@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul no problem, no need to work ;-)
Italy may proceed :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Turkey
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
EDIT: Changing PUs for ANZAC from 26 to 29
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Novgorod to Russia
3 armour moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
18 armour, 25 artilleries, 2 bombers, 7 fighters, 33 infantry, 36 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 submarine moved from 111 Sea Zone to 105 Sea Zone
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Russia
Germans attack with 24 armour, 25 artilleries, 2 bombers, 10 fighters, 33 infantry, 36 mech_infantrys and 8 tactical_bombers
British defend with 4 fighters; Russians defend with 5 aaGuns, 1 airfield, 3 armour, 20 artilleries, 1 factory_major, 4 fighters, 92 infantry, 5 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 3/15 hits, 2,50 expected hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 24 armour, 25 artilleries, 2 bombers, 7 fighters, 33 infantry, 36 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 50/135 hits, 46,17 expected hits
Russians roll dice for 5 aaGuns, 3 armour, 20 artilleries, 8 fighters, 92 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 46/129 hits, 46,33 expected hits
45 infantry owned by the Russians, 1 artillery owned by the Germans, 33 infantry owned by the Germans, 5 aaGuns owned by the Russians and 12 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 24 armour, 24 artilleries, 2 bombers, 7 fighters, 24 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 48/89 hits, 38,17 expected hits
Russians roll dice for 3 armour, 20 artilleries, 8 fighters, 47 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 30/84 hits, 31,33 expected hits
1 mech_infantry owned by the Russians, 47 infantry owned by the Russians, 6 artilleries owned by the Germans and 24 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 24 armour, 18 artilleries, 2 bombers, 7 fighters and 8 tactical_bombers in Russia, round 4 : 31/59 hits, 28,17 expected hits
Russians roll dice for 3 armour, 20 artilleries, 8 fighters, 4 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 15/36 hits, 15,33 expected hits
4 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 3 armour owned by the Russians, 20 artilleries owned by the Russians, 15 artilleries owned by the Germans and 3 fighters owned by the British lost in Russia
Germans roll dice for 24 armour, 3 artilleries, 2 bombers, 7 fighters and 8 tactical_bombers in Russia, round 5 : 15/44 hits, 23,17 expected hits
Russians roll dice for 5 fighters in Russia, round 5 : 3/5 hits, 3,33 expected hits
4 fighters owned by the Russians, 3 artilleries owned by the Germans and 1 fighter owned by the British lost in Russia
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 24 armour, 2 bombers, 7 fighters and 8 tactical_bombers remaining. Battle score for attacker is 137
Casualties for Germans: 25 artilleries, 3 fighters, 33 infantry and 36 mech_infantrys
Casualties for Russians: 5 aaGuns, 3 armour, 20 artilleries, 4 fighters, 92 infantry, 5 mech_infantrys and 1 tactical_bomber
Casualties for British: 4 fighters
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Novgorod
4 fighters and 2 tactical_bombers moved from Russia to Novgorod
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Volgograd to Caucasus
1 tactical_bomber moved from Russia to Volgograd
2 tactical_bombers moved from Russia to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 cruiser moved from 113 Sea Zone to 104 Sea Zone
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 infantry placed in France
5 infantry and 5 mech_infantrys placed in Western Germany
1 mech_infantry placed in Western Ukraine
Turn Complete - Germans
Germans collect 53 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 9,00
AA fire in Russia : : 0,50
Russians : -2,33
WOW! That round 2 +10 from expected hits was something…
Lets see how this goes from now on
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Smolensk to Vologda
1 infantry moved from Samara to Kazakhstan
2 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
Turn Complete - Russians
Combat Hit Differential Summary :
@lebowsky said in 19L Giallo(axis) vs Lebowsky(allies) BM3 Game II:
WOW! That round 2 +10 from expected hits was something…
Lets see how this goes from now on
Amazing!!! I forgot to take norway made an edit there
@Giallo said in 19L Giallo(axis) vs Lebowsky(allies) BM3 Game II:
@lebowsky said in 19L Giallo(axis) vs Lebowsky(allies) BM3 Game II:
WOW! That round 2 +10 from expected hits was something…
Lets see how this goes from now on
Amazing!!! I forgot to take norway made an edit there
uh Sweden
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Sweden: 7 infantry
EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry
EDIT: Changing ownership of Sweden from Neutral_True to Germans
EDIT: Changing PUs for Germans from 94 to 97
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ill do my turn later today
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Sweden: 7 infantry
EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry
EDIT: Changing ownership of Sweden from Neutral_True to Germans
EDIT: Changing PUs for Germans from 94 to 97
EDIT: Turning off Edit Mode
Japanese buy 2 infantry, 9 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Tsagaan Olom to Timguska
Japanese take Olgiy from Russians
1 armour moved from Tsagaan Olom to Timguska
1 infantry moved from Sikang to Kazakhstan
4 bombers moved from French Indo China to Kazakhstan
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 infantry moved from Siberia to Amur
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Timguska
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Timguska, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Timguska
Japanese win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 2 submarines and 1 transport
Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 3/5 hits, 2,67 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines and 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Philippines, round 2 : 7/10 hits, 5,33 expected hits
Americans roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Kazakhstan
Japanese attack with 4 bombers and 1 infantry
British defend with 1 mech_infantry; Russians defend with 1 infantry
Japanese roll dice for 4 bombers and 1 infantry in Kazakhstan, round 2 : 1/5 hits, 2,83 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Japanese roll dice for 4 bombers in Kazakhstan, round 3 : 3/4 hits, 2,67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Japanese win with 4 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
4 bombers moved from Kazakhstan to Szechwan
4 mech_infantrys moved from Kweichow to Szechwan
1 tactical_bomber moved from 41 Sea Zone to Siam
2 mech_infantrys moved from Yunnan to Siam
1 armour and 2 mech_infantrys moved from Yunnan to Siam
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
4 fighters and 4 tactical_bombers moved from Philippines to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Yunnan to Szechwan
2 destroyers and 7 submarines moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
3 submarines placed in 20 Sea Zone
3 submarines placed in 19 Sea Zone
3 submarines placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 0,00
Russians : 0,67
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 15 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
2 infantry moved from Spain to Southern France
2 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Venezuela
1 bomber moved from Western United States to Venezuela
1 bomber moved from Gibraltar to Venezuela
3 fighters moved from Gibraltar to Southern France
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 2 submarines and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
1 transport owned by the Americans retreated to 45 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 cruiser
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Venezuela
Americans attack with 2 bombers and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 bombers and 2 infantry in Venezuela, round 2 : 2/4 hits, 1,67 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Southern France
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to Dutch New Guinea: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 45 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 fighters moved from Southern France to Gibraltar
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
2 bombers moved from Venezuela to French Guiana
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 6 infantry moved from Central United States to 101 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from 91 Sea Zone to Spain
1 armour and 1 mech_infantry moved from Portugal to Spain
1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Tunisia to Morocco
1 mech_infantry moved from Tunisia to Morocco
Place Units - Americans
10 infantry placed in Central United States
2 infantry placed in Eastern United States
1 artillery and 3 infantry placed in Western United States
1 factory_minor placed in Spain
2 destroyers and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4,4
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -0,50
Italians : -0,33
Americans : 0,17
Neutral_True : -0,67
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
13 infantry moved from Tsinghai to Shensi
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Shensi
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Shensi, round 2 : 2/13 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Sikang from Japanese, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -0,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 15 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
2 infantry moved from Spain to Southern France
2 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Venezuela
1 bomber moved from Western United States to Venezuela
1 bomber moved from Gibraltar to Venezuela
3 fighters moved from Gibraltar to Southern France
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 2 submarines and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
1 transport owned by the Americans retreated to 45 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 cruiser
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Venezuela
Americans attack with 2 bombers and 2 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 bombers and 2 infantry in Venezuela, round 2 : 2/4 hits, 1,67 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Southern France
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to Dutch New Guinea: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 45 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 fighters moved from Southern France to Gibraltar
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
2 bombers moved from Venezuela to French Guiana
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 6 infantry moved from Central United States to 101 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from 91 Sea Zone to Spain
1 armour and 1 mech_infantry moved from Portugal to Spain
1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Tunisia to Morocco
1 mech_infantry moved from Tunisia to Morocco
Place Units - Americans
10 infantry placed in Central United States
2 infantry placed in Eastern United States
1 artillery and 3 infantry placed in Western United States
1 factory_minor placed in Spain
2 destroyers and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4,4
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
13 infantry moved from Tsinghai to Shensi
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Shensi
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Shensi, round 2 : 2/13 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Sikang from Japanese, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 factory_minor, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 27 PUs;
UK_Pacific buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 artillery moved from Turkey to Greece
British take Greece from Italians
1 bomber, 4 fighters and 1 tactical_bomber moved from Syria to 97 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 4 fighters, 5 submarines and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 5 submarines in 97 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits
British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/6 hits, 3,33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
British win with 1 bomber, 4 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Northwest Persia to Turkey
1 artillery and 5 infantry moved from Iraq to Turkey
4 mech_infantrys moved from Trans-Jordan to Turkey
3 mech_infantrys moved from Saudi Arabia to Turkey
3 mech_infantrys moved from Persia to Turkey
2 armour and 10 mech_infantrys moved from Eastern Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 bomber, 4 fighters and 1 tactical_bomber moved from 97 Sea Zone to Turkey
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
1 factory_minor placed in Turkey
3 infantry placed in Iraq
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
3 infantry placed in Quebec
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 3 transports
EDIT: Adding units owned by British to 106 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
9 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 9 infantry
Combat Hit Differential Summary :
Germans : -0,50
Italians : 0,33
British : 2,67
Americans : 0,17
Neutral_True : -0,67
Chinese : -0,17
Japanese : 2,33
Got an awful roll on philippines.
Assumed no scrramble on Italy
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 mech_infantry moved from France to Southern France
3 fighters moved from Southern Italy to Southern France
1 mech_infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 tactical_bomber moved from Ukraine to Southern Italy
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 3 fighters and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Southern France, round 2 : 2/5 hits, 2,17 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,3,3,2,3,1
Italians collect 11 PUs (10 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : -0,17
Americans : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 bomber and 1 transport
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 bomber and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the ANZAC and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese and ANZAC reach a stalemate
. Battle score for attacker is -4
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Philippines
ANZAC roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Philippines, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 infantry moved from Turkey to Greece
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 fighter placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : 0,67
THAT destroyer in SZ35 3/3 hits, +30 value… impressive…
Actually +24 from kills and -8 from death, but still awesome
@lebowsky said in 19L Giallo(axis) vs Lebowsky(allies) BM3 Game II:
Actually +24 from kills and -8 from death, but still awesome
Was tricky last round, 2 subs vs a dd not something I would have done
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 92 PUs;
Germans buy 1 carrier, 1 destroyer and 17 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Russia to Samara
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
1 infantry moved from Archangel to Vologda
1 armour moved from Russia to Samara
1 mech_infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Samara to Vologda
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Novgorod to Normandy Bordeaux
1 bomber moved from Novgorod to Normandy Bordeaux
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 destroyer moved from 105 Sea Zone to 112 Sea Zone
1 armour moved from Russia to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novosibirsk
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Vologda
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers could not land in Normandy Bordeaux and were removed
1 aaGun moved from Bryansk to Western Ukraine
1 mech_infantry moved from Western Ukraine to Rostov
3 mech_infantrys moved from Ukraine to Volgograd
1 tactical_bomber moved from Volgograd to Ukraine
21 armour moved from Russia to Rostov
1 aaGun moved from Caucasus to Rostov
1 aaGun moved from Ukraine to Rostov
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
7 fighters and 5 tactical_bombers moved from Novgorod to 113 Sea Zone
1 carrier, 1 cruiser and 3 transports moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from 113 Sea Zone to Western Germany
2 fighters moved from 113 Sea Zone to 112 Sea Zone
4 tactical_bombers moved from 113 Sea Zone to Western Germany
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 infantry moved from Belarus to Bryansk
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0,83
Americans : 0,33
Russians : 0,33
@Giallo Well, it was a sub + transport, i think it was worth it, but dices are not on my side