@Daaras Scramble decisions?
FMERommel (X) vs Giallo (L+4) BM3 19L
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Attacking Ukr, OOL looks obvious, best defense.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 artilleries, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Romania to Ukraine 8 armour and 13 mech_infantrys moved from Eastern Poland to Western Ukraine 8 armour and 13 mech_infantrys moved from Western Ukraine to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 3 bombers moved from Western Germany to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 artillery and 1 infantry moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Baltic States 3 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 submarine moved from 92 Sea Zone to 95 Sea Zone Combat - Germans Battle in Ukraine Germans attack with 9 armour, 3 bombers, 1 fighter, 13 mech_infantrys and 1 tactical_bomber Russians defend with 2 armour, 1 factory_minor, 1 fighter, 17 infantry, 2 mech_infantrys and 1 tactical_bomber Germans roll dice for 9 armour, 3 bombers, 1 fighter, 13 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 12/27 hits, 9.83 expected hits Russians roll dice for 2 armour, 1 fighter, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 6/23 hits, 8.50 expected hits 12 infantry owned by the Russians and 6 mech_infantrys owned by the Germans lost in Ukraine 9 armour owned by the Germans and 7 mech_infantrys owned by the Germans retreated to Western Ukraine Russians win with 2 armour, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 6 mech_infantrys Casualties for Russians: 12 infantry Battle in Baltic States Germans attack with 1 artillery and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 mech_infantrys in Baltic States, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 mech_infantrys in Baltic States, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 mech_infantrys in Baltic States, round 4 : 3/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from France to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 artillery moved from Norway to Finland 1 artillery and 6 infantry moved from Karelia to Finland 3 bombers moved from Ukraine to Eastern Poland 1 fighter moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Germany to Western Germany 2 aaGuns, 8 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine Place Units - Germans 2 artilleries and 1 infantry placed in France 1 destroyer placed in 110 Sea Zone 4 armour and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 2.17 Russians : -3.17
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I planned to attack Ukr for 2 rounds and then retreat so that my tanks wouldn’t be destroyed in a counterattack. The first dice round went so well, that I was afraid to push my luck. Average dice would have left you just your planes, but good dice might have taken you out, and left my tanks vulnerable. I needed some luck, as the Allies are poised to invade and UK has lots of planes.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 fighters and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus 1 fighter moved from Ukraine to Belarus 1 fighter moved from Bryansk to Belarus 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia 2 armour, 4 infantry and 2 mech_infantrys moved from Ukraine to Bryansk 1 submarine moved from 92 Sea Zone to 96 Sea Zone Combat - Russians Battle in 96 Sea Zone Russians attack with 1 submarine Italians defend with 2 transports 2 transports owned by the Italians lost in 96 Sea Zone Russians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Bessarabia Russians attack with 1 infantry and 1 tactical_bomber Italians defend with 1 artillery Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia retreated to Bessarabia Italians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Belarus Russians attack with 2 fighters and 1 infantry Germans defend with 1 artillery Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters moved from Belarus to Russia 1 tactical_bomber moved from Bessarabia to Bryansk 10 infantry moved from Russia to Bryansk 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska Place Units - Russians 2 fighters and 7 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : 0,67 Russians : -1,17
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@FMErwinRommel said in FMERommel (X) vs Giallo (L+4) BM3 19L:
I planned to attack Ukr for 2 rounds and then retreat so that my tanks wouldn’t be destroyed in a counterattack. The first dice round went so well, that I was afraid to push my luck. Average dice would have left you just your planes, but good dice might have taken you out, and left my tanks vulnerable. I needed some luck, as the Allies are poised to invade and UK has lots of planes.
Forgot to move the uk planes there
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SBR on India with 2 bombers escorted by 3 fighters. Since you only have 2 fighters that can intercept, I will assume no intercept.
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Hopei to Sikang Japanese take Sikang from Chinese 2 bombers moved from Siam to India 3 fighters moved from Yunnan to India 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 4 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 cruiser and 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 artillery moved from Kweichow to Shensi 1 mech_infantry moved from Kweichow to Shensi 2 infantry moved from Kweichow to Shensi 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 2 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Sumatra 1 fighter moved from 42 Sea Zone to Burma 2 tactical_bombers moved from Siam to Burma 1 artillery moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Hopei to Sikang Japanese take Sikang from Chinese 2 bombers moved from Siam to India 3 fighters moved from Yunnan to India 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 4 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 cruiser and 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 artillery moved from Kweichow to Shensi 1 mech_infantry moved from Kweichow to Shensi 2 infantry moved from Kweichow to Shensi 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 2 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Sumatra 1 fighter moved from 42 Sea Zone to Burma 2 tactical_bombers moved from Siam to Burma 1 artillery moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan Combat - Japanese Air Battle in India Japanese attacks with 5 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in India causes 7 damage total. Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 1/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 3 fighters moved from India to Yunnan 1 aaGun moved from Kweichow to Yunnan 1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from Sumatra to 37 Sea Zone 1 fighter moved from Burma to Yunnan 1 tactical_bomber moved from Burma to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 tactical_bomber moved from Kwangsi to Philippines 1 bomber moved from India to Yunnan 1 armour moved from Kwangtung to Yunnan 2 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 1 factory_minor placed in French Indo China 2 armour and 1 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Japan 1 carrier and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2 Japanese collect 60 PUs (3 lost to blockades); end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -0.33 UK_Pacific : 0.33 AA fire in India : : 0.67 Japanese : -3.17
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The curse of the Indian AA on Japanese bombers continues. Almost every game, I lose one of the first two bombers over India.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 bomber moved from New Zealand to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 3 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 46 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from 55 Sea Zone to India 1 battleship, 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 3 carriers moved from 91 Sea Zone to 94 Sea Zone 1 armour moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from 91 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 marine moved from Brazil to 86 Sea Zone 1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Western United States to Central United States 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : 1,83 Japanese : -0,67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 7 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 7 infantry Japanese defend with 1 artillery, 4 infantry and 1 mech_infantry Chinese roll dice for 7 infantry in Shensi, round 2 : 2/7 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Shensi, round 2 : 0/6 hits, 2,00 expected hits 2 infantry owned by the Japanese lost in Shensi Chinese roll dice for 7 infantry in Shensi, round 3 : 1/7 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shensi, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 6 infantry in Shensi, round 4 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 4 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Shensi 6 infantry owned by the Chinese retreated to Kansu Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 4 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0,67 Japanese : -3,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 bomber moved from New Zealand to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 3 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in 46 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 46 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from 55 Sea Zone to India 1 battleship, 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 3 carriers moved from 91 Sea Zone to 94 Sea Zone 1 armour moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from 91 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 marine moved from Brazil to 86 Sea Zone 1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Western United States to Central United States 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 7 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 7 infantry Japanese defend with 1 artillery, 4 infantry and 1 mech_infantry Chinese roll dice for 7 infantry in Shensi, round 2 : 2/7 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Shensi, round 2 : 0/6 hits, 2,00 expected hits 2 infantry owned by the Japanese lost in Shensi Chinese roll dice for 7 infantry in Shensi, round 3 : 1/7 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shensi, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 6 infantry in Shensi, round 4 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 4 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Shensi 6 infantry owned by the Chinese retreated to Kansu Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 4 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from United Kingdom to 105 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia 1 battleship moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from Gibraltar to Tunisia 2 fighters and 2 tactical_bombers moved from Egypt to Tunisia 1 battleship, 1 carrier and 2 cruisers moved from 81 Sea Zone to 94 Sea Zone 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 fighter moved from India to 41 Sea Zone 1 infantry moved from India to Burma 1 fighter moved from Egypt to Tunisia Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 105 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone British win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tunisia British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry British roll dice for 2 battleships and 2 cruisers in Tunisia, round 2 : 2/4 hits, 2,33 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Tunisia, round 2 : 5/10 hits, 4,83 expected hits Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Tunisia, round 2 : 2/10 hits, 3,50 expected hits 1 mech_infantry owned by the Italians, 6 infantry owned by the Italians and 2 infantry owned by the British lost in Tunisia British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 tactical_bombers in Tunisia, round 3 : 4/8 hits, 4,33 expected hits Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 1/3 hits, 1,17 expected hits 2 artilleries owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Non Combat Move - British 3 fighters and 2 tactical_bombers moved from Tunisia to 94 Sea Zone 1 bomber moved from Tunisia to Gibraltar 2 fighters moved from Morocco to Nigeria 2 fighters moved from 110 Sea Zone to United Kingdom 2 fighters moved from 105 Sea Zone to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 fighter moved from Burma to India 1 fighter moved from 41 Sea Zone to India 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from Syria to Trans-Jordan 2 infantry moved from Iraq to Trans-Jordan Place Units - British 2 transports placed in 81 Sea Zone 1 armour placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : -0,50 British : 3,00 Italians : -1,67 Americans : 1,83 Chinese : 0,67 Japanese : -4,33
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I can’t win against your dice. Axis -6.5 Allies +5.5.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield and 1 artillery; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery moved from Bessarabia to Ukraine Italians take Ukraine from Russians 1 fighter moved from Slovakia Hungary to Southern Italy 1 bomber moved from Slovakia Hungary to Southern Italy 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Combat - Italians Non Combat Move - Italians 2 mech_infantrys moved from Southern Italy to Northern Italy 5 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 airfield and 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from Queensland to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 bomber, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Belarus 1 fighter moved from Western Ukraine to Belarus 3 bombers moved from Eastern Poland to Belarus 1 mech_infantry moved from Baltic States to Belarus
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 bomber, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Belarus 1 fighter moved from Western Ukraine to Belarus 3 bombers moved from Eastern Poland to Belarus 1 mech_infantry moved from Baltic States to Belarus Combat - Germans Battle in Belarus Germans attack with 3 bombers, 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 3 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Belarus, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 bombers, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 fighter moved from Belarus to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 artillery moved from Baltic States to Eastern Poland 2 mech_infantrys moved from Baltic States to Western Ukraine 3 bombers moved from Belarus to Slovakia Hungary 1 tactical_bomber moved from Eastern Poland to Western Germany 2 mech_infantrys moved from Western Germany to Southern Italy 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 3 artilleries moved from France to Northern Italy 2 armour and 1 mech_infantry moved from Western Germany to Northern Italy 1 armour moved from Western Germany to Northern Italy 1 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary 1 aaGun moved from France to Western Germany 1 aaGun moved from Western Germany to Germany 5 infantry moved from Finland to Karelia 2 fighters moved from Southern Italy to Northern Italy Place Units - Germans 1 bomber placed in Western Germany 1 submarine placed in 113 Sea Zone 1 submarine placed in 127 Sea Zone 1 armour and 1 infantry placed in Novgorod 2 armour, 2 artilleries and 1 mech_infantry placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6 Germans collect 49 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Bryansk to Belarus 2 fighters moved from Russia to Belarus 1 tactical_bomber moved from Bryansk to Belarus 2 fighters moved from Russia to Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in Ukraine Russians attack with 2 fighters and 1 infantry Italians defend with 1 artillery and 1 factory_minor Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Ukraine Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Battle in Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Bryansk 2 fighters moved from Ukraine to Russia 7 infantry moved from Russia to Bryansk 6 infantry moved from Novosibirsk to Samara 2 aaGuns moved from Timguska to Kansu 4 infantry moved from Timguska to Kansu 1 infantry moved from Timguska to Kansu 1 infantry moved from Timguska to Kansu 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 1 artillery, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0,67 Italians : 0,67 Russians : -0,17
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries, 1 destroyer, 2 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 bomber and 3 fighters moved from Yunnan to India 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Burma 1 tactical_bomber moved from 37 Sea Zone to Burma 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Philippines to 55 Sea Zone 1 armour moved from Sikang to Caucasus Japanese take Kazakhstan from Russians Japanese take Caucasus from Russians 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone