Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
1914 Whack Centrals - dawg Allies
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TripleA Turn Summary: Britain round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 0/1 hits, 0.00 expected hits Combat Move - Britain 1 battlecruiser, 2 cruisers, 5 destroyers and 6 submarines moved from Sea Zone 75 Red Sea to Sea Zone 60 Central Mediterranean 1 destroyer moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete 3 fighters moved from London to Paris 1 late_fighter moved from Paris to London 1 field_gun and 1 infantry moved from Bismarck Islands to Sea Zone 122 Bismarck Sea 1 field_gun and 1 infantry moved from Sea Zone 122 Bismarck Sea to Caroline Islands 4 colonials and 2 field_guns moved from Chihuahua to Puerto Vallarta 1 colonial moved from Mexico City to Puerto Vallarta Purchase Units - Britain Britain buy 2 cavalrys, 2 field_guns, 1 fighter, 2 heavy_guns, 6 infantry, 2 late_fighters, 1 transport and 6 trenchs; Remaining resources: 1 PUs; 1 techTokens; Combat - Britain Battle in Caroline Islands Britain attack with 1 field_gun and 1 infantry Germany defend with 2 infantry Britain roll dice for 2 battlecruisers in Caroline Islands, round 2 : 2/2 hits, 1.33 expected hits Germany roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germany lost in Caroline Islands Britain win, taking Caroline Islands from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germany: 2 infantry Battle in Sea Zone 60 Central Mediterranean Britain attack with 1 battlecruiser, 2 cruisers, 5 destroyers and 6 submarines Austria defend with 1 battlecruiser, 3 cruisers and 1 destroyer Britain roll dice for 6 submarines in Sea Zone 60 Central Mediterranean, round 2 : 2/6 hits, 2.00 expected hits Britain roll dice for 1 battlecruiser, 2 cruisers and 5 destroyers in Sea Zone 60 Central Mediterranean, round 2 : 5/8 hits, 3.50 expected hits Austria roll dice for 1 battlecruiser, 3 cruisers and 1 destroyer in Sea Zone 60 Central Mediterranean, round 2 : 3/5 hits, 2.50 expected hits 1 destroyer owned by the Austria, 1 submarine owned by the Britain, 2 destroyers owned by the Britain, 1 battlecruiser owned by the Austria and 3 cruisers owned by the Austria lost in Sea Zone 60 Central Mediterranean Britain win with 1 battlecruiser, 2 cruisers, 3 destroyers and 5 submarines remaining. Battle score for attacker is 30 Casualties for Britain: 2 destroyers and 1 submarine Casualties for Austria: 1 battlecruiser, 3 cruisers and 1 destroyer Battle in Puerto Vallarta Britain attack with 5 colonials and 2 field_guns Neutral defend with 2 infantry Britain roll dice for 5 colonials and 2 field_guns in Puerto Vallarta, round 2 : 2/7 hits, 2.67 expected hits Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0.67 expected hits 1 colonial owned by the Britain and 2 infantry owned by the Neutral lost in Puerto Vallarta Britain loses 0 PUs for violating Puerto Vallartas neutrality. Britain win, taking Puerto Vallarta from Neutral with 4 colonials and 2 field_guns remaining. Battle score for attacker is 3 Casualties for Britain: 1 colonial Casualties for Neutral: 2 infantry Non Combat Move - Britain 1 field_gun moved from Uganda to German East Africa 1 cavalry moved from Italian Somaliland to German East Africa 2 cavalrys moved from German Southwest Africa to German East Africa 2 cavalrys moved from Cape Town to German Southwest Africa 2 fighters moved from Paris to Normandy 2 heavy_guns moved from Cairo-Suez to Sinai 1 fighter moved from Baluchistan to Goa Place Units - Britain 2 infantry and 3 trenchs placed in Goa 2 infantry and 3 trenchs placed in Bombay 2 cavalrys placed in Cape Town 2 heavy_guns placed in Cairo-Suez 2 field_guns and 2 infantry placed in Mexico City 1 fighter and 2 late_fighters placed in London 1 transport placed in Sea Zone 115 Tasman Sea Turn Complete - Britain Britain collect 103 PUs; end with 104 PUs
Combat Hit Differential Summary :
Britain rolls : : 0.00 Neutral : 0.33 Austria : 0.50 Britain : 1.50 Germany : -0.67
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TripleA Turn Summary: Russia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 1/1 hits, 0.00 expected hits Russia removing all Technology Tokens after successful research. Russia discover workingWomen Combat Move - Russia 3 cavalrys moved from St. Petersburg to Finland 1 infantry moved from Archangelsk to Vologda Russia take Vologda from Communists 1 infantry moved from Ryazan to Kazakhstan 1 cavalry, 1 field_gun and 1 infantry moved from Ryazan to Volgograd 1 infantry moved from Don to Volgograd 2 heavy_guns and 2 infantry moved from Pskov to Latvia 1 field_gun and 1 infantry moved from Belarus to Latvia 3 infantry moved from Minsk to Belarus 1 conscript moved from Western Siberian Lowlands to Perm Russia take Perm from Communists 1 conscript moved from Buryatia to Chita Russia take Chita from Communists 1 infantry moved from Irkutsk to Buryatia 1 conscript, 1 field_gun and 1 infantry moved from Primorsky to Khabarovsk 1 conscript and 1 field_gun moved from Chukotka to Magadan 1 battlecruiser and 1 cruiser moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea Purchase Units - Russia Russia buy 2 field_guns, 11 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Kazakhstan Russia attack with 1 infantry Communists defend with 1 trench 1 trench owned by the Communists lost in Kazakhstan Russia win, taking Kazakhstan from Communists with 1 infantry remaining. Battle score for attacker is 3 Casualties for Communists: 1 trench Battle in Magadan Russia attack with 1 conscript and 1 field_gun Communists defend with 1 conscript Russia roll dice for 1 conscript and 1 field_gun in Magadan, round 2 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Magadan, round 2 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Magadan, round 3 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Magadan, round 3 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Magadan, round 4 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Magadan, round 4 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript and 1 field_gun in Magadan, round 5 : 0/2 hits, 0.50 expected hits Communists roll dice for 1 conscript in Magadan, round 5 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Magadan Russia roll dice for 1 field_gun in Magadan, round 6 : 0/1 hits, 0.33 expected hits Communists roll dice for 1 conscript in Magadan, round 6 : 1/1 hits, 0.17 expected hits 1 field_gun owned by the Russia lost in Magadan Communists win with 1 conscript remaining. Battle score for attacker is -6 Casualties for Russia: 1 conscript and 1 field_gun Battle in Volgograd Russia attack with 1 cavalry, 1 field_gun and 2 infantry Communists defend with 1 cavalry and 1 heavy_gun Russia roll dice for 1 cavalry, 1 field_gun and 2 infantry in Volgograd, round 2 : 0/4 hits, 1.00 expected hits Communists roll dice for 1 cavalry and 1 heavy_gun in Volgograd, round 2 : 1/2 hits, 0.83 expected hits 1 cavalry owned by the Russia lost in Volgograd Russia roll dice for 1 field_gun and 2 infantry in Volgograd, round 3 : 1/3 hits, 0.83 expected hits Communists roll dice for 1 cavalry and 1 heavy_gun in Volgograd, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russia and 1 cavalry owned by the Communists lost in Volgograd Russia roll dice for 1 field_gun and 1 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits Communists roll dice for 1 heavy_gun in Volgograd, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russia lost in Volgograd Russia roll dice for 1 field_gun in Volgograd, round 5 : 0/1 hits, 0.33 expected hits Communists roll dice for 1 heavy_gun in Volgograd, round 5 : 0/1 hits, 0.67 expected hits Russia roll dice for 1 field_gun in Volgograd, round 6 : 0/1 hits, 0.33 expected hits Communists roll dice for 1 heavy_gun in Volgograd, round 6 : 0/1 hits, 0.67 expected hits Russia roll dice for 1 field_gun in Volgograd, round 7 : 0/1 hits, 0.33 expected hits Communists roll dice for 1 heavy_gun in Volgograd, round 7 : 0/1 hits, 0.67 expected hits Russia roll dice for 1 field_gun in Volgograd, round 8 : 0/1 hits, 0.33 expected hits Communists roll dice for 1 heavy_gun in Volgograd, round 8 : 0/1 hits, 0.67 expected hits Russia roll dice for 1 field_gun in Volgograd, round 9 : 0/1 hits, 0.33 expected hits Communists roll dice for 1 heavy_gun in Volgograd, round 9 : 0/1 hits, 0.67 expected hits Russia roll dice for 1 field_gun in Volgograd, round 10 : 1/1 hits, 0.33 expected hits Communists roll dice for 1 heavy_gun in Volgograd, round 10 : 1/1 hits, 0.67 expected hits 1 field_gun owned by the Russia and 1 heavy_gun owned by the Communists lost in Volgograd Communists win with no units remaining. Battle score for attacker is -5 Casualties for Russia: 1 cavalry, 1 field_gun and 2 infantry Casualties for Communists: 1 cavalry and 1 heavy_gun Battle in Finland Russia attack with 3 cavalrys Germany defend with 1 infantry Russia roll dice for 3 cavalrys in Finland, round 2 : 0/3 hits, 0.50 expected hits Germany roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits Russia roll dice for 3 cavalrys in Finland, round 3 : 0/3 hits, 0.50 expected hits Germany roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 3 cavalrys in Finland, round 4 : 0/3 hits, 0.50 expected hits Germany roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 3 cavalrys in Finland, round 5 : 0/3 hits, 0.50 expected hits Germany roll dice for 1 infantry in Finland, round 5 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Russia lost in Finland Russia roll dice for 2 cavalrys in Finland, round 6 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 infantry in Finland, round 6 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 cavalrys in Finland, round 7 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 infantry in Finland, round 7 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 cavalrys in Finland, round 8 : 0/2 hits, 0.33 expected hits Germany roll dice for 1 infantry in Finland, round 8 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Russia lost in Finland Russia roll dice for 1 cavalry in Finland, round 9 : 0/1 hits, 0.17 expected hits Germany roll dice for 1 infantry in Finland, round 9 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 cavalry in Finland, round 10 : 1/1 hits, 0.17 expected hits Germany roll dice for 1 infantry in Finland, round 10 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Finland Russia win, taking Finland from Germany with 1 cavalry remaining. Battle score for attacker is -5 Casualties for Russia: 2 cavalrys Casualties for Germany: 1 infantry Battle in Latvia Russia attack with 1 field_gun, 2 heavy_guns and 3 infantry Germany defend with 1 field_gun and 2 infantry Russia roll dice for 1 field_gun, 2 heavy_guns and 3 infantry in Latvia, round 2 : 2/6 hits, 2.00 expected hits Germany roll