WaW - WhackaAxis vs Allied Entek Game 500 billion

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Romanians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 2 Elites moved from Helsinki to Tampere
            2 Infantrys moved from Bucharest to E.Romania
            2 Artillerys moved from Bucharest to E.Romania
            2 ArmoredCars moved from Vinnytsia to Minsk
            1 Fighter moved from Vinnytsia to Minsk
            1 Artillery and 1 Elite moved from Vinnytsia to Odessa
            1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk
            1 ArmoredCar moved from Vinnytsia to Minsk
            1 ArmoredCar moved from Vinnytsia to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys and 2 Infantrys
                Russians defend with 2 Infantrys
                    Romanians roll dice for 2 Artillerys and 2 Infantrys in E.Romania, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in E.Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania
                    Romanians roll dice for 2 Artillerys and 1 Infantry in E.Romania, round 3 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in E.Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Minsk
                Romanians attack with 3 ArmoredCars and 1 Fighter
                Russians defend with 1 Artillery and 1 Infantry
                    Romanians roll dice for 3 ArmoredCars and 1 Fighter in Minsk, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Romanians, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk
                Romanians win, taking Minsk from Russians with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 ArmoredCar
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Donetsk
                Romanians attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Russians defend with 1 AAGun and 3 Infantrys
                    Romanians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 3 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Romanians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 Infantrys in Donetsk, round 3 : 2/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Romanians, 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                    Romanians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 5 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Artillery in Donetsk, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 6 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Artillery in Donetsk, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 7 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Artillery in Donetsk, round 8 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 8 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Donetsk
                Russians win with 1 Infantry remaining. Battle score for attacker is -8
                Casualties for Romanians: 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Casualties for Russians: 2 Infantrys
            Battle in Odessa
                Romanians attack with 1 Artillery and 1 Elite
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 1 Elite in Odessa, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Odessa
                Romanians win, taking Odessa from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Minsk to Vinnytsia
    
        Place Units - Romanians
            2 ArmoredCars and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Romanians : -0.33
    Russians : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Thai
            1 Destroyer, 1 Submarine and 1 Transport moved from 65 Sea Zone to 66 Sea Zone
            1 Fighter moved from Sumatra to 66 Sea Zone
    
        Combat - Thai
            Battle in 66 Sea Zone
                Thai attack with 1 Destroyer, 1 Fighter, 1 Submarine and 1 Transport
                British defend with 1 Carrier, 2 Fighters and 1 Transport
                    Thai roll dice for 1 Submarine in 66 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the British lost in 66 Sea Zone
                    Thai roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 66 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Carrier and 2 Fighters in 66 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 Transport owned by the Thai and 1 Destroyer owned by the Thai lost in 66 Sea Zone
                    Thai roll dice for 1 Submarine in 66 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Fighter in 66 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Carrier and 2 Fighters in 66 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
                    1 Fighter owned by the British lost in 66 Sea Zone
                    Thai roll dice for 1 Submarine in 66 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Fighter in 66 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Carrier and 1 Fighter in 66 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits
                    1 Fighter owned by the British lost in 66 Sea Zone
                    Thai roll dice for 1 Submarine in 66 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Fighter in 66 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Carrier in 66 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Submarine in 66 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 Carrier owned by the British lost in 66 Sea Zone
                Thai win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 22
                Casualties for British: 1 Carrier, 2 Fighters and 1 Transport
                Casualties for Thai: 1 Destroyer and 1 Transport
    
        Non Combat Move - Thai
            1 Fighter moved from 66 Sea Zone to Townsville
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    British : -2.50
    Thai : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 6
    
        Combat Move - Americans
            4 Tanks moved from Salvador to 35 Sea Zone
            2 Infantrys moved from Salvador to 35 Sea Zone
            1 Artillery moved from Salvador to 35 Sea Zone
            1 Artillery, 2 B.Transports, 2 Infantrys, 4 Tanks and 1 Transport moved from 35 Sea Zone to 38 Sea Zone
            1 Artillery, 2 Infantrys and 4 Tanks moved from 38 Sea Zone to French Equatorial Africa
            1 Fighter moved from 34 Sea Zone to French Equatorial Africa
            2 Bombers moved from Iceland to 12 Sea Zone
            1 Marine moved from Pearl Harbor to 91 Sea Zone
            1 Marine and 1 S.Submarine moved from 91 Sea Zone to 103 Sea Zone
            1 Marine moved from 103 Sea Zone to Jaluit
            1 Infantry moved from Rongelap to 103 Sea Zone
            1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 113 Sea Zone
            1 Infantry moved from 113 Sea Zone to Townsville
            2 Infantrys moved from Minamitori to 95 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 95 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Manila
                  Americans take Manila from Hisaichi
            1 S.Bomber moved from Pearl Harbor to Jaluit
            1 Transport moved from 114 Sea Zone to 109 Sea Zone
            1 Artillery and 1 Infantry moved from Ponape to 109 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 114 Sea Zone
            1 Artillery and 1 Infantry moved from 114 Sea Zone to Queensland
    
