G40L19 BM3 AXIS D! Death! v. karl sad axis +6

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Persia to 39 Sea Zone
    
        Combat - ANZAC
            Battle in 39 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 39 Sea Zone to 80 Sea Zone
            1 transport moved from 50 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Southern France
            2 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Germany to Belarus
            1 bomber moved from Western Germany to Archangel
            1 bomber moved from Western Germany to Archangel
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
            2 fighters moved from 113 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 aaGun; French defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour
                    AA fire in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/6 hits, 2.17 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 2 infantry
                Casualties for British: 1 aaGun
                Casualties for French: 2 infantry
            Battle in Archangel
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 2 bombers and 1 infantry in Archangel, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 0/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Germans win, taking Southern France from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Western Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            2 fighters moved from Normandy Bordeaux to France
            4 artilleries and 5 infantry moved from France to Northern Italy
            4 armour moved from Western Germany to Slovakia Hungary
            9 mech_infantrys moved from Western Germany to Slovakia Hungary
            4 infantry moved from Germany to 113 Sea Zone
            4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            2 bombers moved from Archangel to Novgorod
            2 fighters moved from 113 Sea Zone to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            3 armour and 3 mech_infantrys placed in Germany
            4 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Slovakia Hungary: 2 mech_infantrys
            EDIT: Removing units owned by Germans from France: 2 fighters
            EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,4,1,4,5,1
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 3 infantry
            EDIT: Adding units owned by Germans to Germany: 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2.17
    British : -0.67
    Americans : 0.67
    AA fire in Normandy Bordeaux : : -0.50
    Russians : 0.67
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            4 infantry moved from Tambov to Rostov
            3 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            1 fighter moved from Archangel to Russia
            12 mech_infantrys moved from Rostov to Bryansk
            5 artilleries moved from Russia to Bryansk
            12 artilleries moved from Rostov to Bryansk
            6 armour moved from Rostov to Bryansk
            1 tactical_bomber moved from Archangel to Bryansk
            29 infantry moved from Rostov to Bryansk
            1 aaGun moved from Bryansk to Rostov
            6 infantry moved from Rostov to Bryansk
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Rostov
            1 aaGun moved from Tambov to Volgograd
    
        Place Units - Russians
            3 artilleries placed in Volgograd
            4 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 armour, 2 destroyers, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from Eastern Persia to West India
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 infantry moved from Anhwe to Chahar
            1 fighter and 1 tactical_bomber moved from Shantung to Chahar
            2 bombers moved from Shantung to Chahar
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 5/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 carriers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Shantung to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Chahar to Shantung
            2 armour moved from Shantung to Kweichow
            4 infantry moved from Anhwe to Kweichow
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Anhwe to Kweichow
            3 armour moved from India to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 armour and 2 mech_infantrys moved from French Indo China to Kweichow
            3 mech_infantrys moved from Kiangsi to Chahar
            3 artilleries moved from Anhwe to Kweichow
            3 armour and 3 mech_infantrys moved from Anhwe to Chahar
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            2 bombers moved from Chahar to Shantung
    
        Place Units - Japanese
            3 infantry placed in India
            1 infantry and 2 mech_infantrys placed in French Indo China
            3 armour placed in Shantung
            3 mech_infantrys placed in Kwangtung
            2 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Chinese : -0.67
    Japanese : 0.67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 armour, 2 destroyers, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from Eastern Persia to West India
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 infantry moved from Anhwe to Chahar
            1 fighter and 1 tactical_bomber moved from Shantung to Chahar
            2 bombers moved from Shantung to Chahar
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 5/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 carriers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Shantung to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Chahar to Shantung
            2 armour moved from Shantung to Kweichow
            4 infantry moved from Anhwe to Kweichow
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Anhwe to Kweichow
            3 armour moved from India to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 armour and 2 mech_infantrys moved from French Indo China to Kweichow
            3 mech_infantrys moved from Kiangsi to Chahar
            3 artilleries moved from Anhwe to Kweichow
            3 armour and 3 mech_infantrys moved from Anhwe to Chahar
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            2 bombers moved from Chahar to Shantung
    
