• blimey. can i hold off the attacks?


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 9:01:03 PM
    Savegame


  • TripleA Turn Summary: Saruman round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Saruman
            Saruman buy 2 fortificationss, 1 orcs and 1 raiders; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            1 orcs and 1 urukhai moved from Isengard to Westfold
            1 orcs and 1 urukhai moved from Isengard to S. Dunland
    
        Combat - Saruman
            Battle in Westfold
                Saruman attack with 1 orcs and 1 urukhai
                Rohan defend with 1 spearInfantry
                    Saruman roll dice for 1 orcs and 1 urukhai in Westfold, round 2 : 1/2 hits, 0.50 expected hits
                    Rohan roll dice for 1 spearInfantry in Westfold, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan lost in Westfold
                Saruman win, taking Westfold from Rohan with 1 orcs and 1 urukhai remaining. Battle score for attacker is 3
                Casualties for Rohan: 1 spearInfantry
            Battle in S. Dunland
                Saruman attack with 1 orcs and 1 urukhai
                Neutral defend with 1 spearInfantry
                    Saruman roll dice for 1 orcs and 1 urukhai in S. Dunland, round 2 : 1/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in S. Dunland, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in S. Dunland
                Saruman loses 0 PUs for violating S. Dunlands neutrality.
                Saruman win, taking S. Dunland from Neutral with 1 orcs and 1 urukhai remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 fortificationss, 1 orcs and 1 raiders placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Saruman : 1.00
    Neutral : -0.33
    Rohan : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Freefolk
            Freefolk buy 3 lightCavalrys; Remaining resources: 2 PUs; 
    
        Combat Move - Freefolk
            1 archers moved from Breelands to E. Arnor
            1 lightCavalry moved from Breelands to E. Arnor
            1 archers and 1 spearInfantry moved from S. Arthedain to Minhiriath
            2 hobbitss moved from Shire to Minhiriath
            2 archerss and 3 spearInfantrys moved from Bree to S. Downs
            2 hobbitss moved from Hobbiton to Shire
            1 archers and 2 spearInfantrys moved from Fornost to Breelands
    
        Combat - Freefolk
            Battle in Minhiriath
                Freefolk attack with 1 archers, 2 hobbitss and 1 spearInfantry
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 1 archers, 2 hobbitss and 1 spearInfantry in Minhiriath, round 2 : 0/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Minhiriath, round 2 : 1/1 hits, 0.33 expected hits
                    1 hobbits owned by the Freefolk lost in Minhiriath
                    Freefolk roll dice for 1 archers, 1 hobbits and 1 spearInfantry in Minhiriath, round 3 : 0/3 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Minhiriath, round 3 : 1/1 hits, 0.33 expected hits
                    1 hobbits owned by the Freefolk lost in Minhiriath
                    Freefolk roll dice for 1 archers and 1 spearInfantry in Minhiriath, round 4 : 1/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in Minhiriath, round 4 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Minhiriath
                Freefolk loses 0 PUs for violating Minhiriaths neutrality.
                Freefolk win, taking Minhiriath from Neutral with 1 archers and 1 spearInfantry remaining. Battle score for attacker is -1
                Casualties for Freefolk: 2 hobbitss
                Casualties for Neutral: 1 spearInfantry
            Battle in E. Arnor
                Freefolk attack with 1 archers and 1 lightCavalry
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 1 archers and 1 lightCavalry in E. Arnor, round 2 : 1/2 hits, 0.50 expected hits
                    Neutral roll dice for 1 spearInfantry in E. Arnor, round 2 : 1/1 hits, 0.33 expected hits
                    1 archers owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in E. Arnor
                Freefolk loses 0 PUs for violating E. Arnors neutrality.
                Freefolk win, taking E. Arnor from Neutral with 1 lightCavalry remaining. Battle score for attacker is 0
                Casualties for Freefolk: 1 archers
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            3 lightCavalrys placed in Bree
    
        Turn Complete - Freefolk
            Freefolk collect 16 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.67
    Freefolk : 0.00
    

    Savegame


  • TripleA Turn Summary: Mordor round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Mordor
            Mordor buy 2 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
                Mordor loses 0 PUs for violating Dagorlads neutrality.
            1 orcs moved from Minas Morgul to S. Ithilien
                  Mordor take S. Ithilien from Gondor
            7 orcss, 6 siegeTowers and 3 trollss moved from Minas Morgul to N. Ithilien
                  Mordor take N. Ithilien from Gondor
            6 orcss moved from Gorgoroth to Minas Morgul
            3 nazguls moved from Barad Dur to Udun
            1 orcs moved from Udun to Dagorlad
                  Mordor take Dagorlad from Neutral
            1 orcs moved from Udun to Dagorlad
            3 orcss, 1 siegeTower and 2 trollss moved from Dol Goldur to S. Mirkwood
    
        Combat - Mordor
            Battle in S. Mirkwood
                Mordor attack with 3 orcss, 1 siegeTower and 2 trollss
                Elves defend with 2 entss and 2 hunterss
                    Mordor roll dice for 3 orcss, 1 siegeTower and 2 trollss in S. Mirkwood, round 2 : 4/6 hits, 2.00 expected hits
                    Elves roll dice for 2 entss and 2 hunterss in S. Mirkwood, round 2 : 1/4 hits, 2.00 expected hits
                    2 hunterss owned by the Elves, 2 entss owned by the Elves and 1 orcs owned by the Mordor lost in S. Mirkwood
                Mordor win, taking S. Mirkwood from Elves with 2 orcss, 1 siegeTower and 2 trollss remaining. Battle score for attacker is 15
                Casualties for Mordor: 1 orcs
                Casualties for Elves: 2 entss and 2 hunterss
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            1 orcs and 1 trolls placed in Dol Goldur
            1 orcs and 2 siegeTowers placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Mordor : 2.00
    Elves : -1.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Rohan
            Rohan buy 4 trebuches; Remaining resources: 2 PUs; 
    
        Combat Move - Rohan
            1 heavyCavalry moved from Eastfold to N. Ithilien
            2 heavyCavalrys and 8 lightCavalrys moved from E. Emnet to N. Ithilien
            4 spearInfantrys moved from Eastfold to Westfold
            1 spearInfantry moved from Helms Deep to Westfold
    
        Combat - Rohan
            Battle in Westfold
                Rohan attack with 5 spearInfantrys
                Saruman defend with 1 orcs and 1 urukhai
                    Rohan roll dice for 5 spearInfantrys in Westfold, round 2 : 0/5 hits, 0.83 expected hits
                    Saruman roll dice for 1 orcs and 1 urukhai in Westfold, round 2 : 0/2 hits, 0.50 expected hits
                    Rohan roll dice for 5 spearInfantrys in Westfold, round 3 : 0/5 hits, 0.83 expected hits
                    Saruman roll dice for 1 orcs and 1 urukhai in Westfold, round 3 : 0/2 hits, 0.50 expected hits
                    Rohan roll dice for 5 spearInfantrys in Westfold, round 4 : 0/5 hits, 0.83 expected hits
                    Saruman roll dice for 1 orcs and 1 urukhai in Westfold, round 4 : 1/2 hits, 0.50 expected hits
                    1 spearInfantry owned by the Rohan lost in Westfold
                    Rohan roll dice for 4 spearInfantrys in Westfold, round 5 : 0/4 hits, 0.67 expected hits
                    Saruman roll dice for 1 orcs and 1 urukhai in Westfold, round 5 : 1/2 hits, 0.50 expected hits
                    1 spearInfantry owned by the Rohan lost in Westfold
                    Rohan roll dice for 3 spearInfantrys in Westfold, round 6 : 1/3 hits, 0.50 expected hits
                    Saruman roll dice for 1 orcs and 1 urukhai in Westfold, round 6 : 0/2 hits, 0.50 expected hits
                    1 orcs owned by the Saruman lost in Westfold
                    Rohan roll dice for 3 spearInfantrys in Westfold, round 7 : 1/3 hits, 0.50 expected hits
                    Saruman roll dice for 1 urukhai in Westfold, round 7 : 0/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman lost in Westfold
                Rohan win, taking Westfold from Saruman with 3 spearInfantrys remaining. Battle score for attacker is 2
                Casualties for Rohan: 2 spearInfantrys
                Casualties for Saruman: 1 orcs and 1 urukhai
            Battle in N. Ithilien
                Rohan attack with 3 heavyCavalrys and 8 lightCavalrys
                Mordor defend with 7 orcss, 6 siegeTowers and 3 trollss
                    Rohan roll dice for 3 heavyCavalrys and 8 lightCavalrys in N. Ithilien, round 2 : 4/11 hits, 4.17 expected hits
                    Mordor roll dice for 7 orcss, 6 siegeTowers and 3 trollss in N. Ithilien, round 2 : 6/16 hits, 3.67 expected hits
                    4 orcss owned by the Mordor and 6 lightCavalrys owned by the Rohan lost in N. Ithilien
                    Rohan roll dice for 3 heavyCavalrys and 2 lightCavalrys in N. Ithilien, round 3 : 2/5 hits, 2.17 expected hits
                    Mordor roll dice for 3 orcss, 6 siegeTowers and 3 trollss in N. Ithilien, round 3 : 2/12 hits, 3.00 expected hits
                    2 orcss owned by the Mordor and 2 lightCavalrys owned by the Rohan lost in N. Ithilien
                    Rohan roll dice for 3 heavyCavalrys in N. Ithilien, round 4 : 2/3 hits, 1.50 expected hits
                    Mordor roll dice for 1 orcs, 6 siegeTowers and 3 trollss in N. Ithilien, round 4 : 3/10 hits, 2.67 expected hits
                    3 heavyCavalrys owned by the Rohan, 1 siegeTower owned by the Mordor and 1 orcs owned by the Mordor lost in N. Ithilien
                Mordor win with 5 siegeTowers and 3 trollss remaining. Battle score for attacker is -22
                Casualties for Rohan: 3 heavyCavalrys and 8 lightCavalrys
                Casualties for Mordor: 7 orcss and 1 siegeTower
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 trebuches placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 18 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.83
    Mordor : 1.67
    Rohan : -2.00
    

    Savegame


  • TripleA Turn Summary: Goblins round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Goblins
            Goblins buy 2 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
                Goblins loses 0 PUs for violating Eregions neutrality.
                Goblins loses 0 PUs for violating Anduin West Banks neutrality.
                Goblins loses 0 PUs for violating Celebrans neutrality.
                Goblins loses 0 PUs for violating Drimrill Dales neutrality.
                Goblins loses 0 PUs for violating Drimrill Dales neutrality.
                Goblins loses 0 PUs for violating Celebrans neutrality.
            1 shooters moved from N. Caves to Eregion
                  Goblins take Eregion from Neutral
            1 shooters moved from N. Caves to Anduin West Bank
                  Goblins take Anduin West Bank from Neutral
            4 shooterss, 8 stabberss, 2 trollss and 2 wargss moved from Moria to Drimrill Dale
                  Goblins take Drimrill Dale from Neutral
            3 stabberss moved from N. Caves to Drimrill Dale
            2 wargss moved from N. Caves to Drimrill Dale
            1 bats moved from N. Caves to Moria
            1 shooters moved from Moria to Drimrill Dale
            1 shooters moved from S. Caves to Celebran
                  Goblins take Celebran from Neutral
            4 wargss moved from Dol Goldur to W. Mirkwood
            4 wargss moved from Isengard to Westfold
            1 shooters and 2 stabberss moved from S. Caves to N. Dunland
            1 bats moved from Moria to N. Dunland
    
        Combat - Goblins
            Battle in W. Mirkwood
                Goblins attack with 4 wargss
                Elves defend with 1 eagles and 1 ents
                    Goblins roll dice for 4 wargss in W. Mirkwood, round 2 : 3/4 hits, 1.33 expected hits
                    Elves roll dice for 1 eagles and 1 ents in W. Mirkwood, round 2 : 1/2 hits, 0.83 expected hits
                    1 wargs owned by the Goblins, 1 ents owned by the Elves and 1 eagles owned by the Elves lost in W. Mirkwood
                Goblins win, taking W. Mirkwood from Elves with 3 wargss remaining. Battle score for attacker is 6
                Casualties for Goblins: 1 wargs
                Casualties for Elves: 1 eagles and 1 ents
            Battle in Westfold
                Goblins attack with 4 wargss
                Rohan defend with 3 spearInfantrys
                    Goblins roll dice for 4 wargss in Westfold, round 2 : 1/4 hits, 1.33 expected hits
                    Rohan roll dice for 3 spearInfantrys in Westfold, round 2 : 2/3 hits, 1.00 expected hits
                    2 wargss owned by the Goblins and 1 spearInfantry owned by the Rohan lost in Westfold
                    Goblins roll dice for 2 wargss in Westfold, round 3 : 1/2 hits, 0.67 expected hits
                    Rohan roll dice for 2 spearInfantrys in Westfold, round 3 : 0/2 hits, 0.67 expected hits
                    1 spearInfantry owned by the Rohan lost in Westfold
                    Goblins roll dice for 2 wargss in Westfold, round 4 : 2/2 hits, 0.67 expected hits
                    Rohan roll dice for 1 spearInfantry in Westfold, round 4 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan lost in Westfold
                Goblins win, taking Westfold from Rohan with 2 wargss remaining. Battle score for attacker is -1
                Casualties for Goblins: 2 wargss
                Casualties for Rohan: 3 spearInfantrys
            Battle in N. Dunland
                Goblins attack with 1 bats, 1 shooters and 2 stabberss
                Neutral defend with 1 spearInfantry
                    Goblins roll dice for 1 bats, 1 shooters and 2 stabberss in N. Dunland, round 2 : 1/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 1/1 hits, 0.33 expected hits
                    1 stabbers owned by the Goblins and 1 spearInfantry owned by the Neutral lost in N. Dunland
                Goblins loses 0 PUs for violating N. Dunlands neutrality.
                Goblins win, taking N. Dunland from Neutral with 1 bats, 1 shooters and 1 stabbers remaining. Battle score for attacker is 1
                Casualties for Goblins: 1 stabbers
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Goblins
            1 bats moved from N. Dunland to Moria
    
        Place Units - Goblins
            2 trollss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Goblins : 3.17
    Neutral : 0.67
    Elves : 0.17
    Rohan : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Elves
            Elves buy 5 hobbitss and 3 hunterss; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            1 ents, 6 hunterss and 2 wizards moved from High Mirkwood to N. Mirkwood
            1 ents, 8 hunterss and 2 wizards moved from N. Mirkwood to W. Mirkwood
            1 ents moved from E. Mirkwood to W. Mirkwood
            1 eagles moved from E. Mirkwood to W. Mirkwood
            8 entss moved from Fangorn to Westfold
            2 eagless moved from Lorien to Celebran
            2 wizards moved from Lorien to Celebran
            1 hobbits, 6 hunterss and 2 wizards moved from Rivendell to Eregion
    