        Purchase Units - Americans
            Americans buy 2 Artillerys, 1 B.Transport, 3 Bunkers, 3 Elites, 2 Factorys and 4 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 12 Sea Zone
                Americans attack with 2 Bombers
                Finns defend with 1 Destroyer and 1 Submarine
                    Americans roll dice for 2 Bombers in 12 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Finns roll dice for 1 Destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Bomber owned by the Americans, 1 Submarine owned by the Finns and 1 Destroyer owned by the Finns lost in 12 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 Bomber
                Casualties for Finns: 1 Destroyer and 1 Submarine
            Battle in French Equatorial Africa
                Americans attack with 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks
                Germans defend with 4 Infantrys; Italians defend with 1 Artillery, 1 Bunker and 2 Infantrys
                    Americans roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks in French Equatorial Africa, round 2 : 1/8 hits, 3.17 expected hits
                Units damaged: 1 Bunker owned by the Italians
                    Italians roll dice for 1 Artillery, 1 Bunker and 6 Infantrys in French Equatorial Africa, round 2 : 3/8 hits, 2.83 expected hits
                    1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in French Equatorial Africa
                    Americans roll dice for 1 Fighter and 4 Tanks in French Equatorial Africa, round 3 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 Artillery, 1 Bunker and 6 Infantrys in French Equatorial Africa, round 3 : 1/8 hits, 2.83 expected hits
                    1 Fighter owned by the Americans and 2 Infantrys owned by the Italians lost in French Equatorial Africa
                    Americans roll dice for 4 Tanks in French Equatorial Africa, round 4 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 1 Artillery, 1 Bunker and 4 Infantrys in French Equatorial Africa, round 4 : 3/6 hits, 2.17 expected hits
                    3 Infantrys owned by the Germans and 3 Tanks owned by the Americans lost in French Equatorial Africa
                    Americans roll dice for 1 Tank in French Equatorial Africa, round 5 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 Artillery, 1 Bunker and 1 Infantry in French Equatorial Africa, round 5 : 2/3 hits, 1.17 expected hits
                    1 Infantry owned by the Germans and 1 Tank owned by the Americans lost in French Equatorial Africa
                Italians win with 1 Artillery and 1 Bunker remaining. Battle score for attacker is -24
                Casualties for Americans: 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks
                Casualties for Italians: 2 Infantrys
                Casualties for Germans: 4 Infantrys
            Battle in Jaluit
                Americans attack with 1 Marine and 1 S.Bomber
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Marine and 1 S.Bomber in Jaluit, round 2 : 2/2 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Jaluit, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Jaluit
                Americans win, taking Jaluit from Yamamoto with 1 Marine and 1 S.Bomber remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Townsville
                Americans attack with 1 Infantry
                Hisaichi defend with 1 AAGun, 2 Bunkers, 1 Factory and 8 Infantrys; Thai defend with 1 Fighter
                    Americans roll dice for 1 Infantry in Townsville, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 Bunker owned by the Hisaichi
                    Hisaichi roll dice for 2 Bunkers, 1 Fighter and 8 Infantrys in Townsville, round 2 : 5/11 hits, 4.17 expected hits
                    1 Infantry owned by the Americans lost in Townsville
                Hisaichi win with 2 Bunkers, 1 Fighter and 8 Infantrys remaining. Battle score for attacker is -2
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from Townsville: 1 Bunker
            EDIT: Adding units owned by Hisaichi to Townsville: 1 Bunker
            EDIT: Adding units owned by Americans to Queensland: 1 Infantry
            EDIT: Turning off Edit Mode
            1 S.Bomber moved from Jaluit to Wake
            1 Destroyer moved from 95 Sea Zone to 86 Sea Zone
            1 Destroyer moved from 95 Sea Zone to 76 Sea Zone
            1 Transport moved from 95 Sea Zone to 97 Sea Zone
            1 Destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 AAGun, 1 Artillery and 4 Infantrys moved from Amazon to Bahia
            1 AAGun, 1 Artillery and 1 Infantry moved from Colombia to Amazon
            2 Infantrys moved from Central America to Colombia
            1 Artillery and 1 Infantry moved from E.Mexico to Central America
            1 Bomber moved from 12 Sea Zone to Iceland
    
        Place Units - Americans
            1 Bunker placed in Iceland
            2 S.Submarines placed in 4 Sea Zone
            1 B.Transport placed in 35 Sea Zone
            1 S.Submarine placed in 109 Sea Zone
            1 Elite placed in Ponape
            1 S.Submarine placed in 95 Sea Zone
            1 Elite placed in Wake
            1 Bunker and 1 Factory placed in Minamitori
            1 Bunker and 1 Factory placed in Rio de Oro
            2 Artillerys placed in Bahia
            1 Elite placed in Salvador
    
        Turn Complete - Americans
            Americans collect 114 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.00
    Hisaichi : 0.83
    Yamamoto : -0.33
    Americans : 1.00
    Finns : 0.67
    

    Production/PUs Summary :

    Germans : 124 / 124
    Russians : 91 / 99
    Italians : 80 / 80
    French : 14 / 14
    Yamamoto : 70 / 73
    Chinese : 23 / 23
    Hisaichi : 80 / 90
    British : 80 / 80
    Anzac : 28 / 28
    Dutch : 12 / 12
    Finns : 12 / 12
    Romanians : 14 / 14
    Thai : 7 / 0
    Americans : 114 / 114
    

    Savegame

  • '20 '19 '18 '17 '16

    Sorry about that edit I thought I had undone all of that attack

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Germans
            1 unit repaired.
            1 Artillery, 1 Elite and 1 Infantry moved from East Prussia to Latvia
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Hamburg to 23 Sea Zone
            1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from Lithuania to Latvia
            1 Tank moved from Danzig to Latvia
            1 Battleship, 7 Destroyers and 4 Submarines moved from 21 Sea Zone to 20 Sea Zone
            1 Submarine moved from 22 Sea Zone to 11 Sea Zone
            2 Destroyers moved from 22 Sea Zone to 20 Sea Zone
            1 Stuka moved from Netherlands to 11 Sea Zone
            1 Fighter moved from Netherlands to 20 Sea Zone
            1 Stuka moved from Netherlands to 11 Sea Zone
            2 ArmoredCars moved from Vinnytsia to Donetsk
            1 Elite moved from Vinnytsia to Donetsk
            1 Artillery moved from Vinnytsia to Kiev
            3 Tanks moved from Vinnytsia to Kiev
            3 Artillerys, 2 Elites and 1 Infantry moved from Brest to Kiev
            1 Infantry moved from Vinnytsia to Kiev
            2 Artillerys and 2 Elites moved from Warsaw to Brest
            1 Artillery and 2 Elites moved from Krakow to Brest
            1 Stuka moved from Vinnytsia to Kiev
            1 Stuka moved from Bohemia to Kiev
            2 ArmoredCars moved from Bohemia to Brest
            2 Infantrys moved from Bohemia to Krakow
            2 Infantrys moved from Rhine to Belgium
            3 Infantrys and 3 Tanks moved from Syria to Iraq
            1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 24 Sea Zone to Lapland
            1 Bomber moved from Helsinki to Latvia
            1 JetFighter moved from Helsinki to Latvia
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 4 Artillerys, 3 Bunkers, 4 Destroyers, 3 Elites, 15 Infantrys and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in 11 Sea Zone
                Germans attack with 2 Stukas and 1 Submarine
                British defend with 1 Destroyer
                    Germans roll dice for 1 Submarine in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 11 Sea Zone
                Germans win with 2 Stukas and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in Latvia
                Germans attack with 1 Artillery, 1 Bomber, 1 Elite, 2 Infantrys, 1 JetFighter and 1 Tank
                Russians defend with 5 Infantrys
                    Germans roll dice for 1 Artillery, 1 Bomber, 1 Elite, 2 Infantrys, 1 JetFighter and 1 Tank in Latvia, round 2 : 3/7 hits, 3.00 expected hits
                    Russians roll dice for 5 Infantrys in Latvia, round 2 : 3/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Russians, 1 Elite owned by the Germans and 2 Infantrys owned by the Germans lost in Latvia
                    Germans roll dice for 1 Artillery, 1 Bomber, 1 JetFighter and 1 Tank in Latvia, round 3 : 1/4 hits, 2.17 expected hits
                    Russians roll dice for 2 Infantrys in Latvia, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Latvia
                    Germans roll dice for 1 Bomber, 1 JetFighter and 1 Tank in Latvia, round 4 : 3/3 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                Germans win, taking Latvia from Russians with 1 Bomber, 1 JetFighter and 1 Tank remaining. Battle score for attacker is -1
                Casualties for Germans: 1 Artillery, 1 Elite and 2 Infantrys
                Casualties for Russians: 5 Infantrys
            Battle in Donetsk
                Germans attack with 2 ArmoredCars and 1 Elite
                Russians defend with 1 AAGun and 1 Infantry
                    Germans roll dice for 2 ArmoredCars and 1 Elite in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Donetsk
                Germans win, taking Donetsk from Russians with 2 ArmoredCars remaining. Battle score for attacker is -1
                Casualties for Germans: 1 Elite
                Casualties for Russians: 1 Infantry
            Battle in 20 Sea Zone
                Germans attack with 1 Battleship, 9 Destroyers, 1 Fighter and 4 Submarines
                British defend with 1 Battleship, 1 Cruiser, 2 Destroyers and 3 Transports
                    Germans roll dice for 4 Submarines in 20 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Battleship, 9 Destroyers and 1 Fighter in 20 Sea Zone, round 2 : 4/11 hits, 4.00 expected hits
                    British roll dice for 1 Battleship, 1 Cruiser, 2 Destroyers and 3 Transports in 20 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
                Units damaged: 1 Battleship owned by the Germans
                    1 Submarine owned by the Germans, 3 Transports owned by the British and 1 Destroyer owned by the British lost in 20 Sea Zone
                    Germans roll dice for 3 Submarines in 20 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Battleship, 9 Destroyers and 1 Fighter in 20 Sea Zone, round 3 : 5/11 hits, 4.00 expected hits
                    British roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in 20 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    1 Submarine owned by the Germans, 1 Battleship owned by the British, 1 Destroyer owned by the British and 1 Cruiser owned by the British lost in 20 Sea Zone
                Germans win with 1 Battleship, 9 Destroyers, 1 Fighter and 2 Submarines remaining. Battle score for attacker is 52
                Casualties for Germans: 2 Submarines
                Casualties for British: 1 Battleship, 1 Cruiser, 2 Destroyers and 3 Transports
            Battle in Lapland
                Germans attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
                Russians defend with 2 Artillerys and 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Lapland, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 2 Artillerys and 1 Infantry in Lapland, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians, 2 Artillerys owned by the Russians and 1 Infantry owned by the Germans lost in Lapland
                Germans win, taking Lapland from Russians with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Artillerys and 1 Infantry
    
        Non Combat Move - Germans
            1 Bomber moved from Latvia to Helsinki
            1 JetFighter moved from Latvia to Kiev
            1 AAGun moved from Krakow to Vinnytsia
            1 Fighter moved from 20 Sea Zone to Oslo
            1 Stuka moved from 11 Sea Zone to Nordland
            1 Stuka moved from 11 Sea Zone to Oslo
    
