@The_Good_Captain Game History
Round: 1 Place Submarines - Germans Turning on Edit Mode EDIT: Changing PUs for Germans from 2 to 0 EDIT: Turning off Edit Mode Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 G-bomber moved from Sicily to Malta 2 tanks moved from El Agheila to Zella 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 1 scoutcar and 2 tanks moved from Zella to Mersa Brega Combat - Germans Battle in Mersa Brega Germans attack with 1 G-antitank, 1 artillery, 1 mech, 1 scoutcar and 2 tanks British defend with 1 5-supply, 1 UK-truck, 1 artillery, 1 infantry and 1 matilda Germans win with 1 G-antitank, 1 artillery and 2 tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech and 1 scoutcar Casualties for British: 1 artillery, 1 infantry and 1 matilda Turning on Edit Mode EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 tank EDIT: Removing units owned by Germans from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 1 1-supply EDIT: Turning off Edit Mode Battle in Malta Germans attack with 1 G-bomber British defend with 2 1-supplys and 1 UK-fighter 1 UK-fighter owned by the British lost in Malta Germans win with 1 G-bomber remaining. Battle score for attacker is 10 Casualties for British: 1 UK-fighter Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega 1 G-bomber moved from Malta to Sicily Place Units - Germans 1 5-supply, 1 G-bomber, 2 artilleries and 1 truck placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Tripoli Convoy G to Sea Zone 13 1 G-bomber and 1 G-fighter moved from Tripoli to Sea Zone 13 End Turn - GermansWaW - WhackaAxis vs Allied Entek Game 500 billion
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Infantry moved from Lanchow to Szechwan Chinese take Szechwan from Yamamoto 5 Infantrys moved from Lanchow to Shensi 1 Infantry and 4 Tanks moved from Suiyuan to Shensi 3 Tanks moved from Gobi Altai to Shensi Purchase Units - Chinese Chinese buy 2 Elites and 8 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Shensi Chinese attack with 6 Infantrys and 7 Tanks Hisaichi defend with 2 Tanks Chinese roll dice for 6 Infantrys and 7 Tanks in Shensi, round 2 : 4/13 hits, 4.50 expected hits Hisaichi roll dice for 2 Tanks in Shensi, round 2 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Hisaichi with 5 Infantrys and 7 Tanks remaining. Battle score for attacker is 8 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 2 Tanks Non Combat Move - Chinese 6 Infantrys moved from E.Qinghai to Ningsia 1 AAGun moved from E.Qinghai to Hsining 6 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang 3 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 2 Elites and 4 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Hisaichi : 0.00 Chinese : -0.50Production/PUs Summary :
Germans : 124 / 124 Russians : 99 / 99 Italians : 80 / 80 French : 14 / 14 Yamamoto : 71 / 73 Chinese : 23 / 23 Hisaichi : 83 / 91 British : 80 / 81 Anzac : 28 / 28 Dutch : 12 / 13 Finns : 9 / 10 Romanians : 9 / 17 Thai : 7 / 0 Americans : 110 / 112 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 1 Tank moved from Shansi to Hupeh 1 Tank moved from Hupeh to Kweichow 1 Battleship and 1 T.Boat moved from 111 Sea Zone to 67 Sea Zone 2 Elites and 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Celebes to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Marine moved from Banjarmasin to 110 Sea Zone 2 Elites, 1 Infantry, 1 Marine and 1 Tank moved from 110 Sea Zone to Malaya 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Malaya 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Transport moved from 110 Sea Zone to 107 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Carrier moved from 67 Sea Zone to 66 Sea Zone 1 Destroyer and 1 Submarine moved from 67 Sea Zone to 66 Sea Zone 1 Destroyer moved from 107 Sea Zone to 67 Sea Zone 1 Submarine moved from 107 Sea Zone to 110 Sea Zone 1 Destroyer moved from 107 Sea Zone to 110 Sea Zone 1 Infantry moved from Heilungchiang to Chita 5 Infantrys moved from Kirin to Heilungchiang 8 Infantrys moved from Changchun to Kirin 1 Infantry moved from Chita to Ayan 4 Infantrys moved from Liaoning to Peking 4 Infantrys moved from Peking to Chahar 1 Fighter moved from Chahar to Hupeh 2 Fighters moved from 67 Sea Zone to 122 Sea Zone 1 Submarine moved from 67 Sea Zone to 122 Sea Zone 1 Bomber moved from Banjarmasin to 122 Sea Zone 1 Carrier, 1 Destroyer and 1 Submarine moved from 66 Sea Zone to 65 Sea Zone 1 Destroyer moved from 67 Sea Zone to 122 Sea Zone 1 Carrier moved from 92 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 92 Sea Zone to 85 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 2 Bunkers, 1 Destroyer, 20 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Hisaichi Battle in 122 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine Anzac defend with 1 Destroyer, 1 S.Submarine and 2 Transports Hisaichi roll dice for 1 Submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 S.Submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 122 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Anzac roll dice for 1 Destroyer and 2 Transports in 122 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits 2 Transports owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 122 Sea Zone Anzac roll dice for 1 S.Submarine in 122 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 122 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits Anzac roll dice for 1 Destroyer in 122 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi, 1 Destroyer owned by the Hisaichi, 1 Destroyer owned by the Anzac and 1 S.Submarine owned by the Anzac lost in 122 Sea Zone Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Destroyer, 1 Fighter and 1 Submarine Casualties for Anzac: 1 Destroyer, 1 S.Submarine and 2 Transports Battle in Malaya Hisaichi attack with 2 Elites, 3 Infantrys, 1 Marine and 1 Tank British defend with 1 AAGun, 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Elites, 3 Infantrys, 1 Marine and 1 Tank in Malaya, round 2 : 0/7 hits, 2.17 expected hits British roll dice for 1 Artillery and 1 Infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Malaya Hisaichi roll dice for 2 Elites, 2 Infantrys, 1 Marine and 1 Tank in Malaya, round 3 : 3/6 hits, 2.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Malaya, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Malaya Hisaichi win, taking Malaya from British with 2 Elites, 2 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 1 Bomber and 1 Fighter moved from 122 Sea Zone to Wellington 1 AAGun moved from Hupeh to Shansi Place Units - Hisaichi 1 Bunker and 2 Tanks placed in Wellington 2 Adv.Fighters and 1 Bunker placed in Broome 1 Destroyer placed in 67 Sea Zone 4 Infantrys placed in Banjarmasin 4 Infantrys placed in Davao 4 Infantrys placed in Liaoning 8 Infantrys placed in Changchun Hisaichi undo move 7. 3 Infantrys placed in Townsville 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 89 PUs; end with 90 PUsCombat Hit Differential Summary :
Hisaichi : -0.83 British : -0.33 Anzac : 1.00 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 1 Artillery and 1 Infantry moved from Calcutta to 60 Sea Zone 1 Artillery, 1 Carrier, 2 Fighters, 1 Infantry and 1 Transport moved from 60 Sea Zone to 66 Sea Zone 1 Artillery and 1 Infantry moved from 66 Sea Zone to Sumatra 1 Submarine moved from 113 Sea Zone to 107 Sea Zone 2 Infantrys moved from Alaska to 71 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 3 Artillerys and 3 Infantrys moved from Bangkok to Malaya 1 Tank moved from Bangkok to Malaya 1 Artillery moved from Bangkok to Malaya 1 Infantry moved from Bangkok to Malaya 1 Bomber moved from London to 21 Sea Zone 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Fighters moved from 20 Sea Zone to 21 Sea Zone Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 2 Bunkers, 2 Destroyers, 5 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 107 Sea Zone British attack with 1 Submarine Hisaichi defend with 2 Transports British roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Hisaichi lost in 107 Sea Zone Hisaichi roll dice for 1 Transport in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Transport in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 Submarine in 107 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Hisaichi lost in 107 Sea Zone British win with 1 Submarine remaining. Battle score for attacker is 12 Casualties for Hisaichi: 2 Transports Battle in 21 Sea Zone British attack with 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Fighters Germans defend with 1 Battleship, 7 Destroyers and 4 Submarines Germans roll dice for 4 Submarines in 21 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Fighters in 21 Sea Zone, round 2 : 0/8 hits, 3.33 expected hits Germans roll dice for 1 Battleship and 7 Destroyers in 21 Sea Zone, round 2 : 2/8 hits, 3.00 expected hits 1 Carrier owned by the British and 1 Destroyer owned by the British lost in 21 Sea Zone 1 Battleship, 1 Cruiser and 1 Destroyer retreated to 20 Sea Zone Germans win with 1 Battleship, 7 Destroyers and 4 Submarines remaining. Battle score for attacker is -22 Casualties for British: 1 Carrier and 1 Destroyer Battle in 66 Sea Zone British attack with 1 Carrier, 2 Fighters and 1 Transport Thai defend with 1 T.Boat British roll dice for 1 Carrier, 2 Fighters and 1 Transport in 66 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 T.Boat in 66 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Thai lost in 66 Sea Zone British win with 1 Carrier, 2 Fighters and 1 Transport remaining. Battle score for attacker is 6 Casualties for Thai: 1 T.Boat Battle in Sumatra British attack with 1 Artillery and 1 Infantry Thai defend with 1 Fighter British roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Fighter in Sumatra, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Sumatra British roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Fighter in Sumatra, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the British lost in Sumatra Hisaichi win with 1 Fighter remaining. Battle score for attacker is -6 Casualties for British: 1 Artillery and 1 Infantry Battle in Malaya British attack with 4 Artillerys, 4 Infantrys and 1 Tank Hisaichi defend with 1 AAGun, 2 Elites, 2 Infantrys, 1 Marine and 1 Tank British roll dice for 4 Artillerys, 4 Infantrys and 1 Tank in Malaya, round 2 : 1/9 hits, 3.17 expected hits Hisaichi roll dice for 2 Elites, 2 Infantrys, 1 Marine and 1 Tank in Malaya, round 2 : 1/6 hits, 2.17 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya British roll dice for 4 Artillerys, 3 Infantrys and 1 Tank in Malaya, round 3 : 3/8 hits, 2.83 expected hits Hisaichi roll dice for 2 Elites, 1 Infantry, 1 Marine and 1 Tank in Malaya, round 3 : 0/5 hits, 1.83 expected hits 2 Elites owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Malaya British roll dice for 4 Artillerys, 3 Infantrys and 1 Tank in Malaya, round 4 : 3/8 hits, 2.83 expected hits Hisaichi roll dice for 1 Marine and 1 Tank in Malaya, round 4 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the British and 1 Marine owned by the Hisaichi lost in Malaya British win, taking Malaya from Hisaichi with 4 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 15 Casualties for British: 2 Infantrys Casualties for Hisaichi: 2 Elites, 2 Infantrys, 1 Marine and 1 Tank Non Combat Move - British 2 Mech.Infs moved from Cape Town to Kenya 2 Fighters moved from 21 Sea Zone to 20 Sea Zone 1 Bomber moved from 21 Sea Zone to London 2 Fighters moved from 20 Sea Zone to Manchester Place Units - British 1 Destroyer placed in 11 Sea Zone 1 Destroyer placed in 20 Sea Zone 3 Artillerys and 3 Infantrys placed in Bangkok 1 Artillery and 2 Infantrys placed in Madras 2 ArmoredCars and 2 Tanks placed in Delhi 1 Bunker and 2 Mech.Infs placed in Bombay 1 Bunker placed in W.Iran Turn Complete - British British collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -1.33 British : -5.00 Hisaichi : -2.17 Thai : -0.17Production/PUs Summary :
Germans : 124 / 124 Russians : 99 / 99 Italians : 80 / 80 French : 14 / 14 Yamamoto : 71 / 73 Chinese : 23 / 23 Hisaichi : 83 / 90 British : 80 / 80 Anzac : 28 / 28 Dutch : 12 / 13 Finns : 9 / 10 Romanians : 9 / 17 Thai : 7 / 0 Americans : 110 / 112 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Anzac Anzac buy 1 Carrier, 1 Fighter and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Infantry moved from New South Wales to Queensland Place Units - Anzac 1 Carrier, 1 Fighter and 1 Transport placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 124 / 124 Russians : 99 / 99 Italians : 80 / 80 French : 14 / 14 Yamamoto : 71 / 73 Chinese : 23 / 23 Hisaichi : 83 / 90 British : 80 / 80 Anzac : 28 / 28 Dutch : 12 / 13 Finns : 9 / 10 Romanians : 9 / 17 Thai : 7 / 0 Americans : 110 / 112 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Dutch 2 Infantrys moved from Suriname to 32 Sea Zone 2 Infantrys and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Rio de Oro Purchase Units - Dutch Dutch buy 2 Artillerys and 1 Bunker; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Tank moved from Peru to Suriname Place Units - Dutch 2 Artillerys placed in Suriname 1 Bunker placed in Aroe Turn Complete - Dutch Dutch collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 124 / 124 Russians : 99 / 99 Italians : 80 / 80 French : 14 / 14 Yamamoto : 71 / 73 Chinese : 23 / 23 Hisaichi : 83 / 90 British : 80 / 80 Anzac : 28 / 28 Dutch : 12 / 12 Finns : 9 / 10 Romanians : 9 / 17 Thai : 7 / 0 Americans : 110 / 112 -
TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 ArmoredCar and 1 Tank moved from Kotka to Vyborg 1 Fighter moved from Tampere to Vyborg 2 Elites and 2 Infantrys moved from Tampere to Oulu 1 Destroyer and 1 Submarine moved from 22 Sea Zone to 12 Sea Zone 1 Transport moved from 22 Sea Zone to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Vyborg Purchase Units - Finns Finns buy 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Oulu Finns attack with 2 Elites and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 2 Elites and 2 Infantrys in Oulu, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Oulu Finns win, taking Oulu from Russians with 2 Elites and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 12 Sea Zone Finns attack with 1 Destroyer and 1 Submarine British defend with 1 Destroyer Finns roll dice for 1 Submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 12 Sea Zone Finns win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Vyborg Finns attack with 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 2 Infantrys Finns roll dice for 1 ArmoredCar, 1 Fighter, 2 Infantrys and 1 Tank in Vyborg, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg Finns win, taking Vyborg from Russians with 1 ArmoredCar, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Vyborg to Helsinki Place Units - Finns 2 Elites and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
British : -0.33 Finns : 0.83 Russians : 0.00 -
TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 Elites moved from Helsinki to Tampere 2 Infantrys moved from Bucharest to E.Romania 2 Artillerys moved from Bucharest to E.Romania 2 ArmoredCars moved from Vinnytsia to Minsk 1 Fighter moved from Vinnytsia to Minsk 1 Artillery and 1 Elite moved from Vinnytsia to Odessa 1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk 1 ArmoredCar moved from Vinnytsia to Minsk 1 ArmoredCar moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys and 2 Infantrys Russians defend with 2 Infantrys Romanians roll dice for 2 Artillerys and 2 Infantrys in E.Romania, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in E.Romania, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in E.Romania Romanians roll dice for 2 Artillerys and 1 Infantry in E.Romania, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in E.Romania, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Minsk Romanians attack with 3 ArmoredCars and 1 Fighter Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 3 ArmoredCars and 1 Fighter in Minsk, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Romanians, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Romanians: 1 ArmoredCar Casualties for Russians: 1 Artillery and 1 Infantry Battle in Donetsk Romanians attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Russians defend with 1 AAGun and 3 Infantrys Romanians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 3 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 3 : 2/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Romanians, 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Donetsk, round 5 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Donetsk, round 6 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Donetsk, round 7 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Donetsk, round 8 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Romanians: 1 ArmoredCar, 1 Artillery and 2 Infantrys Casualties for Russians: 2 Infantrys Battle in Odessa Romanians attack with 1 Artillery and 1 Elite Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Elite in Odessa, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Minsk to Vinnytsia Place Units - Romanians 2 ArmoredCars and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Romanians : -0.33 Russians : 0.67 -
TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Destroyer, 1 Submarine and 1 Transport moved from 65 Sea Zone to 66 Sea Zone 1 Fighter moved from Sumatra to 66 Sea Zone Combat - Thai Battle in 66 Sea Zone Thai attack with 1 Destroyer, 1 Fighter, 1 Submarine and 1 Transport British defend with 1 Carrier, 2 Fighters and 1 Transport Thai roll dice for 1 Submarine in 66 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the British lost in 66 Sea Zone Thai roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 66 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Carrier and 2 Fighters in 66 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 Transport owned by the Thai and 1 Destroyer owned by the Thai lost in 66 Sea Zone Thai roll dice for 1 Submarine in 66 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter in 66 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 Carrier and 2 Fighters in 66 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits 1 Fighter owned by the British lost in 66 Sea Zone Thai roll dice for 1 Submarine in 66 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter in 66 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 Carrier and 1 Fighter in 66 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits 1 Fighter owned by the British lost in 66 Sea Zone Thai roll dice for 1 Submarine in 66 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter in 66 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Carrier in 66 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 Submarine in 66 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 Carrier owned by the British lost in 66 Sea Zone Thai win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 22 Casualties for British: 1 Carrier, 2 Fighters and 1 Transport Casualties for Thai: 1 Destroyer and 1 Transport Non Combat Move - Thai 1 Fighter moved from 66 Sea Zone to Townsville Turn Complete - ThaiCombat Hit Differential Summary :
British : -2.50 Thai : 0.67 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 4 Tanks moved from Salvador to 35 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 1 Artillery moved from Salvador to 35 Sea Zone 1 Artillery, 2 B.Transports, 2 Infantrys, 4 Tanks and 1 Transport moved from 35 Sea Zone to 38 Sea Zone 1 Artillery, 2 Infantrys and 4 Tanks moved from 38 Sea Zone to French Equatorial Africa 1 Fighter moved from 34 Sea Zone to French Equatorial Africa 2 Bombers moved from Iceland to 12 Sea Zone 1 Marine moved from Pearl Harbor to 91 Sea Zone 1 Marine and 1 S.Submarine moved from 91 Sea Zone to 103 Sea Zone 1 Marine moved from 103 Sea Zone to Jaluit 1 Infantry moved from Rongelap to 103 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 113 Sea Zone 1 Infantry moved from 113 Sea Zone to Townsville 2 Infantrys moved from Minamitori to 95 Sea Zone 2 Infantrys and 2 S.Submarines moved from 95 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Manila Americans take Manila from Hisaichi 1 S.Bomber moved from Pearl Harbor to Jaluit 1 Transport moved from 114 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from Ponape to 109 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 114 Sea Zone 1 Artillery and 1 Infantry moved from 114 Sea Zone to Queensland Purchase Units - Americans Americans buy 2 Artillerys, 1 B.Transport, 3 Bunkers, 3 Elites, 2 Factorys and 4 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 12 Sea Zone Americans attack with 2 Bombers Finns defend with 1 Destroyer and 1 Submarine Americans roll dice for 2 Bombers in 12 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Finns roll dice for 1 Destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Bomber owned by the Americans, 1 Submarine owned by the Finns and 1 Destroyer owned by the Finns lost in 12 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 Bomber Casualties for Finns: 1 Destroyer and 1 Submarine Battle in French Equatorial Africa Americans attack with 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks Germans defend with 4 Infantrys; Italians defend with 1 Artillery, 1 Bunker and 2 Infantrys Americans roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks in French Equatorial Africa, round 2 : 1/8 hits, 3.17 expected hits Units damaged: 1 Bunker owned by the Italians Italians roll dice for 1 Artillery, 1 Bunker and 6 Infantrys in French Equatorial Africa, round 2 : 3/8 hits, 2.83 expected hits 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in French Equatorial Africa Americans roll dice for 1 Fighter and 4 Tanks in French Equatorial Africa, round 3 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 Artillery, 1 Bunker and 6 Infantrys in French Equatorial Africa, round 3 : 1/8 hits, 2.83 expected hits 1 Fighter owned by the Americans and 2 Infantrys owned by the Italians lost in French Equatorial Africa Americans roll dice for 4 Tanks in French Equatorial Africa, round 4 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 Artillery, 1 Bunker and 4 Infantrys in French Equatorial Africa, round 4 : 3/6 hits, 2.17 expected hits 3 Infantrys owned by the Germans and 3 Tanks owned by the Americans lost in French Equatorial Africa Americans roll dice for 1 Tank in French Equatorial Africa, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 Artillery, 1 Bunker and 1 Infantry in French Equatorial Africa, round 5 : 2/3 hits, 1.17 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Americans lost in French Equatorial Africa Italians win with 1 Artillery and 1 Bunker remaining. Battle score for attacker is -24 Casualties for Americans: 1 Artillery, 1 Fighter, 2 Infantrys and 4 Tanks Casualties for Italians: 2 Infantrys Casualties for Germans: 4 Infantrys Battle in Jaluit Americans attack with 1 Marine and 1 S.Bomber Yamamoto defend with 1 Infantry Americans roll dice for 1 Marine and 1 S.Bomber in Jaluit, round 2 : 2/2 hits, 1.50 expected hits Yamamoto roll dice for 1 Infantry in Jaluit, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Jaluit Americans win, taking Jaluit from Yamamoto with 1 Marine and 1 S.Bomber remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Townsville Americans attack with 1 Infantry Hisaichi defend with 1 AAGun, 2 Bunkers, 1 Factory and 8 Infantrys; Thai defend with 1 Fighter Americans roll dice for 1 Infantry in Townsville, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 2 Bunkers, 1 Fighter and 8 Infantrys in Townsville, round 2 : 5/11 hits, 4.17 expected hits 1 Infantry owned by the Americans lost in Townsville Hisaichi win with 2 Bunkers, 1 Fighter and 8 Infantrys remaining. Battle score for attacker is -2 Casualties for Americans: 1 Infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Townsville: 1 Bunker EDIT: Adding units owned by Hisaichi to Townsville: 1 Bunker EDIT: Adding units owned by Americans to Queensland: 1 Infantry EDIT: Turning off Edit Mode 1 S.Bomber moved from Jaluit to Wake 1 Destroyer moved from 95 Sea Zone to 86 Sea Zone 1 Destroyer moved from 95 Sea Zone to 76 Sea Zone 1 Transport moved from 95 Sea Zone to 97 Sea Zone 1 Destroyer moved from 35 Sea Zone to 34 Sea Zone 1 AAGun, 1 Artillery and 4 Infantrys moved from Amazon to Bahia 1 AAGun, 1 Artillery and 1 Infantry moved from Colombia to Amazon 2 Infantrys moved from Central America to Colombia 1 Artillery and 1 Infantry moved from E.Mexico to Central America 1 Bomber moved from 12 Sea Zone to Iceland Place Units - Americans 1 Bunker placed in Iceland 2 S.Submarines placed in 4 Sea Zone 1 B.Transport placed in 35 Sea Zone 1 S.Submarine placed in 109 Sea Zone 1 Elite placed in Ponape 1 S.Submarine placed in 95 Sea Zone 1 Elite placed in Wake 1 Bunker and 1 Factory placed in Minamitori 1 Bunker and 1 Factory placed in Rio de Oro 2 Artillerys placed in Bahia 1 Elite placed in Salvador Turn Complete - Americans Americans collect 114 PUs; end with 114 PUsCombat Hit Differential Summary :
Italians : -0.00 Hisaichi : 0.83 Yamamoto : -0.33 Americans : 1.00 Finns : 0.67Production/PUs Summary :
Germans : 124 / 124 Russians : 91 / 99 Italians : 80 / 80 French : 14 / 14 Yamamoto : 70 / 73 Chinese : 23 / 23 Hisaichi : 80 / 90 British : 80 / 80 Anzac : 28 / 28 Dutch : 12 / 12 Finns : 12 / 12 Romanians : 14 / 14 Thai : 7 / 0 Americans : 114 / 114 -
Sorry about that edit I thought I had undone all of that attack
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans 1 unit repaired. 1 Artillery, 1 Elite and 1 Infantry moved from East Prussia to Latvia 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Lithuania to Latvia 1 Tank moved from Danzig to Latvia 1 Battleship, 7 Destroyers and 4 Submarines moved from 21 Sea Zone to 20 Sea Zone 1 Submarine moved from 22 Sea Zone to 11 Sea Zone 2 Destroyers moved from 22 Sea Zone to 20 Sea Zone 1 Stuka moved from Netherlands to 11 Sea Zone 1 Fighter moved from Netherlands to 20 Sea Zone 1 Stuka moved from Netherlands to 11 Sea Zone 2 ArmoredCars moved from Vinnytsia to Donetsk 1 Elite moved from Vinnytsia to Donetsk 1 Artillery moved from Vinnytsia to Kiev 3 Tanks moved from Vinnytsia to Kiev 3 Artillerys, 2 Elites and 1 Infantry moved from Brest to Kiev 1 Infantry moved from Vinnytsia to Kiev 2 Artillerys and 2 Elites moved from Warsaw to Brest 1 Artillery and 2 Elites moved from Krakow to Brest 1 Stuka moved from Vinnytsia to Kiev 1 Stuka moved from Bohemia to Kiev 2 ArmoredCars moved from Bohemia to Brest 2 Infantrys moved from Bohemia to Krakow 2 Infantrys moved from Rhine to Belgium 3 Infantrys and 3 Tanks moved from Syria to Iraq 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 24 Sea Zone to Lapland 1 Bomber moved from Helsinki to Latvia 1 JetFighter moved from Helsinki to Latvia Purchase Units - Germans Germans buy 1 Adv.Fighter, 4 Artillerys, 3 Bunkers, 4 Destroyers, 3 Elites, 15 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Germans Battle in 11 Sea Zone Germans attack with 2 Stukas and 1 Submarine British defend with 1 Destroyer Germans roll dice for 1 Submarine in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 11 Sea Zone Germans win with 2 Stukas and 1 Submarine remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Latvia Germans attack with 1 Artillery, 1 Bomber, 1 Elite, 2 Infantrys, 1 JetFighter and 1 Tank Russians defend with 5 Infantrys Germans roll dice for 1 Artillery, 1 Bomber, 1 Elite, 2 Infantrys, 1 JetFighter and 1 Tank in Latvia, round 2 : 3/7 hits, 3.00 expected hits Russians roll dice for 5 Infantrys in Latvia, round 2 : 3/5 hits, 1.67 expected hits 3 Infantrys owned by the Russians, 1 Elite owned by the Germans and 2 Infantrys owned by the Germans lost in Latvia Germans roll dice for 1 Artillery, 1 Bomber, 1 JetFighter and 1 Tank in Latvia, round 3 : 1/4 hits, 2.17 expected hits Russians roll dice for 2 Infantrys in Latvia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Latvia Germans roll dice for 1 Bomber, 1 JetFighter and 1 Tank in Latvia, round 4 : 3/3 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Bomber, 1 JetFighter and 1 Tank remaining. Battle score for attacker is -1 Casualties for Germans: 1 Artillery, 1 Elite and 2 Infantrys Casualties for Russians: 5 Infantrys Battle in Donetsk Germans attack with 2 ArmoredCars and 1 Elite Russians defend with 1 AAGun and 1 Infantry Germans roll dice for 2 ArmoredCars and 1 Elite in Donetsk, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Donetsk Germans win, taking Donetsk from Russians with 2 ArmoredCars remaining. Battle score for attacker is -1 Casualties for Germans: 1 Elite Casualties for Russians: 1 Infantry Battle in 20 Sea Zone Germans attack with 1 Battleship, 9 Destroyers, 1 Fighter and 4 Submarines British defend with 1 Battleship, 1 Cruiser, 2 Destroyers and 3 Transports Germans roll dice for 4 Submarines in 20 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 Battleship, 9 Destroyers and 1 Fighter in 20 Sea Zone, round 2 : 4/11 hits, 4.00 expected hits British roll dice for 1 Battleship, 1 Cruiser, 2 Destroyers and 3 Transports in 20 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits Units damaged: 1 Battleship owned by the Germans 1 Submarine owned by the Germans, 3 Transports owned by the British and 1 Destroyer owned by the British lost in 20 Sea Zone Germans roll dice for 3 Submarines in 20 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 Battleship, 9 Destroyers and 1 Fighter in 20 Sea Zone, round 3 : 5/11 hits, 4.00 expected hits British roll dice for 1 Battleship, 1 Cruiser and 1 Destroyer in 20 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits 1 Submarine owned by the Germans, 1 Battleship owned by the British, 1 Destroyer owned by the British and 1 Cruiser owned by the British lost in 20 Sea Zone Germans win with 1 Battleship, 9 Destroyers, 1 Fighter and 2 Submarines remaining. Battle score for attacker is 52 Casualties for Germans: 2 Submarines Casualties for British: 1 Battleship, 1 Cruiser, 2 Destroyers and 3 Transports Battle in Lapland Germans attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Tank Russians defend with 2 Artillerys and 1 Infantry Germans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in Lapland, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 2 Artillerys and 1 Infantry in Lapland, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Russians and 1 Infantry owned by the Germans lost in Lapland Germans win, taking Lapland from Russians with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 8 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Artillerys and 1 Infantry Non Combat Move - Germans 1 Bomber moved from Latvia to Helsinki 1 JetFighter moved from Latvia to Kiev 1 AAGun moved from Krakow to Vinnytsia 1 Fighter moved from 20 Sea Zone to Oslo 1 Stuka moved from 11 Sea Zone to Nordland 1 Stuka moved from 11 Sea Zone to Oslo Place Units - Germans 1 Bunker placed in Oslo 1 Bunker placed in Nordland 2 Destroyers placed in 20 Sea Zone 1 Destroyer placed in 24 Sea Zone 1 Destroyer placed in 20 Sea Zone 1 Bunker placed in Kiev 6 Infantrys placed in Hamburg 1 Adv.Fighter placed in Netherlands 2 Artillerys and 2 Elites placed in Warsaw 2 Tanks placed in Syria 2 Artillerys and 1 Elite placed in Krakow 5 Infantrys placed in Bohemia 2 Infantrys placed in Danzig 2 Infantrys placed in Bavaria Turn Complete - Germans Germans collect 128 PUs; end with 129 PUsCombat Hit Differential Summary :
Germans : 3.83 British : -1.17 Russians : 2.00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Russians 1 Bomber moved from Leningrad to Lapland 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland 1 Artillery and 3 Infantrys moved from Leningrad to Vyborg 1 Infantry moved from Leningrad to Latvia 1 Fighter moved from Kursk to Latvia 2 Infantrys moved from Kursk to Minsk 1 Tank moved from Kursk to Minsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk 1 Infantry moved from Rostov to Donetsk Purchase Units - Russians Russians buy 4 Artillerys, 1 Bunker, 1 HeavyTank, 31 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Latvia Russians attack with 1 Fighter and 1 Infantry Germans defend with 1 Tank Russians roll dice for 1 Fighter and 1 Infantry in Latvia, round 2 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Tank in Latvia, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Fighter and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.50 expected hits Germans roll dice for 1 Tank in Latvia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Latvia retreated to Latvia Germans win with 1 Tank remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Minsk Russians attack with 2 Infantrys and 1 Tank Romanians defend with 2 ArmoredCars Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 2 : 1/3 hits, 0.83 expected hits Romanians roll dice for 2 ArmoredCars in Minsk, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Romanians lost in Minsk Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 3 : 0/3 hits, 0.83 expected hits Romanians roll dice for 1 ArmoredCar in Minsk, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 4 : 1/3 hits, 0.83 expected hits Romanians roll dice for 1 ArmoredCar in Minsk, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Romanians: 2 ArmoredCars Battle in Donetsk Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 AAGun and 2 ArmoredCars Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 3/3 hits, 0.83 expected hits Germans roll dice for 2 ArmoredCars in Donetsk, round 2 : 1/2 hits, 0.33 expected hits 2 ArmoredCars owned by the Germans and 1 Infantry owned by the Russians lost in Donetsk Russians win, taking Donetsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Germans: 2 ArmoredCars Battle in Lapland Russians attack with 2 Artillerys, 1 Bomber and 2 Infantrys Germans defend with 1 Artillery, 1 Elite and 1 Tank Russians roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Lapland, round 2 : 2/5 hits, 2.00 expected hits Finns roll dice for 1 Artillery, 1 Elite and 1 Tank in Lapland, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians, 1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Lapland Russians roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Lapland, round 3 : 2/4 hits, 1.67 expected hits Finns roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery, 1 Elite and 1 Tank Battle in Vyborg Russians attack with 1 Artillery and 3 Infantrys Finns defend with 1 ArmoredCar, 1 Infantry and 1 Tank Russians roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 2 : 2/4 hits, 1.00 expected hits Finns roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Vyborg, round 2 : 0/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Finns and 1 Infantry owned by the Finns lost in Vyborg Russians roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 3 : 1/4 hits, 1.00 expected hits Finns roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 11 Casualties for Finns: 1 ArmoredCar, 1 Infantry and 1 Tank Non Combat Move - Russians 1 Bomber moved from Lapland to Vyborg 1 Bomber moved from Vyborg to Leningrad 1 Fighter moved from Latvia to Leningrad 1 Infantry moved from Leningrad to Novgorod 7 Infantrys moved from Tula to Kursk 5 Infantrys moved from Rostov to Kursk 1 HeavyTank and 1 Tank moved from Moscow to Kursk 8 Infantrys moved from Moscow to Yaroslavl 5 Infantrys moved from Vologda to S.Karelia 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 4 Infantrys moved from Perm to Kuybyshev 5 Infantrys moved from Sverdlovsk to Surgut 1 Infantry moved from Tashkent to Chimkent 4 Infantrys moved from Evenkia to Olyokminsk 1 Artillery and 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Sibirsky to Evenkia 5 Infantrys moved from Yeniseysk to Evenkia 3 Infantrys moved from Kolyma to Okhotsk Place Units - Russians 1 Artillery and 5 Infantrys placed in Sibirsky 2 Artillerys and 2 Infantrys placed in Arkhangelsk 1 Bunker placed in Kursk 4 Infantrys placed in Leningrad 1 Artillery and 2 Infantrys placed in Georgia 1 HeavyTank, 7 Infantrys and 2 Tanks placed in Moscow 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent 4 Infantrys placed in Stalingrad Turn Complete - Russians Russians collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans : 0.67 Romanians : -0.67 Finns : -1.17 Russians : 2.00Production/PUs Summary :
Germans : 126 / 129 Russians : 92 / 92 Italians : 80 / 80 French : 14 / 14 Yamamoto : 70 / 73 Chinese : 23 / 23 Hisaichi : 80 / 90 British : 80 / 80 Anzac : 28 / 28 Dutch : 12 / 12 Finns : 10 / 12 Romanians : 13 / 14 Thai : 7 / 0 Americans : 114 / 114 -
Could you noncom the Russian DD and Sub from Sz 53 to Sz 54?
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians 1 unit repaired. Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone 2 Tanks moved from Iraq to W.Iran 2 Transports moved from 58 Sea Zone to 57 Sea Zone 4 Infantrys moved from Lower Egypt to 57 Sea Zone 4 Infantrys and 2 Transports moved from 57 Sea Zone to 58 Sea Zone 4 Infantrys moved from 58 Sea Zone to W.Iran 2 Bombers and 2 Fighters moved from Italian East Africa to W.Iran 2 Cruisers moved from 58 Sea Zone to 57 Sea Zone 1 Infantry moved from Lower Egypt to 57 Sea Zone 1 Elite moved from Italian East Africa to 57 Sea Zone 2 Cruisers, 1 Elite and 1 Infantry moved from 57 Sea Zone to 58 Sea Zone 1 Elite and 1 Infantry moved from 58 Sea Zone to W.Iran 1 Elite and 2 Infantrys moved from Darfur to French Equatorial Africa 1 Infantry moved from Kufra to Darfur 1 HeavyTank moved from Kufra to French Equatorial Africa 2 Artillerys and 2 Infantrys moved from N.Tunisia to S.Algeria 1 Elite and 3 Infantrys moved from Tunis to N.Tunisia 3 Artillerys and 3 Infantrys moved from Provence to 43 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 43 Sea Zone to 42 Sea Zone 2 Artillerys moved from 42 Sea Zone to N.Algeria 1 Artillery moved from 42 Sea Zone to Baleares 2 Infantrys moved from 42 Sea Zone to N.Algeria 1 Infantry moved from 42 Sea Zone to Baleares 2 Transports moved from 42 Sea Zone to 44 Sea Zone 1 Infantry moved from Tuscany to 44 Sea Zone 1 ArmoredCar moved from Corsica to 44 Sea Zone 1 ArmoredCar and 1 Infantry moved from 44 Sea Zone to Provence 2 Infantrys moved from Lombardy to Provence 3 Destroyers moved from 43 Sea Zone to 42 Sea Zone 6 Infantrys moved from Cairo to Lower Egypt Purchase Units - Italians Italians buy 4 Artillerys, 2 Bunkers, 1 HeavyTank, 10 Infantrys, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in W.Iran Italians attack with 2 Bombers, 1 Elite, 2 Fighters, 5 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 5 Fighters; Russians defend with 1 Elite and 1 Infantry AA fire in W.Iran : 1/4 hits, 0.67 expected hits 1 Bomber owned by the Italians lost in W.Iran Italians roll dice for 2 Cruisers in W.Iran, round 2 : 2/2 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the British 1 Infantry owned by the Russians lost in W.Iran Italians roll dice for 1 Bomber, 1 Elite, 2 Fighters, 5 Infantrys and 2 Tanks in W.Iran, round 2 : 6/11 hits, 3.50 expected hits British roll dice for 1 Bunker, 1 Elite and 5 Fighters in W.Iran, round 2 : 3/7 hits, 3.33 expected hits 1 Elite owned by the Russians, 4 Fighters owned by the British, 1 Bunker owned by the British and 3 Infantrys owned by the Italians lost in W.Iran Italians roll dice for 1 Bomber, 1 Elite, 2 Fighters, 2 Infantrys and 2 Tanks in W.Iran, round 3 : 1/8 hits, 3.00 expected hits British roll dice for 1 Fighter in W.Iran, round 3 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the British and 1 Infantry owned by the Italians lost in W.Iran Italians win, taking W.Iran from British with 1 Bomber, 1 Elite, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 29 Casualties for Italians: 1 Bomber and 4 Infantrys Casualties for Russians: 1 Elite and 1 Infantry Casualties for British: 1 Bunker and 5 Fighters Battle in Baleares Italians attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Italians roll dice for 1 Cruiser in Baleares, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Baleares Italians loses 0 PUs for violating Balearess neutrality. Italians win, taking Baleares from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Italians 2 Fighters moved from W.Iran to Italian East Africa 1 Bomber moved from W.Iran to Italian East Africa 1 AAGun moved from Lower Egypt to Nubia Place Units - Italians 1 Bunker and 3 Tanks placed in Italian East Africa 1 Bunker placed in French Equatorial Africa 6 Infantrys placed in Cairo 2 Artillerys and 2 Infantrys placed in Tunis 2 Artillerys and 2 Infantrys placed in Provence 1 Submarine placed in 44 Sea Zone 1 HeavyTank and 1 Tank placed in Kufra Turn Complete - Italians Italians collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Italians : 2.00 British : 0.17 AA fire in W.Iran : : 0.33 -
@Entek Hey Entek! I just noticed in the Pacific you have two supersubs that took Manila. Did you mean to leave one guy on one of the super subs? Why not take Formosa for free as you know I’m going to destroy the subs with planes?
If you meant to land somewhere, go ahead and edit it in before Yam’s turn and don’t forget to give the US the added income
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Yes they were supposed to both be off loaded to the Manila and Formosa. THanks for the reminder. I’ll do my turn later today.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - French Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 2 Infantrys and 1 S.Submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 S.Submarine EDIT: Changing ownership of Formosa from Hisaichi to Americans EDIT: Adding units owned by Americans to Formosa: 1 Infantry EDIT: Changing PUs for Americans from 114 to 117 EDIT: Turning off Edit Mode Purchase Units - French French buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Non Combat Move - French 1 Destroyer moved from 31 Sea Zone to 41 Sea Zone 1 Transport moved from 29 Sea Zone to 8 Sea Zone 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 29 Sea Zone 1 Artillery and 1 Infantry moved from 29 Sea Zone to Azores Place Units - French 2 Artillerys and 2 Infantrys placed in E.Morocco 1 Elite placed in Churchill Turn Complete - French French collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 126 / 129 Russians : 92 / 92 Italians : 84 / 84 French : 14 / 14 Yamamoto : 70 / 73 Chinese : 23 / 23 Hisaichi : 77 / 90 British : 77 / 80 Anzac : 28 / 28 Dutch : 12 / 12 Finns : 10 / 12 Romanians : 13 / 14 Thai : 7 / 0 Americans : 117 / 117 -
TripleA Turn Summary: Yamamoto round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Yamamoto 1 Infantry moved from S.Thailand to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Manila 1 Cruiser moved from 85 Sea Zone to 84 Sea Zone 1 ArmoredCar moved from Tokyo to 84 Sea Zone 1 ArmoredCar moved from 84 Sea Zone to Formosa 3 Infantrys moved from Hupeh to Szechwan 2 ArmoredCars moved from Hupeh to Suiyuan 1 Bomber moved from N.French Indochina to Manila 1 Bomber moved from Tokyo to Formosa 1 ArmoredCar and 3 Infantrys moved from Tokyo to 85 Sea Zone 1 ArmoredCar, 1 B.Transport and 3 Infantrys moved from 85 Sea Zone to 86 Sea Zone 1 ArmoredCar and 3 Infantrys moved from 86 Sea Zone to Minamitori 1 Adv.Fighter and 2 Fighters moved from 85 Sea Zone to 93 Sea Zone 1 Destroyer moved from 85 Sea Zone to 93 Sea Zone 1 Fighter and 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 2 Fighters moved from 85 Sea Zone to Minamitori 1 Fighter moved from 85 Sea Zone to Minamitori 1 Fighter moved from 85 Sea Zone to 93 Sea Zone 1 Fighter moved from 85 Sea Zone to 76 Sea Zone 2 B.Carriers, 2 Carriers, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 3 Infantrys moved from Kwangtung to Hunan 3 Infantrys moved from Kiangsi to Shanghai 3 Infantrys moved from Kwangsi to N.French Indochina 1 Infantry moved from N.French Indochina to Yunnan 1 Infantry moved from Yunnan to Burma 1 Infantry moved from Burma to S.Thailand Purchase Units - Yamamoto Yamamoto buy 2 ArmoredCars, 2 Cruisers, 1 Destroyer, 1 Fighter, 9 Infantrys and 1 Submarine; Remaining resources: 1 PUs; Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 2 Fighters and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Fighters in 76 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 76 Sea Zone Yamamoto win with 2 Fighters remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer Battle in Formosa Yamamoto attack with 1 ArmoredCar and 1 Bomber Americans defend with 1 Infantry Yamamoto roll dice for 1 Cruiser in Formosa, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 ArmoredCar and 1 Bomber in Formosa, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Formosa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Formosa Yamamoto win, taking Formosa from Americans with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Suiyuan Yamamoto attack with 2 ArmoredCars Chinese defend with 1 Infantry Yamamoto roll dice for 2 ArmoredCars in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Yamamoto lost in Suiyuan Yamamoto roll dice for 1 ArmoredCar in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Yamamoto win, taking Suiyuan from Chinese with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 ArmoredCar Casualties for Chinese: 1 Infantry Battle in 93 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Destroyer and 3 