battle in territory 26 Sea Zone
Battle in Burma
Americans attack with 4 bombers
Japanese defend with 1 armour
Americans roll dice for 4 bombers in Burma, round 2 : 3/4 hits, 2,67 expected hits
Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Burma
Americans win, taking 26 Sea Zone from Japanese with 3 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Battle in 25 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Burma to India
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Kweichow to Shensi
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 2 artilleries, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Algeria to Alexandria
3 artilleries and 4 infantry moved from Egypt to Alexandria
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 72 Sea Zone to 76 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in Iraq
British attack with 2 artilleries and 5 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 2 artilleries and 5 infantry in Iraq, round 2 : 0/7 hits, 1,83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries and 4 infantry in Iraq, round 3 : 0/6 hits, 1,67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Iraq
British roll dice for 2 artilleries and 2 infantry in Iraq, round 4 : 1/4 hits, 1,33 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 artilleries and 2 infantry in Iraq, round 5 : 2/4 hits, 1,33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Alexandria
British attack with 3 artilleries, 1 bomber and 4 infantry
Italians defend with 1 armour, 2 artilleries, 1 bomber and 1 infantry
British roll dice for 3 artilleries, 1 bomber and 4 infantry in Alexandria, round 2 : 3/8 hits, 2,83 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Alexandria, round 2 : 2/5 hits, 1,67 expected hits
1 bomber owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
British roll dice for 3 artilleries, 1 bomber and 2 infantry in Alexandria, round 3 : 3/6 hits, 2,33 expected hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 1/2 hits, 0,83 expected hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 20
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 2 artilleries, 1 bomber and 1 infantry
Non Combat Move - British
1 bomber moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Algeria to Egypt
3 fighters moved from Algeria to Gibraltar
1 aaGun and 1 infantry moved from Algeria to Morocco
1 transport moved from 102 Sea Zone to 106 Sea Zone
Place Units - British
2 destroyers placed in 106 Sea Zone
British undo move 1.
1 destroyer placed in 106 Sea Zone
2 artilleries placed in Quebec
1 destroyer placed in 98 Sea Zone
2 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : -1,83
Italians : 0,50
Americans : -0,17
Neutral_Axis : 0,33
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Eastern Poland to Novgorod
1 fighter moved from Southern Italy to Baltic States
Non Combat Move - Italians
Place Units - Italians
4 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :