sounds good. Things in europe are about to get ugly quick. so I think this one is done. Really good for me to see how it played out.
Im good with allies again. no bid is fine with me.
one change maybe
meh, whatever. I will leave it as is.
ha. You can edit that battle if you want. Id like to see how it plays out.
I assume you wanted to move the Bess mech to Rostov. and losing Ukr will mess everything up. If that was the plan, feel free to pretend you won.
no, I’m not sure why I’d need to send those mechs there. that wasn’t the plan at all, I was just trying to make an extra land grab
ok, wasnt sure if you needed them to take Russia.
@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
ok, wasnt sure if you needed them to take Russia.
no I will have a ton of air in range
using more air is preferable, so as not to commit too many land units for your counter (assuming you drop back to counter… tho I have to also account for the possibility of the reds going suicide into Europe ;)
sounds good. I am sure things are basically over, but if you dont mind I would like to play it out a tad longer.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry, 14 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 infantry moved from Volgograd to Rostov
2 fighters and 2 tactical_bombers moved from Caucasus to Rostov
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
3 tactical_bombers moved from Southern Italy to Holland Belgium
4 fighters moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
2 submarines moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 carriers and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from Yugoslavia to 115 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from French Indo China to 41 Sea Zone
Combat - Germans
Battle in 41 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 infantry and 3 tactical_bombers in Holland Belgium, round 3 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Rostov
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 1/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
1 bomber moved from Ukraine to Novgorod
2 armour, 8 artilleries, 2 infantry and 2 mech_infantrys moved from Volgograd to Samara
1 armour and 7 mech_infantrys moved from Caucasus to Samara
1 aaGun moved from Caucasus to Volgograd
1 armour and 7 mech_infantrys moved from Northwest Persia to Volgograd
16 armour and 37 mech_infantrys moved from Iraq to Caucasus
2 fighters and 2 tactical_bombers moved from Rostov to Novgorod
1 aaGun, 1 artillery and 4 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Novgorod
5 fighters and 3 tactical_bombers moved from 115 Sea Zone to Novgorod
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from Western Germany to Novgorod
2 fighters and 2 tactical_bombers moved from Yugoslavia to Novgorod
1 submarine moved from 124 Sea Zone to 126 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 infantry moved from Romania to Slovakia Hungary
2 artilleries and 2 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 infantry moved from Bulgaria to Romania
3 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
15 mech_infantrys moved from Bessarabia to Poland
1 aaGun moved from France to Western Germany
3 infantry moved from France to Western Germany
1 bomber moved from 41 Sea Zone to French Indo China
Place Units - Germans
3 tactical_bombers placed in Novgorod
3 mech_infantrys placed in Volgograd
10 mech_infantrys placed in Germany
1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,2,6,6,5,6,2,2
Germans collect 60 PUs (7 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -3.83
Americans : 1.00
Russians : 0.67
but look at what I mean by how much my bombers (and tacs as well) miss… it’s incredibly ridiculous. look at all my battles, other than the subs hitting which was nice, you’ll see how many misses I tend to get rolling at 3 or 4. seems like it’s been plaguing me a lot lately in many of my games, really frustrating
hey I think I’m going to make an adjustment, wait up
just in time.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry, 14 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 infantry moved from Volgograd to Rostov
2 fighters and 2 tactical_bombers moved from Caucasus to Rostov
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
3 tactical_bombers moved from Southern Italy to Holland Belgium
4 fighters moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
2 submarines moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
2 carriers and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from Yugoslavia to 115 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 bomber moved from French Indo China to 41 Sea Zone
Combat - Germans
Battle in 41 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 infantry and 3 tactical_bombers in Holland Belgium, round 3 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Rostov
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 1/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
1 bomber moved from Ukraine to Novgorod
2 armour, 8 artilleries, 2 infantry and 2 mech_infantrys moved from Volgograd to Samara
1 armour and 7 mech_infantrys moved from Caucasus to Samara
1 aaGun moved from Caucasus to Volgograd
1 armour and 7 mech_infantrys moved from Northwest Persia to Volgograd
16 armour and 37 mech_infantrys moved from Iraq to Caucasus
2 fighters and 2 tactical_bombers moved from Rostov to Novgorod
1 aaGun, 1 artillery and 4 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Novgorod
5 fighters and 3 tactical_bombers moved from 115 Sea Zone to Novgorod
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from Western Germany to Novgorod
2 fighters and 2 tactical_bombers moved from Yugoslavia to Novgorod
1 submarine moved from 124 Sea Zone to 126 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 infantry moved from Romania to Slovakia Hungary
2 artilleries and 2 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 infantry moved from Bulgaria to Romania
3 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska
15 mech_infantrys moved from Bessarabia to Poland
1 aaGun moved from France to Western Germany
3 infantry moved from France to Western Germany
1 bomber moved from 41 Sea Zone to French Indo China
Place Units - Germans
3 tactical_bombers placed in Novgorod
3 mech_infantrys placed in Volgograd
10 mech_infantrys placed in Germany
1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,2,6,6,5,6,2,2
Germans collect 60 PUs (7 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 15 mech_infantrys
EDIT: Adding units owned by Germans to Romania: 15 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -3.83
Americans : 1.00
Russians : 0.67
I just moved the 15 mechs to Romania instead of Poland
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 aaGun, 2 armour, 2 artilleries, 27 infantry and 5 mech_infantrys moved from Belarus to Bryansk
1 aaGun, 4 artilleries and 32 infantry moved from Western Ukraine to Bryansk
1 aaGun, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 aaGun and 6 infantry moved from Smolensk to Bryansk
1 infantry moved from Ukraine to Bryansk
2 aaGuns and 10 infantry moved from Buryatia to Amur
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Romania: 15 mech_infantrys
EDIT: Removing units owned by Germans from Poland: 15 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
actually ill change it up slightly
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 aaGun, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 aaGun moved from Smolensk to Russia
6 infantry moved from Smolensk to Bryansk
1 aaGun, 2 armour, 2 artilleries, 27 infantry and 5 mech_infantrys moved from Belarus to Bryansk
1 aaGun, 4 artilleries and 32 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
Place Units - Russians
1 aaGun, 1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Pretty sure you could have made it so that I couldnt even stack Bry and forced me to run toward Berlin. I dont think I could have done much in europe but maybe. Germany is just way to big this game. Italy has had nothing the entire game but they never needed much. The income being Germany worked out better.
oh, if you can edit the