        Place Units - Germans
            1 Bunker placed in Oslo
            1 Bunker placed in Nordland
            2 Destroyers placed in 20 Sea Zone
            1 Destroyer placed in 24 Sea Zone
            1 Destroyer placed in 20 Sea Zone
            1 Bunker placed in Kiev
            6 Infantrys placed in Hamburg
            1 Adv.Fighter placed in Netherlands
            2 Artillerys and 2 Elites placed in Warsaw
            2 Tanks placed in Syria
            2 Artillerys and 1 Elite placed in Krakow
            5 Infantrys placed in Bohemia
            2 Infantrys placed in Danzig
            2 Infantrys placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 128 PUs; end with 129 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.83
    British : -1.17
    Russians : 2.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Russians
            1 Bomber moved from Leningrad to Lapland
            2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
            1 Artillery and 3 Infantrys moved from Leningrad to Vyborg
            1 Infantry moved from Leningrad to Latvia
            1 Fighter moved from Kursk to Latvia
            2 Infantrys moved from Kursk to Minsk
            1 Tank moved from Kursk to Minsk
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
            1 Infantry moved from Rostov to Donetsk
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 1 Bunker, 1 HeavyTank, 31 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Latvia
                Russians attack with 1 Fighter and 1 Infantry
                Germans defend with 1 Tank
                    Russians roll dice for 1 Fighter and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Tank in Latvia, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Fighter and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.50 expected hits
                    Germans roll dice for 1 Tank in Latvia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Latvia
                 retreated to Latvia
                Germans win with 1 Tank remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Infantry
            Battle in Minsk
                Russians attack with 2 Infantrys and 1 Tank
                Romanians defend with 2 ArmoredCars
                    Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 2 : 1/3 hits, 0.83 expected hits
                    Romanians roll dice for 2 ArmoredCars in Minsk, round 2 : 0/2 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Romanians lost in Minsk
                    Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 3 : 0/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 ArmoredCar in Minsk, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 4 : 1/3 hits, 0.83 expected hits
                    Romanians roll dice for 1 ArmoredCar in Minsk, round 4 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Romanians lost in Minsk
                Russians win, taking Minsk from Romanians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Romanians: 2 ArmoredCars
            Battle in Donetsk
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 AAGun and 2 ArmoredCars
                    Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 3/3 hits, 0.83 expected hits
                    Germans roll dice for 2 ArmoredCars in Donetsk, round 2 : 1/2 hits, 0.33 expected hits
                    2 ArmoredCars owned by the Germans and 1 Infantry owned by the Russians lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 ArmoredCars
            Battle in Lapland
                Russians attack with 2 Artillerys, 1 Bomber and 2 Infantrys
                Germans defend with 1 Artillery, 1 Elite and 1 Tank
                    Russians roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Lapland, round 2 : 2/5 hits, 2.00 expected hits
                    Finns roll dice for 1 Artillery, 1 Elite and 1 Tank in Lapland, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Russians, 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Lapland
                    Russians roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Lapland, round 3 : 2/4 hits, 1.67 expected hits
                    Finns roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Lapland
                Russians win, taking Lapland from Finns with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 1 Artillery, 1 Elite and 1 Tank
            Battle in Vyborg
                Russians attack with 1 Artillery and 3 Infantrys
                Finns defend with 1 ArmoredCar, 1 Infantry and 1 Tank
                    Russians roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 2 : 2/4 hits, 1.00 expected hits
                    Finns roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Vyborg, round 2 : 0/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Finns and 1 Infantry owned by the Finns lost in Vyborg
                    Russians roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 3 : 1/4 hits, 1.00 expected hits
                    Finns roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Finns lost in Vyborg
                Russians win, taking Vyborg from Finns with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 11
                Casualties for Finns: 1 ArmoredCar, 1 Infantry and 1 Tank
    
        Non Combat Move - Russians
            1 Bomber moved from Lapland to Vyborg
            1 Bomber moved from Vyborg to Leningrad
            1 Fighter moved from Latvia to Leningrad
            1 Infantry moved from Leningrad to Novgorod
            7 Infantrys moved from Tula to Kursk
            5 Infantrys moved from Rostov to Kursk
            1 HeavyTank and 1 Tank moved from Moscow to Kursk
            8 Infantrys moved from Moscow to Yaroslavl
            5 Infantrys moved from Vologda to S.Karelia
            5 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            4 Infantrys moved from Perm to Kuybyshev
            5 Infantrys moved from Sverdlovsk to Surgut
            1 Infantry moved from Tashkent to Chimkent
            4 Infantrys moved from Evenkia to Olyokminsk
            1 Artillery and 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            6 Infantrys moved from Sibirsky to Evenkia
            5 Infantrys moved from Yeniseysk to Evenkia
            3 Infantrys moved from Kolyma to Okhotsk
    
        Place Units - Russians
            1 Artillery and 5 Infantrys placed in Sibirsky
            2 Artillerys and 2 Infantrys placed in Arkhangelsk
            1 Bunker placed in Kursk
            4 Infantrys placed in Leningrad
            1 Artillery and 2 Infantrys placed in Georgia
            1 HeavyTank, 7 Infantrys and 2 Tanks placed in Moscow
            5 Infantrys placed in Sverdlovsk
            2 Infantrys placed in Tashkent
            4 Infantrys placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 92 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Romanians : -0.67
    Finns : -1.17
    Russians : 2.00
    

    Production/PUs Summary :

    Germans : 126 / 129
    Russians : 92 / 92
    Italians : 80 / 80
    French : 14 / 14
    Yamamoto : 70 / 73
    Chinese : 23 / 23
    Hisaichi : 80 / 90
    British : 80 / 80
    Anzac : 28 / 28
    Dutch : 12 / 12
    Finns : 10 / 12
    Romanians : 13 / 14
    Thai : 7 / 0
    Americans : 114 / 114
    

    Savegame

  • '20 '19 '18 '17 '16

    Could you noncom the Russian DD and Sub from Sz 53 to Sz 54?

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Italians
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
            2 Tanks moved from Iraq to W.Iran
            2 Transports moved from 58 Sea Zone to 57 Sea Zone
            4 Infantrys moved from Lower Egypt to 57 Sea Zone
            4 Infantrys and 2 Transports moved from 57 Sea Zone to 58 Sea Zone
            4 Infantrys moved from 58 Sea Zone to W.Iran
            2 Bombers and 2 Fighters moved from Italian East Africa to W.Iran
            2 Cruisers moved from 58 Sea Zone to 57 Sea Zone
            1 Infantry moved from Lower Egypt to 57 Sea Zone
            1 Elite moved from Italian East Africa to 57 Sea Zone
            2 Cruisers, 1 Elite and 1 Infantry moved from 57 Sea Zone to 58 Sea Zone
            1 Elite and 1 Infantry moved from 58 Sea Zone to W.Iran
            1 Elite and 2 Infantrys moved from Darfur to French Equatorial Africa
            1 Infantry moved from Kufra to Darfur
            1 HeavyTank moved from Kufra to French Equatorial Africa
            2 Artillerys and 2 Infantrys moved from N.Tunisia to S.Algeria
            1 Elite and 3 Infantrys moved from Tunis to N.Tunisia
            3 Artillerys and 3 Infantrys moved from Provence to 43 Sea Zone
            3 Artillerys, 3 Infantrys and 3 Transports moved from 43 Sea Zone to 42 Sea Zone
            2 Artillerys moved from 42 Sea Zone to N.Algeria
            1 Artillery moved from 42 Sea Zone to Baleares
            2 Infantrys moved from 42 Sea Zone to N.Algeria
            1 Infantry moved from 42 Sea Zone to Baleares
            2 Transports moved from 42 Sea Zone to 44 Sea Zone
            1 Infantry moved from Tuscany to 44 Sea Zone
            1 ArmoredCar moved from Corsica to 44 Sea Zone
            1 ArmoredCar and 1 Infantry moved from 44 Sea Zone to Provence
            2 Infantrys moved from Lombardy to Provence
            3 Destroyers moved from 43 Sea Zone to 42 Sea Zone
            6 Infantrys moved from Cairo to Lower Egypt
    
        Purchase Units - Italians
            Italians buy 4 Artillerys, 2 Bunkers, 1 HeavyTank, 10 Infantrys, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in W.Iran
                Italians attack with 2 Bombers, 1 Elite, 2 Fighters, 5 Infantrys and 2 Tanks
                British defend with 1 AAGun, 1 Bunker, 1 Factory and 5 Fighters; Russians defend with 1 Elite and 1 Infantry
                    AA fire in W.Iran : 1/4 hits, 0.67 expected hits
                    1 Bomber owned by the Italians lost in W.Iran
                    Italians roll dice for 2 Cruisers in W.Iran, round 2 : 2/2 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the British
                    1 Infantry owned by the Russians lost in W.Iran
                    Italians roll dice for 1 Bomber, 1 Elite, 2 Fighters, 5 Infantrys and 2 Tanks in W.Iran, round 2 : 6/11 hits, 3.50 expected hits
                    British roll dice for 1 Bunker, 1 Elite and 5 Fighters in W.Iran, round 2 : 3/7 hits, 3.33 expected hits
                    1 Elite owned by the Russians, 4 Fighters owned by the British, 1 Bunker owned by the British and 3 Infantrys owned by the Italians lost in W.Iran
                    Italians roll dice for 1 Bomber, 1 Elite, 2 Fighters, 2 Infantrys and 2 Tanks in W.Iran, round 3 : 1/8 hits, 3.00 expected hits
                    British roll dice for 1 Fighter in W.Iran, round 3 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the British and 1 Infantry owned by the Italians lost in W.Iran
                Italians win, taking W.Iran from British with 1 Bomber, 1 Elite, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 29
                Casualties for Italians: 1 Bomber and 4 Infantrys
                Casualties for Russians: 1 Elite and 1 Infantry
                Casualties for British: 1 Bunker and 5 Fighters
            Battle in Baleares
                Italians attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    Italians roll dice for 1 Cruiser in Baleares, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in Baleares
                Italians loses 0 PUs for violating Balearess neutrality.
                Italians win, taking Baleares from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Italians
            2 Fighters moved from W.Iran to Italian East Africa
            1 Bomber moved from W.Iran to Italian East Africa
            1 AAGun moved from Lower Egypt to Nubia
    
        Place Units - Italians
            1 Bunker and 3 Tanks placed in Italian East Africa
            1 Bunker placed in French Equatorial Africa
            6 Infantrys placed in Cairo
            2 Artillerys and 2 Infantrys placed in Tunis
            2 Artillerys and 2 Infantrys placed in Provence
            1 Submarine placed in 44 Sea Zone
            1 HeavyTank and 1 Tank placed in Kufra
    
        Turn Complete - Italians
            Italians collect 84 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.00
    British : 0.17
    AA fire in W.Iran : : 0.33
    

    Savegame

  • '20 '18 '17 '15

    @Entek Hey Entek! I just noticed in the Pacific you have two supersubs that took Manila. Did you mean to leave one guy on one of the super subs? Why not take Formosa for free as you know I’m going to destroy the subs with planes?

    If you meant to land somewhere, go ahead and edit it in before Yam’s turn and don’t forget to give the US the added income

  • '20 '19 '18 '17 '16

    Yes they were supposed to both be off loaded to the Manila and Formosa. THanks for the reminder. I’ll do my turn later today.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 93 Sea Zone: 2 Infantrys and 1 S.Submarine
            EDIT: Adding units owned by Americans to 93 Sea Zone: 1 S.Submarine
            EDIT: Changing ownership of Formosa from Hisaichi to Americans
            EDIT: Adding units owned by Americans to Formosa: 1 Infantry
            EDIT: Changing PUs for Americans from 114 to 117
            EDIT: Turning off Edit Mode
    
        Purchase Units - French
            French buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - French
            1 Destroyer moved from 31 Sea Zone to 41 Sea Zone
            1 Transport moved from 29 Sea Zone to 8 Sea Zone
            1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 29 Sea Zone
            1 Artillery and 1 Infantry moved from 29 Sea Zone to Azores
    
        Place Units - French
            2 Artillerys and 2 Infantrys placed in E.Morocco
            1 Elite placed in Churchill
    
        Turn Complete - French
            French collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 126 / 129
    Russians : 92 / 92
    Italians : 84 / 84
    French : 14 / 14
    Yamamoto : 70 / 73
    Chinese : 23 / 23
    Hisaichi : 77 / 90
    British : 77 / 80
    Anzac : 28 / 28
    Dutch : 12 / 12
    Finns : 10 / 12
    Romanians : 13 / 14
    Thai : 7 / 0
    Americans : 117 / 117
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Yamamoto
            1 Infantry moved from S.Thailand to 105 Sea Zone
            1 Infantry and 1 T.Boat moved from 105 Sea Zone to 106 Sea Zone
            1 Infantry moved from 106 Sea Zone to Manila
            1 Cruiser moved from 85 Sea Zone to 84 Sea Zone
            1 ArmoredCar moved from Tokyo to 84 Sea Zone
            1 ArmoredCar moved from 84 Sea Zone to Formosa
            3 Infantrys moved from Hupeh to Szechwan
            2 ArmoredCars moved from Hupeh to Suiyuan
            1 Bomber moved from N.French Indochina to Manila
            1 Bomber moved from Tokyo to Formosa
            1 ArmoredCar and 3 Infantrys moved from Tokyo to 85 Sea Zone
            1 ArmoredCar, 1 B.Transport and 3 Infantrys moved from 85 Sea Zone to 86 Sea Zone
            1 ArmoredCar and 3 Infantrys moved from 86 Sea Zone to Minamitori
            1 Adv.Fighter and 2 Fighters moved from 85 Sea Zone to 93 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 93 Sea Zone
            1 Fighter and 1 Submarine moved from 85 Sea Zone to 76 Sea Zone
            2 Fighters moved from 85 Sea Zone to Minamitori
            1 Fighter moved from 85 Sea Zone to Minamitori
            1 Fighter moved from 85 Sea Zone to 93 Sea Zone
            1 Fighter moved from 85 Sea Zone to 76 Sea Zone
            2 B.Carriers, 2 Carriers, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 86 Sea Zone
            1 Infantry moved from Woleai to Truk
                  Yamamoto take Truk from Americans
            3 Infantrys moved from Kwangtung to Hunan
            3 Infantrys moved from Kiangsi to Shanghai
            3 Infantrys moved from Kwangsi to N.French Indochina
            1 Infantry moved from N.French Indochina to Yunnan
            1 Infantry moved from Yunnan to Burma
            1 Infantry moved from Burma to S.Thailand
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 ArmoredCars, 2 Cruisers, 1 Destroyer, 1 Fighter, 9 Infantrys and 1 Submarine; Remaining resources: 1 PUs; 
    
        Combat - Yamamoto
            Battle in 76 Sea Zone
                Yamamoto attack with 2 Fighters and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Fighters in 76 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 76 Sea Zone
                Yamamoto win with 2 Fighters remaining. Battle score for attacker is 1
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer
            Battle in Formosa
                Yamamoto attack with 1 ArmoredCar and 1 Bomber
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Cruiser in Formosa, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 ArmoredCar and 1 Bomber in Formosa, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Formosa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Formosa
                Yamamoto win, taking Formosa from Americans with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Suiyuan
                Yamamoto attack with 2 ArmoredCars
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 2 ArmoredCars in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Suiyuan
                    Yamamoto roll dice for 1 ArmoredCar in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Suiyuan
                Yamamoto win, taking Suiyuan from Chinese with 1 ArmoredCar remaining. Battle score for attacker is -2
                Casualties for Yamamoto: 1 ArmoredCar
                Casualties for Chinese: 1 Infantry
            Battle in 93 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 3 Fighters
                Americans defend with 2 S.Submarines
                    Americans roll dice for 2 S.Submarines in 93 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 3 Fighters in 93 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
                    1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 93 Sea Zone
                1 S.Submarine owned by the Americans Submerged
                Yamamoto win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Destroyer
                Casualties for Americans: 1 S.Submarine
            Battle in 86 Sea Zone
                Yamamoto attack with 2 B.Carriers, 1 B.Transport, 2 Carriers, 1 Destroyer and 2 Submarines
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 2 B.Carriers, 1 B.Transport, 2 Carriers, 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in Szechwan
                Yamamoto attack with 3 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 3 Infantrys in Szechwan, round 2 : 2/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Szechwan
                Yamamoto win, taking Szechwan from Chinese with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Minamitori
                Yamamoto attack with 1 ArmoredCar, 3 Fighters and 3 Infantrys
                Americans defend with 1 Bunker, 1 Factory and 1 Infantry
                    Yamamoto roll dice for 1 ArmoredCar, 3 Fighters and 3 Infantrys in Minamitori, round 2 : 3/7 hits, 1.83 expected hits
                    Americans roll dice for 1 Bunker and 1 Infantry in Minamitori, round 2 : 0/2 hits, 0.83 expected hits
                    1 Bunker owned by the Americans and 1 Infantry owned by the Americans lost in Minamitori
                Yamamoto win, taking Minamitori from Americans with 1 ArmoredCar, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Bunker and 1 Infantry
            Battle in Manila
                Yamamoto attack with 1 Bomber and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber and 1 Infantry in Manila, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Manila to Chubu
            1 Adv.Fighter and 3 Fighters moved from 93 Sea Zone to 86 Sea Zone
            3 Fighters moved from Minamitori to 86 Sea Zone
            2 Fighters moved from 76 Sea Zone to 86 Sea Zone
            1 Bomber moved from Formosa to Tokyo
            1 Bomber moved from Chubu to Tokyo
            5 Infantrys moved from Hong Kong to Kwangtung
            1 Tank moved from Hong Kong to Hunan
    
        Place Units - Yamamoto
            3 Infantrys placed in Kwangsi
            6 Infantrys placed in Hong Kong
            2 Cruisers, 1 Destroyer and 1 Submarine placed in 84 Sea Zone
            2 ArmoredCars and 1 Fighter placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 80 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 1.50
    Americans : -0.50
    Chinese : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Chinese
            1 Infantry moved from Shensi to Shansi
                  Chinese take Shansi from Hisaichi
            6 Infantrys moved from Ningsia to Suiyuan
            1 Tank moved from Gobi Altai to Suiyuan
            2 Infantrys and 1 Tank moved from Shensi to Hupeh
    
        Purchase Units - Chinese
            Chinese buy 1 Fighter and 7 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Fighter
                    Chinese roll dice for 2 Infantrys and 1 Tank in Hupeh, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Fighter in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
                Chinese win, taking Hupeh from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Fighter
            Battle in Suiyuan
                Chinese attack with 6 Infantrys and 1 Tank
                Yamamoto defend with 1 ArmoredCar
                    Chinese roll dice for 6 Infantrys and 1 Tank in Suiyuan, round 2 : 0/7 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 ArmoredCar in Suiyuan, round 2 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 6 Infantrys and 1 Tank in Suiyuan, round 3 : 3/7 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 ArmoredCar in Suiyuan, round 3 : 1/1 hits, 0.17 expected hits
                    1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Suiyuan
                Chinese win, taking Suiyuan from Yamamoto with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 ArmoredCar
    
        Non Combat Move - Chinese
            6 Infantrys moved from E.Qinghai to Lanchow
            2 Tanks moved from Gobi Altai to Suiyuan
            1 Infantry moved from Gobi Altai to Ningsia
            2 Elites moved from Hsining to E.Qinghai
            4 Infantrys moved from Hsining to E.Qinghai
            1 Infantry moved from E.Sinkiang to Gobi Altai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            1 Fighter and 1 Infantry placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 25 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.50
    Yamamoto : 0.67
    Chinese : 0.17
    

    Production/PUs Summary :

    Germans : 126 / 129
    Russians : 92 / 92
    Italians : 84 / 84
    French : 14 / 14
    Yamamoto : 78 / 81
    Chinese : 25 / 26
    Hisaichi : 76 / 90
    British : 77 / 80
    Anzac : 28 / 28
    Dutch : 12 / 12
    Finns : 10 / 12
    Romanians : 13 / 14
    Thai : 7 / 0
    Americans : 108 / 117
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 93 Sea Zone
            1 Carrier, 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 86 Sea Zone
            4 Infantrys moved from Chahar to Shansi
            1 Infantry moved from Peking to Chahar
            3 Infantrys moved from Peking to Shantung
            4 Infantrys moved from Liaoning to Peking
            5 Infantrys moved from Heilungchiang to Chita
            8 Infantrys moved from Kirin to Heilungchiang
            5 Infantrys moved from Changchun to Kirin
            1 Tank moved from Kweichow to Anhwei
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 113 Sea Zone
            2 Adv.Fighters moved from Broome to 107 Sea Zone
            1 Destroyer and 1 Submarine moved from 110 Sea Zone to 113 Sea Zone
            2 Infantrys moved from 113 Sea Zone to Northern Territory
            1 Infantry moved from Townsville to Northern Territory
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Infantrys and 1 Transport moved from 110 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Western Australia
            1 Carrier, 1 Destroyer and 1 Submarine moved from 65 Sea Zone to 67 Sea Zone
            1 B.Transport moved from 110 Sea Zone to 67 Sea Zone
            2 Destroyers moved from 67 Sea Zone to 113 Sea Zone
            1 T.Boat moved from 67 Sea Zone to 113 Sea Zone
            1 Submarine moved from 67 Sea Zone to 113 Sea Zone
            1 Bomber moved from Wellington to Western Australia
            1 Fighter moved from Wellington to Western Australia
            1 Tank moved from Wellington to North New Zealand
                  Hisaichi take North New Zealand from Anzac
            1 Tank moved from North New Zealand to Wellington
            1 Tank moved from Wellington to South New Zealand
                  Hisaichi take South New Zealand from Anzac
            1 Tank moved from South New Zealand to Wellington
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 3 Bunkers, 2 Destroyers, 11 Infantrys, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 107 Sea Zone
                Hisaichi attack with 2 Adv.Fighters
                British defend with 1 Submarine
                    Hisaichi roll dice for 2 Adv.Fighters in 107 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the British lost in 107 Sea Zone
                Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in 113 Sea Zone
                Hisaichi attack with 3 Destroyers, 2 Submarines, 1 T.Boat and 1 Transport
                Americans defend with 1 S.Submarine
                    Hisaichi roll dice for 2 Submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 S.Submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 S.Submarine owned by the Americans lost in 113 Sea Zone
                Hisaichi win with 3 Destroyers, 2 Submarines, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
            Battle in 93 Sea Zone
                Hisaichi attack with 1 Adv.Fighter and 1 Fighter
                Americans defend with 1 S.Submarine
                    Hisaichi roll dice for 1 Adv.Fighter and 1 Fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                1 S.Submarine owned by the Americans lost in 93 Sea Zone
                Hisaichi win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
            Battle in Shansi
                Hisaichi attack with 4 Infantrys
                Chinese defend with 1 AAGun and 1 Infantry
                    Hisaichi roll dice for 4 Infantrys in Shansi, round 2 : 1/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Northern Territory
                Hisaichi attack with 3 Infantrys
                Anzac defend with 1 Infantry
                    Hisaichi roll dice for 3 Infantrys in Northern Territory, round 2 : 0/3 hits, 0.50 expected hits
                    Anzac roll dice for 1 Infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 3 Infantrys in Northern Territory, round 3 : 1/3 hits, 0.50 expected hits
                    Anzac roll dice for 1 Infantry in Northern Territory, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Northern Territory
                Hisaichi win, taking Northern Territory from Anzac with 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Anzac: 1 Infantry
            Battle in Western Australia
                Hisaichi attack with 1 Bomber, 1 Fighter and 2 Infantrys
                Anzac defend with 2 Infantrys
                    Hisaichi roll dice for 1 Battleship in Western Australia, round 2 : 0/1 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Western Australia, round 2 : 2/4 hits, 1.33 expected hits
                    Anzac roll dice for 2 Infantrys in Western Australia, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Anzac lost in Western Australia
                Hisaichi win, taking Western Australia from Anzac with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Anzac: 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Bomber and 1 Fighter moved from Western Australia to Broome
            1 Infantry moved from Davao to Mindanao
            1 Adv.Fighter moved from 107 Sea Zone to Davao
            1 Adv.Fighter moved from 107 Sea Zone to Mindanao
            1 Adv.Fighter and 1 Fighter moved from 93 Sea Zone to 86 Sea Zone
    
        Place Units - Hisaichi
            1 Bunker placed in Chita
            1 Bunker placed in Mindanao
            1 Bunker and 4 Infantrys placed in Davao
            7 Infantrys placed in Changchun
            2 ArmoredCars and 2 Tanks placed in Liaoning
            2 Tanks placed in Wellington
            2 Destroyers and 1 Submarine placed in 113 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.83
    Americans : -0.50
    Anzac : -0.33
    Chinese : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - British
            1 Bomber moved from London to 11 Sea Zone
            2 Fighters moved from Manchester to 11 Sea Zone
            1 Artillery and 1 Infantry moved from Malaya to S.Thailand
            2 Mech.Infs moved from Bombay to Baluchistan
            2 ArmoredCars and 2 Tanks moved from Delhi to Baluchistan
            1 ArmoredCar moved from Assam to Yunnan
            1 ArmoredCar moved from Assam to Burma
            1 Artillery moved from Assam to Yunnan
            1 Artillery moved from Assam to Burma
            2 Infantrys moved from Koryakia to 72 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
            2 Infantrys moved from 75 Sea Zone to Vladivostok
                  Russians take Vladivostok from Hisaichi
    
        Purchase Units - British
            British buy 1 Bunker, 1 Carrier, 5 Destroyers, 4 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 11 Sea Zone
                British attack with 1 Bomber and 2 Fighters
                Germans defend with 1 Submarine
                    British roll dice for 1 Bomber and 2 Fighters in 11 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    1 Submarine owned by the Germans lost in 11 Sea Zone
                British win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
            Battle in S.Thailand
                British attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in S.Thailand
                British win, taking S.Thailand from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Yunnan
                British attack with 1 ArmoredCar and 1 Artillery
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 ArmoredCar and 1 Artillery in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Yunnan
                British win, taking Yunnan from Yamamoto with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Burma
                British attack with 1 ArmoredCar and 1 Artillery
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 ArmoredCar and 1 Artillery in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Burma
                British win, taking Burma from Yamamoto with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - British
            1 Tank moved from Assam to Yunnan
            2 Fighters moved from 11 Sea Zone to 18 Sea Zone
            1 Bomber moved from 11 Sea Zone to London
    
        Place Units - British
            1 Carrier and 3 Destroyers placed in 18 Sea Zone
            2 Destroyers placed in 18 Sea Zone
            1 Bunker and 2 Infantrys placed in Bombay
            2 Mech.Infs placed in Cape Town
            2 Infantrys placed in Bangkok
    
        Turn Complete - British
            British collect 80 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    British : 1.67
    Yamamoto : -1.00
    

    Production/PUs Summary :

    Germans : 126 / 129
    Russians : 94 / 92
    Italians : 84 / 84
    French : 14 / 14
    Yamamoto : 73 / 81
    Chinese : 26 / 26
    Hisaichi : 80 / 82
    British : 80 / 80
    Anzac : 23 / 28
    Dutch : 12 / 12
    Finns : 10 / 12
    Romanians : 13 / 14
    Thai : 7 / 0
    Americans : 108 / 117
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Anzac
            1 Elite and 1 Infantry moved from Port Moresby to 114 Sea Zone
            1 Elite and 1 Infantry moved from 114 Sea Zone to Queensland
            2 Artillerys and 5 Infantrys moved from Canberra to New South Wales
    
        Purchase Units - Anzac
            Anzac buy 1 Bunker, 2 Destroyers and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            2 Destroyers and 1 Transport placed in 122 Sea Zone
            1 Bunker placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 126 / 129
    Russians : 94 / 92
    Italians : 84 / 84
    French : 14 / 14
    Yamamoto : 73 / 81
    Chinese : 26 / 26
    Hisaichi : 80 / 82
    British : 80 / 80
    Anzac : 23 / 23
    Dutch : 12 / 12
    Finns : 10 / 12
    Romanians : 13 / 14
    Thai : 7 / 0
    Americans : 108 / 117
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Purchase Units - Dutch
            Dutch buy 1 Infantry, 1 Marine and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Transport moved from 34 Sea Zone to 32 Sea Zone
            2 Infantrys moved from Rio de Oro to Mauritania
    
        Place Units - Dutch
            1 Transport placed in 32 Sea Zone
            1 Infantry and 1 Marine placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 126 / 129
    Russians : 94 / 92
    Italians : 84 / 84
    French : 14 / 14
    Yamamoto : 73 / 81
    Chinese : 26 / 26
    Hisaichi : 80 / 82
    British : 80 / 80
    Anzac : 23 / 23
    Dutch : 12 / 12
    Finns : 10 / 12
    Romanians : 13 / 14
    Thai : 7 / 0
    Americans : 108 / 117
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Finns
            2 Elites and 2 Infantrys moved from Oulu to Lapland
            1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to Lapland
            1 Fighter moved from Helsinki to Lapland
            1 Elite and 1 Infantry moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 3 Elites, 1 Fighter and 3 Infantrys
                Russians defend with 2 Artillerys
                    Finns roll dice for 3 Elites, 1 Fighter and 3 Infantrys in Lapland, round 2 : 0/7 hits, 1.83 expected hits
                    Russians roll dice for 2 Artillerys in Lapland, round 2 : 0/2 hits, 0.67 expected hits
                    Finns roll dice for 3 Elites, 1 Fighter and 3 Infantrys in Lapland, round 3 : 2/7 hits, 1.83 expected hits
                    Russians roll dice for 2 Artillerys in Lapland, round 3 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Russians lost in Lapland
                Finns win, taking Lapland from Russians with 3 Elites, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 2 Artillerys
    
        Non Combat Move - Finns
            1 Fighter moved from Lapland to Helsinki
    
        Place Units - Finns
            2 ArmoredCars, 1 Elite and 1 Infantry placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns : -1.67
    Russians : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Romanians
            2 ArmoredCars and 2 Tanks moved from Bucharest to Vinnytsia
            1 Artillery and 1 Elite moved from Odessa to Donetsk
            1 Fighter moved from Vinnytsia to Donetsk
            2 Artillerys and 1 Infantry moved from E.Romania to Odessa
    
        Purchase Units - Romanians
            Romanians buy 1 Fighter and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery, 1 Elite and 1 Fighter
                Russians defend with 1 AAGun, 1 Artillery and 1 Infantry
                    AA fire in Donetsk : 0/1 hits, 0.17 expected hits
                    Romanians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Donetsk, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Romanians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Donetsk, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to Vinnytsia
    
        Place Units - Romanians
            1 Fighter and 1 Mech.Inf placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.67
    Russians : -1.00
    AA fire in Donetsk : : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 7

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7
    
        Combat Move - Thai
            1 Fighter moved from Townsville to 109 Sea Zone
    
        Combat - Thai
            Battle in 109 Sea Zone
                Thai attack with 1 Fighter
                Americans defend with 1 S.Submarine
                    Thai roll dice for 1 Fighter in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 S.Submarine owned by the Americans lost in 109 Sea Zone
                Thai win with 1 Fighter remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
    
        Non Combat Move - Thai
            1 Fighter moved from 109 Sea Zone to Woleai
    
        Turn Complete - Thai
    

    Combat Hit Differential Summary :

    Thai : 0.67
    

    Savegame

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