dice for 1 field_gun and 2 infantry in Latvia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germany lost in Latvia Russia roll dice for 1 field_gun, 2 heavy_guns and 3 infantry in Latvia, round 3 : 1/6 hits, 2.00 expected hits Germany roll dice for 1 field_gun in Latvia, round 3 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Germany and 1 infantry owned by the Russia lost in Latvia Russia win, taking Latvia from Germany with 1 field_gun, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germany: 1 field_gun and 2 infantry Casualties for Russia: 1 infantry Non Combat Move - Russia 1 field_gun and 1 infantry moved from Moscow to Don Place Units - Russia 1 trench placed in Archangelsk 1 trench placed in Western Siberian Lowlands 1 trench placed in Ryazan 3 trenchs placed in Belarus 3 trenchs placed in Odessa 3 infantry placed in Minsk 3 infantry placed in Kiev Turning on Edit Mode EDIT: Removing units owned by Russia from Kiev: 3 infantry EDIT: Adding units owned by Russia to Dnieper: 2 infantry EDIT: Adding units owned by Russia to Odessa: 1 infantry EDIT: Turning off Edit Mode 1 field_gun and 2 infantry placed in Moscow 1 infantry placed in St. Petersburg 1 field_gun and 1 infantry placed in Irkutsk 1 infantry placed in St. Petersburg Activate Technology - Russia Russia activating workingWomen Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russia rolls : : 1.00 Communists : -1.17 Germany : -1.33 Russia : -8.17
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TripleA Turn Summary: Communists round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 4,1 and gets 0 hits Combat Move - Communists 1 conscript and 1 heavy_gun moved from Omsk to Kazakhstan 1 cavalry moved from Nizhni-Novgorod to Perm 1 heavy_gun moved from Kazan to Perm 1 conscript moved from Yakutsk to Sakhe 1 conscript moved from Yakutsk to Aldan 1 conscript and 1 heavy_gun moved from Yakutsk to Aldan 1 field_gun and 2 infantry moved from Bratsk to Krasnoyarsk 2 fighters moved from Aldan to Krasnoyarsk Purchase Units - Communists Communists buy 1 cavalry, 4 infantry, 1 late_fighter and 6 trenchs; Remaining resources: 2 PUs; 2 techTokens; Combat - Communists Battle in Krasnoyarsk Communists attack with 1 field_gun, 2 fighters and 2 infantry Russia defend with 3 trenchs Communists roll dice for 1 field_gun, 2 fighters and 2 infantry in Krasnoyarsk, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 3 trenchs in Krasnoyarsk, round 2 : 2/3 hits, 0.50 expected hits 2 infantry owned by the Communists lost in Krasnoyarsk Communists roll dice for 1 field_gun and 2 fighters in Krasnoyarsk, round 3 : 0/3 hits, 1.00 expected hits Russia roll dice for 3 trenchs in Krasnoyarsk, round 3 : 0/3 hits, 0.50 expected hits Communists roll dice for 1 field_gun and 2 fighters in Krasnoyarsk, round 4 : 1/3 hits, 1.00 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 3 trenchs in Krasnoyarsk, round 4 : 0/3 hits, 0.50 expected hits Communists roll dice for 1 field_gun and 2 fighters in Krasnoyarsk, round 5 : 1/3 hits, 1.00 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 3 trenchs in Krasnoyarsk, round 5 : 0/3 hits, 0.50 expected hits Communists roll dice for 1 field_gun and 2 fighters in Krasnoyarsk, round 6 : 3/3 hits, 1.00 expected hits Russia roll dice for 3 trenchs in Krasnoyarsk, round 6 : 1/3 hits, 0.50 expected hits 3 trenchs owned by the Russia and 1 fighter owned by the Communists lost in Krasnoyarsk Communists win, taking Krasnoyarsk from Russia with 1 field_gun and 1 fighter remaining. Battle score for attacker is -4 Casualties for Communists: 1 fighter and 2 infantry Casualties for Russia: 3 trenchs Battle in Perm Communists attack with 1 cavalry and 1 heavy_gun Russia defend with 1 conscript Communists roll dice for 1 cavalry and 1 heavy_gun in Perm, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Perm, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 1 cavalry and 1 heavy_gun in Perm, round 3 : 2/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Perm, round 3 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Perm Communists win, taking Perm from Russia with 1 cavalry and 1 heavy_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Kazakhstan Communists attack with 1 conscript and 1 heavy_gun Russia defend with 1 infantry Communists roll dice for 1 conscript and 1 heavy_gun in Kazakhstan, round 2 : 1/2 hits, 0.50 expected hits Russia roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Kazakhstan Communists win, taking Kazakhstan from Russia with 1 conscript and 1 heavy_gun remaining. Battle score for attacker is 3 Casualties for Russia: 1 infantry Non Combat Move - Communists 1 fighter moved from Krasnoyarsk to Bratsk 4 gass moved from Yakutsk to Krasnoyarsk Place Units - Communists 2 trenchs placed in Aldan 2 trenchs placed in Sakhe 2 trenchs placed in Nizhni-Novgorod 1 cavalry and 1 late_fighter placed in Omsk 4 infantry placed in Yakutsk Activate Technology - Communists Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Communists Communists collect 44 PUs; end with 46 PUs Communists collect 6 PUs from War Bonds; end with 52 PUs
Combat Hit Differential Summary :
Communists : 1.50 Russia : -0.17
