@crockett36 I have watched the videos. So I know how to host but don’t know how to join. Is it pretty intuitive? Meaning when I get on their it’s easy to navigate. Whats the code or info I need to sign into the server?
Owlgod Allies -VS- dawgoneit Axis 2020 season.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Bryansk to Archangel 1 tactical_bomber moved from Bryansk to Archangel 3 infantry moved from Rostov to Ukraine 3 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Ukraine 3 infantry moved from Szechwan to Kweichow 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Belarus Russians attack with 3 infantry Germans defend with 1 artillery Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Archangel Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Western Ukraine Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery and 4 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 4 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Kweichow Russians attack with 3 infantry Japanese defend with 1 mech_infantry Russians roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Russians win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Szechwan to Kweichow 1 aaGun moved from Sikang to Shensi 1 tactical_bomber moved from Archangel to Bryansk 2 artilleries moved from Russia to Bryansk 7 infantry moved from Russia to Bryansk Place Units - Russians 4 artilleries and 4 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 3 infantry EDIT: Adding units owned by Russians to Rostov: 3 infantry EDIT: Turning off Edit Mode 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 1.50 Japanese : -0.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 21 Sea Zone Japanese take 6 Sea Zone from Americans 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsi to Kwangsi 1 mech_infantry moved from Hunan to Kwangsi 1 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Anhwe 5 fighters moved from 6 Sea Zone to 20 Sea Zone 6 tactical_bombers moved from Kwangsi to 20 Sea Zone 5 fighters and 6 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone 2 bombers moved from Kiangsi to 34 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 5 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 5 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 2 bombers Americans defend with 1 cruiser Japanese roll dice for 2 bombers in 34 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 34 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in 20 Sea Zone Japanese attack with 5 fighters and 6 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 5 fighters and 6 tactical_bombers in 20 Sea Zone, round 2 : 6/11 hits, 6.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 6 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 5 fighters moved from 21 Sea Zone to 6 Sea Zone 3 fighters moved from 20 Sea Zone to 6 Sea Zone 2 fighters and 4 tactical_bombers moved from 20 Sea Zone to Kwangtung 3 infantry moved from Korea to Manchuria 1 armour moved from Korea to Jehol 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 battleship moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Kiangsu 2 bombers moved from 34 Sea Zone to Kwangtung Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 destroyer and 1 transport placed in 6 Sea Zone 2 infantry and 2 mech_infantrys placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans : -1.17 Japanese : 0.00
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 artillery and 1 infantry moved from Shensi to Kansu 1 artillery and 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Hunan Battle in Suiyuyan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : 1.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 5 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 unit repaired. 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 9 fighters moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 destroyer, 9 fighters and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 9 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 8/13 hits, 6.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 2 artilleries, 6 fighters and 2 infantry Germans defend with 3 artilleries and 1 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 6 fighters and 2 infantry in Holland Belgium, round 2 : 4/10 hits, 4.33 expected hits Germans roll dice for 3 artilleries and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries and 6 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 2 infantry Casualties for Germans: 3 artilleries and 1 infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to 91 Sea Zone 4 fighters moved from Holland Belgium to 110 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 1 armour, 4 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 1 marine moved from Sumatra to 41 Sea Zone 9 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 battleship moved from 54 Sea Zone to 26 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Northern Territory 2 destroyers moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 destroyers and 5 submarines placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 1 armour, 2 artilleries and 3 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 107 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 artillery and 1 infantry moved from Shensi to Kansu 1 artillery and 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Hunan Battle in Suiyuyan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 4 artilleries, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Smolensk to Novgorod 1 armour and 4 mech_infantrys moved from Bryansk to Novgorod 1 tactical_bomber moved from Bryansk to Novgorod 6 fighters moved from Russia to Novgorod 2 fighters and 1 tactical_bomber moved from Shensi to Hopei 1 artillery and 3 infantry moved from Yunnan to Kwangsi Combat - British Battle in Kwangsi British attack with 1 artillery and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Hopei British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters and 1 tactical_bomber in Hopei, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Novgorod British attack with 1 armour, 6 fighters, 5 mech_infantrys and 1 tactical_bomber Germans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys British roll dice for 1 armour, 6 fighters, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 3/13 hits, 5.00 expected hits Germans roll dice for 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Novgorod, round 2 : 2/9 hits, 3.33 expected hits 2 mech_infantrys owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod British roll dice for 1 armour, 6 fighters, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 5/11 hits, 4.67 expected hits Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Novgorod, round 3 : 3/6 hits, 2.33 expected hits 3 mech_infantrys owned by the British, 1 artillery owned by the Germans, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod British roll dice for 1 armour, 6 fighters and 1 tactical_bomber in Novgorod, round 4 : 4/8 hits, 4.17 expected hits Germans roll dice for 1 armour in Novgorod, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Novgorod British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 1 armour and 5 mech_infantrys Casualties for Germans: 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber could not land in Novgorod and was removed 6 fighters moved from Novgorod to Archangel 1 aaGun moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Rostov to Bryansk 2 artilleries and 1 infantry moved from Caucasus to Rostov 1 mech_infantry moved from Northwest Persia to Rostov 3 artilleries and 1 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 3 artilleries and 1 infantry moved from Iraq to Northwest Persia 3 artilleries moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 3 artilleries moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from Yunnan to Kweichow 1 aaGun moved from Yunnan to Kwangsi 2 aaGuns moved from Yunnan to Kweichow 1 artillery and 5 infantry moved from Burma to Yunnan 6 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from Hopei to Kweichow Place Units - British 1 destroyer placed in 110 Sea Zone 3 artilleries placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 2 artilleries and 4 infantry Turning on Edit Mode EDIT: Changing ownership of Novgorod from Germans to Russians EDIT: Adding units owned by British to Novgorod: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50 British : 1.50 Americans : 1.33 Chinese : 0.67 Japanese : 2.00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 6 artilleries and 11 infantry moved from Normandy Bordeaux to Holland Belgium 3 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Holland Belgium Italians attack with 6 artilleries and 11 infantry British defend with 1 aaGun and 5 infantry; Americans defend with 2 artilleries Italians roll dice for 6 artilleries and 11 infantry in Holland Belgium, round 2 : 5/17 hits, 4.83 expected hits Americans roll dice for 1 aaGun, 2 artilleries and 5 infantry in Holland Belgium, round 2 : 4/7 hits, 2.33 expected hits 1 aaGun owned by the British, 4 infantry owned by the British and 4 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 6 artilleries and 7 infantry in Holland Belgium, round 3 : 4/13 hits, 4.17 expected hits Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Americans and 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 6 artilleries and 7 infantry remaining. Battle score for attacker is 16 Casualties for Italians: 4 infantry Casualties for British: 1 aaGun and 5 infantry Casualties for Americans: 2 artilleries Non Combat Move - Italians 1 artillery moved from Southern France to France Place Units - Italians 1 infantry placed in Southern Italy 3 infantry placed in Southern France 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1,2,3 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans : 0.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour, 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 45 Sea Zone to 21 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Marshall Islands Battle in Iwo Jima Battle in Marianas Battle in 21 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone ANZAC win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese, taking Marianas from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Yunnan to Kweichow 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 2 infantry moved from Libya to Tobruk Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 20 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Libya to Tobruk Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : -1.00
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Baltic States to Novgorod 1 artillery and 3 infantry moved from Baltic States to Belarus 1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 2 fighters and 2 tactical_bombers moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 bomber moved from Eastern Poland to Novgorod 1 bomber moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 fighter moved from Eastern Poland to Western Ukraine 2 infantry moved from Western Germany to Denmark 2 mech_infantrys moved from Western Germany to Northern Italy 1 mech_infantry moved from Western Germany to Northern Italy Combat - Germans Battle in Belarus Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 5/7 hits, 2.83 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 2 fighters, 5 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 2/9 hits, 3.17 expected hits Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 3/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 artillery and 3 infantry Battle in Novgorod Germans attack with 1 artillery, 1 bomber and 2 infantry British defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Non Combat Move - Germans 1 fighter moved from Western Ukraine to Eastern Poland 2 fighters and 2 tactical_bombers moved from Ukraine to Eastern Poland 1 bomber moved from Novgorod to Eastern Poland 1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 2 armour and 2 mech_infantrys moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod 4 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Eastern Poland to Baltic States 3 mech_infantrys moved from Western Germany to Poland 4 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 2 artilleries moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia Place Units - Germans 1 artillery and 2 infantry placed in France 10 infantry placed in Western Germany 1 infantry and 4 mech_infantrys placed in Germany Germans undo move 1. 1 artillery and 2 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 1.17 Russians : -0.17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 42 PUs; Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 3 infantry moved from Rostov to Ukraine 1 artillery moved from Bryansk to Ukraine 4 infantry moved from Bryansk to Belarus 4 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Belarus 1 artillery moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Bryansk to Western Ukraine Combat - Russians Battle in Belarus Russians attack with 1 artillery, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 3 infantry Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 4 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 4 infantry Germans defend with 1 artillery and 3 infantry Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Western Ukraine, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 3 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 4 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 armour moved from Archangel to Bryansk 1 infantry moved from Russia to Smolensk 4 artilleries and 3 infantry moved from Russia to Bryansk 3 infantry moved from Volgograd to Rostov 1 aaGun moved from Shensi to Kweichow Place Units - Russians 3 artilleries and 7 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : 1.00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 destroyers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Kiangsi 3 infantry moved from Manchuria to Jehol 1 armour moved from Jehol to Kiangsu 2 artilleries moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Kiangsu 1 fighter and 1 tactical_bomber moved from Kwangtung to 21 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 battleship moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Kwangtung to 21 Sea Zone 2 bombers moved from Kwangtung to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 21 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in 16 Sea Zone Japanese attack with 2 bombers and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 bombers and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 2 bombers moved from 16 Sea Zone to Japan 2 mech_infantrys moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Kwangtung to Kiangsu 2 tactical_bombers moved from Kwangtung to 6 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Kiangsu Place Units - Japanese 3 infantry placed in Kiangsu 4 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : -0.33 Japanese : -0.67
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@OwlGod i dont think this game is going to last until the 2020 season
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery moved from Kansu to Suiyuyan 1 artillery moved from Suiyuyan to Hopei Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Hopei 1 artillery placed in Anhwe 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 4 artilleries, 2 destroyers, 5 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 91 Sea Zone to Holland Belgium 2 transports moved from 110 Sea Zone to 107 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from Morocco to 91 Sea Zone 1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 armour, 4 artilleries, 4 fighters and 5 infantry Italians defend with 6 artilleries and 7 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 4 artilleries, 4 fighters and 5 infantry in Holland Belgium, round 2 : 3/14 hits, 5.33 expected hits Germans roll dice for 6 artilleries and 7 infantry in Holland Belgium, round 2 : 3/13 hits, 4.33 expected hits 3 infantry owned by the Americans and 4 infantry owned by the Italians lost in Holland Belgium Americans roll dice for 1 armour, 4 artilleries, 4 fighters and 2 infantry in Holland Belgium, round 3 : 