Scramble 3 fighters.
Dawg (Allies +30) vs. StuckTojo (Axis)
-
@StuckTojo no thank you
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 infantry and 11 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 3 infantry moved from Ukraine to Bryansk 6 infantry moved from Ukraine to Rostov 2 bombers moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 fighter moved from Ukraine to Bryansk 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 artillery moved from Ukraine to Rostov Combat - Germans Battle in 110 Sea Zone Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Rostov Germans attack with 1 artillery, 3 fighters, 6 infantry and 3 tactical_bombers Russians defend with 2 infantry and 2 mech_infantrys Germans roll dice for 1 artillery, 3 fighters, 6 infantry and 3 tactical_bombers in Rostov, round 2 : 5/13 hits, 5.00 expected hits Russians roll dice for 2 infantry and 2 mech_infantrys in Rostov, round 2 : 0/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Russians and 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 3 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry and 2 mech_infantrys Battle in Bryansk Germans attack with 2 bombers, 1 fighter and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Bryansk, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Bryansk, round 3 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 bombers moved from Bryansk to Western Germany 1 fighter and 1 tactical_bomber moved from Belarus to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from 110 Sea Zone to Western Germany 1 fighter moved from Bryansk to Belarus 1 fighter and 2 tactical_bombers moved from Rostov to Belarus 1 armour and 2 mech_infantrys moved from Novgorod to Belarus 8 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Belarus 8 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Rostov to Belarus 3 aaGuns, 9 armour, 3 artilleries and 4 mech_infantrys moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 3 infantry placed in France 2 mech_infantrys placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 48 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -2.83 Americans : -0.33 Russians : -2.33
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 1 artillery and 2 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Vologda to Novosibirsk 1 armour moved from Vologda to Urals Russians take Urals from Germans 1 armour moved from Urals to Novosibirsk 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Archangel Combat - Russians Battle in Novosibirsk Russians attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 2 infantry in Novosibirsk, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 2 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Archangel to Russia Place Units - Russians 1 artillery and 6 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 2.17 Japanese : -0.33
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Tsinghai to Novosibirsk 2 bombers moved from Kweichow to Novosibirsk 1 armour and 1 mech_infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Kweichow to Yunnan 2 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 submarine moved from 41 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer and 2 transports Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 transports owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for ANZAC: 1 destroyer and 2 transports Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Yunnan Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/9 hits, 4.00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Novosibirsk Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 armour, 1 artillery and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Novosibirsk, round 2 : 0/4 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Novosibirsk, round 3 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 armour, 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Russians: 1 armour, 1 artillery and 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Novosibirsk to Kweichow 1 armour and 2 mech_infantrys moved from Kweichow to Szechwan 2 mech_infantrys moved from Kiangsu to Kweichow 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry EDIT: Adding units owned by Japanese to Kweichow: 1 mech_infantry EDIT: Turning off Edit Mode 3 mech_infantrys placed in Kiangsu 1 fighter placed in Japan 3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : 0.00 UK_Pacific : 0.17 Russians : -1.67 Japanese : -0.50
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Queensland to 37 Sea Zone 1 bomber moved from India to Shan State 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 2 armour, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria 1 fighter moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone Combat - Americans Battle in Tunisia Battle in Libya Battle in Shan State Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State Japanese win, taking Tunisia from Italians, taking Libya from Italians with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 2 armour, 2 infantry and 2 mech_infantrys Italians defend with 1 armour, 1 artillery and 1 mech_infantry Americans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Algeria Americans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Algeria, round 3 : 3/5 hits, 1.50 expected hits Italians roll dice for 1 armour and 1 artillery in Algeria, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry Battle in 110 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 46 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 37 Sea Zone to Burma 1 bomber moved from Burma to India Place Units - Americans 2 carriers and 1 submarine placed in 10 Sea Zone 3 fighters placed in 10 Sea Zone 1 infantry placed in Eastern United States Americans undo move 1. 2 carriers placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0.17 Italians : -0.00 Americans : 3.83 Japanese : -1.67
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - British British buy 1 airfield, 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Burma to Malaya UK_Pacific take Shan State from Japanese 1 fighter moved from Burma to Yunnan 1 tactical_bomber moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Malaya 3 infantry moved from Burma to Yunnan 4 infantry moved from India to Burma Combat - British Battle in Malaya British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Yunnan British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Malaya to Burma 1 tactical_bomber moved from Malaya to Burma 1 infantry moved from Northwest Persia to Caucasus 2 armour and 1 mech_infantry moved from Persia to West India 1 mech_infantry moved from Trans-Jordan to Northwest Persia 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Tobruk to Alexandria 3 armour and 2 mech_infantrys moved from Alexandria to Egypt 1 fighter moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 armour and 1 infantry moved from Morocco to Algeria 1 armour moved from Algeria to Tunisia 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan Place Units - British 1 airfield placed in Alexandria 1 fighter placed in Egypt 1 armour and 1 mech_infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : -1.17 Japanese : 0.33
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Caucasus 1 bomber moved from Bulgaria to Caucasus 1 fighter moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caucasus Italians attack with 1 armour and 1 bomber British defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Caucasus Italians win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Bulgaria 1 aaGun moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter moved from 94 Sea Zone to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 3 mech_infantrys placed in Ukraine Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.83 Russians : 0.67
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 3 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4 ANZAC collect 15 PUs (3 lost to blockades); end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : -0.33
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Combat Move - French 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Morocco to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 mech_infantrys moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Belarus to Archangel 2 infantry moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Rostov to Volgograd 3 infantry moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Belarus to Volgograd 1 fighter moved from Belarus to Archangel 1 tactical_bomber moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to Caucasus 1 artillery and 1 mech_infantry moved from Belarus to Smolensk Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/7 hits, 4.00 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer Battle in Volgograd Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 bomber and 2 infantry French defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Bryansk Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel retreated to Archangel Russians win with 1 artillery remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk 1 artillery owned by the Germans retreated to Belarus Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Archangel to Novgorod 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 1 armour moved from Novgorod to Belarus 4 armour and 5 mech_infantrys moved from Belarus to Rostov 2 mech_infantrys moved from Eastern Poland to Belarus 6 mech_infantrys moved from Eastern Poland to Ukraine 7 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Volgograd to Rostov 1 carrier moved from 112 Sea Zone to 127 Sea Zone 1 bomber moved from Caucasus to Bulgaria 2 bombers moved from 110 Sea Zone to Southern Italy 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 cruiser moved from 112 Sea Zone to 125 Sea Zone 8 mech_infantrys moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Belarus Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 1 bomber placed in Western Germany 1 destroyer placed in 110 Sea Zone 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 50 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -4.00 Americans : 0.67 Russians : 1.33
-
I assumed no scramble in sz 110. Let me know if you want to re-roll it.
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Archangel to Nenetsia 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 mech_infantry moved from Russia to Kazakhstan Russians take Kazakhstan from Japanese 4 infantry moved from Russia to Bryansk 2 armour moved from Russia to Novosibirsk 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 2 armour, 2 fighters and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery and 1 mech_infantry Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Novosibirsk, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 armour Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry Battle in Bryansk Russians attack with 1 fighter and 5 infantry Germans defend with 3 infantry Russians roll dice for 1 fighter and 5 infantry in Bryansk, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 fighter and 4 infantry in Bryansk, round 3 : 4/5 hits, 1.17 expected hits Germans roll dice for 3 infantry in Bryansk, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia 2 aaGuns and 16 infantry moved from Siberia to Amur Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 2.83 Japanese : -0.17
-
@StuckTojo said in Dawg (Allies +30) vs. StuckTojo (Axis):
I assumed no scramble in sz 110. Let me know if you want to re-roll it.
you are rite
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 2 mech_infantrys moved from Szechwan to Kazakhstan 2 bombers moved from Kweichow to Kazakhstan 2 infantry moved from French Indo China to Yunnan 1 artillery moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 33 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 46 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 5 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Malaya Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters and 2 tactical_bombers in Malaya, round 2 : 2/4 hits, 2.33 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Malaya Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Yunnan Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kazakhstan Japanese attack with 2 bombers and 2 mech_infantrys Russians defend with 1 mech_infantry Japanese roll dice for 2 bombers and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 2 bombers moved from Kazakhstan to Kweichow 1 armour moved from Szechwan to Sikang 3 mech_infantrys moved from Kweichow to Sikang 3 mech_infantrys moved from Kiangsu to Kweichow 2 fighters and 2 tactical_bombers moved from Malaya to French Indo China 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 1 infantry moved from Jehol to Manchuria 1 aaGun, 1 artillery and 2 infantry moved from Korea to Manchuria 3 destroyers and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 3 mech_infantrys placed in Kiangsu 1 armour and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : -1.17 Chinese : -0.67 UK_Pacific : -0.50 Russians : 0.67 Japanese : -4.50
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Americans Americans buy 5 artilleries, 2 destroyers, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 carriers and 3 fighters moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from India to Shan State 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in Shan State Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Shan State, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Shan State, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shan State Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 110 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 55 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 4 fighters moved from 55 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Shan State to India 1 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 2 armour and 2 mech_infantrys moved from Algeria to Libya 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 mech_infantry moved from Algeria to Tunisia 2 fighters moved from 110 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 fighter placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 5 artilleries and 5 infantry placed in Eastern United States Americans undo move 3. 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -3.50 Japanese : -1.33
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 armour moved from Persia to Caucasus 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 2 infantry moved from India to Burma 2 armour and 1 mech_infantry moved from West India to Burma 1 battleship moved from 54 Sea Zone to 26 Sea Zone Combat - British Battle in Caucasus British attack with 1 armour and 2 mech_infantrys Germans defend with 2 infantry British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Caucasus British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 1 fighter moved from Egypt to Alexandria 2 artilleries and 2 infantry moved from Iraq to Northwest Persia 3 armour and 2 mech_infantrys moved from Egypt to Iraq 5 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Alexandria to Egypt 1 armour moved from Tunisia to Tobruk 1 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Morocco to Algeria Place Units - British 1 armour and 1 mech_infantry placed in Persia British undo move 1. 1 armour, 1 artillery and 1 infantry placed in Persia 1 fighter and 1 mech_infantry placed in Egypt 1 destroyer placed in 98 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1.00 British : 0.33
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Bulgaria to Bryansk 3 mech_infantrys moved from Ukraine to Bryansk 1 armour moved from Rostov to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 armour, 1 bomber and 3 mech_infantrys Russians defend with 4 infantry Italians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Bryansk, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 3 mech_infantrys owned by the Italians lost in Bryansk Italians roll dice for 1 armour and 1 bomber in Bryansk, round 3 : 1/2 hits, 1.17 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk retreated to Bryansk Russians win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 1 armour and 3 mech_infantrys Casualties for Russians: 3 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Bulgaria 1 aaGun moved from Rostov to Volgograd Place Units - Italians 1 armour placed in Ukraine 2 infantry placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.17 Russians : 2.00
-
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers and 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2 ANZAC collect 18 PUs (3 lost to blockades); end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :