captain walker (allies) vs dawgoneit (axis) W.A.W.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Anzac
            1 L.Fighter moved from Port Moresby to 107 Sea Zone
            1 Submarine moved from 67 Sea Zone to 107 Sea Zone
            1 Infantry moved from Tasmania to 122 Sea Zone
            2 Infantrys moved from Wellington to 122 Sea Zone
            1 Cruiser, 3 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
            3 Infantrys moved from 67 Sea Zone to Java
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Soembawa
            1 Artillery moved from Lombok to Soembawa
            1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Java
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to 113 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Java
            1 Fighter moved from Broome to Java
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Artillerys, 2 Elites, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 107 Sea Zone
                Anzac attack with 1 L.Fighter and 1 Submarine
                Yamamoto defend with 2 Transports
                    Anzac roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 L.Fighter in 107 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 2 Transports in 107 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 Submarine owned by the Anzac and 1 Transport owned by the Yamamoto lost in 107 Sea Zone
                    Anzac roll dice for 1 L.Fighter in 107 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 107 Sea Zone
                Anzac win with 1 L.Fighter remaining. Battle score for attacker is 5
                Casualties for Anzac: 1 Submarine
                Casualties for Yamamoto: 2 Transports
            Battle in Soembawa
                Anzac attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Soembawa
                Anzac win, taking Soembawa from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Java
                Anzac attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 5 Infantrys and 1 Tank
                Yamamoto defend with 3 Artillerys, 1 Infantry and 1 Marine
                    Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 5 Infantrys and 1 Tank in Java, round 2 : 6/10 hits, 3.00 expected hits
                    Yamamoto roll dice for 3 Artillerys, 1 Infantry and 1 Marine in Java, round 2 : 2/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Anzac, 1 Marine owned by the Yamamoto, 3 Artillerys owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Java
                Anzac win, taking Java from Yamamoto with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 14
                Casualties for Anzac: 2 Infantrys
                Casualties for Yamamoto: 3 Artillerys, 1 Infantry and 1 Marine
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from Java to 67 Sea Zone
            1 Fighter moved from Java to 67 Sea Zone
            1 Fighter moved from Java to Broome
            1 Artillery and 2 Infantrys moved from Northern Territory to Western Australia
            3 Infantrys moved from Townsville to Northern Territory
            1 L.Fighter moved from 107 Sea Zone to West Papua
    
        Place Units - Anzac
            1 Submarine placed in 67 Sea Zone
            1 Adv.Fighter and 1 Elite placed in Broome
            2 Artillerys and 1 Elite placed in Townsville
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.83
    Anzac : 3.67
    

    Territory Summary for Anzac :

    Western Australia : 1 Artillery and 5 Infantrys
    West Papua : 1 AAGun, 2 Artillerys, 6 Infantrys and 1 L.Fighter
    Port Moresby : 1 Factory and 3 Infantrys
    Wellington : 1 AAGun and 1 Factory
    Broome : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Elite, 1 Factory and 1 Fighter
    Northern Territory : 3 Infantrys
    New Britain : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    Townsville : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Elite and 1 Factory
    Guadalcanal : 1 Infantry
    New Ireland : 1 Artillery
    Hollandia : 1 Infantry
    Soembawa : 1 Artillery and 1 Infantry
    Sumatra : 5 Infantrys and 2 Tanks
    Lombok : 1 Infantry
    Java : 1 Artillery, 3 Infantrys and 1 Tank
    123 Sea Zone : 1 Submarine
    67 Sea Zone : 1 Adv.Fighter, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Fighter, 1 Submarine, 1 T.Boat and 3 Transports
    

    Production/PUs Summary :

    Germans : 110 / 117
    Russians : 102 / 109
    Italians : 68 / 71
    French : 12 / 14
    Yamamoto : 68 / 70
    Chinese : 23 / 29
    Hisaichi : 67 / 68
    British : 102 / 102
    Anzac : 36 / 36
    Dutch : 19 / 21
    Finns : 8 / 10
    Romanians : 17 / 20
    Thai : 20 / 20
    Americans : 104 / 104
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Dutch
            4 Tanks moved from Suriname to Venezuela
            1 Submarine moved from 67 Sea Zone to 111 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars, 2 Bunkers and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 111 Sea Zone
                Dutch attack with 1 Submarine
                Hisaichi defend with 1 Transport
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Hisaichi lost in 111 Sea Zone
                Dutch win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Transport
            Battle in Venezuela
                Dutch attack with 4 Tanks
                Neutral defend with 3 Infantrys
                    Dutch roll dice for 4 Tanks in Venezuela, round 2 : 2/4 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Tank owned by the Dutch lost in Venezuela
                    Dutch roll dice for 3 Tanks in Venezuela, round 3 : 1/3 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Venezuela
                Dutch loses 0 PUs for violating Venezuelas neutrality.
                Dutch win, taking Venezuela from Neutral with 3 Tanks remaining. Battle score for attacker is 1
                Casualties for Dutch: 1 Tank
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Java
            1 Bunker placed in Lombok
            2 ArmoredCars and 1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Hisaichi : -0.17
    Dutch : -0.17
    

    Territory Summary for Dutch :

    West Papua : 1 Artillery, 1 Infantry and 1 Tank
    Jilolo : 1 Infantry
    Timor : 1 Infantry
    Lombok : 1 Artillery, 1 Bunker and 1 Infantry
    Suriname : 2 ArmoredCars, 1 Bunker, 1 Factory and 1 Infantry
    Celebes : 1 Infantry
    Tanimbar : 1 Infantry
    Merauke : 1 Infantry
    Java : 1 Bunker
    Amazon : 1 flag
    Venezuela : 1 flag, 3 Tanks
    111 Sea Zone : 1 Submarine
    67 Sea Zone : 1 Destroyer
    

    Production/PUs Summary :

    Germans : 110 / 117
    Russians : 102 / 109
    Italians : 68 / 71
    French : 12 / 14
    Yamamoto : 68 / 70
    Chinese : 23 / 29
    Hisaichi : 67 / 68
    British : 102 / 102
    Anzac : 36 / 36
    Dutch : 21 / 21
    Finns : 8 / 10
    Romanians : 17 / 20
    Thai : 20 / 20
    Americans : 104 / 104
    

    Savegame


  • TripleA Turn Summary: Finns round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Finns
            4 Infantrys moved from Tampere to Kotka
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Oulu
            3 Infantrys moved from Helsinki to Tampere
            1 Infantry moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Kotka
                Finns attack with 4 Infantrys
                Russians defend with 1 Infantry
                    Finns roll dice for 4 Infantrys in Kotka, round 2 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kotka
                Finns win, taking Kotka from Russians with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Finns : 0.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Romanians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Elite moved from Bucharest to E.Romania
            2 ArmoredCars moved from Bucharest to E.Romania
            1 ArmoredCar, 1 Elite and 1 Tank moved from Odessa to Donetsk
            1 Tank moved from Hungary to E.Romania
            1 Tank moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 1 Factory and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 ArmoredCar, 1 Elite and 1 Tank
                Russians defend with 1 Artillery, 1 Elite and 2 Infantrys
                    Romanians roll dice for 1 ArmoredCar, 1 Elite and 1 Tank in Donetsk, round 2 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits
                    1 Elite owned by the Russians, 2 Infantrys owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk
                    Romanians roll dice for 1 ArmoredCar and 1 Tank in Donetsk, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Romanians and 1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Tank remaining. Battle score for attacker is 4
                Casualties for Romanians: 1 ArmoredCar and 1 Elite
                Casualties for Russians: 1 Artillery, 1 Elite and 2 Infantrys
            Battle in E.Romania
                Romanians attack with 2 ArmoredCars, 1 Elite and 2 Tanks
                Russians defend with 1 AAGun and 1 Infantry
                    Romanians roll dice for 2 ArmoredCars, 1 Elite and 2 Tanks in E.Romania, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 ArmoredCars, 1 Elite and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            1 Factory placed in Hungary
            1 Elite and 1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Romanians : 2.00
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Thai round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Thai
            1 Fighter, 5 Infantrys and 1 Marine moved from Bangkok to Malaya
            1 Destroyer and 1 Submarine moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Malaya to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to British Borneo
                  Thai take British Borneo from British
            1 Transport moved from 105 Sea Zone to 110 Sea Zone
    
        Purchase Units - Thai
            Thai buy 1 Elite, 1 Factory and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 111 Sea Zone
                Thai attack with 1 Destroyer and 1 Submarine
                Dutch defend with 1 Submarine
                    Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Submarine in 111 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 111 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Dutch and 1 Submarine owned by the Thai lost in 111 Sea Zone
                Thai win with 1 Destroyer remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Submarine
                Casualties for Dutch: 1 Submarine
    