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TripleA Turn Summary: USA round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - USA USA spend 5 on tech rolls USA roll 2,3 and gets 0 hits Combat Move - USA 1 cruiser and 5 submarines moved from Sea Zone 20 Labrador Sea to Sea Zone 18 North Atlantic 4 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 1 infantry moved from Hudson-Delaware to Washington D.C. 4 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 2 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 30 Mid Atlantic 1 field_gun moved from Ceuta to Morocco 1 field_gun, 1 heavy_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 field_gun, 1 heavy_gun, 1 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 1 infantry moved from Koryak to Magadan 1 field_gun moved from Chukotka to Magadan 1 field_gun, 1 heavy_gun and 1 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 137 Yellow Sea 1 field_gun and 1 infantry moved from Sea Zone 137 Yellow Sea to Chubu 4 field_guns and 5 infantry moved from Tohoku to Chubu 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 145 Pacific Ocean 2 submarines moved from Sea Zone 122 Bismarck Sea to Sea Zone 112 Pacific Ocean 1 cavalry and 1 infantry moved from Panama to Sea Zone 41 Caribbean Sea Purchase Units - USA USA buy 10 field_guns and 11 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - USA Battle in Magadan USA attack with 1 field_gun and 1 infantry Communists defend with 1 conscript USA roll dice for 1 field_gun and 1 infantry in Magadan, round 2 : 1/2 hits, 0.67 expected hits Communists roll dice for 1 conscript in Magadan, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Communists and 1 infantry owned by the USA lost in Magadan USA win, taking Magadan from Communists with 1 field_gun remaining. Battle score for attacker is -1 Casualties for USA: 1 infantry Casualties for Communists: 1 conscript Battle in Chubu USA attack with 5 field_guns and 6 infantry Neutral defend with 8 infantry USA roll dice for 5 field_guns and 6 infantry in Chubu, round 2 : 7/11 hits, 3.50 expected hits Neutral roll dice for 8 infantry in Chubu, round 2 : 2/8 hits, 2.67 expected hits 7 infantry owned by the Neutral and 2 infantry owned by the USA lost in Chubu USA roll dice for 5 field_guns and 4 infantry in Chubu, round 3 : 2/9 hits, 3.00 expected hits Neutral roll dice for 1 infantry in Chubu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Chubu USA loses 0 PUs for violating Chubus neutrality. USA win, taking Chubu from Neutral with 5 field_guns and 4 infantry remaining. Battle score for attacker is 18 Casualties for USA: 2 infantry Casualties for Neutral: 8 infantry Non Combat Move - USA 2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean Place Units - USA 1 field_gun and 2 infantry placed in San Francisco 1 field_gun and 1 infantry placed in Manila 1 field_gun and 2 infantry placed in Tohoku 1 field_gun and 3 infantry placed in Charleston USA undo move 4. 2 field_guns and 1 infantry placed in Charleston 1 field_gun and 2 infantry placed in Morocco 1 field_gun placed in San Francisco 1 field_gun and 1 infantry placed in California 2 field_guns and 2 infantry placed in New York Turn Complete - USA USA collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
Neutral : -1.00 USA : 2.83 Communists : 0.83
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TripleA Turn Summary: Germany round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 5,3,2 and gets 0 hits Combat Move - Germany 3 field_guns and 5 infantry moved from Lithuania to Latvia 1 field_gun and 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 1 field_gun and 1 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia 2 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea 2 field_guns and 2 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea 2 field_guns and 2 infantry moved from Sea Zone 11 Baltic Sea to Lithuania 3 cruisers and 2 destroyers moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight 3 stormtruppens moved from Berlin to Mecklenburg 2 field_guns and 4 infantry moved from Dar es Salaam to Sea Zone 76 Indian Ocean 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic 2 field_guns and 2 infantry moved from Sea Zone 94 South Atlantic to Cape Town 2 infantry and 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic 2 infantry moved from Sea Zone 94 South Atlantic to Cape Colony Germany take Cape Colony from Britain 2 battleships, 7 cruisers, 2 destroyers and 6 submarines moved from Sea Zone 76 Indian Ocean to Sea Zone 74 Gulf of Aden 1 submarine moved from Sea Zone 111 Pacific Ocean to Sea Zone 145 Pacific Ocean 3 field_guns and 8 infantry moved from Switzerland to Franche-Comte 11 infantry moved from Wurttemburg to Switzerland 3 infantry moved from Belgium to Picardy 2 infantry moved from Belgium to Champagne 1 infantry moved from Franche-Comte to Champagne 1 infantry moved from Franche-Comte to Champagne Purchase Units - Germany Germany buy 1 battleship, 3 cruisers, 3 heavy_guns, 14 infantry and 10 trenchs; Remaining resources: 1 PUs; 3 techTokens; Combat - Germany Battle in Sea Zone 145 Pacific Ocean Germany attack with 1 submarine USA defend with 1 transport 1 transport owned by the USA lost in Sea Zone 145 Pacific Ocean Germany roll dice for 1 submarine in Sea Zone 145 Pacific Ocean, round 2 : 0/1 hits, 0.33 expected hits Germany win with 1 submarine remaining. Battle score for attacker is 7 Casualties for USA: 1 transport Battle in Latvia Germany attack with 4 field_guns and 6 infantry Russia defend with 1 field_gun, 2 heavy_guns and 2 infantry Germany roll dice for 4 field_guns and 6 infantry in Latvia, round 2 : 6/10 hits, 3.00 