        Combat - Elves
            Battle in Celebran
                Elves attack with 2 eagless and 2 wizards
                Goblins defend with 1 shooters
                    Elves roll dice for 2 eagless and 2 wizards in Celebran, round 2 : 3/4 hits, 2.00 expected hits
                    Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Celebran
                Elves win, taking Celebran from Goblins with 2 eagless and 2 wizards remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 shooters
            Battle in Eregion
                Elves attack with 1 hobbits, 6 hunterss and 2 wizards
                Goblins defend with 1 shooters
                    Elves roll dice for 1 hobbits, 6 hunterss and 2 wizards in Eregion, round 2 : 4/9 hits, 3.50 expected hits
                    Goblins roll dice for 1 shooters in Eregion, round 2 : 0/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins lost in Eregion
                Elves win, taking Eregion from Goblins with 1 hobbits, 6 hunterss and 2 wizards remaining. Battle score for attacker is 2
                Casualties for Goblins: 1 shooters
            Battle in Westfold
                Elves attack with 8 entss
                Goblins defend with 2 wargss
                    Elves roll dice for 8 entss in Westfold, round 2 : 4/8 hits, 4.00 expected hits
                    Goblins roll dice for 2 wargss in Westfold, round 2 : 0/2 hits, 0.33 expected hits
                    2 wargss owned by the Goblins lost in Westfold
                Elves win, taking Westfold from Goblins with 8 entss remaining. Battle score for attacker is 10
                Casualties for Goblins: 2 wargss
            Battle in W. Mirkwood
                Elves attack with 1 eagles, 2 entss, 8 hunterss and 2 wizards
                Goblins defend with 3 wargss
                    Elves roll dice for 1 eagles, 2 entss, 8 hunterss and 2 wizards in W. Mirkwood, round 2 : 6/13 hits, 5.33 expected hits
                    Goblins roll dice for 3 wargss in W. Mirkwood, round 2 : 0/3 hits, 0.50 expected hits
                    3 wargss owned by the Goblins lost in W. Mirkwood
                Elves win, taking W. Mirkwood from Goblins with 1 eagles, 2 entss, 8 hunterss and 2 wizards remaining. Battle score for attacker is 15
                Casualties for Goblins: 3 wargss
    
        Non Combat Move - Elves
            2 eagless moved from Celebran to N. Mirkwood
            1 eagles moved from W. Mirkwood to N. Mirkwood
    
        Place Units - Elves
            3 hunterss placed in High Mirkwood
            4 hobbitss placed in Lorien
            1 hobbits placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Goblins : -1.50
    Elves : 2.17
    

    Savegame


  • TripleA Turn Summary: Haradrim round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Haradrim
            Haradrim buy 1 galleon and 5 rafts; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
                Haradrim loses 0 PUs for violating Debatable Lands neutrality.
                Haradrim loses 0 PUs for violating Debatable Lands neutrality.
            4 galleons moved from Bay of Harad to Umbar Peninsula Coast
            1 galleon moved from Harnen to Umbar Peninsula Coast
            3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar
            4 corsairss moved from Minas Morgul to S. Ithilien
            4 spearInfantrys moved from Harad Road to S. Ithilien
            2 oliphants moved from Harad Road to S. Ithilien
            1 oliphant moved from N. Haradwaith to S. Ithilien
            1 spearInfantry moved from N. Haradwaith to Debatable Land
                  Haradrim take Debatable Land from Neutral
            1 spearInfantry moved from N. Haradwaith to Umbar
    
        Combat - Haradrim
    
        Non Combat Move - Haradrim
            1 oliphant moved from Umbar to S. Ithilien
    
        Place Units - Haradrim
            1 galleon and 5 rafts placed in Bay of Harad
    
        Turn Complete - Haradrim
            Haradrim collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Gondor
            Gondor buy 1 caravel, 1 galleon, 2 spearInfantrys, 2 towers and 1 towerGuard; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            2 heavyCavalrys and 3 spearInfantrys moved from E. Osg. to N. Ithilien
            2 galleons moved from Gilrain to Lower Anduin
            2 spearInfantrys and 1 trebuche moved from W. Osg. to Lower Anduin
            1 spearInfantry moved from Tolfolas to S. Gondor Coast
            1 spearInfantry moved from S. Gondor to S. Gondor Coast
            1 galleon moved from S. Gondor Coast to Lower Anduin
            1 trebuche moved from W. Osg. to Lower Anduin
            2 caravels and 2 spearInfantrys moved from S. Gondor Coast to Lower Anduin
            4 spearInfantrys and 2 trebuches moved from Lower Anduin to N. Ithilien
            3 heavyCavalrys moved from Minas Tirith to N. Ithilien
            3 spearInfantrys and 4 towerGuards moved from Minas Tirith to Anorien
            10 undeads moved from Paths of the Dead to Lamedon
            2 galleons moved from Lefnui to Morthond
            1 galleon moved from S. Gondor Coast to Morthond
            3 heavyCavalrys moved from Anfalas to Lebennin
            3 spearInfantrys and 1 towerGuard moved from Andrast to Druwaith Laur
            3 spearInfantrys moved from Anfalas to Pinnath Gelin
            3 trebuches moved from Minas Tirith to Anorien
    
        Combat - Gondor
            Battle in Druwaith Laur
                Gondor attack with 3 spearInfantrys and 1 towerGuard
                Neutral defend with 1 spearInfantry
                    Gondor roll dice for 3 spearInfantrys and 1 towerGuard in Druwaith Laur, round 2 : 0/4 hits, 0.83 expected hits
                    Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 2 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in Druwaith Laur
                    Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Druwaith Laur, round 3 : 0/3 hits, 0.67 expected hits
                    Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 3 : 0/1 hits, 0.33 expected hits
                    Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Druwaith Laur, round 4 : 1/3 hits, 0.67 expected hits
                    Neutral roll dice for 1 spearInfantry in Druwaith Laur, round 4 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Druwaith Laur
                Gondor loses 0 PUs for violating Druwaith Laurs neutrality.
                Gondor win, taking Druwaith Laur from Neutral with 2 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 0
                Casualties for Gondor: 1 spearInfantry
                Casualties for Neutral: 1 spearInfantry
            Battle in N. Ithilien
                Gondor attack with 5 heavyCavalrys, 7 spearInfantrys and 2 trebuches
                Mordor defend with 5 siegeTowers and 3 trollss
                    Gondor roll dice for 5 heavyCavalrys, 7 spearInfantrys and 2 trebuches in N. Ithilien, round 2 : 8/14 hits, 5.00 expected hits
                    Mordor roll dice for 5 siegeTowers and 3 trollss in N. Ithilien, round 2 : 2/8 hits, 2.33 expected hits
                    2 trebuches owned by the Gondor, 3 trollss owned by the Mordor and 5 siegeTowers owned by the Mordor lost in N. Ithilien
                Gondor win, taking N. Ithilien from Mordor with 5 heavyCavalrys and 7 spearInfantrys remaining. Battle score for attacker is 30
                Casualties for Gondor: 2 trebuches
                Casualties for Mordor: 5 siegeTowers and 3 trollss
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            2 towers placed in W. Osg.
            2 spearInfantrys and 1 towerGuard placed in Minas Tirith
            1 caravel and 1 galleon placed in Morthond
    
        Turn Complete - Gondor
            Gondor collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Mordor : -0.33
    Gondor : 1.83
    

    Savegame


  • TripleA Turn Summary: Rhun round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Rhun
            Rhun buy 2 warChariots; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
                Rhun loses 0 PUs for violating S. E. Rhovanions neutrality.
                Rhun loses 0 PUs for violating S. Rhovanions neutrality.
                Rhun loses 0 PUs for violating E. Rhovanions neutrality.
            3 chariotArcherss and 1 warWagon moved from Rhun to Iron Hills
            3 chariotArcherss and 2 spearInfantrys moved from S. Rhun to S. E. Rhovanion
                  Rhun take S. E. Rhovanion from Neutral
            2 warChariots moved from Udun to S. Rhovanion
                  Rhun take S. Rhovanion from Neutral
            1 spearInfantry moved from Rhun to E. Rhovanion
                  Rhun take E. Rhovanion from Neutral
            4 chariotArcherss and 2 warChariots moved from N. Rhun to Iron Hills
            1 spearInfantry moved from N. Rhun to Iron Hills
            1 spearInfantry moved from N. Rhun to Rhun
            1 spearInfantry moved from N. Rhun to Rhun
            1 spearInfantry moved from N. Rhun to Iron Hills
            1 spearInfantry moved from N. Rhun to Iron Hills
    
        Combat - Rhun
            Battle in Iron Hills
                Rhun attack with 7 chariotArcherss, 3 spearInfantrys, 2 warChariots and 1 warWagon
                Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss
                    Rhun roll dice for 7 chariotArcherss, 3 spearInfantrys, 2 warChariots and 1 warWagon in Iron Hills, round 2 : 5/13 hits, 5.33 expected hits
                    Dwarves roll dice for 3 axeInfantrys, 2 berzerkerss and 4 fortificationss in Iron Hills, round 2 : 1/9 hits, 2.83 expected hits
                    1 spearInfantry owned by the Rhun, 4 fortificationss owned by the Dwarves and 1 berzerkers owned by the Dwarves lost in Iron Hills
                    Rhun roll dice for 7 chariotArcherss, 2 spearInfantrys, 2 warChariots and 1 warWagon in Iron Hills, round 3 : 7/12 hits, 5.00 expected hits
                    Dwarves roll dice for 3 axeInfantrys and 1 berzerkers in Iron Hills, round 3 : 3/4 hits, 1.83 expected hits
                    2 spearInfantrys owned by the Rhun, 1 chariotArchers owned by the Rhun, 1 berzerkers owned by the Dwarves and 3 axeInfantrys owned by the Dwarves lost in Iron Hills
                Rhun win, taking Iron Hills from Dwarves with 6 chariotArcherss, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 16
                Casualties for Rhun: 1 chariotArchers and 3 spearInfantrys
                Casualties for Dwarves: 3 axeInfantrys, 2 berzerkerss and 4 fortificationss
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            2 warChariots placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Dwarves : -0.67
    Rhun : 1.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Dale
            Dale buy 2 lightCavalrys; Remaining resources: 1 PUs; 
    
        Combat Move - Dale
            1 spearInfantry moved from N. Dale to N. Rhun
            1 archers moved from S. Dale to N. Rhun
            1 spearInfantry moved from N. Dale to S. Dale
            1 heavyCavalry moved from N. Dale to N. Rhun
            3 archerss and 3 spearInfantrys moved from Lake Town to N. Dale
    
        Combat - Dale
            Battle in N. Rhun
                Dale attack with 1 archers, 1 heavyCavalry and 1 spearInfantry
                Rhun defend with 1 spearInfantry
                    Dale roll dice for 1 archers, 1 heavyCavalry and 1 spearInfantry in N. Rhun, round 2 : 0/3 hits, 1.00 expected hits
                    Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 : 0/1 hits, 0.33 expected hits
                    Dale roll dice for 1 archers, 1 heavyCavalry and 1 spearInfantry in N. Rhun, round 3 : 0/3 hits, 1.00 expected hits
                    Rhun roll dice for 1 spearInfantry in N. Rhun, round 3 : 0/1 hits, 0.33 expected hits
                    Dale roll dice for 1 archers, 1 heavyCavalry and 1 spearInfantry in N. Rhun, round 4 : 0/3 hits, 1.00 expected hits
                    Rhun roll dice for 1 spearInfantry in N. Rhun, round 4 : 1/1 hits, 0.33 expected hits
                    1 archers owned by the Dale lost in N. Rhun
                    Dale roll dice for 1 heavyCavalry and 1 spearInfantry in N. Rhun, round 5 : 0/2 hits, 0.67 expected hits
                    Rhun roll dice for 1 spearInfantry in N. Rhun, round 5 : 0/1 hits, 0.33 expected hits
                    Dale roll dice for 1 heavyCavalry and 1 spearInfantry in N. Rhun, round 6 : 1/2 hits, 0.67 expected hits
                    Rhun roll dice for 1 spearInfantry in N. Rhun, round 6 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rhun and 1 spearInfantry owned by the Dale lost in N. Rhun
                Dale win, taking N. Rhun from Rhun with 1 heavyCavalry remaining. Battle score for attacker is -3
                Casualties for Dale: 1 archers and 1 spearInfantry
                Casualties for Rhun: 1 spearInfantry
    
        Non Combat Move - Dale
    
        Place Units - Dale
            2 lightCavalrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Dale : -3.33
    Rhun : 0.33
    

    Savegame


  • TripleA Turn Summary: Khand round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Khand
            Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            3 raiderss moved from S. Khand to Khand
            2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys moved from Khand to Harad Road
            2 raiderCavalrys and 1 warWolves moved from Harad Road to S. Ithilien
            1 raiderCavalry moved from S. Ithilien to E. Osg.
                  Khand take E. Osg. from Gondor
    
        Combat - Khand
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 warWolvess and 1 xbowInfantry placed in Khand
    
        Turn Complete - Khand
            Khand collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 1

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1
    
        Purchase Units - Dwarves
            Dwarves buy 2 zepplins; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            6 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. Dale
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            2 zepplins placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Saruman round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Saruman
            Saruman buy 2 fortificationss, 2 orcss and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
                Saruman loses 0 PUs for violating Rhovanions neutrality.
                Saruman loses 0 PUs for violating Enedwaiths neutrality.
            4 urukhais moved from Dol Goldur to Rhovanion
                  Saruman take Rhovanion from Neutral
            1 orcs moved from Isengard to Fangorn
                  Saruman take Fangorn from Elves
            1 orcs moved from S. Dunland to Enedwaith
                  Saruman take Enedwaith from Neutral
            1 urukhai moved from S. Dunland to Isengard
    
        Combat - Saruman
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 fortificationss, 2 orcss and 1 trolls placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Freefolk
            Freefolk buy 1 hobbits and 4 lightCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
                Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
            1 lightCavalry moved from E. Arnor to N. Caves
                  Freefolk take N. Caves from Goblins
            2 archerss and 3 spearInfantrys moved from S. Downs to Cardolan
            2 hobbitss moved from Shire to Minhiriath
            1 archers and 1 spearInfantry moved from Minhiriath to Lond Daer
            3 lightCavalrys moved from Bree to Lond Daer
            1 archers and 2 spearInfantrys moved from Breelands to S. Downs
    
        Combat - Freefolk
            Battle in Cardolan
                Freefolk attack with 2 archerss and 3 spearInfantrys
                Neutral defend with 1 spearInfantry
                    Freefolk roll dice for 2 archerss and 3 spearInfantrys in Cardolan, round 2 : 1/5 hits, 1.17 expected hits
                    Neutral roll dice for 1 spearInfantry in Cardolan, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Cardolan
                Freefolk loses 0 PUs for violating Cardolans neutrality.
                Freefolk win, taking Cardolan from Neutral with 2 archerss and 3 spearInfantrys remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
            Battle in Lond Daer
                Freefolk attack with 1 archers, 3 lightCavalrys and 1 spearInfantry
                Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
                    Freefolk roll dice for 1 archers, 3 lightCavalrys and 1 spearInfantry in Lond Daer, round 2 : 1/5 hits, 1.50 expected hits
                    Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 1/4 hits, 1.00 expected hits
                    1 archers owned by the Freefolk and 1 fortifications owned by the Neutral lost in Lond Daer
                    Freefolk roll dice for 3 lightCavalrys and 1 spearInfantry in Lond Daer, round 3 : 1/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 fortifications and 2 spearInfantrys in Lond Daer, round 3 : 0/3 hits, 0.83 expected hits
                    1 fortifications owned by the Neutral lost in Lond Daer
                    Freefolk roll dice for 3 lightCavalrys and 1 spearInfantry in Lond Daer, round 4 : 1/4 hits, 1.17 expected hits
                    Neutral roll dice for 2 spearInfantrys in Lond Daer, round 4 : 0/2 hits, 0.67 expected hits
                    1 spearInfantry owned by the Neutral lost in Lond Daer
                    Freefolk roll dice for 3 lightCavalrys and 1 spearInfantry in Lond Daer, round 5 : 3/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 spearInfantry in Lond Daer, round 5 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Lond Daer
                Freefolk loses 0 PUs for violating Lond Daers neutrality.
                Freefolk win, taking Lond Daer from Neutral with 3 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 7
                Casualties for Freefolk: 1 archers
                Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 hobbits and 2 lightCavalrys placed in Bree
            2 lightCavalrys placed in Hobbiton
    
        Turn Complete - Freefolk
            Freefolk collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Neutral : -2.17
    Freefolk : 0.83
    

    Savegame


  • TripleA Turn Summary: Mordor round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Mordor
            Mordor buy 4 fortificationss, 3 orcss and 2 siegeTowers; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
                Mordor loses 0 PUs for violating Gladdens neutrality.
                Mordor loses 0 PUs for violating Anduin East Banks neutrality.
            7 orcss and 2 siegeTowers moved from Minas Morgul to N. Ithilien
            3 nazguls moved from Udun to N. Ithilien
            1 orcs moved from S. Mirkwood to Gladden
                  Mordor take Gladden from Neutral
            1 orcs moved from S. Mirkwood to Anduin East Bank
                  Mordor take Anduin East Bank from Neutral
            1 orcs moved from Dol Goldur to S. Mirkwood
            1 siegeTower and 2 trollss moved from S. Mirkwood to Dol Goldur
            2 orcss moved from Dagorlad to N. Ithilien
    
        Combat - Mordor
            Battle in N. Ithilien
                Mordor attack with 3 nazguls, 9 orcss and 2 siegeTowers
                Gondor defend with 5 heavyCavalrys and 7 spearInfantrys
                    Mordor roll dice for 3 nazguls, 9 orcss and 2 siegeTowers in N. Ithilien, round 2 : 1/14 hits, 4.50 expected hits
                    Gondor roll dice for 5 heavyCavalrys and 7 spearInfantrys in N. Ithilien, round 2 : 4/12 hits, 4.00 expected hits
                Units damaged: 3 nazguls owned by the Mordor
                    1 spearInfantry owned by the Gondor and 1 orcs owned by the Mordor lost in N. Ithilien
                    Mordor roll dice for 3 nazguls, 8 orcss and 2 siegeTowers in N. Ithilien, round 3 : 6/13 hits, 4.33 expected hits
                    Gondor roll dice for 5 heavyCavalrys and 6 spearInfantrys in N. Ithilien, round 3 : 4/11 hits, 3.67 expected hits
                    6 spearInfantrys owned by the Gondor and 4 orcss owned by the Mordor lost in N. Ithilien
                    Mordor roll dice for 3 nazguls, 4 orcss and 2 siegeTowers in N. Ithilien, round 4 : 5/9 hits, 3.50 expected hits
                    Gondor roll dice for 5 heavyCavalrys in N. Ithilien, round 4 : 0/5 hits, 1.67 expected hits
                    5 heavyCavalrys owned by the Gondor lost in N. Ithilien
                Mordor win, taking N. Ithilien from Gondor with 3 nazguls, 4 orcss and 2 siegeTowers remaining. Battle score for attacker is 31
                Casualties for Mordor: 5 orcss
                Casualties for Gondor: 5 heavyCavalrys and 7 spearInfantrys
    
        Non Combat Move - Mordor
            3 nazguls moved from N. Ithilien to Minas Morgul
    
        Place Units - Mordor
            4 fortificationss placed in Dol Goldur
            3 orcss and 2 siegeTowers placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 25 PUs; end with 25 PUs
            3 units repaired.
    

    Combat Hit Differential Summary :

    Mordor : -0.33
    Gondor : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Rohan
            Rohan buy 4 heavyCavalrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            4 trebuches moved from Helms Deep to Westfold
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 heavyCavalrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Goblins round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Goblins
            Goblins buy 5 shooterss, 3 stabberss and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Goblins
                Goblins loses 0 PUs for violating N. Enedwaiths neutrality.
            2 batss and 2 trollss moved from Moria to Lorien
            4 shooterss, 11 stabberss, 2 trollss and 4 wargss moved from Drimrill Dale to Lorien
            1 shooters, 2 stabberss and 1 wargs moved from S. Caves to Celebran
            1 stabbers moved from N. Dunland to N. Enedwaith
                  Goblins take N. Enedwaith from Neutral
    
