TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 31
Combat Move - Italians
4 Mech.Infs moved from Punjab to Burma
6 Mech.Infs moved from Baluchistan to Assam
3 HeavyTanks and 2 Mech.Infs moved from Burma to Malaya
7 Mech.Infs moved from Assam to Malaya
2 Mech.Infs moved from E.Iran to Bihar
1 Mech.Inf moved from W.Iran to Punjab
6 Mech.Infs moved from Iraq to Baluchistan
2 Mech.Infs moved from Syria to E.Iran
2 ArmoredCars and 3 Infantrys moved from Palestine to Iraq
2 ArmoredCars moved from Iraq to W.Iran
3 Infantrys moved from Lower Egypt to Palestine
3 Mech.Infs moved from Lower Egypt to W.Iran
6 Mech.Infs moved from Cairo to Iraq
1 ArmoredCar, 16 HeavyTanks, 15 Mech.Infs and 5 Tanks moved from South Africa to Cape Town
2 ArmoredCars and 3 HeavyTanks moved from Rhodesia to Cape Town
6 Infantrys moved from Aquitaine to Brittany
4 ArmoredCars moved from Languedoc to Brittany
1 HeavyTank and 2 Tanks moved from Navarre to Brittany
4 Infantrys moved from W.Morocco to Mauritania
3 Bombers moved from Rio de Oro to Cape Town
2 Mech.Infs moved from E.Morocco to Mauritania
3 Infantrys moved from S.Algeria to E.Morocco
1 Infantry moved from N.Tunisia to N.Algeria
3 Infantrys moved from Madrid to Leon
1 Mech.Inf moved from Aden to Iraq
4 HeavyTanks moved from Yemen to N.Saudi Arabia
Purchase Units - Italians
Italians buy 11 Infantrys and 18 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in Malaya
Italians attack with 3 HeavyTanks and 9 Mech.Infs
British defend with 1 AAGun and 1 Factory; Anzac defend with 1 AAGun and 7 Infantrys
Italians roll dice for 3 HeavyTanks and 9 Mech.Infs in Malaya, round 2 : 6/12 hits, 5.00 expected hits
British roll dice for 7 Infantrys in Malaya, round 2 : 1/7 hits, 2.33 expected hits
6 Infantrys owned by the Anzac and 1 Mech.Inf owned by the Italians lost in Malaya
Italians roll dice for 3 HeavyTanks and 8 Mech.Infs in Malaya, round 3 : 5/11 hits, 4.67 expected hits
British roll dice for 1 Infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Mech.Inf owned by the Italians lost in Malaya
Italians win, taking Malaya from British with 3 HeavyTanks and 7 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Italians: 2 Mech.Infs
Casualties for Anzac: 7 Infantrys
Battle in Cape Town
Italians attack with 3 ArmoredCars, 3 Bombers, 19 HeavyTanks, 15 Mech.Infs and 5 Tanks
British defend with 1 AAGun, 2 Bunkers, 1 Factory and 3 Infantrys; Americans defend with 1 Infantry; Dutch defend with 16 Adv.Fighters, 3 Fighters, 6 Infantrys and 7 Tanks
AA fire in Cape Town : 0/3 hits, 0.50 expected hits
Italians roll dice for 3 ArmoredCars, 3 Bombers, 19 HeavyTanks, 15 Mech.Infs and 5 Tanks in Cape Town, round 2 : 20/45 hits, 23.17 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 16 Adv.Fighters, 2 Bunkers, 3 Fighters, 10 Infantrys and 7 Tanks in Cape Town, round 2 : 22/38 hits, 20.00 expected hits
3 ArmoredCars owned by the Italians, 1 Bunker owned by the British, 4 Tanks owned by the Italians, 1 Infantry owned by the Americans, 3 Infantrys owned by the British, 6 Infantrys owned by the Dutch, 7 Tanks owned by the Dutch and 15 Mech.Infs owned by the Italians lost in Cape Town
Italians roll dice for 3 Bombers, 19 HeavyTanks and 1 Tank in Cape Town, round 3 : 16/23 hits, 15.17 expected hits
British roll dice for 16 Adv.Fighters, 1 Bunker and 3 Fighters in Cape Town, round 3 : 12/20 hits, 12.67 expected hits
11 HeavyTanks owned by the Italians, 1 Bunker owned by the British, 3 Fighters owned by the Dutch, 1 Tank owned by the Italians and 12 Adv.Fighters owned by the Dutch lost in Cape Town
Italians roll dice for 3 Bombers and 8 HeavyTanks in Cape Town, round 4 : 6/11 hits, 7.33 expected hits
British roll dice for 4 Adv.Fighters in Cape Town, round 4 : 4/4 hits, 2.67 expected hits
4 HeavyTanks owned by the Italians and 4 Adv.Fighters owned by the Dutch lost in Cape Town
Italians win, taking Cape Town from British with 3 Bombers and 4 HeavyTanks remaining. Battle score for attacker is 19
Casualties for Italians: 3 ArmoredCars, 15 HeavyTanks, 15 Mech.Infs and 5 Tanks
Casualties for Americans: 1 Infantry
Casualties for British: 2 Bunkers and 3 Infantrys
Casualties for Dutch: 16 Adv.Fighters, 3 Fighters, 6 Infantrys and 7 Tanks
Non Combat Move - Italians
3 Bombers moved from Cape Town to South Africa
1 Mech.Inf moved from Italian East Africa to South Africa
2 Tanks moved from Italian East Africa to Rhodesia
Place Units - Italians
3 Infantrys placed in Rio de Oro
4 Infantrys placed in E.Morocco
4 Infantrys placed in Tunis
2 Mech.Infs placed in Syria
6 Mech.Infs placed in Cairo
3 Mech.Infs placed in Italian East Africa
3 Mech.Infs placed in Hun
Italians undo move 3.
4 Mech.Infs placed in Tunis
4 Infantrys placed in Madrid
Turn Complete - Italians
Italians collect 138 PUs; end with 138 PUs
Combat Hit Differential Summary :
Italians : -2.33
British : 2.00
AA fire in Cape Town : : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 31
Combat Move - French
1 Adv.Fighter and 1 Fighter moved from Greenland to Manchester
Purchase Units - French
French buy 2 Infantrys; Remaining resources: 3 PUs;
Non Combat Move - French
Place Units - French
2 Infantrys placed in Churchill
Turn Complete - French
French collect 11 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 31
Combat Move - Chinese
1 Elite and 4 Infantrys moved from Hsining to W.Qinghai
9 Tanks moved from E.Qinghai to W.Qinghai
Purchase Units - Chinese
Chinese buy 2 Bunkers, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Chinese
Place Units - Chinese
1 Bunker placed in W.Qinghai
1 Bunker placed in E.Qinghai
5 Infantrys and 1 Tank placed in Hsining
Turn Complete - Chinese
Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 31
Combat Move - Hisaichi
1 ArmoredCar moved from Sikang to N.French Indochina
Combat - Hisaichi
Battle in N.French Indochina
Hisaichi attack with 1 ArmoredCar
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 1 ArmoredCar remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Non Combat Move - Hisaichi
Turn Complete - Hisaichi
Combat Hit Differential Summary :
Hisaichi : 0.67
French : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 31
Combat Move - British
1 Cruiser moved from 62 Sea Zone to 66 Sea Zone
2 Transports moved from 84 Sea Zone to 92 Sea Zone
Purchase Units - British
British buy 4 Artillerys, 3 Elites and 15 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - British
2 Artillerys, 2 Elites and 1 Infantry moved from Manchester to Wales
4 Artillerys and 4 Elites moved from London to Wales
Place Units - British
4 Artillerys, 3 Elites and 1 Infantry placed in London
4 Infantrys placed in Wales
4 Infantrys placed in Manchester
6 Infantrys placed in Hong Kong
Turn Complete - British
British collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 31
Combat Move - Anzac
2 Infantrys moved from Canberra to 122 Sea Zone
6 Infantrys moved from New South Wales to 70 Sea Zone
2 Infantrys and 2 S.Submarines moved from 122 Sea Zone to 70 Sea Zone
2 Infantrys moved from Western Australia to 67 Sea Zone
3 Infantrys moved from Northern Territory to 67 Sea Zone
3 Infantrys moved from Broome to 67 Sea Zone
3 Infantrys moved from Townsville to 113 Sea Zone
2 Infantrys moved from West Papua to 113 Sea Zone
5 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone
8 Infantrys, 2 S.Submarines and 3 Transports moved from 70 Sea Zone to 65 Sea Zone
8 Infantrys moved from 65 Sea Zone to Malaya
13 Infantrys and 7 Transports moved from 67 Sea Zone to 110 Sea Zone
13 Infantrys moved from 110 Sea Zone to Malaya
2 Transports moved from 110 Sea Zone to 113 Sea Zone
2 Transports moved from 110 Sea Zone to 67 Sea Zone
1 Infantry moved from Canberra to New South Wales
1 Elite moved from Kweichow to Yunnan
Chinese take Yunnan from Germans
1 Marine moved from Kweichow to Szechwan
Chinese take Szechwan from Romanians
1 Infantry moved from S.French Indochina to N.Thailand
Anzac take N.Thailand from Romanians
1 Elite and 1 Marine moved from Kwangsi to N.French Indochina
1 Infantry moved from S.French Indochina to N.French Indochina
1 Infantry moved from S.French Indochina to 92 Sea Zone
4 Cruisers and 1 Infantry moved from 92 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Malaya
6 Infantrys moved from Bangkok to Malaya
1 Transport moved from 84 Sea Zone to 106 Sea Zone
Purchase Units - Anzac
Anzac buy 12 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Malaya
Anzac attack with 28 Infantrys
Italians defend with 2 AAGuns, 1 Factory, 3 HeavyTanks and 7 Mech.Infs
Anzac roll dice for 1 Battleship and 5 Cruisers in Malaya, round 2 : 2/6 hits, 3.17 expected hits
2 Mech.Infs owned by the Italians lost in Malaya
Anzac roll dice for 28 Infantrys in Malaya, round 2 : 7/28 hits, 4.67 expected hits
Italians roll dice for 3 HeavyTanks and 5 Mech.Infs in Malaya, round 2 : 3/8 hits, 3.67 expected hits
3 Infantrys owned by the Anzac, 2 HeavyTanks owned by the Italians and 5 Mech.Infs owned by the Italians lost in Malaya
Anzac roll dice for 25 Infantrys in Malaya, round 3 : 4/25 hits, 4.17 expected hits
Italians roll dice for 1 HeavyTank in Malaya, round 3 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 HeavyTank owned by the Italians lost in Malaya
Anzac win, taking Malaya from Italians with 24 Infantrys remaining. Battle score for attacker is 55
Casualties for Italians: 3 HeavyTanks and 7 Mech.Infs
Casualties for Anzac: 4 Infantrys
Battle in N.French Indochina
Anzac attack with 1 Elite, 1 Infantry and 1 Marine
Hisaichi defend with 1 ArmoredCar
Anzac roll dice for 1 Elite, 1 Infantry and 1 Marine in N.French Indochina, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in N.French Indochina
Anzac win, taking N.French Indochina from Hisaichi with 1 Elite, 1 Infantry and 1 Marine remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Non Combat Move - Anzac
Place Units - Anzac
2 Tanks placed in Western Australia
3 Infantrys placed in Broome
1 Infantry and 2 Tanks placed in Townsville
2 Infantrys placed in West Papua
6 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians : -0.33
Hisaichi : -0.17
Anzac : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 31
Combat Move - Dutch
1 Infantry and 1 Tank moved from Santiago to 125 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 125 Sea Zone to 40 Sea Zone
1 Transport moved from 40 Sea Zone to 39 Sea Zone
1 Transport moved from 40 Sea Zone to 39 Sea Zone
2 Infantrys and 2 Tanks moved from Rio De Janeiro to 39 Sea Zone
1 Adv.Fighter, 1 Infantry and 1 Tank moved from 40 Sea Zone to South Africa
2 Fighters moved from 40 Sea Zone to Cape Town
2 Infantrys, 2 Tanks and 2 Transports moved from 39 Sea Zone to 40 Sea Zone
2 Infantrys and 2 Tanks moved from 40 Sea Zone to Cape Town
1 Cruiser and 1 Transport moved from 110 Sea Zone to 63 Sea Zone
Purchase Units - Dutch
Dutch buy 1 Infantry, 5 Tanks and 1 Transport; Remaining resources: 10 PUs;
Combat - Dutch
Battle in Cape Town
Dutch attack with 2 Fighters, 2 Infantrys and 2 Tanks
Italians defend with 1 AAGun, 1 Factory and 4 HeavyTanks
AA fire in Cape Town : 1/2 hits, 0.33 expected hits
1 Fighter owned by the Dutch lost in Cape Town
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Cape Town, round 2 : 1/5 hits, 1.67 expected hits
Italians roll dice for 4 HeavyTanks in Cape Town, round 2 : 4/4 hits, 2.67 expected hits
1 HeavyTank owned by the Italians, 1 Fighter owned by the Dutch, 2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Cape Town
Dutch roll dice for 1 Tank in Cape Town, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 3 HeavyTanks in Cape Town, round 3 : 1/3 hits, 2.00 expected hits
1 Tank owned by the Dutch lost in Cape Town
Italians win with 3 HeavyTanks remaining. Battle score for attacker is -23
Casualties for Dutch: 2 Fighters, 2 Infantrys and 2 Tanks
Casualties for Italians: 1 HeavyTank
Battle in South Africa
Dutch attack with 1 Adv.Fighter, 1 Infantry and 1 Tank
Italians defend with 3 Bombers and 1 Mech.Inf
Dutch roll dice for 1 Adv.Fighter, 1 Infantry and 1 Tank in South Africa, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 3 Bombers and 1 Mech.Inf in South Africa, round 2 : 0/4 hits, 0.83 expected hits
Dutch roll dice for 1 Adv.Fighter, 1 Infantry and 1 Tank in South Africa, round 3 : 2/3 hits, 1.17 expected hits
Italians roll dice for 3 Bombers and 1 Mech.Inf in South Africa, round 3 : 2/4 hits, 0.83 expected hits
2 Bombers owned by the Italians, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in South Africa
Dutch roll dice for 1 Adv.Fighter in South Africa, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 Bomber and 1 Mech.Inf in South Africa, round 4 : 0/2 hits, 0.50 expected hits
Dutch roll dice for 1 Adv.Fighter in South Africa, round 5 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 Bomber and 1 Mech.Inf in South Africa, round 5 : 1/2 hits, 0.50 expected hits
1 Adv.Fighter owned by the Dutch lost in South Africa
Italians win with 1 Bomber and 1 Mech.Inf remaining. Battle score for attacker is 11
Casualties for Dutch: 1 Adv.Fighter, 1 Infantry and 1 Tank
Casualties for Italians: 2 Bombers
Non Combat Move - Dutch
2 Fighters moved from Suriname to 40 Sea Zone
Place Units - Dutch
1 Transport placed in 125 Sea Zone
1 Infantry and 1 Tank placed in Santiago
2 Tanks placed in Rio De Janeiro
2 Tanks placed in Suriname
Turning on Edit Mode
EDIT: Removing units owned by Dutch from 40 Sea Zone: 1 Fighter
EDIT: Removing units owned by Dutch from 40 Sea Zone: 1 Transport
EDIT: Adding units owned by Dutch to 39 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
Turn Complete - Dutch
Dutch collect 42 PUs; end with 52 PUs
Combat Hit Differential Summary :
Italians : 0.67
AA fire in Cape Town : : 0.67
Dutch : -2.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 31
Combat Move - Finns
3 S.Submarines moved from 21 Sea Zone to 22 Sea Zone
1 S.Submarine moved from 21 Sea Zone to 22 Sea Zone
3 Elites moved from Oslo to 22 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
2 Elites moved from Pomerania to 23 Sea Zone
2 Artillerys, 6 Destroyers, 2 Elites and 2 Transports moved from 23 Sea Zone to 21 Sea Zone
1 Infantry moved from Hamburg to 22 Sea Zone
3 Elites, 1 Infantry and 4 S.Submarines moved from 22 Sea Zone to 21 Sea Zone
2 Artillerys, 5 Elites and 1 Infantry moved from 21 Sea Zone to Dover
5 Infantrys moved from Hamburg to Netherlands
5 Infantrys moved from Pomerania to Hamburg
3 Elites moved from Middle Norrland to Oslo
6 Infantrys moved from Helsinki to Tampere
1 Mech.Inf and 3 Tanks moved from Olyokminsk to Sibirsky
4 Mech.Infs moved from Surgut to Sibirsky
1 Infantry moved from Surgut to Yeniseysk
4 Mech.Infs moved from Arkhangelsk to Yeniseysk
1 Mech.Inf moved from Leningrad to Komi
3 Mech.Infs moved from Kirov to Yeniseysk
1 Adv.Fighter and 1 JetFighter moved from 21 Sea Zone to Dover
Purchase Units - Finns
Finns buy 3 Elites, 7 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Finns
Battle in Dover
Finns attack with 1 Adv.Fighter, 2 Artillerys, 5 Elites, 1 Infantry and 1 JetFighter
Americans defend with 1 Infantry
Finns roll dice for 1 Adv.Fighter, 2 Artillerys, 5 Elites, 1 Infantry and 1 JetFighter in Dover, round 2 : 5/10 hits, 4.00 expected hits
British roll dice for 1 Infantry in Dover, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Americans lost in Dover
Finns win, taking Dover from British with 1 Adv.Fighter, 2 Artillerys, 5 Elites and 1 JetFighter remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Americans: 1 Infantry
Non Combat Move - Finns
1 Adv.Fighter and 1 JetFighter moved from Dover to 21 Sea Zone
Place Units - Finns
4 Mech.Infs placed in Arkhangelsk
3 Elites placed in Middle Norrland
6 Infantrys placed in Helsinki
1 Infantry placed in Leningrad
Turn Complete - Finns
Finns collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
British : 0.67
Finns : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 31
Combat Move - Romanians
1 ArmoredCar moved from Burma to Bangkok
4 Infantrys moved from Assam to Burma
4 Mech.Infs moved from Assam to Bangkok
1 ArmoredCar moved from Assam to S.Thailand
2 ArmoredCars, 5 Infantrys and 3 Mech.Infs moved from Bihar to Assam
2 ArmoredCars and 3 Mech.Infs moved from Assam to Burma
3 Mech.Infs moved from Burma to S.Thailand
2 ArmoredCars, 1 Elite, 4 Infantrys and 4 Mech.Infs moved from Baluchistan to Punjab
2 ArmoredCars and 4 Mech.Infs moved from Punjab to Bihar
4 Mech.Infs moved from Bihar to Assam
4 Infantrys and 3 Mech.Infs moved from E.Iran to Baluchistan
3 Mech.Infs moved from Baluchistan to Bihar
2 ArmoredCars and 3 Infantrys moved from W.Iran to E.Iran
2 ArmoredCars moved from E.Iran to Baluchistan
5 Mech.Infs moved from Azerbaijan to Baluchistan
3 Mech.Infs moved from Georgia to E.Iran
5 Mech.Infs moved from Stalingrad to Azerbaijan
1 ArmoredCar moved from Izmir to W.Iran
1 Mech.Inf moved from Bursa to W.Iran
1 Tank moved from Istanbul to Izmir
1 Mech.Inf and 1 Tank moved from E.Romania to Istanbul
1 Mech.Inf moved from Istanbul to Bursa
Purchase Units - Romanians
Romanians buy 8 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Bangkok
Romanians attack with 1 ArmoredCar and 4 Mech.Infs
Americans defend with 2 L.Fighters and 3 S.Bombers; Anzac defend with 1 Bunker and 1 Factory
Romanians roll dice for 1 ArmoredCar and 4 Mech.Infs in Bangkok, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Anzac
Anzac roll dice for 1 Bunker, 2 L.Fighters and 3 S.Bombers in Bangkok, round 2 : 2/6 hits, 2.83 expected hits
1 ArmoredCar owned by the Romanians, 1 S.Bomber owned by the Americans and 1 Mech.Inf owned by the Romanians lost in Bangkok
Romanians roll dice for 3 Mech.Infs in Bangkok, round 3 : 1/3 hits, 1.00 expected hits
Anzac roll dice for 1 Bunker, 2 L.Fighters and 2 S.Bombers in Bangkok, round 3 : 1/5 hits, 2.50 expected hits
1 L.Fighter owned by the Americans and 1 Mech.Inf owned by the Romanians lost in Bangkok
Romanians roll dice for 2 Mech.Infs in Bangkok, round 4 : 1/2 hits, 0.67 expected hits
Anzac roll dice for 1 Bunker, 1 L.Fighter and 2 S.Bombers in Bangkok, round 4 : 2/4 hits, 1.83 expected hits
1 Bunker owned by the Anzac and 2 Mech.Infs owned by the Romanians lost in Bangkok
Anzac win with 1 L.Fighter and 2 S.Bombers remaining. Battle score for attacker is 8
Casualties for Romanians: 1 ArmoredCar and 4 Mech.Infs
Casualties for Americans: 1 L.Fighter and 1 S.Bomber
Casualties for Anzac: 1 Bunker
Non Combat Move - Romanians
Place Units - Romanians
5 Mech.Infs placed in Stalingrad
3 Mech.Infs placed in Georgia
1 Tank placed in E.Romania
Turn Complete - Romanians
Romanians collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Romanians : 0.67
Anzac : -2.17
Doing anything with Thai?
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 31
Combat Move - Thai
15 Infantrys and 3 Marines moved from Hyderabad to Madras
Non Combat Move - Thai
Turn Complete - Thai
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 31
Combat Move - Americans
1 Infantry moved from Bulun to Khatanga
Americans take Khatanga from Finns
1 Infantry moved from Zhigansk to Olyokminsk
Americans take Olyokminsk from Hisaichi
6 Infantrys moved from N.Buryat Mongolia to Irkutsk
Americans take Irkutsk from Hisaichi
1 Infantry moved from Chita to S.Buryat Mongolia
Americans take S.Buryat Mongolia from Yamamoto
5 Infantrys and 10 Marines moved from Chita to N.Buryat Mongolia
1 Infantry moved from Ayan to Yakutsk
3 Elites moved from Yakutsk to N.Buryat Mongolia
2 Infantrys moved from Heilungchiang to Ayan
1 Infantry moved from Hulunbuir to Chita
4 ArmoredCars moved from Liaoning to Chita
8 Tanks moved from Changchun to Heilungchiang
2 Elites and 2 Marines moved from Chubu to 84 Sea Zone
3 Elites and 12 Infantrys moved from S.French Indochina to S.Thailand
1 L.Fighter and 2 S.Bombers moved from Bangkok to S.Thailand
3 B.Transports moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Chahar to Suiyuan
Chinese take Suiyuan from Hisaichi
1 Infantry moved from Shansi to Shensi
Chinese take Shensi from Hisaichi
1 Infantry moved from Hupeh to Szechwan
4 ArmoredCars moved from Shantung to Hupeh
3 Elites moved from Shantung to Shansi
8 Infantrys moved from Tokyo to 84 Sea Zone
3 Infantrys moved from Tohoku to 84 Sea Zone
3 Infantrys moved from Hokkaido to 84 Sea Zone
2 Infantrys moved from Kyushu to 84 Sea Zone
1 S.Submarine moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Kyushu to 84 Sea Zone
4 B.Transports, 2 Elites, 17 Infantrys, 2 Marines, 1 S.Submarine and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Elites, 17 Infantrys and 2 Marines moved from 92 Sea Zone to S.French Indochina
3 S.Submarines moved from 105 Sea Zone to 84 Sea Zone
6 Battleships and 7 Cruisers moved from 87 Sea Zone to 89 Sea Zone
1 Infantry moved from Hupeh to Shensi
2 Infantrys and 12 L.Fighters moved from Manchester to Dover
1 B.Transport moved from 13 Sea Zone to 28 Sea Zone
1 B.Transport, 1 Marine and 2 Tanks moved from 28 Sea Zone to 30 Sea Zone
1 Marine and 2 Tanks moved from 30 Sea Zone to Canarians
4 Destroyers moved from 35 Sea Zone to 34 Sea Zone
2 Infantrys moved from Salvador to 35 Sea Zone
2 Infantrys moved from Bahia to 35 Sea Zone
1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 34 Sea Zone
4 Infantrys moved from 34 Sea Zone to Canarians
1 Submarine moved from 30 Sea Zone to 31 Sea Zone
1 Battleship moved from 30 Sea Zone to 31 Sea Zone
4 Destroyers and 3 Submarines moved from 30 Sea Zone to 31 Sea Zone
1 Cruiser moved from 30 Sea Zone to 31 Sea Zone
1 Cruiser and 2 S.Submarines moved from 30 Sea Zone to 31 Sea Zone
2 Submarines moved from 13 Sea Zone to 28 Sea Zone
1 Destroyer moved from 28 Sea Zone to 34 Sea Zone
Purchase Units - Americans
Americans buy 5 B.Transports, 2 Bunkers, 23 Infantrys, 1 L.Fighter, 7 Mech.Infs, 1 S.Bomber and 8 Tanks; Remaining resources: 4 PUs;
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 Battleship, 2 Cruisers, 4 Destroyers, 2 S.Submarines and 4 Submarines
Germans defend with 1 Transport
Americans roll dice for 2 S.Submarines and 4 Submarines in 31 Sea Zone, round 2 : 3/6 hits, 2.33 expected hits
1 Transport owned by the Germans lost in 31 Sea Zone
Americans win with 1 Battleship, 2 Cruisers, 4 Destroyers, 2 S.Submarines and 4 Submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 Transport
Battle in Dover
Americans attack with 2 Infantrys and 12 L.Fighters
Finns defend with 2 Artillerys and 5 Elites
Americans roll dice for 2 Infantrys and 12 L.Fighters in Dover, round 2 : 4/14 hits, 6.33 expected hits
Finns roll dice for 2 Artillerys and 5 Elites in Dover, round 2 : 2/7 hits, 2.33 expected hits
4 Elites owned by the Finns and 2 Infantrys owned by the Americans lost in Dover
Americans roll dice for 12 L.Fighters in Dover, round 3 : 8/12 hits, 6.00 expected hits
Finns roll dice for 2 Artillerys and 1 Elite in Dover, round 3 : 3/3 hits, 1.00 expected hits
1 Elite owned by the Finns, 2 Artillerys owned by the Finns and 3 L.Fighters owned by the Americans lost in Dover
Americans win with 9 L.Fighters remaining. Battle score for attacker is -17
Casualties for Americans: 2 Infantrys and 3 L.Fighters
Casualties for Finns: 2 Artillerys and 5 Elites
Battle in S.Thailand
Americans attack with 3 Elites, 12 Infantrys, 1 L.Fighter and 2 S.Bombers
Germans defend with 1 AAGun and 15 Mech.Infs; Romanians defend with 1 ArmoredCar and 3 Mech.Infs
AA fire in S.Thailand : 0/3 hits, 0.50 expected hits
Americans roll dice for 3 Elites, 12 Infantrys, 1 L.Fighter and 2 S.Bombers in S.Thailand, round 2 : 6/18 hits, 5.50 expected hits
Germans roll dice for 1 ArmoredCar and 18 Mech.Infs in S.Thailand, round 2 : 5/19 hits, 6.17 expected hits
1 ArmoredCar owned by the Romanians, 5 Infantrys owned by the Americans and 5 Mech.Infs owned by the Germans lost in S.Thailand
Americans roll dice for 3 Elites, 7 Infantrys, 1 L.Fighter and 2 S.Bombers in S.Thailand, round 3 : 3/13 hits, 4.67 expected hits
Germans roll dice for 13 Mech.Infs in S.Thailand, round 3 : 5/13 hits, 4.33 expected hits
5 Infantrys owned by the Americans and 3 Mech.Infs owned by the Germans lost in S.Thailand
Americans roll dice for 3 Elites, 2 Infantrys, 1 L.Fighter and 2 S.Bombers in S.Thailand, round 4 : 6/8 hits, 3.83 expected hits
Germans roll dice for 10 Mech.Infs in S.Thailand, round 4 : 2/10 hits, 3.33 expected hits
2 Infantrys owned by the Americans and 6 Mech.Infs owned by the Germans lost in S.Thailand
Americans roll dice for 3 Elites, 1 L.Fighter and 2 S.Bombers in S.Thailand, round 5 : 3/6 hits, 3.50 expected hits
Germans roll dice for 4 Mech.Infs in S.Thailand, round 5 : 3/4 hits, 1.33 expected hits
3 Elites owned by the Americans, 2 Mech.Infs owned by the Romanians and 1 Mech.Inf owned by the Germans lost in S.Thailand
retreated to S.Thailand
Germans win with 1 Mech.Inf remaining. Battle score for attacker is 73
Casualties for Americans: 3 Elites and 12 Infantrys
Casualties for Germans: 15 Mech.Infs
Casualties for Romanians: 1 ArmoredCar and 2 Mech.Infs
Non Combat Move - Americans
1 L.Fighter and 2 S.Bombers moved from S.Thailand to S.French Indochina
9 L.Fighters moved from Dover to Manchester
Place Units - Americans
1 Bunker and 1 L.Fighter placed in Iceland
1 Bunker placed in Canarians
1 B.Transport placed in 31 Sea Zone
2 B.Transports placed in 35 Sea Zone
2 B.Transports placed in 35 Sea Zone
3 Infantrys placed in Hokkaido
3 Infantrys placed in Tohoku
8 Infantrys placed in Tokyo
4 Infantrys placed in Chubu
3 Infantrys placed in Kyushu
3 Mech.Infs placed in Heilungchiang
4 Mech.Infs placed in Liaoning
8 Tanks placed in Changchun
2 Infantrys placed in Shikoku
1 S.Bomber placed in Davao
Turn Complete - Americans
Americans collect 213 PUs; end with 217 PUs
Combat Hit Differential Summary :
Germans : -0.17
AA fire in S.Thailand : : -0.50
Americans : 0.83
Finns : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 32
Combat Move - Germans
1 Transport moved from 21 Sea Zone to 20 Sea Zone
2 Transports moved from 21 Sea Zone to 20 Sea Zone
1 Artillery moved from Normandy to 20 Sea Zone
2 Artillerys moved from Netherlands to 20 Sea Zone
1 JetFighter moved from Belgium to Manchester
8 Bombers moved from Paris to Manchester
7 JetFighters moved from Normandy to Manchester
8 Stukas moved from Normandy to Manchester
1 Transport moved from 21 Sea Zone to 20 Sea Zone
5 Infantrys moved from Normandy to 20 Sea Zone
2 Infantrys moved from Netherlands to 21 Sea Zone
3 Transports moved from 21 Sea Zone to 22 Sea Zone
6 Infantrys moved from Hamburg to 22 Sea Zone
6 Infantrys, 1 T.Boat and 3 Transports moved from 22 Sea Zone to 21 Sea Zone
1 Stuka moved from Hamburg to Manchester
3 Artillerys, 5 Infantrys, 1 T.Boat and 4 Transports moved from 20 Sea Zone to 21 Sea Zone
3 Artillerys and 13 Infantrys moved from 21 Sea Zone to Manchester
4 Infantrys moved from Rhine to Belgium
9 Infantrys moved from Saxony to Hamburg
2 Infantrys moved from Bavaria to Rhine
3 Mech.Infs moved from E.Sinkiang to Irkutsk
3 Mech.Infs moved from E.Sinkiang to Irkutsk
3 Mech.Infs moved from E.Sinkiang to Suiyuan
3 Mech.Infs moved from E.Sinkiang to Shensi
1 Mech.Inf moved from E.Sinkiang to Irkutsk
1 Artillery and 1 Infantry moved from Gobi Altai to Ulan Bator
4 Artillerys and 13 Infantrys moved from E.Sinkiang to Khobdo
1 Mech.Inf moved from Lanchow to Yunnan
Purchase Units - Germans
Germans buy 9 HeavyTanks, 1 Infantry and 6 JetFighters; Remaining resources: 0 PUs;
Combat - Germans
Battle in Shensi
Germans attack with 3 Mech.Infs
Americans defend with 2 Infantrys
Germans roll dice for 3 Mech.Infs in Shensi, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Mech.Inf owned by the Germans lost in Shensi
Germans roll dice for 2 Mech.Infs in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Germans lost in Shensi
Germans roll dice for 1 Mech.Inf in Shensi, round 4 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Mech.Inf owned by the Germans lost in Shensi
Chinese win with no units remaining. Battle score for attacker is -14
Casualties for Germans: 3 Mech.Infs
Casualties for Americans: 2 Infantrys
Battle in Suiyuan
Germans attack with 3 Mech.Infs
Americans defend with 1 Infantry
Germans roll dice for 3 Mech.Infs in Suiyuan, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 Mech.Infs in Suiyuan, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 Mech.Infs in Suiyuan, round 4 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 Mech.Infs in Suiyuan, round 5 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 Mech.Infs in Suiyuan, round 6 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Suiyuan
Germans win, taking Suiyuan from Chinese with 3 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Yunnan
Germans attack with 1 Mech.Inf
Anzac defend with 1 Elite
Germans roll dice for 1 Mech.Inf in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Elite in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Germans lost in Yunnan
Chinese win with 1 Elite remaining. Battle score for attacker is -6
Casualties for Germans: 1 Mech.Inf
Battle in Manchester
Germans attack with 3 Artillerys, 8 Bombers, 13 Infantrys, 8 JetFighters and 9 Stukas
British defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys; French defend with 1 Adv.Fighter and 1 Fighter; Americans defend with 9 L.Fighters
AA fire in Manchester : 5/25 hits, 4.17 expected hits
2 JetFighters owned by the Germans, 2 Stukas owned by the Germans and 1 Bomber owned by the Germans lost in Manchester
Germans roll dice for 2 Battleships and 1 Cruiser in Manchester, round 2 : 2/3 hits, 1.83 expected hits
Units damaged: 1 Bunker owned by the British
1 Infantry owned by the British lost in Manchester
Germans roll dice for 3 Artillerys, 7 Bombers, 13 Infantrys, 6 JetFighters and 7 Stukas in Manchester, round 2 : 19/36 hits, 17.00 expected hits
British roll dice for 1 Adv.Fighter, 1 Bunker, 1 Fighter, 3 Infantrys and 9 L.Fighters in Manchester, round 2 : 6/15 hits, 8.67 expected hits
1 Fighter owned by the French, 1 Bunker owned by the British, 9 L.Fighters owned by the Americans, 6 Infantrys owned by the Germans, 1 Adv.Fighter owned by the French and 3 Infantrys owned by the British lost in Manchester
Germans win, taking Manchester from British with 3 Artillerys, 7 Bombers, 7 Infantrys, 6 JetFighters and 7 Stukas remaining. Battle score for attacker is 74
Casualties for Germans: 1 Bomber, 6 Infantrys, 2 JetFighters and 2 Stukas
Casualties for British: 1 Bunker and 4 Infantrys
Casualties for French: 1 Adv.Fighter and 1 Fighter
Casualties for Americans: 9 L.Fighters
Battle in Irkutsk
Germans attack with 7 Mech.Infs
Americans defend with 6 Infantrys
Germans roll dice for 7 Mech.Infs in Irkutsk, round 2 : 0/7 hits, 2.33 expected hits
Americans roll dice for 6 Infantrys in Irkutsk, round 2 : 0/6 hits, 2.00 expected hits
Germans roll dice for 7 Mech.Infs in Irkutsk, round 3 : 0/7 hits, 2.33 expected hits
Americans roll dice for 6 Infantrys in Irkutsk, round 3 : 4/6 hits, 2.00 expected hits
4 Mech.Infs owned by the Germans lost in Irkutsk
Germans roll dice for 3 Mech.Infs in Irkutsk, round 4 : 0/3 hits, 1.00 expected hits
Americans roll dice for 6 Infantrys in Irkutsk, round 4 : 2/6 hits, 2.00 expected hits
2 Mech.Infs owned by the Germans lost in Irkutsk
Germans roll dice for 1 Mech.Inf in Irkutsk, round 5 : 1/1 hits, 0.33 expected hits
Americans roll dice for 6 Infantrys in Irkutsk, round 5 : 0/6 hits, 2.00 expected hits
1 Infantry owned by the Americans lost in Irkutsk
Germans roll dice for 1 Mech.Inf in Irkutsk, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 Infantrys in Irkutsk, round 6 : 2/5 hits, 1.67 expected hits
1 Mech.Inf owned by the Germans lost in Irkutsk
Americans win with 5 Infantrys remaining. Battle score for attacker is -40
Casualties for Germans: 7 Mech.Infs
Casualties for Americans: 1 Infantry
Non Combat Move - Germans
7 Bombers, 6 JetFighters and 7 Stukas moved from Manchester to Dover
Place Units - Germans
6 HeavyTanks placed in Hamburg
3 HeavyTanks placed in Normandy
6 JetFighters placed in Paris
1 Infantry placed in Rhine
Turn Complete - Germans
Germans collect 141 PUs; end with 141 PUs
Combat Hit Differential Summary :
Germans : -6.50
British : -2.67
Americans : -1.67
Chinese : 0.67
AA fire in Manchester : : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 32
Combat Move - Italians
2 Mech.Infs moved from Bihar to Burma
6 Mech.Infs moved from Assam to Burma
1 Mech.Inf moved from Punjab to Burma
6 Mech.Infs moved from Baluchistan to Assam
2 Mech.Infs moved from E.Iran to Bihar
2 ArmoredCars and 3 Mech.Infs moved from W.Iran to Baluchistan
3 Mech.Infs moved from Baluchistan to Punjab
3 Infantrys and 7 Mech.Infs moved from Iraq to W.Iran
7 Mech.Infs moved from W.Iran to Baluchistan
4 HeavyTanks moved from N.Saudi Arabia to W.Iran
2 Mech.Infs moved from Syria to E.Iran
3 Infantrys moved from Palestine to Iraq
6 Mech.Infs moved from Cairo to Iraq
1 Bomber moved from South Africa to Bihar
1 Mech.Inf moved from South Africa to Cape Town
3 Mech.Infs moved from Italian East Africa to Rhodesia
1 Mech.Inf moved from Rio de Oro to E.Morocco
2 Mech.Infs moved from Mauritania to E.Morocco
1 Infantry moved from N.Algeria to E.Morocco
4 Mech.Infs moved from Tunis to E.Morocco
1 Artillery and 2 Elites moved from Rio de Oro to Mauritania
3 Infantrys moved from Leon to Andalusia
4 Infantrys moved from Madrid to Leon
Purchase Units - Italians
Italians buy 1 Bomber, 1 Bunker, 4 HeavyTanks, 15 Infantrys, 1 JetFighter and 8 Mech.Infs; Remaining resources: 0 PUs;
Non Combat Move - Italians
Place Units - Italians
2 Mech.Infs placed in Syria
6 Mech.Infs placed in Cairo
3 Infantrys placed in Italian East Africa
2 Infantrys placed in Cape Town
1 Bunker and 4 HeavyTanks placed in E.Morocco
3 Infantrys placed in Rio de Oro
4 Infantrys placed in Tunis
3 Infantrys placed in Hun
1 Bomber and 1 JetFighter placed in Madrid
Turn Complete - Italians
Italians collect 132 PUs; end with 132 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 32
Purchase Units - French
French buy 1 Fighter and 1 Tank; Remaining resources: 1 PUs;
Place Units - French
1 Fighter placed in 1 Sea Zone
1 Tank placed in Churchill
Turn Complete - French
French collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 32
Turn Complete - Yamamoto
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 32
Combat Move - Chinese
1 Infantry moved from E.Qinghai to Lanchow
Chinese take Lanchow from Hisaichi
1 Infantry moved from E.Qinghai to Sikang
Chinese take Sikang from Hisaichi
4 Infantrys moved from E.Qinghai to Ningsia
4 Infantrys moved from E.Qinghai to Gobi Altai
1 Adv.Fighter, 1 Elite, 15 Infantrys and 13 Tanks moved from W.Qinghai to E.Sinkiang
1 Tank moved from Hsining to W.Qinghai
3 Infantrys moved from Hsining to W.Qinghai
2 Infantrys moved from Hsining to E.Qinghai
Purchase Units - Chinese
Chinese buy 3 Bunkers, 5 Infantrys and 1 Mech.Inf; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Ningsia
Chinese attack with 4 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 4 Infantrys in Ningsia, round 2 : 1/4 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Ningsia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ningsia
Chinese win, taking Ningsia from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in E.Sinkiang
Chinese attack with 1 Adv.Fighter, 1 Elite, 15 Infantrys and 13 Tanks
Germans defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Elite, 15 Infantrys and 13 Tanks in E.Sinkiang, round 2 : 11/30 hits, 9.83 expected hits
Hisaichi roll dice for 1 Infantry in E.Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in E.Sinkiang
Chinese win, taking E.Sinkiang from Hisaichi with 1 Adv.Fighter, 1 Elite, 15 Infantrys and 13 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Gobi Altai
Chinese attack with 4 Infantrys
Germans defend with 1 Infantry
Chinese roll dice for 4 Infantrys in Gobi Altai, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Gobi Altai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Gobi Altai
Chinese roll dice for 3 Infantrys in Gobi Altai, round 3 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in Gobi Altai, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Gobi Altai
Chinese roll dice for 2 Infantrys in Gobi Altai, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Gobi Altai, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Gobi Altai
Chinese roll dice for 1 Infantry in Gobi Altai, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Infantry in Gobi Altai, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Gobi Altai, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Infantry in Gobi Altai, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Gobi Altai, round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Infantry in Gobi Altai, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Gobi Altai, round 8 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Infantry in Gobi Altai, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Gobi Altai, round 9 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Infantry in Gobi Altai, round 9 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Gobi Altai
Germans win with 1 Infantry remaining. Battle score for attacker is -8
Casualties for Chinese: 4 Infantrys
Non Combat Move - Chinese
1 Adv.Fighter moved from E.Sinkiang to W.Qinghai
Place Units - Chinese
1 Bunker placed in W.Qinghai
1 Bunker placed in E.Qinghai
1 Bunker, 5 Infantrys and 1 Mech.Inf placed in Hsining
Turn Complete - Chinese
Chinese collect 46 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 1.33
Hisaichi : -0.67
Chinese : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 32
Combat Move - British
8 Artillerys and 8 Elites moved from Wales to Manchester
5 Infantrys moved from Wales to Dover
4 Artillerys, 3 Elites and 1 Infantry moved from London to Dover
1 Cruiser moved from 66 Sea Zone to 62 Sea Zone
4 Infantrys moved from Hong Kong to 92 Sea Zone
4 Infantrys and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
1 Infantry moved from Hong Kong to Kwangtung
1 Infantry moved from Hong Kong to Kiangsi
Purchase Units - British
British buy 8 Artillerys, 6 Elites and 1 Infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Dover
British attack with 4 Artillerys, 3 Elites and 6 Infantrys
Germans defend with 7 Bombers, 6 JetFighters and 7 Stukas
British roll dice for 4 Artillerys, 3 Elites and 6 Infantrys in Dover, round 2 : 5/13 hits, 4.00 expected hits
Finns roll dice for 7 Bombers, 6 JetFighters and 7 Stukas in Dover, round 2 : 7/20 hits, 4.33 expected hits
1 Artillery owned by the British, 6 Infantrys owned by the British and 5 Stukas owned by the Germans lost in Dover
British roll dice for 3 Artillerys and 3 Elites in Dover, round 3 : 3/6 hits, 2.50 expected hits
Finns roll dice for 7 Bombers, 6 JetFighters and 2 Stukas in Dover, round 3 : 5/15 hits, 3.50 expected hits
3 Elites owned by the British, 2 Artillerys owned by the British, 2 Stukas owned by the Germans and 1 Bomber owned by the Germans lost in Dover
British roll dice for 1 Artillery in Dover, round 4 : 0/1 hits, 0.33 expected hits
Finns roll dice for 6 Bombers and 6 JetFighters in Dover, round 4 : 6/12 hits, 3.00 expected hits
1 Artillery owned by the British lost in Dover
Finns win with 6 Bombers and 6 JetFighters remaining. Battle score for attacker is 33
Casualties for British: 4 Artillerys, 3 Elites and 6 Infantrys
Casualties for Germans: 1 Bomber and 7 Stukas
Battle in Manchester
British attack with 8 Artillerys and 8 Elites
Germans defend with 1 AAGun, 3 Artillerys, 1 Factory and 7 Infantrys
British roll dice for 8 Artillerys and 8 Elites in Manchester, round 2 : 6/16 hits, 6.67 expected hits
Germans roll dice for 3 Artillerys and 7 Infantrys in Manchester, round 2 : 7/10 hits, 3.33 expected hits
4 Elites owned by the British, 6 Infantrys owned by the Germans and 3 Artillerys owned by the British lost in Manchester
British roll dice for 5 Artillerys and 4 Elites in Manchester, round 3 : 2/9 hits, 3.67 expected hits
Germans roll dice for 3 Artillerys and 1 Infantry in Manchester, round 3 : 1/4 hits, 1.33 expected hits
1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Manchester
British roll dice for 4 Artillerys and 4 Elites in Manchester, round 4 : 2/8 hits, 3.33 expected hits
Germans roll dice for 2 Artillerys in Manchester, round 4 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Germans lost in Manchester
British win, taking Manchester from Germans with 4 Artillerys and 4 Elites remaining. Battle score for attacker is -2
Casualties for British: 4 Artillerys and 4 Elites
Casualties for Germans: 3 Artillerys and 7 Infantrys
Non Combat Move - British
Place Units - British
4 Artillerys and 4 Elites placed in London
2 Artillerys and 2 Elites placed in Wales
1 Artillery and 1 Infantry placed in Montreal
1 Artillery placed in Hong Kong
Turn Complete - British
British collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 2.67
British : -2.50
Finns : 7.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 32
Combat Move - Anzac
2 Tanks moved from Western Australia to 67 Sea Zone
2 Infantrys moved from Broome to 67 Sea Zone
2 Tanks moved from Townsville to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
1 Infantry moved from West Papua to 113 Sea Zone
24 Infantrys moved from Malaya to S.Thailand
2 Infantrys, 2 Tanks and 2 Transports moved from 113 Sea Zone to 110 Sea Zone
2 Infantrys and 2 Tanks moved from 110 Sea Zone to Malaya
2 Infantrys, 2 Tanks and 2 Transports moved from 67 Sea Zone to 65 Sea Zone
2 Infantrys and 2 Tanks moved from 65 Sea Zone to S.Thailand
6 Infantrys moved from Canberra to New South Wales
4 Transports moved from 110 Sea Zone to 70 Sea Zone
3 Transports moved from 110 Sea Zone to 67 Sea Zone
4 Cruisers moved from 110 Sea Zone to 113 Sea Zone
1 Transport moved from 106 Sea Zone to 67 Sea Zone
Purchase Units - Anzac
Anzac buy 6 ArmoredCars and 11 Infantrys; Remaining resources: 1 PUs;
Combat - Anzac
Battle in S.Thailand
Anzac attack with 26 Infantrys and 2 Tanks
Germans defend with 1 AAGun; Romanians defend with 1 Mech.Inf
Anzac roll dice for 1 Battleship and 1 Cruiser in S.Thailand, round 2 : 2/2 hits, 1.17 expected hits
1 Mech.Inf owned by the Romanians lost in S.Thailand
Anzac win, taking S.Thailand from Germans with 26 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Mech.Inf
Non Combat Move - Anzac
Place Units - Anzac
6 ArmoredCars placed in Bangkok
3 Infantrys placed in Broome
2 Infantrys placed in Western Australia
3 Infantrys placed in Townsville
3 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 46 PUs; end with 47 PUs
Combat Hit Differential Summary :
Anzac : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 32
Combat Move - Dutch
1 Infantry and 1 Tank moved from Santiago to 125 Sea Zone
1 Tank moved from Rio De Janeiro to 39 Sea Zone
1 Transport moved from 40 Sea Zone to 39 Sea Zone
1 Tank moved from Rio De Janeiro to 39 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 125 Sea Zone to 39 Sea Zone
1 Infantry, 3 Tanks and 3 Transports moved from 39 Sea Zone to 40 Sea Zone
2 Tanks moved from Suriname to Rio De Janeiro
1 Fighter, 1 Infantry and 3 Tanks moved from 40 Sea Zone to Cape Town
Purchase Units - Dutch
Dutch buy 1 Factory, 6 Tanks and 1 Transport; Remaining resources: 1 PUs;
Combat - Dutch
Battle in Cape Town
Dutch attack with 1 Fighter, 1 Infantry and 3 Tanks
Italians defend with 1 AAGun, 1 Factory, 3 HeavyTanks, 2 Infantrys and 1 Mech.Inf
AA fire in Cape Town : 0/1 hits, 0.17 expected hits
Dutch roll dice for 1 Fighter, 1 Infantry and 3 Tanks in Cape Town, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 3 HeavyTanks, 2 Infantrys and 1 Mech.Inf in Cape Town, round 2 : 3/6 hits, 3.00 expected hits
1 Fighter owned by the Dutch, 2 Infantrys owned by the Italians, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Cape Town
Dutch roll dice for 2 Tanks in Cape Town, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 3 HeavyTanks and 1 Mech.Inf in Cape Town, round 3 : 3/4 hits, 2.33 expected hits
1 Mech.Inf owned by the Italians and 2 Tanks owned by the Dutch lost in Cape Town
Italians win with 3 HeavyTanks remaining. Battle score for attacker is -15
Casualties for Dutch: 1 Fighter, 1 Infantry and 3 Tanks
Casualties for Italians: 2 Infantrys and 1 Mech.Inf
Non Combat Move - Dutch
2 Transports moved from 40 Sea Zone to 39 Sea Zone
Place Units - Dutch
1 Transport placed in 125 Sea Zone
1 Factory placed in Argentina
2 Tanks placed in Santiago
2 Tanks placed in Rio De Janeiro
2 Tanks placed in Suriname
Turn Complete - Dutch
Dutch collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians : 0.67
AA fire in Cape Town : : -0.17
Dutch : 0.00