Giallo (Allies+8) vs Simon33 (Axis) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to South Australia
                  ANZAC take South Australia from Japanese
            1 armour moved from South Australia to New South Wales
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,1,5,2
            ANZAC collect 1 PU (3 lost to blockades); end with 1 PU
    
        Combat Move - French
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 bomber and 1 mech_infantry moved from Poland to Baltic States
            1 armour and 1 mech_infantry moved from Poland to Western Ukraine
                  Germans take Eastern Poland from Russians
            1 armour moved from Romania to Western Ukraine
            1 fighter moved from Germany to 110 Sea Zone
            1 fighter moved from 93 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Poland to Baltic States
            1 bomber moved from Poland to 110 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 fighter, 13 infantry and 1 marine; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 1 destroyer and 3 fighters
                French defend with 1 destroyer
                    Germans roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 110 Sea Zone
                Germans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Western Ukraine
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            6 infantry moved from Romania to Bessarabia
            1 aaGun, 22 artilleries and 33 infantry moved from Vyborg to Finland
            1 mech_infantry moved from Novosibirsk to Tsinghai
            1 armour moved from Timguska to Tsinghai
            1 fighter moved from Egypt to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            4 artilleries and 24 infantry moved from Germany to Poland
            1 artillery and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to 93 Sea Zone
            1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from 110 Sea Zone to Western Germany
            2 bombers moved from Baltic States to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            4 artilleries moved from Northern Italy to Western Germany
            2 infantry moved from France to Normandy Bordeaux
            5 infantry moved from France to Western Germany
            3 mech_infantrys moved from Slovakia Hungary to Bessarabia
            8 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            6 mech_infantrys moved from Germany to Eastern Poland
            10 mech_infantrys moved from Poland to Western Ukraine
            21 mech_infantrys moved from Poland to Eastern Poland
    
        Place Units - Germans
            1 carrier placed in 110 Sea Zone
            1 marine placed in Normandy Bordeaux
            7 infantry placed in Germany
            1 fighter and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    French : -0.33
    Russians : 1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 bomber and 1 mech_infantry moved from Poland to Baltic States
            1 armour and 1 mech_infantry moved from Poland to Western Ukraine
                  Germans take Eastern Poland from Russians
            1 armour moved from Romania to Western Ukraine
            1 fighter moved from Germany to 110 Sea Zone
            1 fighter moved from 93 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Poland to Baltic States
            1 bomber moved from Poland to 110 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 fighter, 13 infantry and 1 marine; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 1 destroyer and 3 fighters
                French defend with 1 destroyer
                    Germans roll dice for 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 110 Sea Zone
                Germans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Western Ukraine
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            6 infantry moved from Romania to Bessarabia
            1 aaGun, 22 artilleries and 33 infantry moved from Vyborg to Finland
            1 mech_infantry moved from Novosibirsk to Tsinghai
            1 armour moved from Timguska to Tsinghai
            1 fighter moved from Egypt to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            4 artilleries and 24 infantry moved from Germany to Poland
            1 artillery and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to 93 Sea Zone
            1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from 110 Sea Zone to Western Germany
            2 bombers moved from Baltic States to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            4 artilleries moved from Northern Italy to Western Germany
            2 infantry moved from France to Normandy Bordeaux
            5 infantry moved from France to Western Germany
            3 mech_infantrys moved from Slovakia Hungary to Bessarabia
            8 mech_infantrys moved from Slovakia Hungary to Western Ukraine
            6 mech_infantrys moved from Germany to Eastern Poland
            10 mech_infantrys moved from Poland to Western Ukraine
            21 mech_infantrys moved from Poland to Eastern Poland
    
        Place Units - Germans
            1 carrier placed in 110 Sea Zone
            1 marine placed in Normandy Bordeaux
            7 infantry placed in Germany
            1 fighter and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.83
    French : -0.33
    Russians : 1.33
    

    Savegame

  • '19 '17 '16

    Assumed no scramble SZ110.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Russians
            1 mech_infantry moved from Volgograd to Kazakhstan
            2 fighters moved from Volgograd to Kazakhstan
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 infantry moved from Archangel to Nenetsia
                  Russians take Nenetsia from Italians
            1 mech_infantry moved from Archangel to Vologda
            1 mech_infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 fighter moved from Russia to Kazakhstan
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 26 PUs; 
            Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 3 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 0/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 3 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kazakhstan
                Russians win with 3 fighters remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns, 18 artilleries and 72 infantry moved from Novgorod to Belarus
            1 artillery moved from Archangel to Belarus
            1 aaGun moved from Archangel to Vologda
            3 fighters moved from Kazakhstan to Russia
            2 armour and 1 mech_infantry moved from Ukraine to Russia
            1 mech_infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Bryansk to Russia
            2 armour and 2 mech_infantrys moved from Novgorod to Vologda
            1 armour moved from Novgorod to Vologda
            1 mech_infantry moved from Novgorod to Vologda
            1 armour moved from Novgorod to Vologda
            7 armour and 7 mech_infantrys moved from Novgorod to Smolensk
    
        Place Units - Russians
            6 infantry and 2 mech_infantrys placed in Russia
            Russians undo move 1.
            2 infantry and 1 mech_infantry placed in Volgograd
            4 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Russians : -0,33
    Japanese : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Japanese
            1 armour moved from Queensland to South Australia
                  Japanese take South Australia from ANZAC
            1 armour moved from South Australia to Queensland
            2 infantry moved from Szechwan to Sikang
            1 infantry moved from Shensi to Sikang
            3 artilleries moved from Tsinghai to Sikang
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 3 carriers, 2 destroyers, 4 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                  Japanese take 39 Sea Zone from UK_Pacific
            1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 3 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Sikang
                Japanese attack with 3 artilleries and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries and 3 infantry in Sikang, round 2 : 3/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Ceylon from UK_Pacific, taking Sikang from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Anhwe to Szechwan
            1 mech_infantry moved from Kweichow to Burma
            1 mech_infantry moved from Hunan to Burma
            2 armour moved from French Indo China to Burma
            1 artillery and 1 infantry moved from Yunnan to Burma
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
            3 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Jehol to Kweichow
            1 mech_infantry moved from Jehol to Hunan
            1 artillery moved from Hopei to Shensi
            1 mech_infantry moved from Jehol to Hopei
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 submarines moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from 39 Sea Zone to Burma
            1 fighter moved from Queensland to 39 Sea Zone
            3 fighters moved from 33 Sea Zone to Queensland
            2 bombers moved from Japan to Burma
            1 artillery and 1 marine moved from Borneo to 43 Sea Zone
            1 artillery, 1 battleship, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 artillery and 1 marine moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            4 infantry moved from Manchuria to Jehol
            1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in French Indo China
            Japanese undo move 2.
            1 infantry and 2 mech_infantrys placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 fighters, 3 infantry and 1 mech_infantry placed in Japan
            Japanese undo move 4.
            Japanese undo move 3.
            3 mech_infantrys placed in Kiangsu
            3 fighters and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 76 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 1.00
    

    Savegame

  • '19 '17 '16

    Assumed no scramble to SZ39.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Americans
            8 bombers moved from New South Wales to 33 Sea Zone
            5 fighters moved from Johnston Island to 33 Sea Zone
            2 fighters moved from Johnston Island to 33 Sea Zone
            1 fighter moved from Johnston Island to 33 Sea Zone
            1 fighter moved from Johnston Island to 33 Sea Zone
            1 fighter moved from Johnston Island to New South Wales
    
        Purchase Units - Americans
            Americans buy 1 carrier, 6 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 8 bombers and 9 fighters
                Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 4 fighters
                    Americans roll dice for 8 bombers and 9 fighters in 33 Sea Zone, round 2 : 8/17 hits, 9,83 expected hits
                Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 4 fighters in 33 Sea Zone, round 2 : 7/13 hits, 6,17 expected hits
                    3 destroyers owned by the Japanese and 7 fighters owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 8 bombers and 2 fighters in 33 Sea Zone, round 3 : 8/10 hits, 6,33 expected hits
                    Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser and 4 fighters in 33 Sea Zone, round 3 : 6/10 hits, 5,17 expected hits
                    3 fighters owned by the Japanese, 4 carriers owned by the Japanese, 2 fighters owned by the Americans, 4 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 4 bombers in 33 Sea Zone, round 4 : 2/4 hits, 2,67 expected hits
                    Japanese roll dice for 1 battleship and 1 fighter in 33 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                    1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 33 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 10
                Casualties for Americans: 5 bombers and 9 fighters
                Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 4 fighters
    
        Non Combat Move - Americans
            3 bombers moved from 33 Sea Zone to Gilbert Islands
            1 fighter moved from Hawaiian Islands to Gilbert Islands
            11 fighters moved from Hawaiian Islands to Johnston Island
            2 fighters moved from Western United States to Hawaiian Islands
            1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 98 Sea Zone to 94 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
            4 fighters placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Trans-Jordan: 2 fighters
            EDIT: Adding units owned by Americans to India: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Trans-Jordan: 1 tactical_bomber
            EDIT: Adding units owned by Americans to India: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 infantry moved from Libya to Tobruk
                  British take Tobruk from Italians
            1 battleship and 2 transports moved from 98 Sea Zone to 94 Sea Zone
            1 infantry moved from Iraq to Trans-Jordan
            3 artilleries moved from Persia to Iraq
            2 fighters moved from Trans-Jordan to India
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 35 PUs; 
            British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Persia
            1 artillery and 1 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,3,4,5,5,2,5,2,3,3,4,3,4
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Americans : -0,83
    Japanese : 1,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour and 1 mech_infantry moved from Kenya to Belgian Congo
                  Italians take Tanganyika Territory from British
                  Italians take Belgian Congo from British
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 submarine moved from 93 Sea Zone to 94 Sea Zone
            1 carrier and 2 fighters moved from 93 Sea Zone to 94 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 94 Sea Zone
            2 fighters moved from Egypt to 94 Sea Zone
            EDIT: 2 fighters moved from Egypt to 94 Sea Zone
            1 mech_infantry moved from Tsinghai to Caucasus
                  Italians take Caucasus from Russians
    
        Purchase Units - Italians
            Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 bomber, 1 carrier, 1 destroyer, 7 fighters and 1 submarine
                British defend with 1 battleship, 1 fighter and 2 transports; Americans defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Italians roll dice for 1 bomber, 1 carrier, 1 destroyer and 7 fighters in 94 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                Units damaged: 3 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter and 4 transports in 94 Sea Zone, round 2 : 5/9 hits, 4.17 expected hits
                Units damaged: 1 carrier owned by the Italians
                    1 destroyer owned by the Italians, 2 fighters owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone
                1 carrier owned by the Italians retreated to 95 Sea Zone
                Americans win with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 4 transports remaining. Battle score for attacker is -34
                Casualties for Italians: 1 destroyer, 2 fighters and 1 submarine
                1 fighter owned by the British forced to land in Algeria
    
        Non Combat Move - Italians
            1 bomber and 3 fighters moved from 94 Sea Zone to Egypt
            2 fighters moved from 94 Sea Zone to 95 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 armour moved from Egypt to Belgian Congo
            3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 carrier placed in 95 Sea Zone
            3 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5
            Italians collect 22 PUs (2 lost to blockades); end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    Americans : 0.67
    

    Savegame

  • '19 '17 '16

    Feel free to edit casualties in SZ94.

    Was in two minds about that attack but it did seem the Luftwaffe would be savaged by attacking it over several rounds, so 1 round where I could dent the CV might have made sense. Or maybe not too.

    Losing that Carolines fleet was a bit of a loss. Must have miscalculated. At least you didn’t get too high a score.

  • '19 '17 '16

    Wow. This game has been really crazy. Just going back through the history to see how all this happened.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - ANZAC
            1 armour moved from New South Wales to South Australia
                  ANZAC take South Australia from Japanese
            1 armour moved from South Australia to New South Wales
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3,2,1
            ANZAC collect 1 PU (3 lost to blockades); end with 2 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 armour and 1 mech_infantry moved from Tsinghai to Volgograd
            2 bombers moved from Southern Italy to Volgograd
            1 bomber moved from Western Germany to Volgograd
            1 fighter and 1 tactical_bomber moved from Egypt to 94 Sea Zone
            4 fighters moved from Southern Italy to 94 Sea Zone
            2 fighters moved from 110 Sea Zone to 94 Sea Zone
            1 destroyer and 2 fighters moved from 93 Sea Zone to 94 Sea Zone
            1 carrier moved from 93 Sea Zone to 94 Sea Zone
            1 fighter moved from Western Germany to 94 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble from Gibraltar?

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    Scramble from Gibraltar?

    one us fighter

  • '19 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 armour and 1 mech_infantry moved from Tsinghai to Volgograd
            2 bombers moved from Southern Italy to Volgograd
            1 bomber moved from Western Germany to Volgograd
            1 fighter and 1 tactical_bomber moved from Egypt to 94 Sea Zone
            4 fighters moved from Southern Italy to 94 Sea Zone
            2 fighters moved from 110 Sea Zone to 94 Sea Zone
            1 destroyer and 2 fighters moved from 93 Sea Zone to 94 Sea Zone
            1 carrier moved from 93 Sea Zone to 94 Sea Zone
            1 fighter moved from Western Germany to 94 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat - Germans
            British scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
            British scrambles to create a battle in territory 91 Sea Zone
            Battle in Bryansk
                Germans attack with 1 mech_infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                Americans defend with 1 fighter
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 fighter owned by the Americans lost in 91 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
            Battle in Gibraltar
                Germans attack with 1 artillery, 1 infantry and 1 marine
                British defend with 1 airfield, 4 fighters and 1 harbour; Americans defend with 1 fighter
                    Germans roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 5 fighters in Gibraltar, round 2 : 4/5 hits, 3.33 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 marine owned by the Germans lost in Gibraltar
                British win with 4 fighters remaining. Battle score for attacker is -2
                Casualties for Germans: 1 artillery, 1 infantry and 1 marine
                Casualties for Americans: 1 fighter
            Battle in 94 Sea Zone
                Germans attack with 1 carrier, 1 destroyer, 10 fighters and 1 tactical_bomber
                British defend with 1 battleship and 2 transports; Americans defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Germans roll dice for 1 carrier, 1 destroyer, 10 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 5/12 hits, 6.00 expected hits
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 4 transports in 94 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 3 carriers owned by the Americans lost in 94 Sea Zone
                    Germans roll dice for 9 fighters and 1 tactical_bomber in 94 Sea Zone, round 3 : 7/10 hits, 5.17 expected hits
                    Americans roll dice for 2 battleships, 1 carrier, 1 cruiser and 4 transports in 94 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                    1 cruiser owned by the Americans, 1 transport owned by the British, 1 carrier owned by the Americans, 2 transports owned by the Americans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 94 Sea Zone
                    1 transport owned by the British lost in 94 Sea Zone
                Germans win with 9 fighters remaining. Battle score for attacker is 113
                Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                Casualties for British: 1 battleship and 2 transports
            Battle in Volgograd
                Germans attack with 1 armour, 3 bombers and 1 mech_infantry
                Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Volgograd, round 2 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -6
                Casualties for Germans: 1 bomber and 1 mech_infantry
                Casualties for Russians: 2 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 94 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            2 fighters moved from 94 Sea Zone to Egypt
            1 fighter moved from 94 Sea Zone to Egypt
            2 fighters moved from 94 Sea Zone to 91 Sea Zone
            2 fighters moved from 94 Sea Zone to Western Germany
            1 aaGun, 22 artilleries and 33 infantry moved from Finland to Karelia
            EDIT: Germans undo move 5.
            EDIT: Germans undo move 4.
            EDIT: Germans undo move 3.
            EDIT: Germans undo move 2.
            EDIT: Germans undo move 1.
            3 fighters moved from 94 Sea Zone to Egypt
            2 fighters moved from 94 Sea Zone to 91 Sea Zone
            2 fighters moved from 94 Sea Zone to Southern Italy
            1 aaGun, 22 artilleries and 33 infantry moved from Finland to Karelia
            2 bombers moved from Volgograd to Sikang
            2 armour and 17 mech_infantrys moved from Western Ukraine to Ukraine
            7 infantry moved from Germany to Poland
            3 aaGuns, 3 artilleries and 15 infantry moved from Western Germany to Germany
            2 infantry moved from Normandy Bordeaux to France
            1 artillery moved from Western Germany to France
            2 fighters moved from 94 Sea Zone to Egypt
            1 fighter moved from 94 Sea Zone to Southern Italy
            6 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Southern Italy to Northern Italy
            2 armour and 17 mech_infantrys moved from Western Ukraine to Romania
            5 infantry and 3 mech_infantrys moved from Bessarabia to Romania
            27 mech_infantrys moved from Eastern Poland to Romania
            2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
            15 mech_infantrys moved from Western Ukraine to Romania
            10 mech_infantrys moved from Western Ukraine to Romania
            5 mech_infantrys moved from Western Ukraine to Ukraine
            10 mech_infantrys moved from Western Ukraine to Ukraine
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 93 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 93 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 submarine placed in 110 Sea Zone
            7 infantry placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.67
    Americans : -0.50
    Russians : 1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Russians
            1 armour moved from Vologda to Urals
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Italians
            1 armour and 1 mech_infantry moved from Vologda to Timguska
                  Russians take Novosibirsk from Italians
                  Russians take Timguska from Italians
            2 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            2 armour and 2 mech_infantrys moved from Vologda to Volgograd
            2 fighters moved from Russia to Caucasus
            1 infantry moved from Russia to Bryansk
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 5 PUs; 
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 2 armour and 2 mech_infantrys
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Caucasus
                Russians attack with 2 fighters
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 fighters in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                Russians win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Caucasus to Rostov
            1 fighter moved from Bryansk to Rostov
            7 armour and 7 mech_infantrys moved from Smolensk to Rostov
            2 armour and 3 mech_infantrys moved from Russia to Rostov
            1 infantry moved from Nenetsia to Vologda
            1 aaGun moved from Vologda to Russia
            1 aaGun moved from Belarus to Bryansk
            2 aaGuns, 19 artilleries and 72 infantry moved from Belarus to Novgorod
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,83
    Italians : -0,33
    Russians : 0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Japanese
            1 armour moved from Queensland to South Australia
                  Japanese take South Australia from ANZAC
            1 armour moved from South Australia to Queensland
            4 fighters and 2 tactical_bombers moved from 39 Sea Zone to 72 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 5 artilleries, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 72 Sea Zone
                Japanese attack with 4 fighters and 2 tactical_bombers
                British defend with 1 carrier, 1 cruiser and 1 destroyer
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 72 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 72 Sea Zone, round 2 : 3/3 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 destroyer owned by the British lost in 72 Sea Zone
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 72 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 carrier and 1 cruiser in 72 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    1 carrier owned by the British lost in 72 Sea Zone
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 72 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 cruiser in 72 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese and 1 cruiser owned by the British lost in 72 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Japanese: 3 fighters and 1 tactical_bomber
                Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Kenya
            3 artilleries and 3 infantry moved from Ceylon to 39 Sea Zone
            3 artilleries, 3 carriers, 2 destroyers, 3 infantry and 3 transports moved from 39 Sea Zone to 37 Sea Zone
            3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            2 submarines moved from 36 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from Korea to Buryatia
            1 artillery and 2 infantry moved from Korea to Manchuria
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            3 fighters moved from Japan to Philippines
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Tsinghai to Shensi
            1 artillery moved from Shensi to Szechwan
            3 artilleries and 2 infantry moved from Sikang to Szechwan
            1 mech_infantry moved from Chahar to Kweichow
            1 mech_infantry moved from Hopei to Yunnan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kweichow to Burma
            2 artilleries and 1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 armour moved from Szechwan to Burma
            1 aaGun moved from Szechwan to Yunnan
            2 mech_infantrys moved from French Indo China to Burma
            1 marine moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            3 infantry moved from Jehol to Anhwe
            3 mech_infantrys moved from Kiangsu to Hunan
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in Queensland
            2 armour and 1 mech_infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries, 4 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    British : 1.50
    Japanese : -1.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: British round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Combat - British
            Battle in 91 Sea Zone
                British attack with 6 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    British roll dice for 6 fighters in 91 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
    

    Combat Hit Differential Summary :

    British : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    3 hits in 91

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