        Combat - Goblins
            Battle in Lorien
                Goblins attack with 2 batss, 4 shooterss, 11 stabberss, 4 trollss and 4 wargss
                Elves defend with 1 castle, 4 hobbitss, 6 hunterss and 3 towers
                    Goblins roll dice for 2 batss, 4 shooterss, 11 stabberss, 4 trollss and 4 wargss in Lorien, round 2 : 6/21 hits, 6.50 expected hits
                    Elves roll dice for 4 hobbitss, 6 hunterss and 3 towers in Lorien, round 2 : 1/13 hits, 5.67 expected hits
                    2 hunterss owned by the Elves, 1 shooters owned by the Goblins and 4 hobbitss owned by the Elves lost in Lorien
                    Goblins roll dice for 2 batss, 3 shooterss, 11 stabberss, 4 trollss and 4 wargss in Lorien, round 3 : 5/21 hits, 6.33 expected hits
                    Elves roll dice for 4 hunterss and 3 towers in Lorien, round 3 : 3/7 hits, 4.00 expected hits
                    1 tower owned by the Elves, 4 hunterss owned by the Elves and 3 shooterss owned by the Goblins lost in Lorien
                    Goblins roll dice for 2 batss, 11 stabberss, 4 trollss and 4 wargss in Lorien, round 4 : 4/21 hits, 5.83 expected hits
                    Elves roll dice for 2 towers in Lorien, round 4 : 1/2 hits, 1.33 expected hits
                    2 towers owned by the Elves and 1 stabbers owned by the Goblins lost in Lorien
                Goblins win, taking Lorien from Elves with 2 batss, 10 stabberss, 4 trollss and 4 wargss remaining. Battle score for attacker is 37
                Casualties for Goblins: 4 shooterss and 1 stabbers
                Casualties for Elves: 4 hobbitss, 6 hunterss and 3 towers
            Battle in Celebran
                Goblins attack with 1 shooters, 2 stabberss and 1 wargs
                Elves defend with 2 wizards
                    Goblins roll dice for 1 shooters, 2 stabberss and 1 wargs in Celebran, round 2 : 1/3 hits, 0.83 expected hits
                    Elves roll dice for 2 wizards in Celebran, round 2 : 2/2 hits, 1.33 expected hits
                    1 shooters owned by the Goblins, 1 wizard owned by the Elves and 1 stabbers owned by the Goblins lost in Celebran
                    Goblins roll dice for 1 stabbers and 1 wargs in Celebran, round 3 : 0/2 hits, 0.50 expected hits
                    Elves roll dice for 1 wizard in Celebran, round 3 : 0/1 hits, 0.67 expected hits
                    Goblins roll dice for 1 stabbers and 1 wargs in Celebran, round 4 : 0/2 hits, 0.50 expected hits
                    Elves roll dice for 1 wizard in Celebran, round 4 : 1/1 hits, 0.67 expected hits
                    1 stabbers owned by the Goblins lost in Celebran
                    Goblins roll dice for 1 wargs in Celebran, round 5 : 0/1 hits, 0.33 expected hits
                    Elves roll dice for 1 wizard in Celebran, round 5 : 1/1 hits, 0.67 expected hits
                    1 wargs owned by the Goblins lost in Celebran
                Elves win with 1 wizard remaining. Battle score for attacker is -3
                Casualties for Goblins: 1 shooters, 2 stabberss and 1 wargs
                Casualties for Elves: 1 wizard
    
        Non Combat Move - Goblins
            2 batss moved from Lorien to Moria
    
        Place Units - Goblins
            1 shooters and 1 stabbers placed in S. Caves
            4 shooterss, 2 stabberss and 1 trolls placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Goblins : -4.83
    Elves : -5.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 2

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2
    
        Purchase Units - Elves
            Elves buy 3 hobbitss and 4 hunterss; Remaining resources: 1 PUs; 
    
        Combat Move - Elves
                Elves loses 0 PUs for violating Carrocks neutrality.
            1 hobbits moved from Rivendell to Eregion
            1 hobbits, 6 hunterss and 2 wizards moved from Eregion to N. Dunland
            3 eagless moved from N. Mirkwood to S. Caves
            1 wizard moved from Celebran to S. Caves
            2 entss, 8 hunterss and 2 wizards moved from W. Mirkwood to S. Mirkwood
            3 hunterss moved from High Mirkwood to W. Mirkwood
            1 ents moved from N. Mirkwood to Carrock
                  Elves take Carrock from Neutral
    
        Combat - Elves
            Battle in N. Dunland
                Elves attack with 1 hobbits, 6 hunterss and 2 wizards
                Goblins defend with 1 shooters
                    Elves roll dice for 1 hobbits, 6 hunterss and 2 wizards in N. Dunland, round 2 : 2/9 hits, 3.50 expected hits
                    Goblins roll dice for 1 shooters in N. Dunland, round 2 : 1/1 hits, 0.33 expected hits
                    1 shooters owned by the Goblins and 1 hobbits owned by the Elves lost in N. Dunland
                Elves win, taking N. Dunland from Goblins with 6 hunterss and 2 wizards remaining. Battle score for attacker is 0
                Casualties for Elves: 1 hobbits
                Casualties for Goblins: 1 shooters
            Battle in S. Caves
                Elves attack with 3 eagless and 1 wizard
                Goblins defend with 1 castle, 1 shooters and 1 stabbers
                    Elves roll dice for 3 eagless and 1 wizard in S. Caves, round 2 : 3/4 hits, 1.67 expected hits
                    Goblins roll dice for 1 shooters and 1 stabbers in S. Caves, round 2 : 1/2 hits, 0.50 expected hits
                    1 shooters owned by the Goblins, 1 eagles owned by the Elves and 1 stabbers owned by the Goblins lost in S. Caves
                Elves win, taking S. Caves from Goblins with 2 eagless and 1 wizard remaining. Battle score for attacker is -2
                Casualties for Elves: 1 eagles
                Casualties for Goblins: 1 shooters and 1 stabbers
            Battle in S. Mirkwood
                Elves attack with 2 entss, 8 hunterss and 2 wizards
                Mordor defend with 1 orcs
                    Elves roll dice for 2 entss, 8 hunterss and 2 wizards in S. Mirkwood, round 2 : 5/12 hits, 5.00 expected hits
                    Mordor roll dice for 1 orcs in S. Mirkwood, round 2 : 0/1 hits, 0.17 expected hits
                    1 orcs owned by the Mordor lost in S. Mirkwood
                Elves win, taking S. Mirkwood from Mordor with 2 entss, 8 hunterss and 2 wizards remaining. Battle score for attacker is 3
                Casualties for Mordor: 1 orcs
    
        Non Combat Move - Elves
            2 eagless moved from S. Caves to Celebran
    
        Place Units - Elves
            3 hunterss placed in High Mirkwood
            3 hobbitss and 1 hunters placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Goblins : 1.17
    Mordor : -0.17
    Elves : -0.17
    

    Savegame

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