        Place Units - Japanese
            3 infantry placed in India
            1 infantry and 2 mech_infantrys placed in French Indo China
            3 armour placed in Shantung
            3 mech_infantrys placed in Kwangtung
            2 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 fighter
            EDIT: Adding units owned by Japanese to India: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Chinese : -0.67
    Japanese : 0.67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 armour, 2 destroyers, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from Eastern Persia to West India
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 infantry moved from Anhwe to Chahar
            1 fighter and 1 tactical_bomber moved from Shantung to Chahar
            2 bombers moved from Shantung to Chahar
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 5/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 carriers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Shantung to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Chahar to Shantung
            2 armour moved from Shantung to Kweichow
            4 infantry moved from Anhwe to Kweichow
            1 infantry moved from Shantung to Anhwe
            2 infantry moved from Anhwe to Kweichow
            3 armour moved from India to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 armour and 2 mech_infantrys moved from French Indo China to Kweichow
            3 mech_infantrys moved from Kiangsi to Chahar
            3 artilleries moved from Anhwe to Kweichow
            3 armour and 3 mech_infantrys moved from Anhwe to Chahar
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            2 bombers moved from Chahar to Shantung
    
        Place Units - Japanese
            3 infantry placed in India
            1 infantry and 2 mech_infantrys placed in French Indo China
            3 armour placed in Shantung
            3 mech_infantrys placed in Kwangtung
            2 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 fighter
            EDIT: Adding units owned by Japanese to India: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Chahar: 4 mech_infantrys
            EDIT: Adding units owned by Japanese to Kweichow: 4 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Chinese : -0.67
    Japanese : 0.67
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 6 fighters and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery, 4 infantry and 3 mech_infantrys moved from Algeria to 92 Sea Zone
            1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 92 Sea Zone to 110 Sea Zone
            1 artillery, 4 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from Algeria to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            3 fighters moved from United Kingdom to Normandy Bordeaux
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Western United States to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 3 fighters, 4 infantry, 1 marine and 3 mech_infantrys
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 3 fighters, 4 infantry, 1 marine and 3 mech_infantrys in Normandy Bordeaux, round 2 : 5/12 hits, 3.50 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 4 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 bomber moved from 46 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            2 transports moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from 25 Sea Zone to Hawaiian Islands
            1 bomber moved from 25 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            4 bombers moved from Western United States to United Kingdom
            3 fighters moved from Normandy Bordeaux to United Kingdom
            1 aaGun and 1 mech_infantry moved from Algeria to 92 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 aaGun, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 carriers moved from 92 Sea Zone to 110 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
            1 armour moved from Tobruk to Egypt
    
        Place Units - Americans
            4 fighters placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Sikang
            1 fighter moved from Shensi to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 artilleries and 14 infantry moved from Shensi to Kansu
            1 fighter moved from Sikang to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from Gibraltar to Holland Belgium
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 armour moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
            1 armour moved from Eastern Persia to Persia
    
        Combat - British
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of French Central Africa from Neutral_Axis to British
            EDIT: Turning off Edit Mode
            1 armour and 1 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Anglo Egyptian Sudan to Persia
            1 fighter moved from Bryansk to Rostov
            1 bomber moved from Shensi to Russia
            1 aaGun and 4 infantry moved from Trans-Jordan to 98 Sea Zone
            1 mech_infantry moved from Alexandria to 98 Sea Zone
            1 aaGun, 1 battleship, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Libya to Tobruk
            1 artillery moved from Tunisia to Libya
            1 aaGun and 1 infantry moved from Algeria to Tunisia
            1 infantry moved from French Equatorial Africa to French Central Africa
            1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 marine moved from French Equatorial Africa to 82 Sea Zone
            1 cruiser, 1 marine and 1 transport moved from 82 Sea Zone to 71 Sea Zone
            1 marine moved from 71 Sea Zone to Union of South Africa
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            3 aaGuns, 7 artilleries, 18 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
            1 aaGun, 4 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
    
