1 hit in round 1 - DD or CRU survive?
sovietishcat +17 Allies - VS - Dawgoneit Axis Play in play off Game
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Combat Move - British 1 artillery moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 6 infantry moved from Denmark to Western Germany 1 bomber moved from Denmark to Germany 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 85 PUs; Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship moved from 12 Sea Zone to 26 Sea Zone 1 infantry, 2 mech_infantrys and 2 transports moved from 12 Sea Zone to 26 Sea Zone 1 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 4 bombers moved from Western United States to Hawaiian Islands 1 bomber moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Northern Italy to Western Germany Americans take Western Germany from Germans 2 bombers moved from Slovakia Hungary to Germany 1 bomber moved from Slovakia Hungary to Holland Belgium 1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 8,3 and causes: 11 damage to unit: factory_major Bombing raid in Germany causes 11 damage total. Battle in Norway Battle in Holland Belgium Americans attack with 1 armour, 2 bombers and 1 infantry Germans defend with 3 infantry Americans roll dice for 1 armour, 2 bombers and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Norway from Germans with 2 bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour and 1 infantry Casualties for Germans: 3 infantry Battle in Hawaiian Islands Americans attack with 4 bombers, 1 infantry and 2 mech_infantrys Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 4 infantry Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 4 bombers, 1 infantry and 2 mech_infantrys in Hawaiian Islands, round 2 : 4/7 hits, 3.17 expected hits Japanese roll dice for 2 artilleries and 4 infantry in Hawaiian Islands, round 2 : 1/6 hits, 2.00 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans roll dice for 4 bombers and 2 mech_infantrys in Hawaiian Islands, round 3 : 4/6 hits, 3.00 expected hits Japanese roll dice for 1 artillery in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Americans: 1 infantry Casualties for Japanese: 2 artilleries and 4 infantry Non Combat Move - Americans 4 bombers moved from Hawaiian Islands to Johnston Island 1 submarine moved from 9 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 10 Sea Zone 2 bombers moved from Holland Belgium to Normandy Bordeaux 2 bombers moved from Germany to Slovakia Hungary 4 armour, 1 artillery and 4 infantry moved from Northern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Southern France to Northern Italy 2 mech_infantrys moved from Southern Italy to Western Germany 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 97 Sea Zone to 81 Sea Zone 2 transports moved from 81 Sea Zone to 80 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 armour and 2 infantry placed in Northern Italy 3 mech_infantrys placed in Southern Italy 3 mech_infantrys placed in Southern France 3 mech_infantrys placed in Normandy Bordeaux 1 artillery placed in Western United States Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 4 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 6 infantry moved from Denmark to Western Germany 1 bomber moved from Denmark to Germany 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 7 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in Borneo Battle in Celebes Non Combat Move - British 1 bomber moved from Germany to Normandy Bordeaux 3 fighters moved from Persia to India 1 fighter moved from Iraq to India 1 artillery moved from Eastern Persia to West India 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from Northern Italy to Western Germany Place Units - British 3 fighters placed in Persia 1 fighter placed in Iraq Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Germans : 1.00 Americans : 3.17 Japanese : -1.33 AA fire in Germany : : -0.50 -
TripleA Move Summary: ANZAC round 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 26 Sea Zone -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 26 Sea Zone Combat - ANZAC Battle in 26 Sea Zone Americans loiter and taunt; ANZAC attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 26 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 bomber moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 artillery placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Move Summary: French round 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Combat Move - French 5 infantry moved from West India to India -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 bomber moved from Queensland to 26 Sea Zone Combat - ANZAC Battle in 26 Sea Zone Americans loiter and taunt; ANZAC attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 26 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 bomber moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 artillery placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Combat Move - French 5 infantry moved from West India to India Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 14x factory_major; Remaining resources: 12 PUs; Germans buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from France to Holland Belgium 7 infantry moved from Karelia to Novgorod Combat - Germans Battle in Novgorod Germans attack with 7 infantry Russians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys Germans roll dice for 7 infantry in Novgorod, round 2 : 1/7 hits, 1.17 expected hits Russians roll dice for 3 artilleries and 3 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2.00 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans roll dice for 5 infantry in Novgorod, round 3 : 1/5 hits, 0.83 expected hits Russians roll dice for 3 artilleries and 2 mech_infantrys in Novgorod, round 3 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 4 infantry in Novgorod, round 4 : 0/4 hits, 0.67 expected hits Russians roll dice for 3 artilleries and 1 mech_infantry in Novgorod, round 4 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Germans retreated to Karelia Russians win with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Germans: 5 infantry Casualties for Russians: 2 mech_infantrys Battle in Holland Belgium Germans attack with 1 artillery and 1 infantry British defend with 1 artillery Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans Place Units - Germans 4 infantry placed in Germany Turn Complete - Germans Germans collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : -1.00 British : -0.67 Russians : 0.00 -
@dawgoneit Well!!!. I thought it was a great playoff game.
Awesome Game my friend.
Would you like to play our second league game?
Switch sides? Same bid? -
Yes, it was a gg, I really thought at one point you would have won on the Pacific. Sure I would like to rematch, but before I have to finish some of my games!