expected hits Russia roll dice for 1 field_gun, 2 heavy_guns and 2 infantry in Latvia, round 2 : 3/5 hits, 2.67 expected hits 1 field_gun owned by the Russia, 3 infantry owned by the Germany, 2 infantry owned by the Russia and 2 heavy_guns owned by the Russia lost in Latvia Germany win, taking Latvia from Russia with 4 field_guns and 3 infantry remaining. Battle score for attacker is 11 Casualties for Germany: 3 infantry Casualties for Russia: 1 field_gun, 2 heavy_guns and 2 infantry Battle in Sea Zone 74 Gulf of Aden Germany attack with 2 battleships, 7 cruisers, 2 destroyers and 6 submarines Britain defend with 1 destroyer Germany roll dice for 6 submarines in Sea Zone 74 Gulf of Aden, round 2 : 1/6 hits, 2.00 expected hits Britain roll dice for 1 destroyer in Sea Zone 74 Gulf of Aden, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Britain lost in Sea Zone 74 Gulf of Aden Germany win with 2 battleships, 7 cruisers, 2 destroyers and 6 submarines remaining. Battle score for attacker is 9 Casualties for Britain: 1 destroyer Battle in Cape Town Germany attack with 2 field_guns and 2 infantry Britain defend with 1 Factory and 2 cavalrys Germany roll dice for 2 field_guns and 2 infantry in Cape Town, round 2 : 1/4 hits, 1.33 expected hits Britain roll dice for 2 cavalrys in Cape Town, round 2 : 1/2 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 cavalry owned by the Britain lost in Cape Town Germany roll dice for 2 field_guns and 1 infantry in Cape Town, round 3 : 0/3 hits, 1.00 expected hits Britain roll dice for 1 cavalry in Cape Town, round 3 : 0/1 hits, 0.17 expected hits Germany roll dice for 2 field_guns and 1 infantry in Cape Town, round 4 : 2/3 hits, 1.00 expected hits Britain roll dice for 1 cavalry in Cape Town, round 4 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Britain lost in Cape Town Germany win, taking Cape Town from Britain with 2 field_guns and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germany: 1 infantry Casualties for Britain: 2 cavalrys Non Combat Move - Germany Place Units - Germany 1 battleship and 3 cruisers placed in Sea Zone 14 Helgoland Bight 2 infantry placed in Dar es Salaam 3 trenchs placed in Champagne 3 trenchs placed in Eastern Poland 3 trenchs placed in Franche-Comte 1 trench placed in Picardy 3 heavy_guns and 2 infantry placed in Belgium 8 infantry placed in Wurttemburg 2 infantry placed in Mecklenburg Activate Technology - Germany Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 4 techTokens Turn Complete - Germany Germany collect 141 PUs; end with 142 PUs Germany collect 5 PUs from War Bonds; end with 147 PUs
Combat Hit Differential Summary :
Britain : 0.00 Germany : 1.33 Russia : 0.33
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TripleA Turn Summary: France round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - France France spend 5 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 1 infantry moved from French Somaliland to Eritrea 1 colonial moved from Port Sudan to Upper Egypt 1 infantry moved from Sindh to Baluchistan 1 cavalry, 1 infantry and 2 transports moved from Sea Zone 41 Caribbean Sea to Sea Zone 52 Mid Atlantic Purchase Units - France France buy 6 heavy_guns, 2 infantry, 1 transport and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - France 4 infantry moved from Paris to Burgundy 3 infantry moved from Burgundy to Rhone 3 infantry moved from Paris to Burgundy 2 infantry moved from Burgundy to Rhone 2 infantry moved from Burgundy to Rhone Place Units - France 3 trenchs placed in Rhone 1 heavy_gun, 2 infantry and 3 trenchs placed in Marseilles 5 heavy_guns and 3 trenchs placed in Paris 1 transport placed in Sea Zone 60 Central Mediterranean Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
France rolls : : 0.00
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TripleA Turn Summary: Serbia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Purchase Units - Serbia Serbia buy 4 trenchs; Remaining resources: 0 PUs; Non Combat Move - Serbia Place Units - Serbia 3 trenchs placed in Greece 1 trench placed in Crete Turning on Edit Mode EDIT: Removing units owned by Serbia from Crete: 1 trench EDIT: Adding units owned by Serbia to Greece: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Serbia Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 3,5,3,2,2 and gets 0 hits Combat Move - Austria 1 destroyer moved from Sea Zone 62 Adriatic Sea to Sea Zone 61 Ionian Sea 1 cavalry moved from Latium to Piedmont 5 field_guns and 5 infantry moved from Milan to Piedmont 2 field_guns and 2 infantry moved from Venice to Tuscany 2 cavalrys moved from Hungary to Serbia 3 field_guns and 3 infantry moved from Belgrade to Serbia 2 cavalrys, 1 field_gun and 14 infantry moved from Serbia to Macedonia 1 fighter moved from Hungary to Macedonia Purchase Units - Austria Austria buy 3 cruisers, 12 field_guns, 5 infantry and 3 trenchs; Remaining resources: 0 PUs; 5 techTokens; Non Combat Move - Austria Place Units - Austria 3 cruisers placed in Sea Zone 62 Adriatic Sea 5 infantry and 3 trenchs placed in Piedmont 8 field_guns placed in Galicia 4 field_guns placed in Belgrade Turn Complete - Austria Austria collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
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This game is fun! France is a rock. Germany lost it’s Atlantic fleet. America has Japan. I’ll never get Egypt, but I took South Africa and Italy. Very unique.
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TripleA Turn Summary: Italy round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Combat Move - Italy 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 56 Gulf of Lyon Non Combat Move - Italy Turn Complete - Italy
Combat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Turn Complete - Arabia
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Turkey Turkey spend 10 on tech rolls Turkey roll 3,2 and gets 0 hits Combat Move - Turkey 6 field_guns moved from Mecca to Hejaz 6 infantry moved from Damascus to Palestine 10 infantry moved from Syria to Lebanon 5 gass moved from Baghdad to Mesopotamia 3 cruisers moved from Sea Zone 68 Aegean Sea to Sea Zone 67 Black Sea 1 fighter moved from Caucasus to Dardanelles 2 fighters moved from Caucasus to Constantinople Purchase Units - Turkey Turkey buy 11 gass, 4 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Sea Zone 67 Black Sea Turkey attack with 3 cruisers Russia defend with 1 battlecruiser and 1 cruiser Turkey roll dice for 3 cruisers in Sea Zone 67 Black Sea, round 2 : 3/3 hits, 1.50 expected hits Russia roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 67 Black Sea, round 2 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the Russia, 1 battlecruiser owned by the Russia and 1 cruiser owned by the Turkey lost in Sea Zone 67 Black Sea Turkey win with 2 cruisers remaining. Battle score for attacker is 16 Casualties for Turkey: 1 cruiser Casualties for Russia: 1 battlecruiser and 1 cruiser Non Combat Move - Turkey 1 cavalry moved from Caucasus to Georgia 1 heavy_gun and 1 infantry moved from Fars to Khurasan 3 field_guns moved from Lurs to Khurasan Place Units - Turkey 2 trenchs placed in Dardanelles 1 trench placed in Constantinople 5 gass placed in Damascus 6 gass placed in Mecca 4 infantry placed in Baghdad Turn Complete - Turkey Turkey collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Turkey : 1.50 Russia : -0.17
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TripleA Turn Summary: Britain round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 5,3 and gets 0 hits Combat Move - Britain 5 submarines moved from Sea Zone 60 Central Mediterranean to Sea Zone 61 Ionian Sea 1 cruiser and 1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 61 Ionian Sea 1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 61 Ionian Sea 2 battlecruisers moved from Sea Zone 69 Sea of Crete to Sea Zone 60 Central Mediterranean 1 destroyer moved from Sea Zone 69 Sea of Crete to Sea Zone 60 Central Mediterranean 1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 61 Ionian Sea 2 heavy_guns moved from Cairo-Suez to Sinai 2 cavalrys moved from German Southwest Africa to German East Africa 1 field_gun and 1 infantry moved from Caroline Islands to Sea Zone 122 Bismarck Sea 2 battlecruisers, 3 cruisers, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea 1 field_gun and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua Britain take Papua from Germany 1 colonial and 1 field_gun moved from Sydney-Canberra to Sea Zone 115 Tasman Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea 1 colonial and 1 field_gun moved from Sea Zone 120 Arafura Sea to Papua 2 infantry moved from Shanghai 3 to Shanghai 2 2 field_guns and 2 infantry moved from Mexico City to Guadalahara 4 colonials and 2 field_guns moved from Puerto Vallarta to Guadalahara Purchase Units - Britain Britain buy 4 cavalrys, 2 field_guns, 2 heavy_guns, 7 infantry, 3 late_fighters, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Britain Battle in Guadalahara Britain attack with 4 colonials, 4 field_guns and 2 infantry Neutral defend with 1 infantry Britain roll dice for 4 colonials, 4 field_guns and 2 infantry in Guadalahara, round 2 : 5/10 hits, 3.67 expected hits Neutral roll dice for 1 infantry in Guadalahara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Guadalahara Britain loses 0 PUs for violating Guadalaharas neutrality. Britain win, taking Guadalahara from Neutral with 4 colonials, 4 field_guns and 1 infantry remaining. Battle score for attacker is 0 Casualties for Britain: 1 infantry Casualties for Neutral: 1 infantry Battle in Sea Zone 61 Ionian Sea Britain attack with 2 battlecruisers, 1 cruiser, 1 destroyer and 5 submarines Austria defend with 1 destroyer Britain roll dice for 5 submarines in Sea Zone 61 Ionian Sea, round 2 : 1/5 hits, 1.67 expected hits Austria roll dice for 1 destroyer in Sea Zone 61 Ionian Sea, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Austria lost in Sea Zone 61 Ionian Sea Britain win with 2 battlecruisers, 1 cruiser, 1 destroyer and 5 submarines remaining. Battle score for attacker is 9 Casualties for Austria: 1 destroyer Non Combat Move - Britain Place Units - Britain 3 trenchs placed in Sinai 2 heavy_guns placed in Cairo-Suez 3 late_fighters placed in London 4 cavalrys placed in Mexico City 2 field_guns placed in Sydney-Canberra 1 transport placed in Sea Zone 126 Java Sea 1 infantry placed in Singapore 2 infantry placed in Goa 2 infantry placed in Bombay 2 infantry placed in London Activate Technology - Britain Trigger RussiaT1: buyfield_gun_w added to productionRussia Trigger RussiaT1: buyheavy_gun_w added to productionRussia Trigger RussiaT1: buyfield_gun removed from productionRussia Trigger RussiaT1: buyheavy_gun removed from productionRussia Trigger RussiaT1: buygas_w added to productionRussia Trigger RussiaT1: buyfighter_w added to productionRussia Trigger RussiaT1: buygas removed from productionRussia Trigger RussiaT1: buyfighter removed from productionRussia Turn Complete - Britain Britain collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Austria : -0.33 Britain : 0.67
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TripleA Turn Summary: Russia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 1 cavalry moved from Finland to Norway Russia take Norway from Germany 1 cavalry moved from Norway to Oslo Russia take Oslo from Germany 1 infantry moved from Don to Volgograd Russia take Volgograd from Communists 1 infantry moved from Don to Caucasus Russia take Caucasus from Turkey 1 field_gun moved from Don to Belarus 2 infantry moved from Dnieper to Belarus 3 infantry moved from Kiev to Odessa 1 field_gun and 2 infantry moved from Moscow to Ryazan Purchase Units - Russia Russia buy 1 cavalry, 8 heavy_guns, 2 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Russia Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Belarus 3 trenchs placed in Odessa 3 heavy_guns placed in Moscow 3 heavy_guns placed in Kiev 1 cavalry and 2 heavy_guns placed in Irkutsk 2 infantry placed in St. Petersburg Activate Technology - Russia Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russia rolls : : 0.00
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TripleA Turn Summary: Communists round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Communists Communists roll 4,4,5 and gets 0 hits Combat Move - Communists 1 cavalry and 1 late_fighter moved from Omsk to Volgograd 1 conscript and 1 heavy_gun moved from Kazakhstan to Caucasus 2 infantry moved from Yakutsk to Sakhe 2 infantry moved from Yakutsk to Aldan 1 field_gun moved from Krasnoyarsk to Western Siberian Lowlands 1 cavalry moved from Perm to Western Siberian Lowlands 1 cavalry moved from Norilsk to Western Siberian Lowlands 1 heavy_gun moved from Perm to Vologda 1 cavalry moved from Naryan-Mar to Vologda 2 gass moved from Krasnoyarsk to Volgograd 2 gass moved from Krasnoyarsk to Caucasus Purchase Units - Communists Communists buy 2 cavalrys, 2 field_guns, 4 infantry, 1 late_fighter and 5 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Communists Battle in Western Siberian Lowlands Communists attack with 2 cavalrys and 1 field_gun Russia defend with 1 trench Communists roll dice for 2 cavalrys and 1 field_gun in Western Siberian Lowlands, round 2 : 1/3 hits, 0.83 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 1 trench in Western Siberian Lowlands, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 2 cavalrys and 1 field_gun in Western Siberian Lowlands, round 3 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 trench in Western Siberian Lowlands, round 3 : 1/1 hits, 0.17 expected hits 1 trench owned by the Russia and 1 cavalry owned by the Communists lost in Western Siberian Lowlands Communists win, taking Western Siberian Lowlands from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is -1 Casualties for Communists: 1 cavalry Casualties for Russia: 1 trench Battle in Volgograd Communists attack with 1 cavalry, 2 gass and 1 late_fighter Russia defend with 1 infantry Communists roll dice for 2 gass in Volgograd, round 2 : 2/2 hits, 1.33 expected hits 1 infantry owned by the Russia lost in Volgograd 2 gass owned by the Communists lost in Volgograd Communists win, taking Volgograd from Russia with 1 cavalry and 1 late_fighter remaining. Battle score for attacker is -5 Casualties for Russia: 1 infantry Casualties for Communists: 2 gass Battle in Caucasus Communists attack with 1 conscript, 2 gass and 1 heavy_gun Russia defend with 1 infantry Communists roll dice for 2 gass in Caucasus, round 2 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Russia lost in Caucasus 2 gass owned by the Communists lost in Caucasus Communists win, taking Caucasus from Russia with 1 conscript and 1 heavy_gun remaining. Battle score for attacker is -5 Casualties for Russia: 1 infantry Casualties for Communists: 2 gass Battle in Vologda Communists attack with 1 cavalry and 1 heavy_gun Russia defend with 1 infantry Communists roll dice for 1 cavalry and 1 heavy_gun in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the Communists lost in Vologda Communists roll dice for 1 heavy_gun in Vologda, round 3 : 1/1 hits, 0.33 expected hits Russia roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia and 1 heavy_gun owned by the Communists lost in Vologda Russia win with no units remaining. Battle score for attacker is -6 Casualties for Communists: 1 cavalry and 1 heavy_gun Casualties for Russia: 1 infantry Non Combat Move - Communists 1 late_fighter moved from Volgograd to Kazan 1 fighter moved from Bratsk to Kazan 1 heavy_gun moved from Aldan to Bratsk Place Units - Communists 2 trenchs placed in Kazan 1 trench placed in Bratsk 1 trench placed in Aldan 1 trench placed in Sakhe 2 cavalrys placed in Omsk 2 field_guns, 4 infantry and 1 late_fighter placed in Yakutsk Activate Technology - Communists Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 4 techTokens Turn Complete - Communists Communists collect 47 PUs; end with 47 PUs Communists collect 6 PUs from War Bonds; end with 53 PUs
Combat Hit Differential Summary :
Communists : 0.67 Russia : 2.00
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TripleA Turn Summary: USA round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - USA USA spend 5 on tech rolls USA roll 1,6,2 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover fleetaction Combat Move - USA 5 field_guns and 4 infantry moved from Chubu to Kyoto 1 field_gun and 1 infantry moved from Tohoku to Sea Zone 142 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 137 Yellow Sea 1 field_gun and 1 infantry moved from Sea Zone 137 Yellow Sea to Kyoto 1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 137 Yellow Sea 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 130 Philippine Sea 1 field_gun and 1 infantry moved from Sea Zone 137 Yellow Sea to Kyoto 2 field_guns and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 2 field_guns and 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 field_gun moved from Magadan to Chukotka 1 infantry moved from Chukotka to Magadan 4 infantry and 2 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 53 Mid Atlantic 4 infantry moved from Sea Zone 53 Mid Atlantic to Morocco 2 field_guns and 2 infantry moved from Morocco to Malilla 2 field_guns and 2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic Purchase Units - USA USA buy 4 destroyers, 2 field_guns, 6 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Malilla USA attack with 2 field_guns and 2 infantry Neutral defend with 2 infantry USA roll dice for 2 field_guns and 2 infantry in Malilla, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Malilla, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Malilla USA loses 0 PUs for violating Malillas neutrality. USA win, taking Malilla from Neutral with 2 field_guns and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Kyoto USA attack with 7 field_guns and 6 infantry Neutral defend with 8 infantry USA roll dice for 7 field_guns and 6 infantry in Kyoto, round 2 : 4/13 hits, 4.33 expected hits Neutral roll dice for 8 infantry in Kyoto, round 2 : 2/8 hits, 2.67 expected hits 4 infantry owned by the Neutral and 2 infantry owned by the USA lost in Kyoto USA roll dice for 7 field_guns and 4 infantry in Kyoto, round 3 : 4/11 hits, 3.67 expected hits Neutral roll dice for 4 infantry in Kyoto, round 3 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral and 1 infantry owned by the USA lost in Kyoto USA loses 0 PUs for violating Kyotos neutrality. USA win, taking Kyoto from Neutral with 7 field_guns and 3 infantry remaining. Battle score for attacker is 15 Casualties for USA: 3 infantry Casualties for Neutral: 8 infantry Non Combat Move - USA Place Units - USA 2 destroyers placed in Sea Zone 153 Pacific Ocean 1 field_gun and 1 infantry placed in San Francisco 1 field_gun and 1 infantry placed in Manila 2 destroyers placed in Sea Zone 142 Pacific Ocean 1 infantry placed in Tohoku 2 transports placed in Sea Zone 29 Mid Atlantic 3 infantry placed in Morocco Activate Technology - USA USA activating fleetaction Turn Complete - USA USA collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Neutral : -1.67 USA : 0.67
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TripleA Turn Summary: Germany round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 2,2,6,4,6 and gets 2 hits Germany removing all Technology Tokens after successful research. Germany discover creepingBarage Combat Move - Germany 1 infantry moved from Latvia to Smolensk Germany take Smolensk from Russia 1 infantry moved from Latvia to Pskov Germany take Pskov from Russia 1 infantry moved from Latvia to Estonia Germany take Estonia from Russia 3 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea 2 infantry and 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 2 infantry, 3 stormtruppens and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea 2 infantry and 3 stormtruppens moved from Sea Zone 11 Baltic Sea to Lithuania 1 field_gun moved from Latvia to Sea Zone 9 Gulf of Bothnia 1 field_gun moved from Sea Zone 9 Gulf of Bothnia to Finland Germany take Finland from Russia 1 field_gun and 1 infantry moved from Sweden to Oslo 1 field_gun moved from Sweden to Oslo 1 infantry moved from Sweden to Norway Germany take Norway from Russia 1 infantry moved from Cape Colony to Pretoria Germany take Pretoria from Britain 1 infantry moved from Cape Colony to Basutoland Germany take Basutoland from Britain 1 field_gun and 1 infantry moved from Cape Town to Sea Zone 94 South Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 90 Indian Ocean 1 field_gun and 1 infantry moved from Sea Zone 90 Indian Ocean to Madagascar 1 field_gun moved from Cape Town to Cape Colony 2 transports moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean 2 battleships, 7 cruisers, 2 destroyers and 6 submarines moved from Sea Zone 74 Gulf of Aden to Sea Zone 75 Red Sea 3 heavy_guns and 2 infantry moved from Belgium to Picardy 8 infantry moved from Wurttemburg to Switzerland 19 infantry moved from Switzerland to Piedmont 2 infantry moved from Franche-Comte to Switzerland 3 fighters moved from Champagne to Switzerland 3 field_guns moved from Latvia to Lithuania Purchase Units - Germany Germany buy 1 cruiser, 3 field_guns, 3 heavy_guns, 21 infantry and 13 trenchs; Remaining resources: 3 PUs; 0 techTokens; Combat - Germany Battle in Madagascar Germany attack with 1 field_gun and 1 infantry France defend with 1 infantry Germany roll dice for 1 field_gun and 1 infantry in Madagascar, round 2 : 0/2 hits, 0.67 expected hits France roll dice for 1 infantry in Madagascar, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 field_gun and 1 infantry in Madagascar, round 3 : 0/2 hits, 0.67 expected hits France roll dice for 1 infantry in Madagascar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Madagascar Germany roll dice for 1 field_gun in Madagascar, round 4 : 1/1 hits, 0.33 expected hits France roll dice for 1 infantry in Madagascar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Madagascar Germany win, taking Madagascar from France with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Germany: 1 infantry Casualties for France: 1 infantry Battle in Oslo Germany attack with 2 field_guns and 1 infantry Russia defend with 1 cavalry Germany roll dice for 2 field_guns and 1 infantry in Oslo, round 2 : 3/3 hits, 1.00 expected hits Russia roll dice for 1 cavalry in Oslo, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Russia lost in Oslo Germany win, taking Oslo from Russia with 2 field_guns and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 cavalry Non Combat Move - Germany Place Units - Germany 3 trenchs placed in Switzerland 3 trenchs placed in Champagne 3 trenchs placed in Picardy 1 cruiser placed in Sea Zone 14 Helgoland Bight 3 heavy_guns and 2 infantry placed in Belgium 3 trenchs placed in Franche-Comte 4 infantry and 1 trench placed in Cape Town 5 infantry placed in Dar es Salaam 8 infantry placed in Wurttemburg 3 field_guns and 2 infantry placed in Mecklenburg Activate Technology - Germany Germany activating creepingBarage Trigger GermanyS: Germany met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Germany Germany collect 149 PUs; end with 152 PUs Germany collect 11 PUs from War Bonds; end with 163 PUs
Combat Hit Differential Summary :
France : 0.00 Germany : 1.33 Russia : -0.17
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TripleA Turn Summary: France round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - France France spend 5 on tech rolls France roll 6,4 and gets 1 hit France removing all Technology Tokens after successful research. France discover science Combat Move - France 1 heavy_gun moved from Tobruk to Sea Zone 60 Central Mediterranean 1 heavy_gun moved from Sea Zone 60 Central Mediterranean to Greece 1 infantry moved from Tobruk to Cyrenaica 1 infantry moved from Eritrea to Port Sudan 1 colonial moved from Upper Egypt to Port Sudan 1 cavalry, 1 infantry and 2 transports moved from Sea Zone 52 Mid Atlantic to Sea Zone 54 Alboran Sea Purchase Units - France France buy 2 heavy_guns, 5 infantry and 15 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - France 3 infantry moved from Paris to Burgundy 3 infantry moved from Burgundy to Rhone 6 infantry moved from Rhone to Marseilles 3 heavy_guns moved from Burgundy to Rhone 3 heavy_guns moved from Paris to Burgundy 2 infantry moved from Rhone to Marseilles 1 heavy_gun moved from Burgundy to Rhone Place Units - France 3 trenchs placed in Marseilles 3 trenchs placed in Rhone 3 trenchs placed in Burgundy 3 trenchs placed in Paris 3 trenchs placed in Normandy 1 heavy_gun placed in Tobruk 1 heavy_gun placed in Marseilles 5 infantry placed in Paris Activate Technology - France France activating science Trigger FranceP: France has 3 infantry placed in Paris Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - France France collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
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don’t forget serbia
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TripleA Turn Summary: Serbia round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Purchase Units - Serbia Serbia buy 1 infantry and 1 trench; Remaining resources: 1 PUs; Non Combat Move - Serbia Place Units - Serbia 1 infantry and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :