0% for April

G40 BM 19L Adam514 Allies +3 vs Karl7 Axis (how long can I stay in the ring?)

  • 19 17

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to Szechwan
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
            1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 42 Sea Zone to Borneo
            2 fighters moved from 42 Sea Zone to 44 Sea Zone
            2 fighters moved from 42 Sea Zone to 43 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
            1 fighter moved from Queensland to 43 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Borneo
                Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Borneo, round 2 : 0/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Borneo, round 3 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                    Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Borneo, round 4 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Borneo
                Americans win, taking Borneo from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Szechwan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Szechwan, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Szechwan, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
                Japanese win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Borneo to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to Java
            3 fighters moved from 43 Sea Zone to 42 Sea Zone
            2 fighters moved from 44 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 31 Sea Zone
            2 fighters moved from 31 Sea Zone to Wake Island
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 armour and 1 infantry moved from 123 Sea Zone to Iceland
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 submarine placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            2 infantry moved from Hopei to Kweichow
            1 fighter moved from Kansu to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            8 infantry moved from Hopei to Shensi
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 27 PUs; 
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Nigeria: 1 fighter
            EDIT: Adding units owned by Americans to French West Africa: 1 fighter
            EDIT: Turning off Edit Mode
            British buy 6 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 42 Sea Zone to Celebes
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
            1 destroyer moved from 123 Sea Zone to 125 Sea Zone
            2 fighters moved from Iceland to 125 Sea Zone
            2 fighters moved from Scotland to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 infantry moved from Burma to Yunnan
    
        Combat - British
            British creates battle in territory 37 Sea Zone
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 4 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 37 Sea Zone from Japanese, taking 125 Sea Zone from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Celebes
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Celebes, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                British win, taking Celebes from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 fighters moved from Egypt to Northwest Persia
            1 bomber moved from India to Eastern Persia
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 armour and 1 infantry moved from 123 Sea Zone to Iceland
            1 destroyer moved from 106 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Quebec
            2 fighters moved from 125 Sea Zone to Iceland
            2 fighters moved from 125 Sea Zone to Scotland
            1 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from Celebes to 42 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Egypt
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 19 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 1.33
    Americans : -3.00
    Chinese : 0.17
    Japanese : -1.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Syria
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            2 armour and 1 mech_infantry moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            2 armour and 1 mech_infantry moved from Tambov to Rostov
            2 mech_infantrys moved from Bryansk to Rostov
    
        Combat - Italians
            Battle in Syria
            Battle in Rostov
                Italians attack with 2 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 3 mech_infantrys in Rostov, round 2 : 3/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Syria from British, taking Rostov from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 6
            EDIT: Turning off Edit Mode
            1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Greece to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 92 Sea Zone to 83 Sea Zone
            1 fighter moved from Southern Italy to Greece
            1 marine moved from Tobruk to 96 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 1 marine moved from 96 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Syria
    
        Place Units - Italians
            2 artilleries and 8 infantry placed in Northern Italy
            2 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    Russians : -0.33
    

    Savegame

  • 19 17

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from India to Eastern Persia
            1 fighter moved from Java to 42 Sea Zone
            1 fighter moved from Java to India
            1 artillery and 1 marine moved from New South Wales to 62 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 marine moved from 42 Sea Zone to Java
            1 infantry moved from Queensland to Northern Territory
            1 infantry moved from New Guinea to Dutch New Guinea
            1 infantry moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 8 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 6
                EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Rostov: 1 infantry
            EDIT: Changing ownership of Rostov from Russians to Italians
            EDIT: Turning off Edit Mode
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour, 1 artillery, 3 infantry and 1 marine moved from Tobruk to Alexandria
            1 fighter moved from Tobruk to 96 Sea Zone
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Rostov
            1 armour moved from Bryansk to Rostov
            3 mech_infantrys moved from Bryansk to Rostov
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour and 4 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            1 armour and 5 infantry moved from 98 Sea Zone to Alexandria
            2 transports moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 2 infantry moved from Greece to 99 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
            1 battleship, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to Greece
            1 submarine moved from 92 Sea Zone to 83 Sea Zone
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
            4 infantry placed in Northern Italy
            2 infantry placed in Southern France
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    whoops ignore this post… was a planning post.

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    I mean planning turn.

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    ugh… wait. I think I posted the wrong Italy file… the second file was supposed to be the right file.

    I after gaming it out I decided that landing in Syria was doomed so I opted for just stacking Alexandria. Battles were same: SBR and Rostov. I guess I just got the files backwards.

    I see you didn’t roll anything for Anzac. Would you mind if just edited Italy on Germany?

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    Of course if you would need to change Anzac, totally understood.

  • 19 17

    Post the Italy you want, I’ll redo Anzac and France from there.

  • 22 20 19 18 17 16 15 14 12

    @Adam514

    Will do, thanks.

    Sorry for all the screw ups this weekend. I try to sneak my turns in between children screaming, wife complaining, visitors wanting attention…

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 8 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 6
                EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Rostov: 1 infantry
            EDIT: Changing ownership of Rostov from Russians to Italians
            EDIT: Turning off Edit Mode
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour, 1 artillery, 3 infantry and 1 marine moved from Tobruk to Alexandria
            1 fighter moved from Tobruk to 96 Sea Zone
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Rostov
            1 armour moved from Bryansk to Rostov
            3 mech_infantrys moved from Bryansk to Rostov
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour and 4 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            1 armour and 5 infantry moved from 98 Sea Zone to Alexandria
            2 transports moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 2 infantry moved from Greece to 99 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 2 infantry moved from 98 Sea Zone to Alexandria
            1 battleship, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to Greece
            1 submarine moved from 92 Sea Zone to 83 Sea Zone
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
            4 infantry placed in Northern Italy
            2 infantry placed in Southern France
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 marine moved from New South Wales to 62 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 marine moved from 42 Sea Zone to Java
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 fighter moved from Java to India
            1 fighter moved from India to Eastern Persia
            2 infantry moved from Queensland to Northern Territory
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from French West Africa to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 61 PUs; 
            Germans buy 2 artilleries, 1 factory_minor, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            2 infantry moved from Belarus to Archangel
            1 carrier, 1 cruiser and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            2 bombers moved from Novgorod to Archangel
            2 fighters and 2 tactical_bombers moved from Bryansk to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 4/8 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Vologda from Russians to Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Tambov
            2 bombers moved from Archangel to Novgorod
            2 fighters and 2 tactical_bombers moved from Archangel to Novgorod
            5 mech_infantrys moved from Bryansk to Caucasus
            6 armour moved from Bryansk to Caucasus
            4 armour and 4 mech_infantrys moved from Bryansk to Volgograd
            3 tactical_bombers moved from Bryansk to Novgorod
            3 armour moved from Novgorod to Belarus
            3 aaGuns, 8 armour, 5 artilleries, 19 infantry and 8 mech_infantrys moved from Bryansk to Rostov
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
            1 infantry moved from Ukraine to Bryansk
            7 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            5 armour and 7 mech_infantrys moved from Rostov to Caucasus
            2 armour moved from Rostov to Caucasus
            8 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 submarine moved from 110 Sea Zone to 113 Sea Zone
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            2 artilleries and 1 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            4 infantry placed in Western Germany
            2 transports placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 61 PUs; 
            Germans buy 2 artilleries, 1 factory_minor, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            2 infantry moved from Belarus to Archangel
            1 carrier, 1 cruiser and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            2 bombers moved from Novgorod to Archangel
            2 fighters and 2 tactical_bombers moved from Bryansk to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 4/8 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Vologda from Russians to Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Tambov
            2 bombers moved from Archangel to Novgorod
            2 fighters and 2 tactical_bombers moved from Archangel to Novgorod
            5 mech_infantrys moved from Bryansk to Caucasus
            6 armour moved from Bryansk to Caucasus
            4 armour and 4 mech_infantrys moved from Bryansk to Volgograd
            3 tactical_bombers moved from Bryansk to Novgorod
            3 armour moved from Novgorod to Belarus
            3 aaGuns, 8 armour, 5 artilleries, 19 infantry and 8 mech_infantrys moved from Bryansk to Rostov
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
            1 infantry moved from Ukraine to Bryansk
            7 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            5 armour and 7 mech_infantrys moved from Rostov to Caucasus
            2 armour moved from Rostov to Caucasus
            8 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 submarine moved from 110 Sea Zone to 113 Sea Zone
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            2 artilleries and 1 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            4 infantry placed in Western Germany
            2 transports placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
            EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    Forgot to attack you CC with my sub and 2 ftrs. I used dice roller in order, i.e. my sub, then 2 ftrs then your CC.

    We traded sub for cruiser.

  • 19 17

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - Russians
            1 fighter and 2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Vologda
            2 fighters moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Samara
            1 fighter moved from Russia to Vologda
            9 artilleries and 30 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 9 artilleries and 30 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 9 artilleries and 30 infantry in Smolensk, round 2 : 8/39 hits, 9.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 9 artilleries and 29 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Vologda, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Samara
            1 aaGun moved from Russia to Vologda
            1 aaGun moved from Russia to Smolensk
            1 armour and 1 mech_infantry moved from Russia to Smolensk
            3 infantry moved from Russia to Smolensk
            3 fighters moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            1 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            10 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 1.17
    

    Savegame

  • 19 17

    Did you forget to move the fighter in Tobruk?

  • 22 20 19 18 17 16 15 14 12

    @Adam514

    oh yeah, I will edit

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 marine moved from Philippines to 35 Sea Zone
            1 marine and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 infantry and 1 marine moved from 44 Sea Zone to Celebes
            1 infantry moved from Anhwe to Kweichow
            2 tactical_bombers moved from Anhwe to Kweichow
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            2 fighters moved from 35 Sea Zone to Celebes
            4 fighters moved from 35 Sea Zone to Borneo
            1 fighter and 2 tactical_bombers moved from Philippines to 43 Sea Zone
            2 bombers moved from Philippines to 44 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 1 transport
                British defend with 1 transport; Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the British lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for British: 1 transport
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Celebes
                Japanese attack with 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Celebes, round 2 : 3/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Celebes
                Japanese win, taking Celebes from UK_Pacific with 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 4 fighters and 1 infantry
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Borneo, round 2 : 1/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Kweichow
                Japanese attack with 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Philippines
            2 bombers moved from 44 Sea Zone to Philippines
            4 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
            4 fighters moved from Borneo to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Malaya
            1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
            2 tactical_bombers moved from Kweichow to French Indo China
            3 infantry and 3 mech_infantrys moved from Anhwe to Hunan
            1 infantry moved from Shantung to Anhwe
    
        Place Units - Japanese
            2 destroyers and 1 transport placed in 19 Sea Zone
            2 submarines placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1
            Japanese collect 42 PUs (7 lost to blockades); end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : -1.00
    UK_Pacific : -1.33
    Japanese : -2.17
    

    Savegame

  • 19 17

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 marine moved from Java to 42 Sea Zone
            1 battleship and 1 marine moved from 42 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
            4 fighters moved from 42 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 fighter moved from 42 Sea Zone to Celebes
            1 fighter moved from Java to Celebes
            1 fighter moved from 42 Sea Zone to Borneo
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from French West Africa to 91 Sea Zone
            2 submarines moved from 42 Sea Zone to 44 Sea Zone
            2 destroyers moved from 42 Sea Zone to 44 Sea Zone
            1 cruiser moved from 42 Sea Zone to 44 Sea Zone
            2 cruisers moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in 43 Sea Zone
                Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking Morocco from Italians, taking 43 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 44 Sea Zone
                Americans attack with 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 transport
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 fighter and 1 transport in 44 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Borneo
                Americans attack with 5 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 5 fighters, 1 infantry and 1 mech_infantry in Borneo, round 2 : 2/7 hits, 2.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                Americans win, taking Borneo from Japanese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Celebes
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                Japanese defend with 1 infantry and 1 marine
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Celebes, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry and 1 marine in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry and 1 marine
    
        Non Combat Move - Americans
            5 fighters moved from Borneo to 44 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to Northern Territory
            1 fighter moved from 43 Sea Zone to 44 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 carrier moved from 54 Sea Zone to 44 Sea Zone
            4 carriers moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            2 fighters moved from Celebes to 44 Sea Zone
            2 submarines moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Wake Island to Queensland
            2 destroyers moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to French West Africa
            1 armour moved from Iceland to 123 Sea Zone
            1 infantry moved from Iceland to 123 Sea Zone
            1 armour, 2 destroyers, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
            1 armour and 1 infantry moved from 106 Sea Zone to Quebec
    
        Place Units - Americans
            1 carrier, 2 submarines and 2 transports placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            2 artilleries and 2 infantry placed in Central United States
            Americans undo move 1.
            1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
            3 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Shensi to Suiyuyan
            3 infantry moved from Shensi to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Szechwan
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Suiyuyan: 3 infantry
            EDIT: Adding units owned by Chinese to Shensi: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from 42 Sea Zone to Shan State
            1 infantry moved from Burma to Shan State
            1 tactical_bomber moved from Shensi to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from French Equatorial Africa to Egypt
            1 artillery and 7 infantry moved from Trans-Jordan to Egypt
            1 aaGun moved from Trans-Jordan to Egypt
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Northwest Persia to Persia
            1 infantry moved from Iraq to Trans-Jordan
            2 mech_infantrys moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Iraq to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from Scotland to Morocco
            1 armour and 1 infantry moved from Iceland to 123 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
            1 armour and 1 infantry moved from 106 Sea Zone to Quebec
            1 destroyer moved from 125 Sea Zone to 119 Sea Zone
            2 fighters moved from Iceland to United Kingdom
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            2 infantry moved from India to West India
            2 infantry moved from India to Burma
            1 fighter moved from Shan State to Szechwan
            1 tactical_bomber moved from Shan State to Burma
            1 marine moved from Java to 42 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 marine moved from 42 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 bomber moved from Eastern Persia to Egypt
            2 fighters moved from Northwest Persia to Eastern Persia
            1 fighter moved from Shensi to Eastern Persia
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            2 mech_infantrys placed in Union of South Africa
            2 artilleries and 1 infantry placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,4,5,4,3,2,2,6
            British collect 33 PUs (4 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 1 artillery and 6 infantry
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 1.67
    Chinese : -1.33
    Japanese : -2.00
    

    Savegame

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