Game History
Round: 4 Purchase Units - Ottomans Note to players Ottomans: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction Ottomans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Ottomans 3 infantry moved from Arabia to Mesopotamia 1 artillery and 11 infantry moved from Ankara to Mesopotamia 2 infantry moved from Smyrna to Trans-Jordan 2 infantry moved from Trans-Jordan to Arabia 2 infantry moved from Constantinople to Smyrna 4 infantry moved from Constantinople to Ankara Combat - Ottomans Ottomans has abandoned SZ 18 to Italians Combat Move - Ottomans Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18 Place Units - Ottomans 7 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 20 PUs; end with 21 PUscaptain walker (allies) vs dawgoneit (axis) W.A.W.
-
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 1 L.Fighter moved from Port Moresby to 107 Sea Zone 1 Submarine moved from 67 Sea Zone to 107 Sea Zone 1 Infantry moved from Tasmania to 122 Sea Zone 2 Infantrys moved from Wellington to 122 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 3 Infantrys moved from 67 Sea Zone to Java 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Soembawa 1 Artillery moved from Lombok to Soembawa 1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Java 2 Transports moved from 67 Sea Zone to 113 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to 113 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Java 1 Fighter moved from Broome to Java Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 2 Elites, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Anzac Battle in 107 Sea Zone Anzac attack with 1 L.Fighter and 1 Submarine Yamamoto defend with 2 Transports Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 L.Fighter in 107 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Transports in 107 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 Submarine owned by the Anzac and 1 Transport owned by the Yamamoto lost in 107 Sea Zone Anzac roll dice for 1 L.Fighter in 107 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 107 Sea Zone Anzac win with 1 L.Fighter remaining. Battle score for attacker is 5 Casualties for Anzac: 1 Submarine Casualties for Yamamoto: 2 Transports Battle in Soembawa Anzac attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Soembawa Anzac win, taking Soembawa from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Java Anzac attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 5 Infantrys and 1 Tank Yamamoto defend with 3 Artillerys, 1 Infantry and 1 Marine Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 5 Infantrys and 1 Tank in Java, round 2 : 6/10 hits, 3.00 expected hits Yamamoto roll dice for 3 Artillerys, 1 Infantry and 1 Marine in Java, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Anzac, 1 Marine owned by the Yamamoto, 3 Artillerys owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 14 Casualties for Anzac: 2 Infantrys Casualties for Yamamoto: 3 Artillerys, 1 Infantry and 1 Marine Non Combat Move - Anzac 1 Adv.Fighter moved from Java to 67 Sea Zone 1 Fighter moved from Java to 67 Sea Zone 1 Fighter moved from Java to Broome 1 Artillery and 2 Infantrys moved from Northern Territory to Western Australia 3 Infantrys moved from Townsville to Northern Territory 1 L.Fighter moved from 107 Sea Zone to West Papua Place Units - Anzac 1 Submarine placed in 67 Sea Zone 1 Adv.Fighter and 1 Elite placed in Broome 2 Artillerys and 1 Elite placed in Townsville 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : 0.83 Anzac : 3.67
Territory Summary for Anzac :
Western Australia : 1 Artillery and 5 Infantrys West Papua : 1 AAGun, 2 Artillerys, 6 Infantrys and 1 L.Fighter Port Moresby : 1 Factory and 3 Infantrys Wellington : 1 AAGun and 1 Factory Broome : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Elite, 1 Factory and 1 Fighter Northern Territory : 3 Infantrys New Britain : 1 Infantry Canberra : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry Townsville : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Elite and 1 Factory Guadalcanal : 1 Infantry New Ireland : 1 Artillery Hollandia : 1 Infantry Soembawa : 1 Artillery and 1 Infantry Sumatra : 5 Infantrys and 2 Tanks Lombok : 1 Infantry Java : 1 Artillery, 3 Infantrys and 1 Tank 123 Sea Zone : 1 Submarine 67 Sea Zone : 1 Adv.Fighter, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Fighter, 1 Submarine, 1 T.Boat and 3 Transports
Production/PUs Summary :
Germans : 110 / 117 Russians : 102 / 109 Italians : 68 / 71 French : 12 / 14 Yamamoto : 68 / 70 Chinese : 23 / 29 Hisaichi : 67 / 68 British : 102 / 102 Anzac : 36 / 36 Dutch : 19 / 21 Finns : 8 / 10 Romanians : 17 / 20 Thai : 20 / 20 Americans : 104 / 104
-
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Dutch 4 Tanks moved from Suriname to Venezuela 1 Submarine moved from 67 Sea Zone to 111 Sea Zone Purchase Units - Dutch Dutch buy 2 ArmoredCars, 2 Bunkers and 1 Infantry; Remaining resources: 0 PUs; Combat - Dutch Battle in 111 Sea Zone Dutch attack with 1 Submarine Hisaichi defend with 1 Transport Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Hisaichi lost in 111 Sea Zone Dutch win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Transport Battle in Venezuela Dutch attack with 4 Tanks Neutral defend with 3 Infantrys Dutch roll dice for 4 Tanks in Venezuela, round 2 : 2/4 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Tank owned by the Dutch lost in Venezuela Dutch roll dice for 3 Tanks in Venezuela, round 3 : 1/3 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Venezuela Dutch loses 0 PUs for violating Venezuelas neutrality. Dutch win, taking Venezuela from Neutral with 3 Tanks remaining. Battle score for attacker is 1 Casualties for Dutch: 1 Tank Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Java 1 Bunker placed in Lombok 2 ArmoredCars and 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Hisaichi : -0.17 Dutch : -0.17
Territory Summary for Dutch :
West Papua : 1 Artillery, 1 Infantry and 1 Tank Jilolo : 1 Infantry Timor : 1 Infantry Lombok : 1 Artillery, 1 Bunker and 1 Infantry Suriname : 2 ArmoredCars, 1 Bunker, 1 Factory and 1 Infantry Celebes : 1 Infantry Tanimbar : 1 Infantry Merauke : 1 Infantry Java : 1 Bunker Amazon : 1 flag Venezuela : 1 flag, 3 Tanks 111 Sea Zone : 1 Submarine 67 Sea Zone : 1 Destroyer
Production/PUs Summary :
Germans : 110 / 117 Russians : 102 / 109 Italians : 68 / 71 French : 12 / 14 Yamamoto : 68 / 70 Chinese : 23 / 29 Hisaichi : 67 / 68 British : 102 / 102 Anzac : 36 / 36 Dutch : 21 / 21 Finns : 8 / 10 Romanians : 17 / 20 Thai : 20 / 20 Americans : 104 / 104
-
TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 4 Infantrys moved from Tampere to Kotka 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Oulu 3 Infantrys moved from Helsinki to Tampere 1 Infantry moved from Helsinki to Tampere Purchase Units - Finns Finns buy 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 4 Infantrys Russians defend with 1 Infantry Finns roll dice for 4 Infantrys in Kotka, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kotka Finns win, taking Kotka from Russians with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Finns : 0.33 Russians : -0.33
-
TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 1 Elite moved from Bucharest to E.Romania 2 ArmoredCars moved from Bucharest to E.Romania 1 ArmoredCar, 1 Elite and 1 Tank moved from Odessa to Donetsk 1 Tank moved from Hungary to E.Romania 1 Tank moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Elite, 1 Factory and 1 Infantry; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 ArmoredCar, 1 Elite and 1 Tank Russians defend with 1 Artillery, 1 Elite and 2 Infantrys Romanians roll dice for 1 ArmoredCar, 1 Elite and 1 Tank in Donetsk, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits 1 Elite owned by the Russians, 2 Infantrys owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk Romanians roll dice for 1 ArmoredCar and 1 Tank in Donetsk, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Romanians and 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Tank remaining. Battle score for attacker is 4 Casualties for Romanians: 1 ArmoredCar and 1 Elite Casualties for Russians: 1 Artillery, 1 Elite and 2 Infantrys Battle in E.Romania Romanians attack with 2 ArmoredCars, 1 Elite and 2 Tanks Russians defend with 1 AAGun and 1 Infantry Romanians roll dice for 2 ArmoredCars, 1 Elite and 2 Tanks in E.Romania, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 ArmoredCars, 1 Elite and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians Place Units - Romanians 1 Factory placed in Hungary 1 Elite and 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Romanians : 2.00 Russians : 0.00
-
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Fighter, 5 Infantrys and 1 Marine moved from Bangkok to Malaya 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Malaya to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to British Borneo Thai take British Borneo from British 1 Transport moved from 105 Sea Zone to 110 Sea Zone Purchase Units - Thai Thai buy 1 Elite, 1 Factory and 1 Infantry; Remaining resources: 0 PUs; Combat - Thai Battle in 111 Sea Zone Thai attack with 1 Destroyer and 1 Submarine Dutch defend with 1 Submarine Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Submarine in 111 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 111 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Dutch and 1 Submarine owned by the Thai lost in 111 Sea Zone Thai win with 1 Destroyer remaining. Battle score for attacker is 0 Casualties for Thai: 1 Submarine Casualties for Dutch: 1 Submarine Non Combat Move - Thai Place Units - Thai 1 Factory placed in Malaya 1 Elite and 1 Infantry placed in Bangkok Turn Complete - Thai Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Thai : -0.67 Dutch : 0.00
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 1 Artillery, 1 Infantry and 1 Tank moved from Suriname to 26 Sea Zone 1 Artillery and 2 Infantrys moved from Suriname to 26 Sea Zone 2 Artillerys, 2 B.Transports, 1 Battleship, 3 Infantrys and 1 Tank moved from 26 Sea Zone to 35 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 35 Sea Zone to Salvador 3 Infantrys moved from Bahia to Salvador 1 Adv.Fighter and 1 Fighter moved from 26 Sea Zone to Salvador 1 Infantry moved from Washington to 13 Sea Zone 1 Infantry and 2 S.Submarines moved from 13 Sea Zone to 26 Sea Zone 1 Infantry moved from Suriname to 26 Sea Zone 1 Carrier, 3 Destroyers, 2 Infantrys and 2 S.Submarines moved from 26 Sea Zone to 35 Sea Zone 2 Infantrys moved from 35 Sea Zone to Salvador 1 Adv.Fighter and 1 Fighter moved from 96 Sea Zone to 103 Sea Zone 2 Fighters moved from 96 Sea Zone to 95 Sea Zone 1 Destroyer moved from 96 Sea Zone to 95 Sea Zone 1 Destroyer moved from 96 Sea Zone to 103 Sea Zone 1 Destroyer and 1 Submarine moved from 91 Sea Zone to 104 Sea Zone 1 Destroyer and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone 1 Bomber moved from Pearl Harbor to 103 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 3 Destroyers, 5 Infantrys, 1 Marine, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Salvador Americans attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 8 Infantrys and 1 Tank Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks AA fire in Salvador : 1/2 hits, 0.33 expected hits 1 Adv.Fighter owned by the Americans lost in Salvador Americans roll dice for 1 Battleship in Salvador, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 Artillerys, 1 Fighter, 8 Infantrys and 1 Tank in Salvador, round 2 : 5/12 hits, 3.17 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits 3 Infantrys owned by the Americans, 2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 2 Artillerys, 1 Fighter, 5 Infantrys and 1 Tank remaining. Battle score for attacker is -2 Casualties for Americans: 1 Adv.Fighter and 3 Infantrys Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in 104 Sea Zone Americans attack with 1 Destroyer and 1 Submarine Yamamoto defend with 1 Submarine Americans roll dice for 1 Submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 104 Sea Zone Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in 88 Sea Zone Americans attack with 1 Destroyer and 1 Submarine Yamamoto defend with 1 Submarine Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 88 Sea Zone Americans win with 1 Destroyer remaining. Battle score for attacker is 0 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Submarine Battle in 95 Sea Zone Americans attack with 1 Destroyer and 2 Fighters Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 2 Fighters in 95 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 2 Fighters in 95 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Submarine in 95 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 2 Fighters in 95 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits 1 Destroyer owned by the Americans lost in 95 Sea Zone 1 Submarine owned by the Yamamoto Submerged Americans win with 2 Fighters remaining. Battle score for attacker is -8 Casualties for Americans: 1 Destroyer Battle in 103 Sea Zone Americans attack with 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 1 Fighter Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 1 Fighter in 103 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 Submarine owned by the Yamamoto lost in 103 Sea Zone Americans win with 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Non Combat Move - Americans 2 Battleships, 3 Carriers and 4 Destroyers moved from 96 Sea Zone to 97 Sea Zone 2 Fighters moved from 95 Sea Zone to 97 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 103 Sea Zone to 97 Sea Zone 1 Bomber moved from 103 Sea Zone to Wake 1 Artillery, 1 Infantry and 1 Tank moved from Kwajalein to 96 Sea Zone 1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone 4 Infantrys moved from Kwajalein to 96 Sea Zone 1 Infantry moved from Jaluit to Kwajalein 2 Artillerys, 2 B.Transports, 1 Cruiser, 2 Fighters, 6 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 96 Sea Zone to 97 Sea Zone 2 Artillerys, 6 Infantrys and 1 Tank moved from 97 Sea Zone to Midway 2 Destroyers and 1 Submarine moved from 91 Sea Zone to 97 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 1 Infantry moved from Pearl Harbor to 91 Sea Zone 2 Infantrys and 1 Transport moved from 91 Sea Zone to 97 Sea Zone 2 Infantrys moved from 97 Sea Zone to Midway 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 2 Artillerys and 1 Infantry moved from Bolivia to N.Chile 2 Tanks moved from Bolivia to N.Chile 2 Tanks moved from Bolivia to Bahia 1 Fighter moved from Salvador to 35 Sea Zone 1 Submarine moved from 26 Sea Zone to 33 Sea Zone 4 Infantrys moved from South Central USA to 25 Sea Zone 4 Infantrys and 2 Transports moved from 25 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Bomber moved from South Atlantic USA to Midway Place Units - Americans 1 Carrier placed in 91 Sea Zone 2 Adv.Fighters placed in 91 Sea Zone 1 B.Transport, 2 Destroyers, 1 S.Submarine and 1 Submarine placed in 83 Sea Zone 2 Infantrys and 1 Marine placed in San Francisco 3 Infantrys placed in South Atlantic USA 1 Destroyer and 1 Submarine placed in 13 Sea Zone Turn Complete - Americans Americans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Neutral : 1.33 Yamamoto : -0.33 Americans : -1.00 AA fire in Salvador : : 0.67
Territory Summary for Americans :
Kwajalein : 1 flag, 1 Infantry Jaluit : 1 flag, 1 Infantry Suriname : 1 AAGun New Caledonia : 1 Infantry Washington : 1 AAGun and 1 Factory San Francisco : 1 AAGun, 1 Factory, 4 Infantrys and 1 Marine Pearl Harbor : 1 AAGun, 1 Factory and 3 Infantrys South Central USA : 1 AAGun and 1 Factory Wake : 1 Artillery, 1 Bomber and 1 Infantry Mindoro : 1 Artillery and 1 Infantry Midway : 2 Artillerys, 1 Bomber, 9 Infantrys and 1 Tank Kermandec : 1 Infantry Attu : 1 Artillery and 1 Infantry South Atlantic USA : 1 Factory and 3 Infantrys Bahia : 1 flag, 4 Infantrys and 2 Tanks W.Mexico : 1 flag Bolivia : 1 flag Salvador : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 5 Infantrys and 1 Tank Peru : 1 flag Central America : 1 flag E.Mexico : 1 flag N.Chile : 1 flag, 2 Artillerys, 1 Infantry and 2 Tanks Santiago : 1 flag, 1 AAGun, 1 Elite and 1 Factory 33 Sea Zone : 1 Submarine 35 Sea Zone : 2 B.Transports, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 2 S.Submarines 13 Sea Zone : 1 Destroyer and 1 Submarine 32 Sea Zone : 2 Transports 91 Sea Zone : 2 Adv.Fighters, 1 Carrier and 1 Submarine 71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 83 Sea Zone : 1 B.Transport, 2 Destroyers, 1 S.Submarine and 1 Submarine 103 Sea Zone : 1 Destroyer 97 Sea Zone : 1 Adv.Fighter, 2 B.Transports, 2 Battleships, 3 Carriers, 1 Cruiser, 6 Destroyers, 5 Fighters, 2 Submarines and 3 Transports 104 Sea Zone : 1 Destroyer and 1 Submarine 88 Sea Zone : 1 Destroyer
Production/PUs Summary :
Germans : 110 / 117 Russians : 95 / 109 Italians : 68 / 71 French : 12 / 14 Yamamoto : 68 / 70 Chinese : 23 / 29 Hisaichi : 67 / 68 British : 101 / 102 Anzac : 36 / 36 Dutch : 21 / 21 Finns : 10 / 10 Romanians : 22 / 22 Thai : 21 / 21 Americans : 106 / 106
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 2 Transports moved from 24 Sea Zone to 23 Sea Zone 4 Infantrys moved from Hamburg to 23 Sea Zone 4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 4 Infantrys moved from 24 Sea Zone to Lapland 2 Stukas moved from Helsinki to Lapland 1 Adv.Fighter moved from Hamburg to Lapland 4 Infantrys moved from Vinnytsia to Kiev 1 Infantry moved from Vinnytsia to Brest 2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev 5 Mech.Infs moved from Bohemia to Kiev 1 Elite and 9 Infantrys moved from Brandenburg to Pomerania 5 Tanks moved from Languedoc to La Mancha 3 Mech.Infs and 3 Tanks moved from Aragon to La Mancha 4 Infantrys moved from Paris to Picardy 3 Infantrys moved from Normandy to Brittany 2 Infantrys moved from Paris to Picardy 2 Infantrys moved from Paris to Normandy 3 Tanks moved from Lorraine to Belgium 4 Tanks moved from Rhine to Netherlands 1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to Belgium 2 Adv.Fighters moved from 22 Sea Zone to Netherlands 2 Tanks moved from New Valley to Italian East Africa 1 Destroyer, 5 Submarines and 2 Transports moved from 34 Sea Zone to 31 Sea Zone 5 Infantrys moved from Brandenburg to Bohemia 1 Bomber moved from Vinnytsia to Minsk 1 Artillery moved from Kiev to Minsk 1 Mech.Inf moved from Kiev to Minsk 1 Destroyer, 5 Submarines and 2 Transports moved from 31 Sea Zone to 41 Sea Zone Purchase Units - Germans Germans buy 1 Factory, 2 HeavyTanks, 6 Infantrys, 5 Mech.Infs, 6 T.Boats and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Italian East Africa Germans attack with 2 Tanks British defend with 1 AAGun, 1 Infantry and 1 Tank Germans roll dice for 2 Tanks in Italian East Africa, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 Infantry and 1 Tank in Italian East Africa, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Italian East Africa Germans win, taking Italian East Africa from British with 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Tank Casualties for British: 1 Infantry and 1 Tank Battle in Lapland Germans attack with 1 Adv.Fighter, 4 Infantrys and 2 Stukas British defend with 2 Infantrys; French defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Battleship in Lapland, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the French lost in Lapland Germans roll dice for 1 Adv.Fighter, 4 Infantrys and 2 Stukas in Lapland, round 2 : 3/7 hits, 2.50 expected hits French roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the French and 2 Infantrys owned by the British lost in Lapland Germans win, taking Lapland from French with 1 Adv.Fighter, 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 10 Casualties for French: 1 Artillery and 1 Infantry Casualties for British: 2 Infantrys Battle in Minsk Germans attack with 1 Artillery, 1 Bomber and 1 Mech.Inf Russians defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Bomber and 1 Mech.Inf in Minsk, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Germans lost in Minsk Germans roll dice for 1 Bomber and 1 Mech.Inf in Minsk, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Minsk, round 3 : 2/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Germans and 1 Bomber owned by the Germans lost in Minsk Russians win with 2 Infantrys remaining. Battle score for attacker is -24 Casualties for Germans: 1 Artillery, 1 Bomber and 1 Mech.Inf Battle in Belgium Germans attack with 1 Adv.Fighter, 1 Fighter and 3 Tanks Neutral defend with 3 Infantrys Germans roll dice for 1 Adv.Fighter, 1 Fighter and 3 Tanks in Belgium, round 2 : 0/5 hits, 2.33 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 Fighter owned by the Germans lost in Belgium Germans roll dice for 1 Adv.Fighter and 3 Tanks in Belgium, round 3 : 2/4 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 3 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Tank owned by the Germans lost in Belgium Germans roll dice for 1 Adv.Fighter and 2 Tanks in Belgium, round 4 : 1/3 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Germans lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is -12 Casualties for Germans: 1 Fighter and 2 Tanks Casualties for Neutral: 3 Infantrys Battle in La Mancha Germans attack with 3 Mech.Infs and 8 Tanks Neutral defend with 2 Infantrys Germans roll dice for 3 Mech.Infs and 8 Tanks in La Mancha, round 2 : 2/11 hits, 5.00 expected hits Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in La Mancha Germans loses 0 PUs for violating La Manchas neutrality. Germans win, taking La Mancha from Neutral with 3 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Netherlands Germans attack with 2 Adv.Fighters and 4 Tanks Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 2 Adv.Fighters and 4 Tanks in Netherlands, round 2 : 0/6 hits, 3.00 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 Adv.Fighters and 4 Tanks in Netherlands, round 3 : 3/6 hits, 3.00 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 3 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Neutral lost in Netherlands Germans roll dice for 2 Adv.Fighters and 4 Tanks in Netherlands, round 4 : 3/6 hits, 3.00 expected hits Neutral roll dice for 1 Artillery in Netherlands, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 2 Adv.Fighters and 4 Tanks remaining. Battle score for attacker is 10 Casualties for Neutral: 1 Artillery and 3 Infantrys Non Combat Move - Germans 2 Adv.Fighters moved from Netherlands to 22 Sea Zone 1 Adv.Fighter moved from Belgium to 22 Sea Zone 1 Adv.Fighter moved from Lapland to Oulu 2 Stukas moved from Lapland to Helsinki Place Units - Germans 2 HeavyTanks and 2 Tanks placed in Warsaw 6 T.Boats placed in 22 Sea Zone 5 Mech.Infs placed in Bohemia 4 Infantrys placed in Rhine 2 Infantrys placed in Paris 1 Factory placed in Vinnytsia Turn Complete - Germans Germans collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Germans : -9.33 Neutral : -3.00 British : 0.17 French : -1.00 Russians : 1.67
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 Infantry moved from Latvia to East Prussia Russians take East Prussia from Germans 1 Infantry moved from Minsk to Lithuania Russians take Lithuania from Germans 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Elite moved from 53 Sea Zone to Bulgaria 1 Artillery and 1 Elite moved from Rostov to Donetsk 3 Artillerys, 1 HeavyTank, 25 Infantrys, 2 Mot.Infs and 4 Tanks moved from Kursk to Kiev 1 Bomber moved from Moscow to Kiev 1 Fighter moved from Leningrad to Kiev 1 Fighter moved from Leningrad to Kiev 1 Adv.Fighter moved from Leningrad to Kiev 2 Mot.Infs moved from Gorky to Kiev 2 Artillerys and 3 Infantrys moved from Rostov to Donetsk 1 Tank moved from Stalingrad to Donetsk 1 Infantry moved from Zhigansk to Kolyma Russians take Kolyma from Yamamoto 1 Artillery moved from Zhigansk to Okhotsk 1 Bomber moved from Olyokminsk to Okhotsk 1 Mot.Inf moved from Irkutsk to Okhotsk 1 Artillery, 1 Fighter and 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Infantry moved from N.Buryat Mongolia to Ayan Purchase Units - Russians Russians buy 6 Artillerys, 1 Elite, 1 HeavyTank, 26 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Bulgaria Russians attack with 1 Artillery and 1 Elite Italians defend with 1 Artillery Russians roll dice for 1 Artillery and 1 Elite in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits Romanians roll dice for 1 Artillery in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Russians and 1 Artillery owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Romanians with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 Elite Casualties for Italians: 1 Artillery Battle in Ayan Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Elite Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 3/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi, 1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Elite Battle in Okhotsk Russians attack with 1 Artillery, 1 Bomber and 1 Mot.Inf Yamamoto defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Bomber and 1 Mot.Inf in Okhotsk, round 2 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Yamamoto lost in Okhotsk Russians win, taking Okhotsk from Yamamoto with 1 Bomber and 1 Mot.Inf remaining. Battle score for attacker is -2 Casualties for Russians: 1 Artillery Casualties for Yamamoto: 1 Infantry Battle in Donetsk Russians attack with 3 Artillerys, 1 Elite, 3 Infantrys and 1 Tank Romanians defend with 1 Tank Russians roll dice for 3 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Donetsk, round 2 : 2/8 hits, 2.83 expected hits Romanians roll dice for 1 Tank in Donetsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 3 Artillerys, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Tank Battle in Kiev Russians attack with 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters, 1 HeavyTank, 25 Infantrys, 4 Mot.Infs and 4 Tanks Germans defend with 4 HeavyTanks, 4 Infantrys, 8 Mech.Infs and 8 Tanks Russians roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters, 1 HeavyTank, 25 Infantrys, 4 Mot.Infs and 4 Tanks in Kiev, round 2 : 14/41 hits, 10.83 expected hits Germans roll dice for 4 HeavyTanks, 4 Infantrys, 8 Mech.Infs and 8 Tanks in Kiev, round 2 : 8/24 hits, 10.67 expected hits 8 Infantrys owned by the Russians, 4 Infantrys owned by the Germans, 8 Mech.Infs owned by the Germans and 2 Tanks owned by the Germans lost in Kiev Russians roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters, 1 HeavyTank, 17 Infantrys, 4 Mot.Infs and 4 Tanks in Kiev, round 3 : 12/33 hits, 9.50 expected hits Germans roll dice for 4 HeavyTanks and 6 Tanks in Kiev, round 3 : 5/10 hits, 5.67 expected hits 4 HeavyTanks owned by the Germans, 5 Infantrys owned by the Russians and 6 Tanks owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters, 1 HeavyTank, 12 Infantrys, 4 Mot.Infs and 4 Tanks remaining. Battle score for attacker is 98 Casualties for Russians: 13 Infantrys Casualties for Germans: 4 HeavyTanks, 4 Infantrys, 8 Mech.Infs and 8 Tanks Non Combat Move - Russians 1 Adv.Fighter moved from Kiev to Kursk 2 Fighters moved from Kiev to Kursk 1 Bomber moved from Kiev to Kursk 4 Infantrys moved from Tula to Kursk 2 HeavyTanks moved from Moscow to Kursk 1 Infantry moved from N.Karelia to Murmansk 2 Infantrys moved from S.Karelia to N.Karelia 1 Artillery moved from Vyborg to S.Karelia 1 Infantry moved from S.Karelia to Vyborg 1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from Yaroslavl to S.Karelia 3 Infantrys moved from Yaroslavl to Kursk 4 Infantrys moved from Moscow to Tula 4 Infantrys moved from Moscow to Yaroslavl 3 Infantrys moved from Georgia to Rostov 3 Infantrys moved from Stalingrad to Rostov 1 Artillery moved from Stalingrad to Rostov 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from 126 Sea Zone to Astrakhan 3 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Artillery and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 3 Infantrys moved from Evenkia to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Infantry moved from Khatanga to Zhigansk 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Bomber moved from Okhotsk to Olyokminsk 1 Infantry moved from Sibirsky to Khatanga 1 Artillery and 3 Infantrys moved from Sibirsky to Evenkia 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Infantry moved from Novosibirsk to Krasnoyarsk 1 Infantry moved from Sverdlovsk to Novosibirsk 1 Mech.Rocket and 1 Mot.Inf moved from Sverdlovsk to Irkutsk 2 Mot.Infs moved from Sverdlovsk to Gorky 2 Tanks moved from Leningrad to Minsk Place Units - Russians 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 1 Mech.Rocket and 2 Mot.Infs placed in Sverdlovsk 2 Infantrys placed in Tashkent 1 Artillery and 1 Elite placed in Georgia 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 1 Artillery and 3 Infantrys placed in Arkhangelsk 1 Artillery and 3 Infantrys placed in Leningrad 1 Artillery, 1 HeavyTank and 8 Infantrys placed in Moscow 2 Infantrys placed in Sverdlovsk 1 Infantry placed in Georgia Turn Complete - Russians Russians collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Romanians : 1.17 Germans : -3.33 Hisaichi : 0.33 Yamamoto : 0.67 Russians : 6.67
Territory Summary for Russians :
East Prussia : 1 flag, 1 Infantry Vladivostok : 1 Bunker Okhotsk : 1 Mot.Inf Irkutsk : 1 Infantry, 1 Mech.Rocket and 1 Mot.Inf Evenkia : 1 Artillery and 3 Infantrys Novosibirsk : 1 Infantry Lithuania : 1 Infantry Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys Donetsk : 3 Artillerys, 1 Elite, 2 Infantrys and 1 Tank Olyokminsk : 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank Astrakhan : 2 Infantrys Kiev : 3 Artillerys, 1 HeavyTank, 12 Infantrys, 4 Mot.Infs and 4 Tanks S.Buryat Mongolia : 1 Infantry Krasnoyarsk : 1 Infantry Gorky : 2 Mot.Infs Stalingrad : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Moscow : 1 Artillery, 1 Factory, 1 HeavyTank and 8 Infantrys Kursk : 1 AAGun, 1 Adv.Fighter, 1 Bomber, 2 Fighters, 2 HeavyTanks and 7 Infantrys Zhigansk : 1 Infantry Khatanga : 1 Infantry Crimea : 1 Infantry Ayan : 1 Artillery and 1 Infantry Kamchatka : 1 Bunker Leningrad : 1 AAGun, 3 Artillerys, 2 Bunkers, 1 Factory, 16 Infantrys and 4 Tanks Tashkent : 1 AAGun, 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Factory, 2 Infantrys, 1 Mech.Rocket and 2 Mot.Infs Estonia : 1 Infantry Tula : 4 Infantrys N.Sakhalin : 1 Bunker Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Georgia : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 3 Infantrys Chimkent : 2 Infantrys Murmansk : 2 Infantrys Rostov : 1 Artillery and 6 Infantrys N.Buryat Mongolia : 1 AAGun, 3 Artillerys, 1 Bunker, 1 Fighter, 18 Infantrys, 1 Mot.Inf and 6 Tanks Yaroslavl : 4 Infantrys Khabarovsk : 1 Bunker S.Karelia : 2 Artillerys and 5 Infantrys N.Karelia : 2 Infantrys Kolyma : 1 Infantry Minsk : 1 Infantry and 2 Tanks Vyborg : 1 flag, 3 Infantrys Bulgaria : 1 flag, 1 Artillery Azerbaijan : 1 flag Khobdo : 1 flag 53 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 126 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 111 / 117 Russians : 109 / 109 Italians : 71 / 71 French : 10 / 14 Yamamoto : 66 / 70 Chinese : 23 / 29 Hisaichi : 65 / 68 British : 98 / 102 Anzac : 36 / 36 Dutch : 21 / 21 Finns : 12 / 10 Romanians : 18 / 22 Thai : 21 / 21 Americans : 106 / 106
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 2 Infantrys and 5 Tanks moved from French Equatorial Africa to 38 Sea Zone 2 Infantrys, 5 Tanks and 5 Transports moved from 38 Sea Zone to 40 Sea Zone 2 Infantrys and 5 Tanks moved from 40 Sea Zone to Cape Town 1 Mech.Inf moved from French Sudan to Gold Coast Italians take Gold Coast from British 1 Mech.Inf moved from Gold Coast to French Sudan 1 Mech.Inf moved from French Sudan to Nigeria Italians take Nigeria from British 1 Artillery and 1 Elite moved from Mauritania to W.Morocco 4 Infantrys moved from E.Morocco to W.Morocco 2 Destroyers and 1 Submarine moved from 46 Sea Zone to 48 Sea Zone 1 Artillery, 1 Fighter, 1 HeavyTank, 2 Infantrys, 2 Mech.Infs and 4 Tanks moved from Mersa Matruh to Lower Egypt 6 Infantrys moved from Tobruk to Mersa Matruh 1 HeavyTank and 1 Tank moved from Hun to Mersa Matruh 1 Mech.Inf moved from Hun to Lower Egypt 1 Mech.Inf and 1 Tank moved from Nubia to Lower Egypt 1 Mech.Inf moved from Equatoria to Kordofan Italians take Kordofan from British 1 Mech.Inf moved from Kordofan to Nubia 1 Mech.Inf moved from Nubia to Lower Egypt 2 Infantrys moved from Equatoria to Darfur 1 Tank moved from French Sudan to Darfur 3 Fighters moved from 48 Sea Zone to 51 Sea Zone 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 1 Fighter moved from 48 Sea Zone to 51 Sea Zone 4 Mech.Infs moved from Tunis to E.Morocco Purchase Units - Italians Italians buy 1 Destroyer, 1 Elite, 3 HeavyTanks, 5 Infantrys, 2 Submarines and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 1 Artillery, 1 Fighter, 1 HeavyTank, 2 Infantrys, 5 Mech.Infs and 5 Tanks British defend with 1 Artillery, 3 Infantrys and 1 Tank Italians roll dice for 1 Artillery, 1 Fighter, 1 HeavyTank, 2 Infantrys, 5 Mech.Infs and 5 Tanks in Lower Egypt, round 2 : 5/15 hits, 6.17 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Lower Egypt, round 2 : 2/5 hits, 1.83 expected hits 1 Tank owned by the British, 1 Artillery owned by the British, 2 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 Artillery, 1 Fighter, 1 HeavyTank, 5 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 11 Casualties for Italians: 2 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Battle in Darfur Italians attack with 2 Infantrys and 1 Tank British defend with 1 Infantry Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Cape Town Italians attack with 2 Infantrys and 5 Tanks British defend with 1 ArmoredCar, 1 Factory and 1 Mot.Inf Italians roll dice for 2 Infantrys and 5 Tanks in Cape Town, round 2 : 1/7 hits, 2.83 expected hits British roll dice for 1 ArmoredCar and 1 Mot.Inf in Cape Town, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Cape Town Italians roll dice for 1 Infantry and 5 Tanks in Cape Town, round 3 : 3/6 hits, 2.67 expected hits British roll dice for 1 Mot.Inf in Cape Town, round 3 : 0/1 hits, 0.50 expected hits 1 Mot.Inf owned by the British lost in Cape Town Italians win, taking Cape Town from British with 1 Infantry and 5 Tanks remaining. Battle score for attacker is 7 Casualties for Italians: 1 Infantry Casualties for British: 1 ArmoredCar and 1 Mot.Inf Battle in 51 Sea Zone Italians attack with 1 Destroyer and 4 Fighters British defend with 1 Submarine British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer and 4 Fighters in 51 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits 1 Submarine owned by the British lost in 51 Sea Zone Italians win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Non Combat Move - Italians 4 Fighters moved from 51 Sea Zone to 48 Sea Zone 1 Fighter moved from Lower Egypt to Mersa Matruh Place Units - Italians 1 Elite, 1 HeavyTank and 1 Tank placed in Hun Italians undo move 1. 2 HeavyTanks and 2 Tanks placed in E.Morocco 1 Elite, 1 HeavyTank and 1 Tank placed in Hun 4 Infantrys placed in Tunis 1 Infantry placed in Rome 1 Destroyer and 2 Submarines placed in 46 Sea Zone Turn Complete - Italians Italians collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians : -3.17 British : 0.33
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - French French buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 2 PUs; Non Combat Move - French 1 Elite and 2 Infantrys moved from Syria to Palestine 1 Adv.Fighter moved from Syria to Cairo 1 Fighter moved from Murmansk to Leningrad 1 Transport moved from 6 Sea Zone to 4 Sea Zone 2 Infantrys moved from Greenland to 8 Sea Zone 2 Infantrys and 1 Transport moved from 8 Sea Zone to 3 Sea Zone 2 Infantrys moved from 3 Sea Zone to Iceland Place Units - French 1 Elite and 1 Tank placed in Syria 2 Infantrys placed in Churchill Turn Complete - French French collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Territory Summary for French :
Leningrad : 1 Fighter Corsica : 1 Infantry Churchill : 1 AAGun, 1 Elite, 1 Factory and 2 Infantrys Syria : 1 AAGun, 1 Elite, 1 Factory and 3 Tanks French Guiana : 1 Infantry Madagascar : 1 Infantry Cairo : 1 Adv.Fighter Palestine : 1 Elite and 2 Infantrys Iceland : 2 Infantrys Greenland : 1 flag 11 Sea Zone : 1 Destroyer 3 Sea Zone : 1 Transport 1 Sea Zone : 1 Transport 4 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 111 / 117 Russians : 109 / 109 Italians : 79 / 79 French : 10 / 12 Yamamoto : 66 / 70 Chinese : 23 / 29 Hisaichi : 65 / 68 British : 90 / 102 Anzac : 36 / 36 Dutch : 21 / 21 Finns : 12 / 10 Romanians : 18 / 22 Thai : 21 / 21 Americans : 106 / 106
-
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Koryakia to Kolyma 1 Infantry moved from Paramushir to 75 Sea Zone 1 Infantry moved from Koryakia to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to Okhotsk 1 Submarine moved from 87 Sea Zone to 88 Sea Zone 1 Submarine moved from 95 Sea Zone to 103 Sea Zone 2 Submarines moved from 102 Sea Zone to 104 Sea Zone 2 Fighters moved from 102 Sea Zone to 88 Sea Zone 2 Fighters moved from 102 Sea Zone to 103 Sea Zone 2 Fighters moved from 102 Sea Zone to 104 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Banjarmasin to Malaya 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya 1 Elite, 1 Infantry and 2 Marines moved from Davao to Mindanao 1 Cruiser and 4 Submarines moved from 85 Sea Zone to 102 Sea Zone Purchase Units - Yamamoto Yamamoto buy 4 ArmoredCars, 2 Destroyers, 3 Infantrys, 1 Marine and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kolyma Yamamoto attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Kolyma, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kolyma Yamamoto win, taking Kolyma from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 104 Sea Zone Yamamoto attack with 2 Fighters and 2 Submarines Americans defend with 1 Destroyer and 1 Submarine Yamamoto roll dice for 2 Submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Fighters in 104 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 104 Sea Zone Yamamoto win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer and 1 Submarine Battle in 88 Sea Zone Yamamoto attack with 2 Fighters and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Fighters in 88 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Fighters in 88 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 88 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 88 Sea Zone Yamamoto win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Okhotsk Yamamoto attack with 2 Infantrys Russians defend with 1 Mot.Inf Yamamoto roll dice for 2 Infantrys in Okhotsk, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Mot.Inf in Okhotsk, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Infantrys in Okhotsk, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Mot.Inf in Okhotsk, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Infantrys in Okhotsk, round 4 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 Mot.Inf in Okhotsk, round 4 : 0/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Russians lost in Okhotsk Yamamoto win, taking Okhotsk from Russians with 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Mot.Inf Battle in 103 Sea Zone Yamamoto attack with 2 Fighters and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Fighters in 103 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 103 Sea Zone Yamamoto win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Non Combat Move - Yamamoto 2 Fighters moved from 104 Sea Zone to 102 Sea Zone 2 Fighters moved from 103 Sea Zone to 102 Sea Zone 2 Fighters moved from 88 Sea Zone to 102 Sea Zone 1 Submarine moved from 102 Sea Zone to 96 Sea Zone Place Units - Yamamoto 3 Infantrys and 1 Marine placed in Davao 2 Destroyers and 3 S.Submarines placed in 85 Sea Zone 4 ArmoredCars placed in Chubu Turn Complete - Yamamoto Yamamoto collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Yamamoto : 1.00 Americans : -0.67 Russians : -1.83
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Artillery, 1 Infantry and 1 Marine moved from Ningsia to Suiyuan 1 Artillery, 1 Infantry and 1 Marine moved from Shensi to Hupeh 1 Mech.Inf moved from Ningsia to Hupeh 2 Infantrys moved from Shensi to Shansi 1 Adv.Fighter moved from Shensi to Shansi 1 Infantry moved from Szechwan to Hupeh 1 Tank moved from Shensi to Hupeh 4 Tanks moved from Shensi to Hupeh 1 Artillery moved from Shensi to Hupeh 1 Fighter moved from Shensi to Shansi 1 Tank moved from Gobi Altai to Suiyuan Purchase Units - Chinese Chinese buy 2 Artillerys, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 1 Artillery, 1 Infantry, 1 Marine and 1 Tank Hisaichi defend with 2 ArmoredCars Chinese roll dice for 1 Artillery, 1 Infantry, 1 Marine and 1 Tank in Suiyuan, round 2 : 0/4 hits, 1.67 expected hits Hisaichi roll dice for 2 ArmoredCars in Suiyuan, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Artillery, 1 Infantry, 1 Marine and 1 Tank in Suiyuan, round 3 : 3/4 hits, 1.67 expected hits Hisaichi roll dice for 2 ArmoredCars in Suiyuan, round 3 : 1/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 ArmoredCars Battle in Shansi Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Shansi, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Hupeh Chinese attack with 2 Artillerys, 2 Infantrys, 1 Marine, 1 Mech.Inf and 5 Tanks Hisaichi defend with 1 Artillery, 1 Marine and 1 Tank Chinese roll dice for 2 Artillerys, 2 Infantrys, 1 Marine, 1 Mech.Inf and 5 Tanks in Hupeh, round 2 : 4/11 hits, 4.83 expected hits Hisaichi roll dice for 1 Artillery, 1 Marine and 1 Tank in Hupeh, round 2 : 1/3 hits, 1.17 expected hits 1 Tank owned by the Hisaichi, 1 Artillery owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 2 Artillerys, 1 Infantry, 1 Marine, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 11 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery, 1 Marine and 1 Tank Non Combat Move - Chinese 1 Infantry moved from Lanchow to Szechwan 1 Artillery, 1 Infantry and 1 Marine moved from Lanchow to Shensi 1 Artillery moved from E.Qinghai to Lanchow 1 Artillery moved from E.Qinghai to Ningsia 2 Tanks moved from Gobi Altai to Shensi 1 Marine moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai 2 Tanks moved from Urumqi to Gobi Altai 2 Infantrys moved from Urumqi to E.Sinkiang 1 Adv.Fighter and 1 Fighter moved from Shansi to Shensi Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 2 Infantrys and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17 Chinese : -0.33
Territory Summary for Chinese :
Shansi : 2 Infantrys Suiyuan : 1 Artillery, 1 Marine and 1 Tank E.Qinghai : 2 Artillerys, 2 Elites and 2 Infantrys Hupeh : 2 Artillerys, 1 Infantry, 1 Marine, 1 Mech.Inf and 5 Tanks E.Sinkiang : 2 Infantrys Urumqi : 1 Factory, 2 Infantrys and 2 Tanks Lanchow : 1 Artillery, 1 Infantry and 1 Marine Shensi : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 1 Infantry, 1 Marine and 2 Tanks Ningsia : 1 Artillery and 2 Infantrys Szechwan : 1 Infantry Hsining : 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys Gobi Altai : 1 flag, 2 Tanks
Production/PUs Summary :
Germans : 111 / 117 Russians : 107 / 109 Italians : 79 / 79 French : 10 / 12 Yamamoto : 68 / 68 Chinese : 29 / 29 Hisaichi : 59 / 68 British : 90 / 102 Anzac : 36 / 36 Dutch : 21 / 21 Finns : 12 / 10 Romanians : 18 / 22 Thai : 21 / 21 Americans : 106 / 106
-
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 2 Transports moved from 110 Sea Zone to 106 Sea Zone 2 Artillerys and 2 Elites moved from Banjarmasin to 110 Sea Zone 2 Artillerys and 2 Elites moved from 110 Sea Zone to Lombok 2 Transports moved from 106 Sea Zone to 92 Sea Zone 2 Transports moved from 75 Sea Zone to 84 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 75 Sea Zone to Ayan 1 Infantry and 2 Tanks moved from Hulunbuir to Chita 5 Infantrys moved from Heilungchiang to Chita 1 Infantry moved from Changchun to Kirin 1 Artillery and 1 Elite moved from Chahar to Shantung 2 ArmoredCars moved from Hunan to Yunnan 1 Infantry moved from Kweichow to Yunnan 1 Infantry moved from Kwangtung to Hunan 2 Tanks moved from Hong Kong to Shanghai 2 ArmoredCars moved from Hong Kong to Shanghai 1 Adv.Fighter moved from Malaya to Soembawa 1 Bomber moved from Bangkok to Lombok 1 Infantry moved from Kwangsi to N.French Indochina 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to S.French Indochina Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 13 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Lombok Hisaichi attack with 2 Artillerys, 1 Bomber and 2 Elites Anzac defend with 1 Infantry; Dutch defend with 1 Artillery, 1 Bunker and 1 Infantry Hisaichi roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 2 Artillerys, 1 Bomber and 2 Elites in Lombok, round 2 : 1/5 hits, 2.33 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 2 Infantrys in Lombok, round 2 : 1/4 hits, 1.50 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Lombok Hisaichi roll dice for 2 Artillerys, 1 Bomber and 1 Elite in Lombok, round 3 : 2/4 hits, 1.83 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Anzac, 1 Artillery owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Lombok Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Elite in Lombok, round 4 : 1/3 hits, 1.50 expected hits Dutch roll dice for 1 Bunker in Lombok, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Lombok Hisaichi win, taking Lombok from Dutch with 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Artillery and 1 Elite Casualties for Dutch: 1 Artillery, 1 Bunker and 1 Infantry Casualties for Anzac: 1 Infantry Battle in Yunnan Hisaichi attack with 2 ArmoredCars and 1 Infantry British defend with 1 Mot.Inf Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Mot.Inf in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 Mot.Inf owned by the British lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 5 Casualties for British: 1 Mot.Inf Battle in Ayan Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Soembawa Hisaichi attack with 1 Adv.Fighter Anzac defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Adv.Fighter in Soembawa, round 2 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Soembawa, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Adv.Fighter owned by the Hisaichi lost in Soembawa Dutch win with 1 Artillery remaining. Battle score for attacker is -8 Casualties for Hisaichi: 1 Adv.Fighter Casualties for Anzac: 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from Lombok to Bangkok Place Units - Hisaichi 2 Artillerys and 2 Marines placed in Banjarmasin 1 Artillery, 1 Elite and 1 Infantry placed in Hulunbuir 1 Artillery and 2 Tanks placed in Shantung 2 ArmoredCars and 4 Infantrys placed in Hong Kong 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33 Chinese : -0.50 Russians : 0.33 Dutch : -0.83
-
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 1 Infantry moved from Oslo to Middle Norrland British take Middle Norrland from Germans 1 Tank moved from Iraq to Lower Egypt 1 Mot.Inf moved from W.Iran to Lower Egypt 1 Infantry moved from Baluchistan to 58 Sea Zone 1 Infantry moved from Baluchistan to 59 Sea Zone 1 Cruiser and 1 Infantry moved from 59 Sea Zone to 57 Sea Zone 1 Infantry and 1 T.Boat moved from 58 Sea Zone to 57 Sea Zone 2 Infantrys moved from 57 Sea Zone to Lower Egypt 1 Artillery and 2 Tanks moved from Cairo to Lower Egypt 2 Fighters moved from Cairo to Lower Egypt 2 Fighters moved from 56 Sea Zone to Lower Egypt 2 Infantrys moved from Cairo to 56 Sea Zone 2 Infantrys moved from 56 Sea Zone to Lower Egypt 4 Infantrys moved from Cairo to Lower Egypt 1 Artillery moved from Cairo to Lower Egypt 1 Infantry moved from Cairo to Lower Egypt 1 Infantry moved from Kenya to Equatoria British take Equatoria from Italians 1 Artillery and 1 Infantry moved from Burma to S.Thailand 1 Infantry moved from Assam to Yunnan 2 ArmoredCars moved from N.Thailand to Yunnan 1 Tank moved from Assam to Yunnan 1 Adv.Fighter moved from Assam to S.Thailand 1 Tank moved from Assam to Yunnan 1 Transport moved from 6 Sea Zone to 11 Sea Zone Purchase Units - British British buy 2 Artillerys, 1 Battleship, 2 Carriers, 1 Elite, 6 Infantrys, 2 Mot.Infs, 2 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in S.Thailand British attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/3 hits, 1.17 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Yunnan British attack with 2 ArmoredCars, 1 Infantry and 2 Tanks Hisaichi defend with 2 ArmoredCars and 1 Infantry British roll dice for 2 ArmoredCars, 1 Infantry and 2 Tanks in Yunnan, round 2 : 1/5 hits, 1.83 expected hits Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Yunnan, round 2 : 0/3 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi lost in Yunnan British roll dice for 2 ArmoredCars, 1 Infantry and 2 Tanks in Yunnan, round 3 : 2/5 hits, 1.83 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 3 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Yunnan British win, taking Yunnan from Hisaichi with 2 ArmoredCars, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry Battle in Lower Egypt British attack with 2 Artillerys, 4 Fighters, 9 Infantrys, 1 Mot.Inf and 3 Tanks Italians defend with 1 Artillery, 1 HeavyTank, 5 Mech.Infs and 5 Tanks British roll dice for 3 Cruisers in Lower Egypt, round 2 : 1/3 hits, 1.50 expected hits 1 Artillery owned by the Italians lost in Lower Egypt British roll dice for 2 Artillerys, 4 Fighters, 9 Infantrys, 1 Mot.Inf and 3 Tanks in Lower Egypt, round 2 : 3/19 hits, 5.50 expected hits Italians roll dice for 1 HeavyTank, 5 Mech.Infs and 5 Tanks in Lower Egypt, round 2 : 7/11 hits, 4.83 expected hits 7 Infantrys owned by the British and 3 Mech.Infs owned by the Italians lost in Lower Egypt British roll dice for 2 Artillerys, 4 Fighters, 2 Infantrys, 1 Mot.Inf and 3 Tanks in Lower Egypt, round 3 : 5/12 hits, 4.33 expected hits Italians roll dice for 1 HeavyTank, 2 Mech.Infs and 5 Tanks in Lower Egypt, round 3 : 4/8 hits, 3.83 expected hits 1 Mot.Inf owned by the British, 3 Tanks owned by the Italians, 1 Artillery owned by the British, 2 Infantrys owned by the British and 2 Mech.Infs owned by the Italians lost in Lower Egypt British roll dice for 1 Artillery, 4 Fighters and 3 Tanks in Lower Egypt, round 4 : 1/8 hits, 3.17 expected hits Italians roll dice for 1 HeavyTank and 2 Tanks in Lower Egypt, round 4 : 2/3 hits, 1.67 expected hits 1 Tank owned by the Italians, 1 Tank owned by the British and 1 Artillery owned by the British lost in Lower Egypt British roll dice for 4 Fighters and 2 Tanks in Lower Egypt, round 5 : 2/6 hits, 2.33 expected hits Italians roll dice for 1 HeavyTank and 1 Tank in Lower Egypt, round 5 : 1/2 hits, 1.17 expected hits 1 HeavyTank owned by the Italians, 1 Tank owned by the Italians and 1 Tank owned by the British lost in Lower Egypt British win, taking Lower Egypt from Italians with 4 Fighters and 1 Tank remaining. Battle score for attacker is 25 Casualties for Italians: 1 Artillery, 1 HeavyTank, 5 Mech.Infs and 5 Tanks Casualties for British: 2 Artillerys, 9 Infantrys, 1 Mot.Inf and 2 Tanks Non Combat Move - British 4 Fighters moved from Lower Egypt to 56 Sea Zone 2 Elites moved from Iraq to Palestine 1 Artillery and 1 Infantry moved from W.Iran to Iraq 1 Artillery and 2 Elites moved from Delhi to Rajputana 1 Infantry moved from Calcutta to Assam 2 Infantrys moved from Bihar to Assam 1 Elite and 1 Infantry moved from Delhi to Bihar 1 ArmoredCar moved from Madras to Calcutta 1 Mot.Inf moved from Madras to Assam 2 Artillerys and 3 Infantrys moved from Madras to Hyderabad 1 Adv.Fighter moved from S.Thailand to Assam 1 Infantry moved from Scotland to 11 Sea Zone 1 Infantry and 1 T.Boat moved from 11 Sea Zone to 12 Sea Zone 1 Infantry moved from 12 Sea Zone to Oslo 1 T.Boat moved from 12 Sea Zone to 11 Sea Zone 2 Fighters moved from Manchester to 11 Sea Zone 1 Infantry moved from Rhodesia to Kenya Place Units - British 1 Carrier placed in 11 Sea Zone 1 Battleship and 1 Carrier placed in 56 Sea Zone 3 Infantrys and 1 Tank placed in Cairo 2 Transports placed in 59 Sea Zone 1 Elite, 1 Infantry and 1 Mot.Inf placed in W.Iran 1 Artillery, 2 Infantrys and 1 Tank placed in Delhi 1 Mot.Inf placed in Madras 1 Artillery placed in Delhi Turn Complete - British British collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
British : -5.67 Hisaichi : -1.17 Italians : 2.50 Thai : -0.33
Territory Summary for British :
London : 1 AAGun and 1 Factory British Guiana : 1 Infantry Yunnan : 2 ArmoredCars, 1 Infantry and 2 Tanks Assam : 1 AAGun, 1 Adv.Fighter, 3 Infantrys and 1 Mot.Inf Vancouver : 1 AAGun, 1 Factory and 1 Infantry Equatoria : 1 Infantry Rajputana : 1 Artillery and 2 Elites Bombay : 1 AAGun, 1 Factory and 1 Infantry Dover : 2 Infantrys Hyderabad : 2 Artillerys and 3 Infantrys Wales : 1 AAGun, 1 Factory, 1 Infantry and 1 Tank Calcutta : 1 ArmoredCar Fiji : 1 Artillery and 1 Infantry Iraq : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 1 Bomber, 1 Factory, 4 Infantrys and 3 Tanks Kenya : 1 Infantry Madras : 1 AAGun, 1 Factory, 2 Infantrys and 1 Mot.Inf Montreal : 1 AAGun, 1 Factory and 1 Infantry Delhi : 2 Artillerys, 1 Factory, 2 Infantrys and 1 Tank Malta : 3 Bunkers Bihar : 1 Elite and 1 Infantry Nauru : 1 Infantry Tarawa : 1 Infantry Cairo : 1 AAGun, 1 Factory, 6 Infantrys and 1 Tank Palestine : 2 Elites Lower Egypt : 1 Tank Gibraltar : 1 Bunker and 2 Infantrys Sumatra : 1 Artillery and 1 Infantry N.Thailand : 1 flag, 1 Infantry S.Thailand : 1 flag, 1 Artillery and 1 Infantry Alaska : 2 Infantrys Attu : 1 Adv.Fighter and 2 Infantrys Dublin : 1 flag Crete : 1 flag, 1 AAGun Oslo : 1 flag, 1 Infantry Middle Norrland : 1 flag, 1 Infantry E.Iran : 1 flag Iceland : 1 flag W.Iran : 1 flag, 1 AAGun, 1 Elite, 1 Factory, 1 Infantry and 1 Mot.Inf Munster : 1 flag 21 Sea Zone : 1 Destroyer 12 Sea Zone : 1 T.Boat 11 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 5 Submarines, 1 T.Boat and 3 Transports 56 Sea Zone : 1 Battleship, 2 Carriers, 2 Cruisers, 2 Destroyers, 4 Fighters, 1 Submarine, 1 T.Boat and 3 Transports 71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 57 Sea Zone : 1 Cruiser and 1 T.Boat 59 Sea Zone : 2 Transports
Production/PUs Summary :
Germans : 108 / 117 Russians : 105 / 109 Italians : 77 / 79 French : 10 / 12 Yamamoto : 68 / 68 Chinese : 29 / 29 Hisaichi : 62 / 64 British : 97 / 97 Anzac : 36 / 36 Dutch : 20 / 21 Finns : 12 / 10 Romanians : 18 / 22 Thai : 19 / 21 Americans : 106 / 106
-
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry and 1 T.Boat moved from 67 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to East And South Borneo 1 L.Fighter moved from West Papua to 111 Sea Zone 1 Fighter moved from 67 Sea Zone to 111 Sea Zone 1 Fighter moved from Broome to Lombok 1 Adv.Fighter moved from 67 Sea Zone to Lombok 1 Adv.Fighter moved from Broome to Lombok 1 Elite moved from Broome to 67 Sea Zone 1 Elite moved from 67 Sea Zone to Lombok 1 Artillery moved from Soembawa to Lombok 1 Artillery and 1 Infantry moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Carrier, 1 Elite, 3 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 1 Fighter, 1 L.Fighter and 1 T.Boat Thai defend with 1 Destroyer Anzac roll dice for 1 Fighter, 1 L.Fighter and 1 T.Boat in 111 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Thai roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Thai lost in 111 Sea Zone Anzac win with 1 Fighter, 1 L.Fighter and 1 T.Boat remaining. Battle score for attacker is 8 Casualties for Thai: 1 Destroyer Battle in East And South Borneo Battle in Lombok Anzac attack with 2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry Hisaichi defend with 1 Artillery and 1 Elite Anzac roll dice for 2 Cruisers in Lombok, round 2 : 2/2 hits, 1.00 expected hits 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Lombok Anzac win, taking East And South Borneo from Thai, taking Lombok from Hisaichi with 2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Artillery and 1 Elite Non Combat Move - Anzac 2 Adv.Fighters and 1 Fighter moved from Lombok to 67 Sea Zone 1 Fighter moved from 111 Sea Zone to 67 Sea Zone 1 L.Fighter moved from 111 Sea Zone to West Papua 2 Transports moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 3 Infantrys moved from West Papua to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from Java to Sumatra 2 Infantrys moved from 67 Sea Zone to Java 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Soembawa 3 Infantrys moved from Northern Territory to Western Australia 1 Elite moved from Townsville to Northern Territory 2 Artillerys moved from Townsville to Northern Territory 3 Infantrys moved from Port Moresby to West Papua Place Units - Anzac 1 Carrier and 1 T.Boat placed in 67 Sea Zone 1 Artillery placed in Broome 1 Artillery, 1 Elite and 1 Infantry placed in Townsville 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : 0.83 Thai : -0.33