        Non Combat Move - Thai
    
        Place Units - Thai
            1 Factory placed in Malaya
            1 Elite and 1 Infantry placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Thai : -0.67
    Dutch : 0.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Americans
            1 Artillery, 1 Infantry and 1 Tank moved from Suriname to 26 Sea Zone
            1 Artillery and 2 Infantrys moved from Suriname to 26 Sea Zone
            2 Artillerys, 2 B.Transports, 1 Battleship, 3 Infantrys and 1 Tank moved from 26 Sea Zone to 35 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from 35 Sea Zone to Salvador
            3 Infantrys moved from Bahia to Salvador
            1 Adv.Fighter and 1 Fighter moved from 26 Sea Zone to Salvador
            1 Infantry moved from Washington to 13 Sea Zone
            1 Infantry and 2 S.Submarines moved from 13 Sea Zone to 26 Sea Zone
            1 Infantry moved from Suriname to 26 Sea Zone
            1 Carrier, 3 Destroyers, 2 Infantrys and 2 S.Submarines moved from 26 Sea Zone to 35 Sea Zone
            2 Infantrys moved from 35 Sea Zone to Salvador
            1 Adv.Fighter and 1 Fighter moved from 96 Sea Zone to 103 Sea Zone
            2 Fighters moved from 96 Sea Zone to 95 Sea Zone
            1 Destroyer moved from 96 Sea Zone to 95 Sea Zone
            1 Destroyer moved from 96 Sea Zone to 103 Sea Zone
            1 Destroyer and 1 Submarine moved from 91 Sea Zone to 104 Sea Zone
            1 Destroyer and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
            1 Bomber moved from Pearl Harbor to 103 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 3 Destroyers, 5 Infantrys, 1 Marine, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Salvador
                Americans attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 8 Infantrys and 1 Tank
                Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                    AA fire in Salvador : 1/2 hits, 0.33 expected hits
                1 Adv.Fighter owned by the Americans lost in Salvador
                    Americans roll dice for 1 Battleship in Salvador, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 2 Artillerys, 1 Fighter, 8 Infantrys and 1 Tank in Salvador, round 2 : 5/12 hits, 3.17 expected hits
                    Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits
                    3 Infantrys owned by the Americans, 2 Tanks owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador
                Americans loses 0 PUs for violating Salvadors neutrality.
                Americans win, taking Salvador from Neutral with 2 Artillerys, 1 Fighter, 5 Infantrys and 1 Tank remaining. Battle score for attacker is -2
                Casualties for Americans: 1 Adv.Fighter and 3 Infantrys
                Casualties for Neutral: 2 Infantrys and 2 Tanks
            Battle in 104 Sea Zone
                Americans attack with 1 Destroyer and 1 Submarine
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 104 Sea Zone
                Americans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in 88 Sea Zone
                Americans attack with 1 Destroyer and 1 Submarine
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 88 Sea Zone
                Americans win with 1 Destroyer remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 1 Submarine
            Battle in 95 Sea Zone
                Americans attack with 1 Destroyer and 2 Fighters
                Yamamoto defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 2 Fighters in 95 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 2 Fighters in 95 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Submarine in 95 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer and 2 Fighters in 95 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits
                    1 Destroyer owned by the Americans lost in 95 Sea Zone
                1 Submarine owned by the Yamamoto Submerged
                Americans win with 2 Fighters remaining. Battle score for attacker is -8
                Casualties for Americans: 1 Destroyer
            Battle in 103 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 1 Fighter
                Yamamoto defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 1 Fighter in 103 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    1 Submarine owned by the Yamamoto lost in 103 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Bomber, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
    
        Non Combat Move - Americans
            2 Battleships, 3 Carriers and 4 Destroyers moved from 96 Sea Zone to 97 Sea Zone
            2 Fighters moved from 95 Sea Zone to 97 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 103 Sea Zone to 97 Sea Zone
            1 Bomber moved from 103 Sea Zone to Wake
            1 Artillery, 1 Infantry and 1 Tank moved from Kwajalein to 96 Sea Zone
            1 Artillery and 1 Infantry moved from Kwajalein to 96 Sea Zone
            4 Infantrys moved from Kwajalein to 96 Sea Zone
            1 Infantry moved from Jaluit to Kwajalein
            2 Artillerys, 2 B.Transports, 1 Cruiser, 2 Fighters, 6 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 96 Sea Zone to 97 Sea Zone
            2 Artillerys, 6 Infantrys and 1 Tank moved from 97 Sea Zone to Midway
            2 Destroyers and 1 Submarine moved from 91 Sea Zone to 97 Sea Zone
            1 Infantry moved from Kauai to 91 Sea Zone
            1 Infantry moved from Pearl Harbor to 91 Sea Zone
            2 Infantrys and 1 Transport moved from 91 Sea Zone to 97 Sea Zone
            2 Infantrys moved from 97 Sea Zone to Midway
            1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            2 Artillerys and 1 Infantry moved from Bolivia to N.Chile
            2 Tanks moved from Bolivia to N.Chile
            2 Tanks moved from Bolivia to Bahia
            1 Fighter moved from Salvador to 35 Sea Zone
            1 Submarine moved from 26 Sea Zone to 33 Sea Zone
            4 Infantrys moved from South Central USA to 25 Sea Zone
            4 Infantrys and 2 Transports moved from 25 Sea Zone to 32 Sea Zone
            4 Infantrys moved from 32 Sea Zone to Bahia
            1 Bomber moved from South Atlantic USA to Midway
    
        Place Units - Americans
            1 Carrier placed in 91 Sea Zone
            2 Adv.Fighters placed in 91 Sea Zone
            1 B.Transport, 2 Destroyers, 1 S.Submarine and 1 Submarine placed in 83 Sea Zone
            2 Infantrys and 1 Marine placed in San Francisco
            3 Infantrys placed in South Atlantic USA
            1 Destroyer and 1 Submarine placed in 13 Sea Zone
    
        Turn Complete - Americans
            Americans collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.33
    Yamamoto : -0.33
    Americans : -1.00
    AA fire in Salvador : : 0.67
    

    Territory Summary for Americans :

    Kwajalein : 1 flag, 1 Infantry
    Jaluit : 1 flag, 1 Infantry
    Suriname : 1 AAGun
    New Caledonia : 1 Infantry
    Washington : 1 AAGun and 1 Factory
    San Francisco : 1 AAGun, 1 Factory, 4 Infantrys and 1 Marine
    Pearl Harbor : 1 AAGun, 1 Factory and 3 Infantrys
    South Central USA : 1 AAGun and 1 Factory
    Wake : 1 Artillery, 1 Bomber and 1 Infantry
    Mindoro : 1 Artillery and 1 Infantry
    Midway : 2 Artillerys, 1 Bomber, 9 Infantrys and 1 Tank
    Kermandec : 1 Infantry
    Attu : 1 Artillery and 1 Infantry
    South Atlantic USA : 1 Factory and 3 Infantrys
    Bahia : 1 flag, 4 Infantrys and 2 Tanks
    W.Mexico : 1 flag
    Bolivia : 1 flag
    Salvador : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 5 Infantrys and 1 Tank
    Peru : 1 flag
    Central America : 1 flag
    E.Mexico : 1 flag
    N.Chile : 1 flag, 2 Artillerys, 1 Infantry and 2 Tanks
    Santiago : 1 flag, 1 AAGun, 1 Elite and 1 Factory
    33 Sea Zone : 1 Submarine
    35 Sea Zone : 2 B.Transports, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 2 S.Submarines
    13 Sea Zone : 1 Destroyer and 1 Submarine
    32 Sea Zone : 2 Transports
    91 Sea Zone : 2 Adv.Fighters, 1 Carrier and 1 Submarine
    71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    83 Sea Zone : 1 B.Transport, 2 Destroyers, 1 S.Submarine and 1 Submarine
    103 Sea Zone : 1 Destroyer
    97 Sea Zone : 1 Adv.Fighter, 2 B.Transports, 2 Battleships, 3 Carriers, 1 Cruiser, 6 Destroyers, 5 Fighters, 2 Submarines and 3 Transports
    104 Sea Zone : 1 Destroyer and 1 Submarine
    88 Sea Zone : 1 Destroyer
    

    Production/PUs Summary :

    Germans : 110 / 117
    Russians : 95 / 109
    Italians : 68 / 71
    French : 12 / 14
    Yamamoto : 68 / 70
    Chinese : 23 / 29
    Hisaichi : 67 / 68
    British : 101 / 102
    Anzac : 36 / 36
    Dutch : 21 / 21
    Finns : 10 / 10
    Romanians : 22 / 22
    Thai : 21 / 21
    Americans : 106 / 106
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Germans
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            4 Infantrys moved from Hamburg to 23 Sea Zone
            4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            4 Infantrys moved from 24 Sea Zone to Lapland
            2 Stukas moved from Helsinki to Lapland
            1 Adv.Fighter moved from Hamburg to Lapland
            4 Infantrys moved from Vinnytsia to Kiev
            1 Infantry moved from Vinnytsia to Brest
            2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev
            5 Mech.Infs moved from Bohemia to Kiev
            1 Elite and 9 Infantrys moved from Brandenburg to Pomerania
            5 Tanks moved from Languedoc to La Mancha
            3 Mech.Infs and 3 Tanks moved from Aragon to La Mancha
            4 Infantrys moved from Paris to Picardy
            3 Infantrys moved from Normandy to Brittany
            2 Infantrys moved from Paris to Picardy
            2 Infantrys moved from Paris to Normandy
            3 Tanks moved from Lorraine to Belgium
            4 Tanks moved from Rhine to Netherlands
            1 Adv.Fighter and 1 Fighter moved from 22 Sea Zone to Belgium
            2 Adv.Fighters moved from 22 Sea Zone to Netherlands
            2 Tanks moved from New Valley to Italian East Africa
            1 Destroyer, 5 Submarines and 2 Transports moved from 34 Sea Zone to 31 Sea Zone
            5 Infantrys moved from Brandenburg to Bohemia
            1 Bomber moved from Vinnytsia to Minsk
            1 Artillery moved from Kiev to Minsk
            1 Mech.Inf moved from Kiev to Minsk
            1 Destroyer, 5 Submarines and 2 Transports moved from 31 Sea Zone to 41 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 Factory, 2 HeavyTanks, 6 Infantrys, 5 Mech.Infs, 6 T.Boats and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Italian East Africa
                Germans attack with 2 Tanks
                British defend with 1 AAGun, 1 Infantry and 1 Tank
                    Germans roll dice for 2 Tanks in Italian East Africa, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Italian East Africa, round 2 : 1/2 hits, 0.83 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Italian East Africa
                Germans win, taking Italian East Africa from British with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Tank
                Casualties for British: 1 Infantry and 1 Tank
            Battle in Lapland
                Germans attack with 1 Adv.Fighter, 4 Infantrys and 2 Stukas
                British defend with 2 Infantrys; French defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 1 Battleship in Lapland, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the French lost in Lapland
                    Germans roll dice for 1 Adv.Fighter, 4 Infantrys and 2 Stukas in Lapland, round 2 : 3/7 hits, 2.50 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in Lapland, round 2 : 0/3 hits, 1.00 expected hits
                    1 Artillery owned by the French and 2 Infantrys owned by the British lost in Lapland
                Germans win, taking Lapland from French with 1 Adv.Fighter, 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 10
                Casualties for French: 1 Artillery and 1 Infantry
                Casualties for British: 2 Infantrys
            Battle in Minsk
                Germans attack with 1 Artillery, 1 Bomber and 1 Mech.Inf
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Bomber and 1 Mech.Inf in Minsk, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans lost in Minsk
                    Germans roll dice for 1 Bomber and 1 Mech.Inf in Minsk, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Minsk, round 3 : 2/2 hits, 0.67 expected hits
                1 Mech.Inf owned by the Germans and 1 Bomber owned by the Germans lost in Minsk
                Russians win with 2 Infantrys remaining. Battle score for attacker is -24
                Casualties for Germans: 1 Artillery, 1 Bomber and 1 Mech.Inf
            Battle in Belgium
                Germans attack with 1 Adv.Fighter, 1 Fighter and 3 Tanks
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 Adv.Fighter, 1 Fighter and 3 Tanks in Belgium, round 2 : 0/5 hits, 2.33 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 Fighter owned by the Germans lost in Belgium
                    Germans roll dice for 1 Adv.Fighter and 3 Tanks in Belgium, round 3 : 2/4 hits, 2.00 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 3 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Tank owned by the Germans lost in Belgium
                    Germans roll dice for 1 Adv.Fighter and 2 Tanks in Belgium, round 4 : 1/3 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Belgium, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Tank owned by the Germans lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is -12
                Casualties for Germans: 1 Fighter and 2 Tanks
                Casualties for Neutral: 3 Infantrys
            Battle in La Mancha
                Germans attack with 3 Mech.Infs and 8 Tanks
                Neutral defend with 2 Infantrys
                    Germans roll dice for 3 Mech.Infs and 8 Tanks in La Mancha, round 2 : 2/11 hits, 5.00 expected hits
                    Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in La Mancha
                Germans loses 0 PUs for violating La Manchas neutrality.
                Germans win, taking La Mancha from Neutral with 3 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Netherlands
                Germans attack with 2 Adv.Fighters and 4 Tanks
                Neutral defend with 1 Artillery and 3 Infantrys
                    Germans roll dice for 2 Adv.Fighters and 4 Tanks in Netherlands, round 2 : 0/6 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 Adv.Fighters and 4 Tanks in Netherlands, round 3 : 3/6 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 3 : 0/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Neutral lost in Netherlands
                    Germans roll dice for 2 Adv.Fighters and 4 Tanks in Netherlands, round 4 : 3/6 hits, 3.00 expected hits
                    Neutral roll dice for 1 Artillery in Netherlands, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Netherlands
                Germans loses 0 PUs for violating Netherlandss neutrality.
                Germans win, taking Netherlands from Neutral with 2 Adv.Fighters and 4 Tanks remaining. Battle score for attacker is 10
                Casualties for Neutral: 1 Artillery and 3 Infantrys
    
        Non Combat Move - Germans
            2 Adv.Fighters moved from Netherlands to 22 Sea Zone
            1 Adv.Fighter moved from Belgium to 22 Sea Zone
            1 Adv.Fighter moved from Lapland to Oulu
            2 Stukas moved from Lapland to Helsinki
    
        Place Units - Germans
            2 HeavyTanks and 2 Tanks placed in Warsaw
            6 T.Boats placed in 22 Sea Zone
            5 Mech.Infs placed in Bohemia
            4 Infantrys placed in Rhine
            2 Infantrys placed in Paris
            1 Factory placed in Vinnytsia
    
        Turn Complete - Germans
            Germans collect 117 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Germans : -9.33
    Neutral : -3.00
    British : 0.17
    French : -1.00
    Russians : 1.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Russians
            1 Infantry moved from Latvia to East Prussia
                  Russians take East Prussia from Germans
            1 Infantry moved from Minsk to Lithuania
                  Russians take Lithuania from Germans
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Artillery and 1 Elite moved from 53 Sea Zone to Bulgaria
            1 Artillery and 1 Elite moved from Rostov to Donetsk
            3 Artillerys, 1 HeavyTank, 25 Infantrys, 2 Mot.Infs and 4 Tanks moved from Kursk to Kiev
            1 Bomber moved from Moscow to Kiev
            1 Fighter moved from Leningrad to Kiev
            1 Fighter moved from Leningrad to Kiev
            1 Adv.Fighter moved from Leningrad to Kiev
            2 Mot.Infs moved from Gorky to Kiev
            2 Artillerys and 3 Infantrys moved from Rostov to Donetsk
            1 Tank moved from Stalingrad to Donetsk
            1 Infantry moved from Zhigansk to Kolyma
                  Russians take Kolyma from Yamamoto
            1 Artillery moved from Zhigansk to Okhotsk
            1 Bomber moved from Olyokminsk to Okhotsk
            1 Mot.Inf moved from Irkutsk to Okhotsk
            1 Artillery, 1 Fighter and 1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from N.Buryat Mongolia to Ayan
    
        Purchase Units - Russians
            Russians buy 6 Artillerys, 1 Elite, 1 HeavyTank, 26 Infantrys, 1 Mech.Rocket, 2 Mot.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Bulgaria
                Russians attack with 1 Artillery and 1 Elite
                Italians defend with 1 Artillery
                    Russians roll dice for 1 Artillery and 1 Elite in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits
                    Romanians roll dice for 1 Artillery in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Russians and 1 Artillery owned by the Italians lost in Bulgaria
                Russians win, taking Bulgaria from Romanians with 1 Artillery remaining. Battle score for attacker is 1
                Casualties for Russians: 1 Elite
                Casualties for Italians: 1 Artillery
            Battle in Ayan
                Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery and 1 Elite
                    Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 3/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Elite owned by the Hisaichi, 1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Elite
            Battle in Okhotsk
                Russians attack with 1 Artillery, 1 Bomber and 1 Mot.Inf
                Yamamoto defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Bomber and 1 Mot.Inf in Okhotsk, round 2 : 1/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Infantry owned by the Yamamoto lost in Okhotsk
                Russians win, taking Okhotsk from Yamamoto with 1 Bomber and 1 Mot.Inf remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Artillery
                Casualties for Yamamoto: 1 Infantry
            Battle in Donetsk
                Russians attack with 3 Artillerys, 1 Elite, 3 Infantrys and 1 Tank
                Romanians defend with 1 Tank
                    Russians roll dice for 3 Artillerys, 1 Elite, 3 Infantrys and 1 Tank in Donetsk, round 2 : 2/8 hits, 2.83 expected hits
                    Romanians roll dice for 1 Tank in Donetsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 3 Artillerys, 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Tank
            Battle in Kiev
                Russians attack with 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters, 1 HeavyTank, 25 Infantrys, 4 Mot.Infs and 4 Tanks
                Germans defend with 4 HeavyTanks, 4 Infantrys, 8 Mech.Infs and 8 Tanks
                    Russians roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters, 1 HeavyTank, 25 Infantrys, 4 Mot.Infs and 4 Tanks in Kiev, round 2 : 14/41 hits, 10.83 expected hits
                    Germans roll dice for 4 HeavyTanks, 4 Infantrys, 8 Mech.Infs and 8 Tanks in Kiev, round 2 : 8/24 hits, 10.67 expected hits
                    8 Infantrys owned by the Russians, 4 Infantrys owned by the Germans, 8 Mech.Infs owned by the Germans and 2 Tanks owned by the Germans lost in Kiev
                    Russians roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters, 1 HeavyTank, 17 Infantrys, 4 Mot.Infs and 4 Tanks in Kiev, round 3 : 12/33 hits, 9.50 expected hits
                    Germans roll dice for 4 HeavyTanks and 6 Tanks in Kiev, round 3 : 5/10 hits, 5.67 expected hits
                    4 HeavyTanks owned by the Germans, 5 Infantrys owned by the Russians and 6 Tanks owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters, 1 HeavyTank, 12 Infantrys, 4 Mot.Infs and 4 Tanks remaining. Battle score for attacker is 98
                Casualties for Russians: 13 Infantrys
                Casualties for Germans: 4 HeavyTanks, 4 Infantrys, 8 Mech.Infs and 8 Tanks
    
        Non Combat Move - Russians
            1 Adv.Fighter moved from Kiev to Kursk
            2 Fighters moved from Kiev to Kursk
            1 Bomber moved from Kiev to Kursk
            4 Infantrys moved from Tula to Kursk
            2 HeavyTanks moved from Moscow to Kursk
            1 Infantry moved from N.Karelia to Murmansk
            2 Infantrys moved from S.Karelia to N.Karelia
            1 Artillery moved from Vyborg to S.Karelia
            1 Infantry moved from S.Karelia to Vyborg
            1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia
            2 Infantrys moved from Yaroslavl to S.Karelia
            3 Infantrys moved from Yaroslavl to Kursk
            4 Infantrys moved from Moscow to Tula
            4 Infantrys moved from Moscow to Yaroslavl
            3 Infantrys moved from Georgia to Rostov
            3 Infantrys moved from Stalingrad to Rostov
            1 Artillery moved from Stalingrad to Rostov
            2 Infantrys moved from Astrakhan to Georgia
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from Tashkent to Chimkent
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            3 Infantrys moved from Irkutsk to N.Buryat Mongolia
            1 Artillery and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 3 Infantrys moved from Evenkia to Olyokminsk
            1 Tank moved from Sibirsky to Olyokminsk
            1 Infantry moved from Khatanga to Zhigansk
            1 Fighter moved from Ayan to N.Buryat Mongolia
            1 Bomber moved from Okhotsk to Olyokminsk
            1 Infantry moved from Sibirsky to Khatanga
            1 Artillery and 3 Infantrys moved from Sibirsky to Evenkia
            1 Infantry moved from Krasnoyarsk to Irkutsk
            1 Infantry moved from Novosibirsk to Krasnoyarsk
            1 Infantry moved from Sverdlovsk to Novosibirsk
            1 Mech.Rocket and 1 Mot.Inf moved from Sverdlovsk to Irkutsk
            2 Mot.Infs moved from Sverdlovsk to Gorky
            2 Tanks moved from Leningrad to Minsk
    
        Place Units - Russians
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            1 Mech.Rocket and 2 Mot.Infs placed in Sverdlovsk
            2 Infantrys placed in Tashkent
            1 Artillery and 1 Elite placed in Georgia
            1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            1 Artillery and 3 Infantrys placed in Leningrad
            1 Artillery, 1 HeavyTank and 8 Infantrys placed in Moscow
            2 Infantrys placed in Sverdlovsk
            1 Infantry placed in Georgia
    
        Turn Complete - Russians
            Russians collect 109 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.17
    Germans : -3.33
    Hisaichi : 0.33
    Yamamoto : 0.67
    Russians : 6.67
    

    Territory Summary for Russians :

    East Prussia : 1 flag, 1 Infantry
    Vladivostok : 1 Bunker
    Okhotsk : 1 Mot.Inf
    Irkutsk : 1 Infantry, 1 Mech.Rocket and 1 Mot.Inf
    Evenkia : 1 Artillery and 3 Infantrys
    Novosibirsk : 1 Infantry
    Lithuania : 1 Infantry
    Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
    Donetsk : 3 Artillerys, 1 Elite, 2 Infantrys and 1 Tank
    Olyokminsk : 1 Artillery, 1 Bomber, 3 Infantrys and 1 Tank
    Astrakhan : 2 Infantrys
    Kiev : 3 Artillerys, 1 HeavyTank, 12 Infantrys, 4 Mot.Infs and 4 Tanks
    S.Buryat Mongolia : 1 Infantry
    Krasnoyarsk : 1 Infantry
    Gorky : 2 Mot.Infs
    Stalingrad : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Moscow : 1 Artillery, 1 Factory, 1 HeavyTank and 8 Infantrys
    Kursk : 1 AAGun, 1 Adv.Fighter, 1 Bomber, 2 Fighters, 2 HeavyTanks and 7 Infantrys
    Zhigansk : 1 Infantry
    Khatanga : 1 Infantry
    Crimea : 1 Infantry
    Ayan : 1 Artillery and 1 Infantry
    Kamchatka : 1 Bunker
    Leningrad : 1 AAGun, 3 Artillerys, 2 Bunkers, 1 Factory, 16 Infantrys and 4 Tanks
    Tashkent : 1 AAGun, 1 Factory and 2 Infantrys
    Sverdlovsk : 1 AAGun, 1 Factory, 2 Infantrys, 1 Mech.Rocket and 2 Mot.Infs
    Estonia : 1 Infantry
    Tula : 4 Infantrys
    N.Sakhalin : 1 Bunker
    Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank
    Georgia : 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 3 Infantrys
    Chimkent : 2 Infantrys
    Murmansk : 2 Infantrys
    Rostov : 1 Artillery and 6 Infantrys
    N.Buryat Mongolia : 1 AAGun, 3 Artillerys, 1 Bunker, 1 Fighter, 18 Infantrys, 1 Mot.Inf and 6 Tanks
    Yaroslavl : 4 Infantrys
    Khabarovsk : 1 Bunker
    S.Karelia : 2 Artillerys and 5 Infantrys
    N.Karelia : 2 Infantrys
    Kolyma : 1 Infantry
    Minsk : 1 Infantry and 2 Tanks
    Vyborg : 1 flag, 3 Infantrys
    Bulgaria : 1 flag, 1 Artillery
    Azerbaijan : 1 flag
    Khobdo : 1 flag
    53 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 111 / 117
    Russians : 109 / 109
    Italians : 71 / 71
    French : 10 / 14
    Yamamoto : 66 / 70
    Chinese : 23 / 29
    Hisaichi : 65 / 68
    British : 98 / 102
    Anzac : 36 / 36
    Dutch : 21 / 21
    Finns : 12 / 10
    Romanians : 18 / 22
    Thai : 21 / 21
    Americans : 106 / 106
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Italians
            2 Infantrys and 5 Tanks moved from French Equatorial Africa to 38 Sea Zone
            2 Infantrys, 5 Tanks and 5 Transports moved from 38 Sea Zone to 40 Sea Zone
            2 Infantrys and 5 Tanks moved from 40 Sea Zone to Cape Town
            1 Mech.Inf moved from French Sudan to Gold Coast
                  Italians take Gold Coast from British
            1 Mech.Inf moved from Gold Coast to French Sudan
            1 Mech.Inf moved from French Sudan to Nigeria
                  Italians take Nigeria from British
            1 Artillery and 1 Elite moved from Mauritania to W.Morocco
            4 Infantrys moved from E.Morocco to W.Morocco
            2 Destroyers and 1 Submarine moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery, 1 Fighter, 1 HeavyTank, 2 Infantrys, 2 Mech.Infs and 4 Tanks moved from Mersa Matruh to Lower Egypt
            6 Infantrys moved from Tobruk to Mersa Matruh
            1 HeavyTank and 1 Tank moved from Hun to Mersa Matruh
            1 Mech.Inf moved from Hun to Lower Egypt
            1 Mech.Inf and 1 Tank moved from Nubia to Lower Egypt
            1 Mech.Inf moved from Equatoria to Kordofan
                  Italians take Kordofan from British
            1 Mech.Inf moved from Kordofan to Nubia
            1 Mech.Inf moved from Nubia to Lower Egypt
            2 Infantrys moved from Equatoria to Darfur
            1 Tank moved from French Sudan to Darfur
            3 Fighters moved from 48 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Fighter moved from 48 Sea Zone to 51 Sea Zone
            4 Mech.Infs moved from Tunis to E.Morocco
    
        Purchase Units - Italians
            Italians buy 1 Destroyer, 1 Elite, 3 HeavyTanks, 5 Infantrys, 2 Submarines and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Lower Egypt
                Italians attack with 1 Artillery, 1 Fighter, 1 HeavyTank, 2 Infantrys, 5 Mech.Infs and 5 Tanks
                British defend with 1 Artillery, 3 Infantrys and 1 Tank
                    Italians roll dice for 1 Artillery, 1 Fighter, 1 HeavyTank, 2 Infantrys, 5 Mech.Infs and 5 Tanks in Lower Egypt, round 2 : 5/15 hits, 6.17 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Lower Egypt, round 2 : 2/5 hits, 1.83 expected hits
                    1 Tank owned by the British, 1 Artillery owned by the British, 2 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Lower Egypt
                Italians win, taking Lower Egypt from British with 1 Artillery, 1 Fighter, 1 HeavyTank, 5 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 11
                Casualties for Italians: 2 Infantrys
                Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
            Battle in Darfur
                Italians attack with 2 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Cape Town
                Italians attack with 2 Infantrys and 5 Tanks
                British defend with 1 ArmoredCar, 1 Factory and 1 Mot.Inf
                    Italians roll dice for 2 Infantrys and 5 Tanks in Cape Town, round 2 : 1/7 hits, 2.83 expected hits
                    British roll dice for 1 ArmoredCar and 1 Mot.Inf in Cape Town, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Cape Town
                    Italians roll dice for 1 Infantry and 5 Tanks in Cape Town, round 3 : 3/6 hits, 2.67 expected hits
                    British roll dice for 1 Mot.Inf in Cape Town, round 3 : 0/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the British lost in Cape Town
                Italians win, taking Cape Town from British with 1 Infantry and 5 Tanks remaining. Battle score for attacker is 7
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 ArmoredCar and 1 Mot.Inf
            Battle in 51 Sea Zone
                Italians attack with 1 Destroyer and 4 Fighters
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 4 Fighters in 51 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                    1 Submarine owned by the British lost in 51 Sea Zone
                Italians win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
    
        Non Combat Move - Italians
            4 Fighters moved from 51 Sea Zone to 48 Sea Zone
            1 Fighter moved from Lower Egypt to Mersa Matruh
    
        Place Units - Italians
            1 Elite, 1 HeavyTank and 1 Tank placed in Hun
            Italians undo move 1.
            2 HeavyTanks and 2 Tanks placed in E.Morocco
            1 Elite, 1 HeavyTank and 1 Tank placed in Hun
            4 Infantrys placed in Tunis
            1 Infantry placed in Rome
            1 Destroyer and 2 Submarines placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 79 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.17
    British : 0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Purchase Units - French
            French buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 2 PUs; 
    
        Non Combat Move - French
            1 Elite and 2 Infantrys moved from Syria to Palestine
            1 Adv.Fighter moved from Syria to Cairo
            1 Fighter moved from Murmansk to Leningrad
            1 Transport moved from 6 Sea Zone to 4 Sea Zone
            2 Infantrys moved from Greenland to 8 Sea Zone
            2 Infantrys and 1 Transport moved from 8 Sea Zone to 3 Sea Zone
            2 Infantrys moved from 3 Sea Zone to Iceland
    
        Place Units - French
            1 Elite and 1 Tank placed in Syria
            2 Infantrys placed in Churchill
    
        Turn Complete - French
            French collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for French :

    Leningrad : 1 Fighter
    Corsica : 1 Infantry
    Churchill : 1 AAGun, 1 Elite, 1 Factory and 2 Infantrys
    Syria : 1 AAGun, 1 Elite, 1 Factory and 3 Tanks
    French Guiana : 1 Infantry
    Madagascar : 1 Infantry
    Cairo : 1 Adv.Fighter
    Palestine : 1 Elite and 2 Infantrys
    Iceland : 2 Infantrys
    Greenland : 1 flag
    11 Sea Zone : 1 Destroyer
    3 Sea Zone : 1 Transport
    1 Sea Zone : 1 Transport
    4 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 111 / 117
    Russians : 109 / 109
    Italians : 79 / 79
    French : 10 / 12
    Yamamoto : 66 / 70
    Chinese : 23 / 29
    Hisaichi : 65 / 68
    British : 90 / 102
    Anzac : 36 / 36
    Dutch : 21 / 21
    Finns : 12 / 10
    Romanians : 18 / 22
    Thai : 21 / 21
    Americans : 106 / 106
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Yamamoto
            1 Artillery and 1 Infantry moved from Koryakia to Kolyma
            1 Infantry moved from Paramushir to 75 Sea Zone
            1 Infantry moved from Koryakia to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Okhotsk
            1 Submarine moved from 87 Sea Zone to 88 Sea Zone
            1 Submarine moved from 95 Sea Zone to 103 Sea Zone
            2 Submarines moved from 102 Sea Zone to 104 Sea Zone
            2 Fighters moved from 102 Sea Zone to 88 Sea Zone
            2 Fighters moved from 102 Sea Zone to 103 Sea Zone
            2 Fighters moved from 102 Sea Zone to 104 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from Banjarmasin to Malaya
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya
            1 Elite, 1 Infantry and 2 Marines moved from Davao to Mindanao
            1 Cruiser and 4 Submarines moved from 85 Sea Zone to 102 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 4 ArmoredCars, 2 Destroyers, 3 Infantrys, 1 Marine and 3 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kolyma
                Yamamoto attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery and 1 Infantry in Kolyma, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kolyma
                Yamamoto win, taking Kolyma from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in 104 Sea Zone
                Yamamoto attack with 2 Fighters and 2 Submarines
                Americans defend with 1 Destroyer and 1 Submarine
                    Yamamoto roll dice for 2 Submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Fighters in 104 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 104 Sea Zone
                Yamamoto win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer and 1 Submarine
            Battle in 88 Sea Zone
                Yamamoto attack with 2 Fighters and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Fighters in 88 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Fighters in 88 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 88 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 88 Sea Zone
                Yamamoto win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in Okhotsk
                Yamamoto attack with 2 Infantrys
                Russians defend with 1 Mot.Inf
                    Yamamoto roll dice for 2 Infantrys in Okhotsk, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Mot.Inf in Okhotsk, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 2 Infantrys in Okhotsk, round 3 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Mot.Inf in Okhotsk, round 3 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 2 Infantrys in Okhotsk, round 4 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 Mot.Inf in Okhotsk, round 4 : 0/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Russians lost in Okhotsk
                Yamamoto win, taking Okhotsk from Russians with 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Mot.Inf
            Battle in 103 Sea Zone
                Yamamoto attack with 2 Fighters and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Fighters in 103 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 103 Sea Zone
                Yamamoto win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
    
        Non Combat Move - Yamamoto
            2 Fighters moved from 104 Sea Zone to 102 Sea Zone
            2 Fighters moved from 103 Sea Zone to 102 Sea Zone
            2 Fighters moved from 88 Sea Zone to 102 Sea Zone
            1 Submarine moved from 102 Sea Zone to 96 Sea Zone
    
        Place Units - Yamamoto
            3 Infantrys and 1 Marine placed in Davao
            2 Destroyers and 3 S.Submarines placed in 85 Sea Zone
            4 ArmoredCars placed in Chubu
    
        Turn Complete - Yamamoto
            Yamamoto collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 1.00
    Americans : -0.67
    Russians : -1.83
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Chinese
            1 Artillery, 1 Infantry and 1 Marine moved from Ningsia to Suiyuan
            1 Artillery, 1 Infantry and 1 Marine moved from Shensi to Hupeh
            1 Mech.Inf moved from Ningsia to Hupeh
            2 Infantrys moved from Shensi to Shansi
            1 Adv.Fighter moved from Shensi to Shansi
            1 Infantry moved from Szechwan to Hupeh
            1 Tank moved from Shensi to Hupeh
            4 Tanks moved from Shensi to Hupeh
            1 Artillery moved from Shensi to Hupeh
            1 Fighter moved from Shensi to Shansi
            1 Tank moved from Gobi Altai to Suiyuan
    
        Purchase Units - Chinese
            Chinese buy 2 Artillerys, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 1 Artillery, 1 Infantry, 1 Marine and 1 Tank
                Hisaichi defend with 2 ArmoredCars
                    Chinese roll dice for 1 Artillery, 1 Infantry, 1 Marine and 1 Tank in Suiyuan, round 2 : 0/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Suiyuan, round 2 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery, 1 Infantry, 1 Marine and 1 Tank in Suiyuan, round 3 : 3/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Suiyuan, round 3 : 1/2 hits, 0.33 expected hits
                    2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 2 ArmoredCars
            Battle in Shansi
                Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Shansi, round 2 : 2/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Hupeh
                Chinese attack with 2 Artillerys, 2 Infantrys, 1 Marine, 1 Mech.Inf and 5 Tanks
                Hisaichi defend with 1 Artillery, 1 Marine and 1 Tank
                    Chinese roll dice for 2 Artillerys, 2 Infantrys, 1 Marine, 1 Mech.Inf and 5 Tanks in Hupeh, round 2 : 4/11 hits, 4.83 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Marine and 1 Tank in Hupeh, round 2 : 1/3 hits, 1.17 expected hits
                    1 Tank owned by the Hisaichi, 1 Artillery owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Hupeh
                Chinese win, taking Hupeh from Hisaichi with 2 Artillerys, 1 Infantry, 1 Marine, 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 11
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery, 1 Marine and 1 Tank
    
        Non Combat Move - Chinese
            1 Infantry moved from Lanchow to Szechwan
            1 Artillery, 1 Infantry and 1 Marine moved from Lanchow to Shensi
            1 Artillery moved from E.Qinghai to Lanchow
            1 Artillery moved from E.Qinghai to Ningsia
            2 Tanks moved from Gobi Altai to Shensi
            1 Marine moved from E.Qinghai to Lanchow
            1 Infantry moved from E.Qinghai to Lanchow
            2 Infantrys moved from E.Qinghai to Ningsia
            2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai
            2 Tanks moved from Urumqi to Gobi Altai
            2 Infantrys moved from Urumqi to E.Sinkiang
            1 Adv.Fighter and 1 Fighter moved from Shansi to Shensi
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            2 Infantrys and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.17
    Chinese : -0.33
    

    Territory Summary for Chinese :

    Shansi : 2 Infantrys
    Suiyuan : 1 Artillery, 1 Marine and 1 Tank
    E.Qinghai : 2 Artillerys, 2 Elites and 2 Infantrys
    Hupeh : 2 Artillerys, 1 Infantry, 1 Marine, 1 Mech.Inf and 5 Tanks
    E.Sinkiang : 2 Infantrys
    Urumqi : 1 Factory, 2 Infantrys and 2 Tanks
    Lanchow : 1 Artillery, 1 Infantry and 1 Marine
    Shensi : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 1 Infantry, 1 Marine and 2 Tanks
    Ningsia : 1 Artillery and 2 Infantrys
    Szechwan : 1 Infantry
    Hsining : 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys
    Gobi Altai : 1 flag, 2 Tanks
    

    Production/PUs Summary :

    Germans : 111 / 117
    Russians : 107 / 109
    Italians : 79 / 79
    French : 10 / 12
    Yamamoto : 68 / 68
    Chinese : 29 / 29
    Hisaichi : 59 / 68
    British : 90 / 102
    Anzac : 36 / 36
    Dutch : 21 / 21
    Finns : 12 / 10
    Romanians : 18 / 22
    Thai : 21 / 21
    Americans : 106 / 106
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Hisaichi
            2 Transports moved from 110 Sea Zone to 106 Sea Zone
            2 Artillerys and 2 Elites moved from Banjarmasin to 110 Sea Zone
            2 Artillerys and 2 Elites moved from 110 Sea Zone to Lombok
            2 Transports moved from 106 Sea Zone to 92 Sea Zone
            2 Transports moved from 75 Sea Zone to 84 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 75 Sea Zone to Ayan
            1 Infantry and 2 Tanks moved from Hulunbuir to Chita
            5 Infantrys moved from Heilungchiang to Chita
            1 Infantry moved from Changchun to Kirin
            1 Artillery and 1 Elite moved from Chahar to Shantung
            2 ArmoredCars moved from Hunan to Yunnan
            1 Infantry moved from Kweichow to Yunnan
            1 Infantry moved from Kwangtung to Hunan
            2 Tanks moved from Hong Kong to Shanghai
            2 ArmoredCars moved from Hong Kong to Shanghai
            1 Adv.Fighter moved from Malaya to Soembawa
            1 Bomber moved from Bangkok to Lombok
            1 Infantry moved from Kwangsi to N.French Indochina
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to S.French Indochina
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 13 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Lombok
                Hisaichi attack with 2 Artillerys, 1 Bomber and 2 Elites
                Anzac defend with 1 Infantry; Dutch defend with 1 Artillery, 1 Bunker and 1 Infantry
                    Hisaichi roll dice for 1 Battleship and 1 Cruiser in Lombok, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber and 2 Elites in Lombok, round 2 : 1/5 hits, 2.33 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker and 2 Infantrys in Lombok, round 2 : 1/4 hits, 1.50 expected hits
                    1 Elite owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Lombok
                    Hisaichi roll dice for 2 Artillerys, 1 Bomber and 1 Elite in Lombok, round 3 : 2/4 hits, 1.83 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 3 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Anzac, 1 Artillery owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Lombok
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Elite in Lombok, round 4 : 1/3 hits, 1.50 expected hits
                    Dutch roll dice for 1 Bunker in Lombok, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Lombok
                Hisaichi win, taking Lombok from Dutch with 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Artillery and 1 Elite
                Casualties for Dutch: 1 Artillery, 1 Bunker and 1 Infantry
                Casualties for Anzac: 1 Infantry
            Battle in Yunnan
                Hisaichi attack with 2 ArmoredCars and 1 Infantry
                British defend with 1 Mot.Inf
                    Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Mot.Inf in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the British lost in Yunnan
                Hisaichi win, taking Yunnan from Chinese with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 Mot.Inf
            Battle in Ayan
                Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Soembawa
                Hisaichi attack with 1 Adv.Fighter
                Anzac defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter in Soembawa, round 2 : 1/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Soembawa, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 1 Adv.Fighter owned by the Hisaichi lost in Soembawa
                Dutch win with 1 Artillery remaining. Battle score for attacker is -8
                Casualties for Hisaichi: 1 Adv.Fighter
                Casualties for Anzac: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Lombok to Bangkok
    
        Place Units - Hisaichi
            2 Artillerys and 2 Marines placed in Banjarmasin
            1 Artillery, 1 Elite and 1 Infantry placed in Hulunbuir
            1 Artillery and 2 Tanks placed in Shantung
            2 ArmoredCars and 4 Infantrys placed in Hong Kong
            8 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.33
    Chinese : -0.50
    Russians : 0.33
    Dutch : -0.83
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - British
            1 Infantry moved from Oslo to Middle Norrland
                  British take Middle Norrland from Germans
            1 Tank moved from Iraq to Lower Egypt
            1 Mot.Inf moved from W.Iran to Lower Egypt
            1 Infantry moved from Baluchistan to 58 Sea Zone
            1 Infantry moved from Baluchistan to 59 Sea Zone
            1 Cruiser and 1 Infantry moved from 59 Sea Zone to 57 Sea Zone
            1 Infantry and 1 T.Boat moved from 58 Sea Zone to 57 Sea Zone
            2 Infantrys moved from 57 Sea Zone to Lower Egypt
            1 Artillery and 2 Tanks moved from Cairo to Lower Egypt
            2 Fighters moved from Cairo to Lower Egypt
            2 Fighters moved from 56 Sea Zone to Lower Egypt
            2 Infantrys moved from Cairo to 56 Sea Zone
            2 Infantrys moved from 56 Sea Zone to Lower Egypt
            4 Infantrys moved from Cairo to Lower Egypt
            1 Artillery moved from Cairo to Lower Egypt
            1 Infantry moved from Cairo to Lower Egypt
            1 Infantry moved from Kenya to Equatoria
                  British take Equatoria from Italians
            1 Artillery and 1 Infantry moved from Burma to S.Thailand
            1 Infantry moved from Assam to Yunnan
            2 ArmoredCars moved from N.Thailand to Yunnan
            1 Tank moved from Assam to Yunnan
            1 Adv.Fighter moved from Assam to S.Thailand
            1 Tank moved from Assam to Yunnan
            1 Transport moved from 6 Sea Zone to 11 Sea Zone
    
        Purchase Units - British
            British buy 2 Artillerys, 1 Battleship, 2 Carriers, 1 Elite, 6 Infantrys, 2 Mot.Infs, 2 Tanks and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in S.Thailand
                British attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in Yunnan
                British attack with 2 ArmoredCars, 1 Infantry and 2 Tanks
                Hisaichi defend with 2 ArmoredCars and 1 Infantry
                    British roll dice for 2 ArmoredCars, 1 Infantry and 2 Tanks in Yunnan, round 2 : 1/5 hits, 1.83 expected hits
                    Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Yunnan, round 2 : 0/3 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Yunnan
                    British roll dice for 2 ArmoredCars, 1 Infantry and 2 Tanks in Yunnan, round 3 : 2/5 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 3 : 0/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Yunnan
                British win, taking Yunnan from Hisaichi with 2 ArmoredCars, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
            Battle in Lower Egypt
                British attack with 2 Artillerys, 4 Fighters, 9 Infantrys, 1 Mot.Inf and 3 Tanks
                Italians defend with 1 Artillery, 1 HeavyTank, 5 Mech.Infs and 5 Tanks
                    British roll dice for 3 Cruisers in Lower Egypt, round 2 : 1/3 hits, 1.50 expected hits
                    1 Artillery owned by the Italians lost in Lower Egypt
                    British roll dice for 2 Artillerys, 4 Fighters, 9 Infantrys, 1 Mot.Inf and 3 Tanks in Lower Egypt, round 2 : 3/19 hits, 5.50 expected hits
                    Italians roll dice for 1 HeavyTank, 5 Mech.Infs and 5 Tanks in Lower Egypt, round 2 : 7/11 hits, 4.83 expected hits
                    7 Infantrys owned by the British and 3 Mech.Infs owned by the Italians lost in Lower Egypt
                    British roll dice for 2 Artillerys, 4 Fighters, 2 Infantrys, 1 Mot.Inf and 3 Tanks in Lower Egypt, round 3 : 5/12 hits, 4.33 expected hits
                    Italians roll dice for 1 HeavyTank, 2 Mech.Infs and 5 Tanks in Lower Egypt, round 3 : 4/8 hits, 3.83 expected hits
                1 Mot.Inf owned by the British, 3 Tanks owned by the Italians, 1 Artillery owned by the British, 2 Infantrys owned by the British and 2 Mech.Infs owned by the Italians lost in Lower Egypt
                    British roll dice for 1 Artillery, 4 Fighters and 3 Tanks in Lower Egypt, round 4 : 1/8 hits, 3.17 expected hits
                    Italians roll dice for 1 HeavyTank and 2 Tanks in Lower Egypt, round 4 : 2/3 hits, 1.67 expected hits
                    1 Tank owned by the Italians, 1 Tank owned by the British and 1 Artillery owned by the British lost in Lower Egypt
                    British roll dice for 4 Fighters and 2 Tanks in Lower Egypt, round 5 : 2/6 hits, 2.33 expected hits
                    Italians roll dice for 1 HeavyTank and 1 Tank in Lower Egypt, round 5 : 1/2 hits, 1.17 expected hits
                    1 HeavyTank owned by the Italians, 1 Tank owned by the Italians and 1 Tank owned by the British lost in Lower Egypt
                British win, taking Lower Egypt from Italians with 4 Fighters and 1 Tank remaining. Battle score for attacker is 25
                Casualties for Italians: 1 Artillery, 1 HeavyTank, 5 Mech.Infs and 5 Tanks
                Casualties for British: 2 Artillerys, 9 Infantrys, 1 Mot.Inf and 2 Tanks
    
        Non Combat Move - British
            4 Fighters moved from Lower Egypt to 56 Sea Zone
            2 Elites moved from Iraq to Palestine
            1 Artillery and 1 Infantry moved from W.Iran to Iraq
            1 Artillery and 2 Elites moved from Delhi to Rajputana
            1 Infantry moved from Calcutta to Assam
            2 Infantrys moved from Bihar to Assam
            1 Elite and 1 Infantry moved from Delhi to Bihar
            1 ArmoredCar moved from Madras to Calcutta
            1 Mot.Inf moved from Madras to Assam
            2 Artillerys and 3 Infantrys moved from Madras to Hyderabad
            1 Adv.Fighter moved from S.Thailand to Assam
            1 Infantry moved from Scotland to 11 Sea Zone
            1 Infantry and 1 T.Boat moved from 11 Sea Zone to 12 Sea Zone
            1 Infantry moved from 12 Sea Zone to Oslo
            1 T.Boat moved from 12 Sea Zone to 11 Sea Zone
            2 Fighters moved from Manchester to 11 Sea Zone
            1 Infantry moved from Rhodesia to Kenya
    
        Place Units - British
            1 Carrier placed in 11 Sea Zone
            1 Battleship and 1 Carrier placed in 56 Sea Zone
            3 Infantrys and 1 Tank placed in Cairo
            2 Transports placed in 59 Sea Zone
            1 Elite, 1 Infantry and 1 Mot.Inf placed in W.Iran
            1 Artillery, 2 Infantrys and 1 Tank placed in Delhi
            1 Mot.Inf placed in Madras
            1 Artillery placed in Delhi
    
        Turn Complete - British
            British collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    British : -5.67
    Hisaichi : -1.17
    Italians : 2.50
    Thai : -0.33
    

    Territory Summary for British :

    London : 1 AAGun and 1 Factory
    British Guiana : 1 Infantry
    Yunnan : 2 ArmoredCars, 1 Infantry and 2 Tanks
    Assam : 1 AAGun, 1 Adv.Fighter, 3 Infantrys and 1 Mot.Inf
    Vancouver : 1 AAGun, 1 Factory and 1 Infantry
    Equatoria : 1 Infantry
    Rajputana : 1 Artillery and 2 Elites
    Bombay : 1 AAGun, 1 Factory and 1 Infantry
    Dover : 2 Infantrys
    Hyderabad : 2 Artillerys and 3 Infantrys
    Wales : 1 AAGun, 1 Factory, 1 Infantry and 1 Tank
    Calcutta : 1 ArmoredCar
    Fiji : 1 Artillery and 1 Infantry
    Iraq : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Bomber, 1 Factory, 4 Infantrys and 3 Tanks
    Kenya : 1 Infantry
    Madras : 1 AAGun, 1 Factory, 2 Infantrys and 1 Mot.Inf
    Montreal : 1 AAGun, 1 Factory and 1 Infantry
    Delhi : 2 Artillerys, 1 Factory, 2 Infantrys and 1 Tank
    Malta : 3 Bunkers
    Bihar : 1 Elite and 1 Infantry
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Factory, 6 Infantrys and 1 Tank
    Palestine : 2 Elites
    Lower Egypt : 1 Tank
    Gibraltar : 1 Bunker and 2 Infantrys
    Sumatra : 1 Artillery and 1 Infantry
    N.Thailand : 1 flag, 1 Infantry
    S.Thailand : 1 flag, 1 Artillery and 1 Infantry
    Alaska : 2 Infantrys
    Attu : 1 Adv.Fighter and 2 Infantrys
    Dublin : 1 flag
    Crete : 1 flag, 1 AAGun
    Oslo : 1 flag, 1 Infantry
    Middle Norrland : 1 flag, 1 Infantry
    E.Iran : 1 flag
    Iceland : 1 flag
    W.Iran : 1 flag, 1 AAGun, 1 Elite, 1 Factory, 1 Infantry and 1 Mot.Inf
    Munster : 1 flag
    21 Sea Zone : 1 Destroyer
    12 Sea Zone : 1 T.Boat
    11 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 5 Submarines, 1 T.Boat and 3 Transports
    56 Sea Zone : 1 Battleship, 2 Carriers, 2 Cruisers, 2 Destroyers, 4 Fighters, 1 Submarine, 1 T.Boat and 3 Transports
    71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    57 Sea Zone : 1 Cruiser and 1 T.Boat
    59 Sea Zone : 2 Transports
    

    Production/PUs Summary :

    Germans : 108 / 117
    Russians : 105 / 109
    Italians : 77 / 79
    French : 10 / 12
    Yamamoto : 68 / 68
    Chinese : 29 / 29
    Hisaichi : 62 / 64
    British : 97 / 97
    Anzac : 36 / 36
    Dutch : 20 / 21
    Finns : 12 / 10
    Romanians : 18 / 22
    Thai : 19 / 21
    Americans : 106 / 106
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Anzac
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Infantry and 1 T.Boat moved from 67 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to East And South Borneo
            1 L.Fighter moved from West Papua to 111 Sea Zone
            1 Fighter moved from 67 Sea Zone to 111 Sea Zone
            1 Fighter moved from Broome to Lombok
            1 Adv.Fighter moved from 67 Sea Zone to Lombok
            1 Adv.Fighter moved from Broome to Lombok
            1 Elite moved from Broome to 67 Sea Zone
            1 Elite moved from 67 Sea Zone to Lombok
            1 Artillery moved from Soembawa to Lombok
            1 Artillery and 1 Infantry moved from Western Australia to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Carrier, 1 Elite, 3 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 111 Sea Zone
                Anzac attack with 1 Fighter, 1 L.Fighter and 1 T.Boat
                Thai defend with 1 Destroyer
                    Anzac roll dice for 1 Fighter, 1 L.Fighter and 1 T.Boat in 111 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    Thai roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Thai lost in 111 Sea Zone
                Anzac win with 1 Fighter, 1 L.Fighter and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Thai: 1 Destroyer
            Battle in East And South Borneo
            Battle in Lombok
                Anzac attack with 2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry
                Hisaichi defend with 1 Artillery and 1 Elite
                    Anzac roll dice for 2 Cruisers in Lombok, round 2 : 2/2 hits, 1.00 expected hits
                    1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Lombok
                Anzac win, taking East And South Borneo from Thai, taking Lombok from Hisaichi with 2 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Artillery and 1 Elite
    