        Place Units - British
            3 artilleries placed in Persia
            3 mech_infantrys placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.50
    Americans : 0.33
    Chinese : -1.17
    Japanese : 0.17
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            3 infantry moved from Northern Italy to Western Germany
            3 armour and 1 mech_infantry moved from Romania to Ukraine
            4 fighters moved from Southern Italy to Western Germany
            1 fighter moved from Western Germany to Germany
            1 mech_infantry moved from Southern Italy to Western Germany
            5 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 artilleries placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,1,1,6,6,2
            Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            3 infantry moved from Queensland to South Australia
            2 artilleries moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Archangel
            3 fighters and 2 tactical_bombers moved from Ukraine to Belarus
            17 armour, 7 artilleries, 16 infantry and 21 mech_infantrys moved from Ukraine to Rostov
            1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 17 armour, 7 artilleries, 16 infantry and 21 mech_infantrys
                British defend with 1 fighter; Russians defend with 2 aaGuns and 16 infantry
                    Germans roll dice for 17 armour, 7 artilleries, 16 infantry and 21 mech_infantrys in Rostov, round 2 : 14/61 hits, 18.17 expected hits
                    Russians roll dice for 2 aaGuns, 1 fighter and 16 infantry in Rostov, round 2 : 6/17 hits, 6.00 expected hits
                    12 infantry owned by the Russians, 6 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Rostov
                7 artilleries owned by the Germans, 10 infantry owned by the Germans, 17 armour owned by the Germans and 21 mech_infantrys owned by the Germans retreated to Ukraine
                Russians win with 1 fighter and 4 infantry remaining. Battle score for attacker is 28
                Casualties for Germans: 6 infantry
                Casualties for Russians: 2 aaGuns and 12 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/5 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/5 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 2/7 hits, 3.17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 fighters and 2 tactical_bombers moved from Belarus to Ukraine
            2 bombers moved from Archangel to Western Germany
            2 armour and 2 mech_infantrys moved from Germany to Western Germany
            1 armour moved from Germany to Western Germany
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            2 fighters moved from Holland Belgium to 113 Sea Zone
            2 infantry moved from Southern France to France
            4 artilleries and 5 infantry moved from Northern Italy to France
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            4 armour and 6 mech_infantrys moved from Slovakia Hungary to Germany
            3 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
            2 fighters moved from Western Germany to 113 Sea Zone
            1 fighter moved from Western Germany to Germany
            1 tactical_bomber moved from Western Germany to Germany
            4 armour and 5 mech_infantrys moved from Germany to Western Germany
            1 mech_infantry moved from Germany to Western Germany
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Western Germany to Germany
            1 tactical_bomber moved from Novgorod to Germany
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in France
            3 infantry placed in Novgorod
            8 infantry placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,6,4,5,1,4
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -6.00
    British : -0.67
    Russians : -0.33
    

    Savegame

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Western Ukraine
            2 fighters moved from Russia to Western Ukraine
            1 tactical_bomber moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 artilleries and 3 infantry moved from Russia to Bryansk
            2 fighters moved from Western Ukraine to Russia
            1 tactical_bomber moved from Western Ukraine to Bryansk
            1 aaGun and 3 artilleries moved from Volgograd to Samara
            3 infantry moved from Rostov to Bryansk
            3 infantry moved from Smolensk to Bryansk
            1 aaGun moved from Smolensk to Bryansk
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 2 infantry
            EDIT: Adding units owned by Russians to Bryansk: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : 1.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 1 infantry
            EDIT: Removing units owned by ANZAC from Sumatra: 2 infantry
            EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from Szechwan: 1 infantry
            EDIT: Removing units owned by Germans from Southern Italy: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Japanese buy 1 carrier, 3 destroyers, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Kweichow to Sikang
                  Japanese take Sikang from Chinese
            2 infantry and 1 marine moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
    
        Combat - Japanese
            Battle in Sumatra
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win, taking Sumatra from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 infantry moved from Kweichow to Szechwan
            3 armour, 3 artilleries, 6 infantry and 5 mech_infantrys moved from Kweichow to Shensi
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from French Indo China to Yunnan
            2 mech_infantrys moved from French Indo China to Kweichow
            3 armour moved from Yunnan to Shensi
            1 mech_infantry moved from Kwangtung to Hunan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kwangtung to Anhwe
            1 mech_infantry moved from Kwangtung to Anhwe
            3 armour moved from Shantung to Hopei
            3 armour and 2 mech_infantrys moved from Chahar to Shensi
            1 aaGun, 3 armour, 8 artilleries, 14 infantry and 3 mech_infantrys moved from West India to India
            5 carriers moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from India to 41 Sea Zone
            7 fighters moved from 35 Sea Zone to 41 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            2 submarines moved from 35 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter moved from Japan to Philippines
            3 transports moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            2 bombers moved from Shantung to Yunnan
            1 fighter and 1 tactical_bomber moved from Shantung to Hopei
    
        Place Units - Japanese
            1 carrier, 3 destroyers and 2 fighters placed in 6 Sea Zone
            3 infantry placed in Shantung
            2 infantry and 1 mech_infantry placed in India
            Japanese undo move 3.
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : 0.50
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @axis-dominion

    had to click out of the game, thus why recorded battles don’t match Marti. But Marti shows battles. Nothing major happened.

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 artilleries, 5 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to France
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            3 bombers moved from United Kingdom to Holland Belgium
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber and 3 fighters moved from Hawaiian Islands to 16 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in Guam
            Battle in Holland Belgium
                Americans attack with 3 bombers, 6 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 3 bombers, 6 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/11 hits, 5.83 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Guam from Japanese, taking Holland Belgium from Germans with 3 bombers, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in 16 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 3 fighters in 16 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            3 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 armour moved from Egypt to Iraq
            3 bombers, 6 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            1 bomber moved from France to Normandy Bordeaux
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            4 fighters moved from Eastern United States to 110 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Normandy Bordeaux
            3 fighters placed in Normandy Bordeaux
            2 fighters placed in Eastern United States
            2 artilleries and 2 infantry placed in Central United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
            2 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_major; Remaining resources: 43 PUs; 
            British buy 2 fighters, 6 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Russia to Novgorod
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 fighter moved from United Kingdom to 125 Sea Zone
            1 fighter moved from 110 Sea Zone to 125 Sea Zone
    
        Combat - British
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Novgorod causes 4 damage total. 
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 bomber moved from Novgorod to Russia
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
            3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 125 Sea Zone to 110 Sea Zone
            4 mech_infantrys moved from Egypt to Iraq
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 artillery, 1 infantry and 1 marine moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 80 Sea Zone to Eastern Persia
            3 artilleries moved from Persia to Eastern Persia
            3 mech_infantrys moved from Eastern Persia to Persia
            2 infantry moved from Tobruk to Alexandria
            1 artillery moved from Libya to Tobruk
            1 aaGun and 1 infantry moved from Tunisia to Libya
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Place Units - British
            6 infantry and 1 marine placed in United Kingdom
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 0.67
    AA fire in France : : -0.17
    Americans : -1.50
    Chinese : 1.33
    Japanese : -1.33
    AA fire in Novgorod : : -0.17
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 bomber moved from Western Germany to Rostov
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Southern France
            2 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                British defend with 1 fighter; Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Rostov, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 4 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 fighter in Rostov, round 4 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 5 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 fighter in Rostov, round 5 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 1 artillery and 1 bomber in Rostov, round 6 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 fighter in Rostov, round 6 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Rostov
                Italians win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 2 infantry
                Casualties for Russians: 1 infantry
                Casualties for British: 1 fighter
            Battle in Southern France
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 4 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to Western Germany
            2 fighters moved from Holland Belgium to Germany
            1 bomber moved from Rostov to Ukraine
            4 infantry moved from Northern Italy to France
            1 infantry moved from Western Germany to France
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,1,6,5,3,6
            Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : -5.83
    Americans : -0.33
    Russians : -2.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @axis-dominion

    I used my mulligan in Rostov FYI.

  • 25 24 22 21 20 19 18 16 15

    @Karl7 said in G40L19 BM3 AXIS D! Death! v. karl sad axis +6:

    @axis-dominion

    I used my mulligan in Rostov FYI.

    wait, what? when?

  • 25 24 22 21 20 19 18 16 15

    oh I see, you used it now with italy. ok no prob

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in Dutch New Guinea
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to South Australia
            1 fighter moved from 54 Sea Zone to Hawaiian Islands
            1 fighter moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from 80 Sea Zone to Syria
            2 fighters moved from Persia to Syria
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 22 21 20 19 18 16 15

    hey karl, I need to commit A&A suicide, as priorities have shifted around and am not able to commit anymore. I’ll post.

    gg!

Suggested Topics

  • 12
  • 15
  • 23
  • 30
  • 50
  • 54
  • 109
  • 1.1k
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

18.0k

Users

40.8k

Topics

1.8m

Posts