5/11 hits, 4.50 expected hits Germans roll dice for 6 artilleries and 3 infantry in Holland Belgium, round 3 : 5/9 hits, 3.00 expected hits 2 infantry owned by the Americans, 3 artilleries owned by the Americans, 2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Holland Belgium Americans roll dice for 1 armour, 1 artillery and 4 fighters in Holland Belgium, round 4 : 4/6 hits, 2.83 expected hits Germans roll dice for 4 artilleries in Holland Belgium, round 4 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Americans and 4 artilleries owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 14 Casualties for Americans: 4 artilleries and 5 infantry Casualties for Italians: 6 artilleries and 7 infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Holland Belgium to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 107 Sea Zone to 101 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 armour, 4 artilleries and 5 infantry placed in Central United States 1 destroyer and 2 transports placed in 101 Sea Zone 1 destroyer and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery moved from Kansu to Suiyuyan 1 artillery moved from Suiyuyan to Hopei Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Hopei 1 artillery placed in Anhwe 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 artillery moved from Kwangsi to Kiangsi 2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsi Combat - British Battle in Normandy Bordeaux Battle in Kiangsi British attack with 1 artillery, 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi British win, taking Normandy Bordeaux from Italians, taking Kiangsi from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Kiangsi to Anhwe 2 aaGuns, 2 artilleries and 6 infantry moved from Kweichow to Anhwe 1 aaGun moved from Kwangsi to Hunan 1 artillery and 5 infantry moved from Yunnan to Hunan 6 infantry moved from Burma to Yunnan 2 artilleries moved from India to Burma 4 infantry moved from India to Burma 2 infantry moved from Burma to Yunnan 6 fighters moved from Archangel to Russia 2 artilleries and 1 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Rostov to Bryansk 3 mech_infantrys moved from Caucasus to Bryansk 3 artilleries and 1 infantry moved from Caucasus to Rostov 3 artilleries and 1 infantry moved from Northwest Persia to Caucasus 3 artilleries moved from Iraq to Northwest Persia 3 mech_infantrys moved from Iraq to Caucasus 3 artilleries and 2 infantry moved from Trans-Jordan to Iraq 3 artilleries moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 6 infantry placed in United Kingdom 3 artilleries placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.33 British : 1.00 Americans : -0.17 Chinese : 0.17 Japanese : -0.67
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not such a merry christmas for the axis
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 6 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery, 2 fighters and 6 infantry British defend with 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry AA fire in Normandy Bordeaux : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery, 2 fighters and 6 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 2.50 expected hits British roll dice for 2 aaGuns and 4 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits 2 aaGuns owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery, 2 fighters and 4 infantry in Normandy Bordeaux, round 3 : 4/7 hits, 2.17 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 13 Casualties for Italians: 3 infantry Casualties for British: 2 aaGuns and 4 infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Southern France 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France Place Units - Italians 3 infantry placed in Southern France 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6 Italians collect 14 PUs (1 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 3.33 British : 1.00 AA fire in Normandy Bordeaux : : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour, 2 marines and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 infantry moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Alexandria to Egypt 2 infantry moved from Tobruk to Alexandria Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 marines placed in Queensland 1 armour placed in New South Wales 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Kweichow: 1 infantry EDIT: Adding units owned by ANZAC to Anhwe: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 20 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Tobruk to Alexandria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 2 infantry moved from Novgorod to Archangel 1 bomber moved from Eastern Poland to Archangel 2 infantry moved from Baltic States to Belarus 1 artillery moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine 1 fighter moved from Germany to Western Germany 1 bomber moved from Eastern Poland to Belarus 1 mech_infantry moved from Northern Italy to Holland Belgium Combat - Germans Battle in Belarus Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 5/6 hits, 2.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Ukraine Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 0/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 4 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 5 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Holland Belgium Germans attack with 1 artillery, 2 infantry and 1 mech_infantry Americans defend with 1 armour Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Ukraine to Germany 1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Germany 1 bomber moved from Germany to Western Germany 1 bomber moved from Archangel to Germany 3 mech_infantrys moved from Poland to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 3 infantry moved from Germany to Poland 2 mech_infantrys moved from Northern Italy to Slovakia Hungary Place Units - Germans 2 artilleries and 8 infantry placed in Germany 3 infantry placed in France 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : -2.50 Americans : -0.50 Russians : -3.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 1 artillery and 3 infantry moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Rostov to Ukraine 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Belarus Russians attack with 1 artillery and 4 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 3/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Ukraine Russians attack with 1 artillery and 4 infantry Germans defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 7 infantry moved from Russia to Smolensk 3 artilleries moved from Russia to Smolensk 5 infantry moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Smolensk 3 infantry moved from Volgograd to Rostov 1 infantry moved from Hopei to Suiyuyan 2 aaGuns and 2 infantry moved from Kweichow to Hopei Place Units - Russians 5 artilleries and 5 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 tactical_bombers moved from Kiangsu to Anhwe 2 bombers, 1 fighter and 2 tactical_bombers moved from Japan to Anhwe 5 fighters moved from 6 Sea Zone to Anhwe 3 tactical_bombers moved from 6 Sea Zone to Anhwe 1 armour moved from Kiangsu to Anhwe 2 artilleries, 8 infantry and 3 mech_infantrys moved from Kiangsu to Anhwe 1 fighter moved from 6 Sea Zone to Anhwe 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung 1 carrier moved from 6 Sea Zone to 20 Sea Zone Japanese take 19 Sea Zone from Americans Japanese take 20 Sea Zone from Americans 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 3 infantry moved from Jehol to Anhwe Combat - Japanese Battle in French Indo China Battle in Anhwe Japanese attack with 1 armour, 2 artilleries, 2 bombers, 7 fighters, 11 infantry, 3 mech_infantrys and 7 tactical_bombers British defend with 2 aaGuns, 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber; ANZAC defend with 1 infantry; Chinese defend with 2 artilleries and 2 infantry AA fire in Anhwe : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Anhwe Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 6 fighters, 11 infantry, 3 mech_infantrys and 7 tactical_bombers in Anhwe, round 2 : 12/32 hits, 12.83 expected hits Chinese roll dice for 2 aaGuns, 4 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Anhwe, round 2 : 7/16 hits, 6.17 expected hits 7 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 2 aaGuns owned by the British, 2 infantry owned by the Chinese, 1 artillery owned by the Chinese and 6 infantry owned by the British lost in Anhwe Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 6 fighters, 4 infantry, 3 mech_infantrys and 7 tactical_bombers in Anhwe, round 3 : 13/25 hits, 11.67 expected hits Chinese roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in Anhwe, round 3 : 4/6 hits, 2.83 expected hits 4 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 2 artilleries owned by the British, 2 fighters owned by the British and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking French Indo China from UK_Pacific, taking Anhwe from Chinese with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 3 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Japanese: 1 fighter and 11 infantry Casualties for ANZAC: 1 infantry Casualties for British: 2 aaGuns, 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber Casualties for Chinese: 2 artilleries and 2 infantry Battle in Kwangtung Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 2 tactical_bombers moved from Anhwe to 6 Sea Zone 6 fighters and 5 tactical_bombers moved from Anhwe to Kiangsu 2 bombers moved from Anhwe to Kiangsu 2 mech_infantrys moved from Korea to Jehol Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 1 destroyer and 1 transport placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese : 2.00 AA fire in Anhwe : : 0.00 UK_Pacific : -0.33 Japanese : 0.67
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 1 infantry moved from Hopei to Kweichow 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 5 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 5 artilleries, 3 destroyers, 6 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 5 transports moved from 110 Sea Zone to 107 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 submarine moved from 26 Sea Zone to 16 Sea Zone 9 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 9 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 9 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 armour, 2 artilleries, 4 fighters and 3 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 artilleries, 4 fighters and 3 infantry in Normandy Bordeaux, round 2 : 5/10 hits, 4.00 expected hits Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 armour, 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 91 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 1 armour, 3 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 107 Sea Zone to 101 Sea Zone 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone 9 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 1 marine moved from Northern Territory to Queensland 1 cruiser moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from Queensland to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour, 3 artilleries and 4 infantry placed in Central United States 3 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 1 infantry moved from Hopei to Kweichow 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 5 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 3 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 6 fighters moved from Russia to Bessarabia 1 mech_infantry moved from Bryansk to Archangel Russians take Archangel from Germans 3 mech_infantrys moved from Bryansk to Bessarabia 1 artillery moved from Kiangsi to Anhwe 1 artillery and 5 infantry moved from Hunan to Anhwe 4 infantry moved from Yunnan to French Indo China 1 infantry moved from Yunnan to French Indo China Combat - British Battle in Anhwe British attack with 2 artilleries and 5 infantry Japanese defend with 1 armour, 2 artilleries and 3 mech_infantrys British roll dice for 2 artilleries and 5 infantry in Anhwe, round 2 : 0/7 hits, 1.83 expected hits Japanese roll dice for 1 armour, 2 artilleries and 3 mech_infantrys in Anhwe, round 2 : 3/6 hits, 2.17 expected hits 3 infantry owned by the British lost in Anhwe British roll dice for 2 artilleries and 2 infantry in Anhwe, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour, 2 artilleries and 3 mech_infantrys in Anhwe, round 3 : 0/6 hits, 2.17 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe British roll dice for 2 artilleries and 2 infantry in Anhwe, round 4 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Anhwe, round 4 : 2/5 hits, 1.83 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Anhwe British roll dice for 2 artilleries in Anhwe, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 2 artilleries in Anhwe, round 5 : 1/3 hits, 1.17 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the British lost in Anhwe British roll dice for 1 artillery in Anhwe, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 artillery in Anhwe, round 6 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the British lost in Anhwe Japanese win with 1 armour remaining. Battle score for attacker is -3 Casualties for British: 2 artilleries and 5 infantry Casualties for Japanese: 2 artilleries and 3 mech_infantrys Battle in French Indo China British attack with 5 infantry Japanese defend with 2 infantry British roll dice for 5 infantry in French Indo China, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 3 infantry in French Indo China, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 3 infantry in French Indo China, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China British roll dice for 2 infantry in French Indo China, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for British: 3 infantry Casualties for Japanese: 2 infantry Battle in Holland Belgium British attack with 2 artilleries, 3 fighters and 4 infantry Germans defend with 1 artillery, 2 infantry and 1 mech_infantry British roll dice for 2 artilleries, 3 fighters and 4 infantry in Holland Belgium, round 2 : 4/9 hits, 3.17 expected hits Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry Battle in Bessarabia British attack with 6 fighters and 3 mech_infantrys Germans defend with 3 artilleries and 3 infantry British roll dice for 6 fighters and 3 mech_infantrys in Bessarabia, round 2 : 4/9 hits, 3.50 expected hits Italians roll dice for 3 artilleries and 3 infantry in Bessarabia, round 2 : 1/6 hits, 2.00 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Bessarabia British roll dice for 6 fighters and 2 mech_infantrys in Bessarabia, round 3 : 5/8 hits, 3.33 expected hits Italians roll dice for 2 artilleries in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Bessarabia British win, taking Bessarabia from Italians with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 17 Casualties for British: 1 mech_infantry Casualties for Germans: 3 artilleries and 3 infantry Non Combat Move - British 6 fighters moved from Bessarabia to Ukraine 3 fighters moved from Holland Belgium to United Kingdom 1 infantry moved from Rostov to Ukraine 3 infantry moved from Bryansk to Ukraine 2 artilleries moved from Bryansk to Ukraine 3 artilleries moved from Rostov to Ukraine 3 mech_infantrys moved from Caucasus to Ukraine 3 artilleries moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 3 artilleries moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 3 artilleries and 2 infantry moved from Iraq to Northwest Persia 3 artilleries moved from Trans-Jordan to Iraq 3 artilleries moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 aaGun moved from Hunan to Kweichow 3 infantry moved from Yunnan to Kweichow 2 artilleries and 8 infantry moved from Burma to Yunnan 5 mech_infantrys moved from India to Burma 5 mech_infantrys moved from Burma to Yunnan Place Units - British 3 artilleries placed in Egypt 3 mech_infantrys placed in Union of South Africa 3 infantry and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 armour and 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 1 armour and 5 mech_infantrys
Combat Hit Differential Summary :
Germans : -1.33 Italians : -1.00 British : 2.33 Americans : 1.17 Chinese : 0.33 Japanese : 0.50