Territory Summary for Anzac :
Western Australia : 5 Infantrys West Papua : 1 AAGun, 1 Artillery, 6 Infantrys and 1 L.Fighter Port Moresby : 1 Factory and 2 Infantrys Wellington : 1 AAGun and 1 Factory Broome : 1 AAGun, 1 Artillery, 1 Bunker and 1 Factory Northern Territory : 2 Artillerys and 1 Elite New Britain : 1 Infantry Canberra : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory and 1 Infantry Guadalcanal : 1 Infantry New Ireland : 1 Artillery Hollandia : 1 Infantry Soembawa : 1 Infantry East And South Borneo : 1 Infantry Sumatra : 7 Infantrys and 2 Tanks Lombok : 2 Artillerys, 1 Elite and 1 Infantry Java : 2 Artillerys, 4 Infantrys and 1 Tank 111 Sea Zone : 1 T.Boat 123 Sea Zone : 1 Submarine 67 Sea Zone : 2 Adv.Fighters, 2 Carriers, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 3 Transports
Production/PUs Summary :
Germans : 108 / 117 Russians : 105 / 109 Italians : 77 / 79 French : 10 / 12 Yamamoto : 68 / 68 Chinese : 29 / 29 Hisaichi : 61 / 64 British : 97 / 97 Anzac : 36 / 36 Dutch : 23 / 21 Finns : 12 / 10 Romanians : 18 / 22 Thai : 17 / 21 Americans : 106 / 106
-
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Dutch 2 ArmoredCars moved from Suriname to Rio De Janeiro 3 Tanks moved from Venezuela to Rio De Janeiro Purchase Units - Dutch Dutch buy 2 ArmoredCars, 2 Bunkers and 1 Infantry; Remaining resources: 0 PUs; Combat - Dutch Battle in Rio De Janeiro Dutch attack with 2 ArmoredCars and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 2 ArmoredCars and 3 Tanks in Rio De Janeiro, round 2 : 3/5 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro Dutch loses 0 PUs for violating Rio De Janeiros neutrality. Dutch win, taking Rio De Janeiro from Neutral with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Dutch 1 Infantry moved from Suriname to Amazon Place Units - Dutch 2 ArmoredCars and 1 Infantry placed in Suriname 1 Bunker placed in Lombok 1 Bunker placed in Java Turn Complete - Dutch Dutch collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Neutral : -1.00 Dutch : 0.83
Territory Summary for Dutch :
West Papua : 1 Artillery, 1 Infantry and 1 Tank Jilolo : 1 Infantry Timor : 1 Infantry Lombok : 1 Bunker Suriname : 2 ArmoredCars, 1 Bunker, 1 Factory and 1 Infantry Celebes : 1 Infantry Tanimbar : 1 Infantry Merauke : 1 Infantry Java : 2 Bunkers Rio De Janeiro : 1 flag, 2 ArmoredCars and 3 Tanks Amazon : 1 flag, 1 Infantry Venezuela : 1 flag 67 Sea Zone : 1 Destroyer
Production/PUs Summary :
Germans : 108 / 117 Russians : 105 / 109 Italians : 77 / 79 French : 10 / 12 Yamamoto : 68 / 68 Chinese : 29 / 29 Hisaichi : 61 / 64 British : 97 / 97 Anzac : 36 / 36 Dutch : 25 / 25 Finns : 12 / 10 Romanians : 18 / 22 Thai : 17 / 21 Americans : 106 / 106
-
TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 4 Infantrys moved from Kotka to Vyborg 2 Infantrys moved from Oulu to N.Karelia 1 Infantry moved from Oulu to N.Karelia 2 Infantrys moved from Oulu to Vyborg 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Middle Norrland Purchase Units - Finns Finns buy 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 6 Infantrys Russians defend with 3 Infantrys Finns roll dice for 6 Infantrys in Vyborg, round 2 : 0/6 hits, 1.00 expected hits Russians roll dice for 3 Infantrys in Vyborg, round 2 : 3/3 hits, 1.00 expected hits 3 Infantrys owned by the Finns lost in Vyborg 3 Infantrys retreated to Kotka Russians win with 3 Infantrys remaining. Battle score for attacker is -6 Casualties for Finns: 3 Infantrys Battle in Middle Norrland Finns attack with 2 Infantrys British defend with 1 Infantry Finns roll dice for 2 Infantrys in Middle Norrland, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 Infantry in Middle Norrland, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Infantrys in Middle Norrland, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 1 Infantry in Middle Norrland, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Infantrys in Middle Norrland, round 4 : 0/2 hits, 0.33 expected hits British roll dice for 1 Infantry in Middle Norrland, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Middle Norrland Finns roll dice for 1 Infantry in Middle Norrland, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 Infantry in Middle Norrland, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Middle Norrland British win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Finns: 2 Infantrys Battle in N.Karelia Finns attack with 3 Infantrys Russians defend with 2 Infantrys Finns roll dice for 3 Infantrys in N.Karelia, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 2 Infantrys in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in N.Karelia Finns roll dice for 2 Infantrys in N.Karelia, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in N.Karelia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in N.Karelia 1 Infantry retreated to Oulu Russians win with 2 Infantrys remaining. Battle score for attacker is -4 Casualties for Finns: 2 Infantrys Non Combat Move - Finns 4 Infantrys moved from Tampere to Oulu 3 Infantrys moved from Helsinki to Tampere Place Units - Finns 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
British : 0.67 Finns : -3.00 Russians : 2.67
-
TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 1 ArmoredCar and 1 Tank moved from E.Romania to Bulgaria 1 ArmoredCar, 1 Elite and 1 Tank moved from E.Romania to Vinnytsia 1 Elite and 1 Infantry moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 ArmoredCars, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 ArmoredCar and 1 Tank Russians defend with 1 Artillery Romanians roll dice for 1 ArmoredCar and 1 Tank in Bulgaria, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Romanians lost in Bulgaria Romanians roll dice for 1 Tank in Bulgaria, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Tank owned by the Romanians lost in Bulgaria Russians win with no units remaining. Battle score for attacker is -5 Casualties for Romanians: 1 ArmoredCar and 1 Tank Casualties for Russians: 1 Artillery Non Combat Move - Romanians Place Units - Romanians 4 Infantrys placed in Bucharest 2 ArmoredCars, 1 Infantry and 1 Tank placed in Hungary Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians : -0.33 Russians : 1.33
-
TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 2 Transports moved from 110 Sea Zone to 105 Sea Zone 1 Elite and 1 Infantry moved from Bangkok to 105 Sea Zone 1 Marine moved from Malaya to 105 Sea Zone 1 Infantry moved from Malaya to 105 Sea Zone 1 Elite, 2 Infantrys, 1 Marine and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Elite, 2 Infantrys and 1 Marine moved from 110 Sea Zone to East And South Borneo 1 Infantry moved from British Borneo to East And South Borneo 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone 1 Infantry moved from Malaya to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to East And South Borneo 3 Infantrys moved from Malaya to S.Thailand 1 Infantry moved from Malaya to S.Thailand 1 Fighter moved from Malaya to S.Thailand 1 Infantry moved from Malaya to S.Thailand Purchase Units - Thai Thai buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in East And South Borneo Thai attack with 1 Elite, 4 Infantrys and 1 Marine Anzac defend with 1 Infantry Thai roll dice for 1 Elite, 4 Infantrys and 1 Marine in East And South Borneo, round 2 : 1/6 hits, 1.50 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in East And South Borneo Thai win, taking East And South Borneo from Dutch with 1 Elite, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in S.Thailand Thai attack with 1 Fighter and 5 Infantrys British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Fighter and 5 Infantrys in S.Thailand, round 2 : 1/6 hits, 1.17 expected hits British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in S.Thailand Thai roll dice for 1 Fighter and 5 Infantrys in S.Thailand, round 3 : 0/6 hits, 1.17 expected hits British roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter and 5 Infantrys in S.Thailand, round 4 : 0/6 hits, 1.17 expected hits British roll dice for 1 Artillery in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter and 5 Infantrys in S.Thailand, round 5 : 1/6 hits, 1.17 expected hits British roll dice for 1 Artillery in S.Thailand, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery and 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.Thailand to Malaya Place Units - Thai 1 Elite and 5 Infantrys placed in Malaya 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
British : -0.67 Thai : -3.17 Dutch : -0.33
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 2 Infantrys moved from Bahia to 32 Sea Zone 2 Infantrys and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Rio de Oro Americans take Rio de Oro from Italians 1 Infantry moved from Bahia to 32 Sea Zone 1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone 1 Infantry moved from 36 Sea Zone to Mauritania French take Mauritania from Italians 1 Artillery, 1 Infantry and 1 Tank moved from Salvador to 35 Sea Zone 1 Infantry and 2 Tanks moved from Bahia to 35 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 1 Artillery, 2 B.Transports, 1 Battleship, 4 Infantrys, 2 S.Submarines and 3 Tanks moved from 35 Sea Zone to 40 Sea Zone 1 Carrier, 3 Destroyers and 1 Fighter moved from 35 Sea Zone to 40 Sea Zone 1 Artillery, 4 Infantrys and 3 Tanks moved from 40 Sea Zone to Cape Town 1 Fighter moved from 40 Sea Zone to Cape Town 1 Artillery, 1 Infantry and 2 Tanks moved from N.Chile to S.Chile 1 Elite moved from Santiago to S.Chile 1 Adv.Fighter moved from 97 Sea Zone to 104 Sea Zone 1 Fighter moved from 97 Sea Zone to 104 Sea Zone 1 Bomber moved from Wake to 103 Sea Zone 2 Fighters moved from 97 Sea Zone to 103 Sea Zone 2 Fighters moved from 97 Sea Zone to 96 Sea Zone 1 Bomber moved from Midway to 96 Sea Zone 2 Adv.Fighters moved from 91 Sea Zone to 88 Sea Zone 1 Submarine moved from 33 Sea Zone to 31 Sea Zone 1 Artillery moved from N.Chile to S.Chile Purchase Units - Americans Americans buy 1 Adv.Fighter, 3 B.Transports, 1 Bomber, 3 Destroyers, 5 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 40 Sea Zone Americans attack with 2 B.Transports, 1 Battleship, 1 Carrier, 3 Destroyers and 2 S.Submarines Italians defend with 5 Transports Americans roll dice for 2 S.Submarines in 40 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Transport owned by the Italians lost in 40 Sea Zone Americans roll dice for 2 B.Transports, 1 Battleship, 1 Carrier and 3 Destroyers in 40 Sea Zone, round 2 : 0/5 hits, 1.83 expected hits Italians roll dice for 4 Transports in 40 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 2 S.Submarines in 40 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 2 B.Transports, 1 Battleship, 1 Carrier and 3 Destroyers in 40 Sea Zone, round 3 : 0/5 hits, 1.83 expected hits Italians roll dice for 4 Transports in 40 Sea Zone, round 3 : 0/4 hits, 0.67 expected hits Americans roll dice for 2 S.Submarines in 40 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 Transport owned by the Italians lost in 40 Sea Zone Americans roll dice for 2 B.Transports, 1 Battleship, 1 Carrier and 3 Destroyers in 40 Sea Zone, round 4 : 2/5 hits, 1.83 expected hits Italians roll dice for 3 Transports in 40 Sea Zone, round 4 : 0/3 hits, 0.50 expected hits 2 Transports owned by the Italians lost in 40 Sea Zone Americans roll dice for 2 S.Submarines in 40 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits 1 Transport owned by the Italians lost in 40 Sea Zone Americans win with 2 B.Transports, 1 Battleship, 1 Carrier, 3 Destroyers and 2 S.Submarines remaining. Battle score for attacker is 30 Casualties for Italians: 5 Transports Battle in 88 Sea Zone Americans attack with 2 Adv.Fighters Yamamoto defend with 1 Submarine Americans roll dice for 2 Adv.Fighters in 88 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 Submarine owned by the Yamamoto Submerged Battle in 104 Sea Zone Americans attack with 1 Adv.Fighter and 1 Fighter Yamamoto defend with 1 Submarine Americans roll dice for 1 Adv.Fighter and 1 Fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 Submarine owned by the Yamamoto lost in 104 Sea Zone Americans winAmericans win with 2 Adv.Fighters remaining with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in 103 Sea Zone Americans attack with 1 Bomber and 2 Fighters Yamamoto defend with 1 Submarine Americans roll dice for 1 Bomber and 2 Fighters in 103 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 Submarine owned by the Yamamoto lost in 103 Sea Zone Americans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in 96 Sea Zone Americans attack with 1 Bomber and 2 Fighters Yamamoto defend with 1 Submarine Americans roll dice for 1 Bomber and 2 Fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 Submarine owned by the Yamamoto lost in 96 Sea Zone Americans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in S.Chile Americans attack with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks Neutral defend with 1 Fighter and 2 Infantrys Americans roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in S.Chile, round 2 : 3/6 hits, 2.50 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 0/3 hits, 1.17 expected hits 1 Fighter owned by the Neutral and 2 Infantrys owned by the Neutral lost in S.Chile Americans loses 0 PUs for violating S.Chiles neutrality. Americans win, taking S.Chile from Neutral with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 12 Casualties for Neutral: 1 Fighter and 2 Infantrys Battle in Cape Town Americans attack with 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks Italians defend with 1 Factory, 1 Infantry and 5 Tanks Americans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks in Cape Town, round 2 : 5/9 hits, 3.00 expected hits Italians roll dice for 1 Infantry and 5 Tanks in Cape Town, round 2 : 2/6 hits, 2.83 expected hits 4 Tanks owned by the Italians, 2 Infantrys owned by the Americans and 1 Infantry owned by the Italians lost in Cape Town Americans roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks in Cape Town, round 3 : 3/7 hits, 2.67 expected hits Italians roll dice for 1 Tank in Cape Town, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the Americans lost in Cape Town Americans win, taking Cape Town from Italians with 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 21 Casualties for Americans: 3 Infantrys Casualties for Italians: 1 Infantry and 5 Tanks Non Combat Move - Americans 1 Fighter moved from Cape Town to 40 Sea Zone 1 Destroyer and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone 1 Submarine moved from 97 Sea Zone to 103 Sea Zone 1 Submarine moved from 97 Sea Zone to 95 Sea Zone 2 Fighters moved from 103 Sea Zone to 96 Sea Zone 2 Adv.Fighters moved from 88 Sea Zone to 96 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from Midway to 97 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 97 Sea Zone to 96 Sea Zone 3 Carriers moved from 97 Sea Zone to 96 Sea Zone 1 Carrier and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone 6 Infantrys moved from Midway to 97 Sea Zone 2 B.Transports and 5 Infantrys moved from 97 Sea Zone to 96 Sea Zone 2 Battleships, 1 Cruiser, 6 Destroyers and 1 Infantry moved from 97 Sea Zone to 96 Sea Zone 2 Artillerys, 9 Infantrys and 1 Tank moved from 96 Sea Zone to Kwajalein 1 Marine moved from San Francisco to 83 Sea Zone 1 Marine and 1 S.Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Marine moved from 91 Sea Zone to Pearl Harbor 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport, 2 Destroyers, 4 Infantrys and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Bomber moved from 103 Sea Zone to Johnston 1 Adv.Fighter and 1 Fighter moved from 104 Sea Zone to 96 Sea Zone 1 Bomber moved from 96 Sea Zone to Johnston 4 Infantrys moved from 91 Sea Zone to Johnston Place Units - Americans 2 Submarines placed in 91 Sea Zone 1 Bomber placed in Pearl Harbor 2 B.Transports placed in 125 Sea Zone 1 Infantry placed in Santiago 1 Adv.Fighter and 1 Infantry placed in Salvador 1 B.Transport and 1 Destroyer placed in 26 Sea Zone 1 Infantry placed in South Atlantic USA 2 Infantrys placed in South Central USA Americans undo move 8. 1 Infantry placed in South Central USA 1 Infantry placed in San Francisco 2 Destroyers and 1 S.Submarine placed in 83 Sea Zone Turn Complete - Americans Americans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Neutral : -1.17 Italians : -1.17 Americans : -2.17
Territory Summary for Americans :
Mauritania : 1 Infantry Kwajalein : 1 flag, 2 Artillerys, 10 Infantrys and 1 Tank Jaluit : 1 flag, 1 Infantry Suriname : 1 AAGun New Caledonia : 1 Infantry Washington : 1 AAGun and 1 Factory San Francisco : 1 AAGun, 1 Factory and 1 Infantry Pearl Harbor : 1 AAGun, 1 Bomber, 1 Factory, 3 Infantrys and 1 Marine South Central USA : 1 AAGun, 1 Factory and 1 Infantry Wake : 1 Artillery and 1 Infantry Johnston : 2 Bombers and 4 Infantrys Mindoro : 1 Artillery and 1 Infantry Kermandec : 1 Infantry Attu : 1 Artillery and 1 Infantry South Atlantic USA : 1 Factory and 4 Infantrys Cape Town : 1 Artillery, 1 Infantry and 3 Tanks Bahia : 1 flag W.Mexico : 1 flag Bolivia : 1 flag Salvador : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory and 3 Infantrys Peru : 1 flag Central America : 1 flag Rio de Oro : 1 flag, 2 Infantrys S.Chile : 1 flag, 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks E.Mexico : 1 flag N.Chile : 1 flag Santiago : 1 flag, 1 AAGun, 1 Factory and 1 Infantry 31 Sea Zone : 1 Submarine 36 Sea Zone : 1 Transport 26 Sea Zone : 1 B.Transport and 1 Destroyer 32 Sea Zone : 1 Destroyer and 1 Submarine 91 Sea Zone : 1 B.Transport, 2 Destroyers, 1 S.Submarine and 3 Submarines 125 Sea Zone : 2 B.Transports 71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 83 Sea Zone : 2 Destroyers and 1 S.Submarine 40 Sea Zone : 2 B.Transports, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 2 S.Submarines 103 Sea Zone : 1 Submarine 95 Sea Zone : 1 Submarine 34 Sea Zone : 1 Transport 96 Sea Zone : 3 Adv.Fighters, 2 B.Transports, 2 Battleships, 4 Carriers, 1 Cruiser, 6 Destroyers, 5 Fighters, 1 Submarine and 3 Transports
Production/PUs Summary :
Germans : 108 / 117 Russians : 105 / 109 Italians : 71 / 79 French : 11 / 12 Yamamoto : 68 / 68 Chinese : 29 / 29 Hisaichi : 61 / 64 British : 97 / 97 Anzac : 36 / 36 Dutch : 23 / 25 Finns : 12 / 12 Romanians : 18 / 18 Thai : 21 / 21 Americans : 111 / 111