        Non Combat Move - Anzac
            2 Adv.Fighters and 1 Fighter moved from Lombok to 67 Sea Zone
            1 Fighter moved from 111 Sea Zone to 67 Sea Zone
            1 L.Fighter moved from 111 Sea Zone to West Papua
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 3 Infantrys moved from West Papua to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from Java to Sumatra
            2 Infantrys moved from 67 Sea Zone to Java
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Soembawa
            3 Infantrys moved from Northern Territory to Western Australia
            1 Elite moved from Townsville to Northern Territory
            2 Artillerys moved from Townsville to Northern Territory
            3 Infantrys moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Carrier and 1 T.Boat placed in 67 Sea Zone
            1 Artillery placed in Broome
            1 Artillery, 1 Elite and 1 Infantry placed in Townsville
            2 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac : 0.83
    Thai : -0.33
    

    Territory Summary for Anzac :

    Western Australia : 5 Infantrys
    West Papua : 1 AAGun, 1 Artillery, 6 Infantrys and 1 L.Fighter
    Port Moresby : 1 Factory and 2 Infantrys
    Wellington : 1 AAGun and 1 Factory
    Broome : 1 AAGun, 1 Artillery, 1 Bunker and 1 Factory
    Northern Territory : 2 Artillerys and 1 Elite
    New Britain : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    Townsville : 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory and 1 Infantry
    Guadalcanal : 1 Infantry
    New Ireland : 1 Artillery
    Hollandia : 1 Infantry
    Soembawa : 1 Infantry
    East And South Borneo : 1 Infantry
    Sumatra : 7 Infantrys and 2 Tanks
    Lombok : 2 Artillerys, 1 Elite and 1 Infantry
    Java : 2 Artillerys, 4 Infantrys and 1 Tank
    111 Sea Zone : 1 T.Boat
    123 Sea Zone : 1 Submarine
    67 Sea Zone : 2 Adv.Fighters, 2 Carriers, 2 Cruisers, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 3 Transports
    

    Production/PUs Summary :

    Germans : 108 / 117
    Russians : 105 / 109
    Italians : 77 / 79
    French : 10 / 12
    Yamamoto : 68 / 68
    Chinese : 29 / 29
    Hisaichi : 61 / 64
    British : 97 / 97
    Anzac : 36 / 36
    Dutch : 23 / 21
    Finns : 12 / 10
    Romanians : 18 / 22
    Thai : 17 / 21
    Americans : 106 / 106
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Dutch round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Dutch
            2 ArmoredCars moved from Suriname to Rio De Janeiro
            3 Tanks moved from Venezuela to Rio De Janeiro
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars, 2 Bunkers and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Rio De Janeiro
                Dutch attack with 2 ArmoredCars and 3 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Dutch roll dice for 2 ArmoredCars and 3 Tanks in Rio De Janeiro, round 2 : 3/5 hits, 2.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
                Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
                Dutch win, taking Rio De Janeiro from Neutral with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Dutch
            1 Infantry moved from Suriname to Amazon
    
        Place Units - Dutch
            2 ArmoredCars and 1 Infantry placed in Suriname
            1 Bunker placed in Lombok
            1 Bunker placed in Java
    
        Turn Complete - Dutch
            Dutch collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    Dutch : 0.83
    

    Territory Summary for Dutch :

    West Papua : 1 Artillery, 1 Infantry and 1 Tank
    Jilolo : 1 Infantry
    Timor : 1 Infantry
    Lombok : 1 Bunker
    Suriname : 2 ArmoredCars, 1 Bunker, 1 Factory and 1 Infantry
    Celebes : 1 Infantry
    Tanimbar : 1 Infantry
    Merauke : 1 Infantry
    Java : 2 Bunkers
    Rio De Janeiro : 1 flag, 2 ArmoredCars and 3 Tanks
    Amazon : 1 flag, 1 Infantry
    Venezuela : 1 flag
    67 Sea Zone : 1 Destroyer
    

    Production/PUs Summary :

    Germans : 108 / 117
    Russians : 105 / 109
    Italians : 77 / 79
    French : 10 / 12
    Yamamoto : 68 / 68
    Chinese : 29 / 29
    Hisaichi : 61 / 64
    British : 97 / 97
    Anzac : 36 / 36
    Dutch : 25 / 25
    Finns : 12 / 10
    Romanians : 18 / 22
    Thai : 17 / 21
    Americans : 106 / 106
    

    Savegame


  • TripleA Turn Summary: Finns round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Finns
            4 Infantrys moved from Kotka to Vyborg
            2 Infantrys moved from Oulu to N.Karelia
            1 Infantry moved from Oulu to N.Karelia
            2 Infantrys moved from Oulu to Vyborg
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Middle Norrland
    
        Purchase Units - Finns
            Finns buy 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Vyborg
                Finns attack with 6 Infantrys
                Russians defend with 3 Infantrys
                    Finns roll dice for 6 Infantrys in Vyborg, round 2 : 0/6 hits, 1.00 expected hits
                    Russians roll dice for 3 Infantrys in Vyborg, round 2 : 3/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Finns lost in Vyborg
                3 Infantrys retreated to Kotka
                Russians win with 3 Infantrys remaining. Battle score for attacker is -6
                Casualties for Finns: 3 Infantrys
            Battle in Middle Norrland
                Finns attack with 2 Infantrys
                British defend with 1 Infantry
                    Finns roll dice for 2 Infantrys in Middle Norrland, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Middle Norrland, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 2 Infantrys in Middle Norrland, round 3 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Middle Norrland, round 3 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 2 Infantrys in Middle Norrland, round 4 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Middle Norrland, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Middle Norrland
                    Finns roll dice for 1 Infantry in Middle Norrland, round 5 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Infantry in Middle Norrland, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in Middle Norrland
                British win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Finns: 2 Infantrys
            Battle in N.Karelia
                Finns attack with 3 Infantrys
                Russians defend with 2 Infantrys
                    Finns roll dice for 3 Infantrys in N.Karelia, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 2 Infantrys in N.Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                    Finns roll dice for 2 Infantrys in N.Karelia, round 3 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 2 Infantrys in N.Karelia, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                1 Infantry retreated to Oulu
                Russians win with 2 Infantrys remaining. Battle score for attacker is -4
                Casualties for Finns: 2 Infantrys
    
        Non Combat Move - Finns
            4 Infantrys moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Finns : -3.00
    Russians : 2.67
    

    Savegame


  • TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Romanians
            1 ArmoredCar and 1 Tank moved from E.Romania to Bulgaria
            1 ArmoredCar, 1 Elite and 1 Tank moved from E.Romania to Vinnytsia
            1 Elite and 1 Infantry moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 1 ArmoredCar and 1 Tank
                Russians defend with 1 Artillery
                    Romanians roll dice for 1 ArmoredCar and 1 Tank in Bulgaria, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Artillery in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Romanians lost in Bulgaria
                    Romanians roll dice for 1 Tank in Bulgaria, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Tank owned by the Romanians lost in Bulgaria
                Russians win with no units remaining. Battle score for attacker is -5
                Casualties for Romanians: 1 ArmoredCar and 1 Tank
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            4 Infantrys placed in Bucharest
            2 ArmoredCars, 1 Infantry and 1 Tank placed in Hungary
    
        Turn Complete - Romanians
            Romanians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.33
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            2 Transports moved from 110 Sea Zone to 105 Sea Zone
            1 Elite and 1 Infantry moved from Bangkok to 105 Sea Zone
            1 Marine moved from Malaya to 105 Sea Zone
            1 Infantry moved from Malaya to 105 Sea Zone
            1 Elite, 2 Infantrys, 1 Marine and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 Elite, 2 Infantrys and 1 Marine moved from 110 Sea Zone to East And South Borneo
            1 Infantry moved from British Borneo to East And South Borneo
            1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
            1 Infantry moved from Malaya to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to East And South Borneo
            3 Infantrys moved from Malaya to S.Thailand
            1 Infantry moved from Malaya to S.Thailand
            1 Fighter moved from Malaya to S.Thailand
            1 Infantry moved from Malaya to S.Thailand
    
        Purchase Units - Thai
            Thai buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in East And South Borneo
                Thai attack with 1 Elite, 4 Infantrys and 1 Marine
                Anzac defend with 1 Infantry
                    Thai roll dice for 1 Elite, 4 Infantrys and 1 Marine in East And South Borneo, round 2 : 1/6 hits, 1.50 expected hits
                    Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in East And South Borneo
                Thai win, taking East And South Borneo from Dutch with 1 Elite, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
            Battle in S.Thailand
                Thai attack with 1 Fighter and 5 Infantrys
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Fighter and 5 Infantrys in S.Thailand, round 2 : 1/6 hits, 1.17 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                    Thai roll dice for 1 Fighter and 5 Infantrys in S.Thailand, round 3 : 0/6 hits, 1.17 expected hits
                    British roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Fighter and 5 Infantrys in S.Thailand, round 4 : 0/6 hits, 1.17 expected hits
                    British roll dice for 1 Artillery in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Fighter and 5 Infantrys in S.Thailand, round 5 : 1/6 hits, 1.17 expected hits
                    British roll dice for 1 Artillery in S.Thailand, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery and 1 Infantry
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Malaya
    
        Place Units - Thai
            1 Elite and 5 Infantrys placed in Malaya
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Thai : -3.17
    Dutch : -0.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            2 Infantrys moved from Bahia to 32 Sea Zone
            2 Infantrys and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
            2 Infantrys moved from 34 Sea Zone to Rio de Oro
                  Americans take Rio de Oro from Italians
            1 Infantry moved from Bahia to 32 Sea Zone
            1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
            1 Infantry moved from 36 Sea Zone to Mauritania
                  French take Mauritania from Italians
            1 Artillery, 1 Infantry and 1 Tank moved from Salvador to 35 Sea Zone
            1 Infantry and 2 Tanks moved from Bahia to 35 Sea Zone
            2 Infantrys moved from Salvador to 35 Sea Zone
            1 Artillery, 2 B.Transports, 1 Battleship, 4 Infantrys, 2 S.Submarines and 3 Tanks moved from 35 Sea Zone to 40 Sea Zone
            1 Carrier, 3 Destroyers and 1 Fighter moved from 35 Sea Zone to 40 Sea Zone
            1 Artillery, 4 Infantrys and 3 Tanks moved from 40 Sea Zone to Cape Town
            1 Fighter moved from 40 Sea Zone to Cape Town
            1 Artillery, 1 Infantry and 2 Tanks moved from N.Chile to S.Chile
            1 Elite moved from Santiago to S.Chile
            1 Adv.Fighter moved from 97 Sea Zone to 104 Sea Zone
            1 Fighter moved from 97 Sea Zone to 104 Sea Zone
            1 Bomber moved from Wake to 103 Sea Zone
            2 Fighters moved from 97 Sea Zone to 103 Sea Zone
            2 Fighters moved from 97 Sea Zone to 96 Sea Zone
            1 Bomber moved from Midway to 96 Sea Zone
            2 Adv.Fighters moved from 91 Sea Zone to 88 Sea Zone
            1 Submarine moved from 33 Sea Zone to 31 Sea Zone
            1 Artillery moved from N.Chile to S.Chile
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 3 B.Transports, 1 Bomber, 3 Destroyers, 5 Infantrys, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 40 Sea Zone
                Americans attack with 2 B.Transports, 1 Battleship, 1 Carrier, 3 Destroyers and 2 S.Submarines
                Italians defend with 5 Transports
                    Americans roll dice for 2 S.Submarines in 40 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Transport owned by the Italians lost in 40 Sea Zone
                    Americans roll dice for 2 B.Transports, 1 Battleship, 1 Carrier and 3 Destroyers in 40 Sea Zone, round 2 : 0/5 hits, 1.83 expected hits
                    Italians roll dice for 4 Transports in 40 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 2 S.Submarines in 40 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 2 B.Transports, 1 Battleship, 1 Carrier and 3 Destroyers in 40 Sea Zone, round 3 : 0/5 hits, 1.83 expected hits
                    Italians roll dice for 4 Transports in 40 Sea Zone, round 3 : 0/4 hits, 0.67 expected hits
                    Americans roll dice for 2 S.Submarines in 40 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    1 Transport owned by the Italians lost in 40 Sea Zone
                    Americans roll dice for 2 B.Transports, 1 Battleship, 1 Carrier and 3 Destroyers in 40 Sea Zone, round 4 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 3 Transports in 40 Sea Zone, round 4 : 0/3 hits, 0.50 expected hits
                    2 Transports owned by the Italians lost in 40 Sea Zone
                    Americans roll dice for 2 S.Submarines in 40 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
                    1 Transport owned by the Italians lost in 40 Sea Zone
                Americans win with 2 B.Transports, 1 Battleship, 1 Carrier, 3 Destroyers and 2 S.Submarines remaining. Battle score for attacker is 30
                Casualties for Italians: 5 Transports
            Battle in 88 Sea Zone
                Americans attack with 2 Adv.Fighters
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 2 Adv.Fighters in 88 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                1 Submarine owned by the Yamamoto Submerged
            Battle in 104 Sea Zone
                Americans attack with 1 Adv.Fighter and 1 Fighter
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 1 Adv.Fighter and 1 Fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 Submarine owned by the Yamamoto lost in 104 Sea Zone
                Americans winAmericans win with 2 Adv.Fighters remaining with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in 103 Sea Zone
                Americans attack with 1 Bomber and 2 Fighters
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 1 Bomber and 2 Fighters in 103 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 103 Sea Zone
                Americans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in 96 Sea Zone
                Americans attack with 1 Bomber and 2 Fighters
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 1 Bomber and 2 Fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 96 Sea Zone
                Americans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in S.Chile
                Americans attack with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
                Neutral defend with 1 Fighter and 2 Infantrys
                    Americans roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks in S.Chile, round 2 : 3/6 hits, 2.50 expected hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 0/3 hits, 1.17 expected hits
                    1 Fighter owned by the Neutral and 2 Infantrys owned by the Neutral lost in S.Chile
                Americans loses 0 PUs for violating S.Chiles neutrality.
                Americans win, taking S.Chile from Neutral with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 12
                Casualties for Neutral: 1 Fighter and 2 Infantrys
            Battle in Cape Town
                Americans attack with 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks
                Italians defend with 1 Factory, 1 Infantry and 5 Tanks
                    Americans roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 3 Tanks in Cape Town, round 2 : 5/9 hits, 3.00 expected hits
                    Italians roll dice for 1 Infantry and 5 Tanks in Cape Town, round 2 : 2/6 hits, 2.83 expected hits
                    4 Tanks owned by the Italians, 2 Infantrys owned by the Americans and 1 Infantry owned by the Italians lost in Cape Town
                    Americans roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 3 Tanks in Cape Town, round 3 : 3/7 hits, 2.67 expected hits
                    Italians roll dice for 1 Tank in Cape Town, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Italians and 1 Infantry owned by the Americans lost in Cape Town
                Americans win, taking Cape Town from Italians with 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 21
                Casualties for Americans: 3 Infantrys
                Casualties for Italians: 1 Infantry and 5 Tanks
    
        Non Combat Move - Americans
            1 Fighter moved from Cape Town to 40 Sea Zone
            1 Destroyer and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone
            1 Submarine moved from 97 Sea Zone to 103 Sea Zone
            1 Submarine moved from 97 Sea Zone to 95 Sea Zone
            2 Fighters moved from 103 Sea Zone to 96 Sea Zone
            2 Adv.Fighters moved from 88 Sea Zone to 96 Sea Zone
            2 Artillerys, 3 Infantrys and 1 Tank moved from Midway to 97 Sea Zone
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 97 Sea Zone to 96 Sea Zone
            3 Carriers moved from 97 Sea Zone to 96 Sea Zone
            1 Carrier and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone
            6 Infantrys moved from Midway to 97 Sea Zone
            2 B.Transports and 5 Infantrys moved from 97 Sea Zone to 96 Sea Zone
            2 Battleships, 1 Cruiser, 6 Destroyers and 1 Infantry moved from 97 Sea Zone to 96 Sea Zone
            2 Artillerys, 9 Infantrys and 1 Tank moved from 96 Sea Zone to Kwajalein
            1 Marine moved from San Francisco to 83 Sea Zone
            1 Marine and 1 S.Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Marine moved from 91 Sea Zone to Pearl Harbor
            4 Infantrys moved from San Francisco to 83 Sea Zone
            1 B.Transport, 2 Destroyers, 4 Infantrys and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Bomber moved from 103 Sea Zone to Johnston
            1 Adv.Fighter and 1 Fighter moved from 104 Sea Zone to 96 Sea Zone
            1 Bomber moved from 96 Sea Zone to Johnston
            4 Infantrys moved from 91 Sea Zone to Johnston
    
        Place Units - Americans
            2 Submarines placed in 91 Sea Zone
            1 Bomber placed in Pearl Harbor
            2 B.Transports placed in 125 Sea Zone
            1 Infantry placed in Santiago
            1 Adv.Fighter and 1 Infantry placed in Salvador
            1 B.Transport and 1 Destroyer placed in 26 Sea Zone
            1 Infantry placed in South Atlantic USA
            2 Infantrys placed in South Central USA
            Americans undo move 8.
            1 Infantry placed in South Central USA
            1 Infantry placed in San Francisco
            2 Destroyers and 1 S.Submarine placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 111 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.17
    Italians : -1.17
    Americans : -2.17
    

    Territory Summary for Americans :

    Mauritania : 1 Infantry
    Kwajalein : 1 flag, 2 Artillerys, 10 Infantrys and 1 Tank
    Jaluit : 1 flag, 1 Infantry
    Suriname : 1 AAGun
    New Caledonia : 1 Infantry
    Washington : 1 AAGun and 1 Factory
    San Francisco : 1 AAGun, 1 Factory and 1 Infantry
    Pearl Harbor : 1 AAGun, 1 Bomber, 1 Factory, 3 Infantrys and 1 Marine
    South Central USA : 1 AAGun, 1 Factory and 1 Infantry
    Wake : 1 Artillery and 1 Infantry
    Johnston : 2 Bombers and 4 Infantrys
    Mindoro : 1 Artillery and 1 Infantry
    Kermandec : 1 Infantry
    Attu : 1 Artillery and 1 Infantry
    South Atlantic USA : 1 Factory and 4 Infantrys
    Cape Town : 1 Artillery, 1 Infantry and 3 Tanks
    Bahia : 1 flag
    W.Mexico : 1 flag
    Bolivia : 1 flag
    Salvador : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory and 3 Infantrys
    Peru : 1 flag
    Central America : 1 flag
    Rio de Oro : 1 flag, 2 Infantrys
    S.Chile : 1 flag, 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks
    E.Mexico : 1 flag
    N.Chile : 1 flag
    Santiago : 1 flag, 1 AAGun, 1 Factory and 1 Infantry
    31 Sea Zone : 1 Submarine
    36 Sea Zone : 1 Transport
    26 Sea Zone : 1 B.Transport and 1 Destroyer
    32 Sea Zone : 1 Destroyer and 1 Submarine
    91 Sea Zone : 1 B.Transport, 2 Destroyers, 1 S.Submarine and 3 Submarines
    125 Sea Zone : 2 B.Transports
    71 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    83 Sea Zone : 2 Destroyers and 1 S.Submarine
    40 Sea Zone : 2 B.Transports, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 2 S.Submarines
    103 Sea Zone : 1 Submarine
    95 Sea Zone : 1 Submarine
    34 Sea Zone : 1 Transport
    96 Sea Zone : 3 Adv.Fighters, 2 B.Transports, 2 Battleships, 4 Carriers, 1 Cruiser, 6 Destroyers, 5 Fighters, 1 Submarine and 3 Transports
    

    Production/PUs Summary :

    Germans : 108 / 117
    Russians : 105 / 109
    Italians : 71 / 79
    French : 11 / 12
    Yamamoto : 68 / 68
    Chinese : 29 / 29
    Hisaichi : 61 / 64
    British : 97 / 97
    Anzac : 36 / 36
    Dutch : 23 / 25
    Finns : 12 / 12
    Romanians : 18 / 18
    Thai : 21 / 21
    Americans : 111 / 111
    

    Savegame

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