Fighters Americans defend with 2 S.Submarines Americans roll dice for 2 S.Submarines in 93 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Destroyer and 3 Fighters in 93 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits 1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 93 Sea Zone 1 S.Submarine owned by the Americans Submerged Yamamoto win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 S.Submarine Battle in 86 Sea Zone Yamamoto attack with 2 B.Carriers, 1 B.Transport, 2 Carriers, 1 Destroyer and 2 Submarines Americans defend with 1 Destroyer Yamamoto roll dice for 2 Submarines in 86 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 86 Sea Zone Yamamoto win with 2 B.Carriers, 1 B.Transport, 2 Carriers, 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Szechwan Yamamoto attack with 3 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 3 Infantrys in Szechwan, round 2 : 2/3 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Minamitori Yamamoto attack with 1 ArmoredCar, 3 Fighters and 3 Infantrys Americans defend with 1 Bunker, 1 Factory and 1 Infantry Yamamoto roll dice for 1 ArmoredCar, 3 Fighters and 3 Infantrys in Minamitori, round 2 : 3/7 hits, 1.83 expected hits Americans roll dice for 1 Bunker and 1 Infantry in Minamitori, round 2 : 0/2 hits, 0.83 expected hits 1 Bunker owned by the Americans and 1 Infantry owned by the Americans lost in Minamitori Yamamoto win, taking Minamitori from Americans with 1 ArmoredCar, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Americans: 1 Bunker and 1 Infantry Battle in Manila Yamamoto attack with 1 Bomber and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 1 Infantry in Manila, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 1 Bomber moved from Manila to Chubu 1 Adv.Fighter and 3 Fighters moved from 93 Sea Zone to 86 Sea Zone 3 Fighters moved from Minamitori to 86 Sea Zone 2 Fighters moved from 76 Sea Zone to 86 Sea Zone 1 Bomber moved from Formosa to Tokyo 1 Bomber moved from Chubu to Tokyo 5 Infantrys moved from Hong Kong to Kwangtung 1 Tank moved from Hong Kong to Hunan Place Units - Yamamoto 3 Infantrys placed in Kwangsi 6 Infantrys placed in Hong Kong 2 Cruisers, 1 Destroyer and 1 Submarine placed in 84 Sea Zone 2 ArmoredCars and 1 Fighter placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 80 PUs; end with 81 PUsCombat Hit Differential Summary :
Yamamoto : 1.50 Americans : -0.50 Chinese : 0.00 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Chinese 1 Infantry moved from Shensi to Shansi Chinese take Shansi from Hisaichi 6 Infantrys moved from Ningsia to Suiyuan 1 Tank moved from Gobi Altai to Suiyuan 2 Infantrys and 1 Tank moved from Shensi to Hupeh Purchase Units - Chinese Chinese buy 1 Fighter and 7 Infantrys; Remaining resources: 1 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Fighter Chinese roll dice for 2 Infantrys and 1 Tank in Hupeh, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Fighter in Hupeh, round 2 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Fighter Battle in Suiyuan Chinese attack with 6 Infantrys and 1 Tank Yamamoto defend with 1 ArmoredCar Chinese roll dice for 6 Infantrys and 1 Tank in Suiyuan, round 2 : 0/7 hits, 1.50 expected hits Yamamoto roll dice for 1 ArmoredCar in Suiyuan, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 6 Infantrys and 1 Tank in Suiyuan, round 3 : 3/7 hits, 1.50 expected hits Yamamoto roll dice for 1 ArmoredCar in Suiyuan, round 3 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Suiyuan Chinese win, taking Suiyuan from Yamamoto with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 ArmoredCar Non Combat Move - Chinese 6 Infantrys moved from E.Qinghai to Lanchow 2 Tanks moved from Gobi Altai to Suiyuan 1 Infantry moved from Gobi Altai to Ningsia 2 Elites moved from Hsining to E.Qinghai 4 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 6 Infantrys placed in Hsining 1 Fighter and 1 Infantry placed in Urumqi Turn Complete - Chinese Chinese collect 25 PUs; end with 26 PUsCombat Hit Differential Summary :
Hisaichi : 0.50 Yamamoto : 0.67 Chinese : 0.17Production/PUs Summary :
Germans : 126 / 129 Russians : 92 / 92 Italians : 84 / 84 French : 14 / 14 Yamamoto : 78 / 81 Chinese : 25 / 26 Hisaichi : 76 / 90 British : 77 / 80 Anzac : 28 / 28 Dutch : 12 / 12 Finns : 10 / 12 Romanians : 13 / 14 Thai : 7 / 0 Americans : 108 / 117 -
TripleA Turn Summary: Hisaichi round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Hisaichi 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 93 Sea Zone 1 Carrier, 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 4 Infantrys moved from Chahar to Shansi 1 Infantry moved from Peking to Chahar 3 Infantrys moved from Peking to Shantung 4 Infantrys moved from Liaoning to Peking 5 Infantrys moved from Heilungchiang to Chita 8 Infantrys moved from Kirin to Heilungchiang 5 Infantrys moved from Changchun to Kirin 1 Tank moved from Kweichow to Anhwei 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 113 Sea Zone 2 Adv.Fighters moved from Broome to 107 Sea Zone 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 113 Sea Zone 2 Infantrys moved from 113 Sea Zone to Northern Territory 1 Infantry moved from Townsville to Northern Territory 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Western Australia 1 Carrier, 1 Destroyer and 1 Submarine moved from 65 Sea Zone to 67 Sea Zone 1 B.Transport moved from 110 Sea Zone to 67 Sea Zone 2 Destroyers moved from 67 Sea Zone to 113 Sea Zone 1 T.Boat moved from 67 Sea Zone to 113 Sea Zone 1 Submarine moved from 67 Sea Zone to 113 Sea Zone 1 Bomber moved from Wellington to Western Australia 1 Fighter moved from Wellington to Western Australia 1 Tank moved from Wellington to North New Zealand Hisaichi take North New Zealand from Anzac 1 Tank moved from North New Zealand to Wellington 1 Tank moved from Wellington to South New Zealand Hisaichi take South New Zealand from Anzac 1 Tank moved from South New Zealand to Wellington Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 3 Bunkers, 2 Destroyers, 11 Infantrys, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 107 Sea Zone Hisaichi attack with 2 Adv.Fighters British defend with 1 Submarine Hisaichi roll dice for 2 Adv.Fighters in 107 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the British lost in 107 Sea Zone Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 113 Sea Zone Hisaichi attack with 3 Destroyers, 2 Submarines, 1 T.Boat and 1 Transport Americans defend with 1 S.Submarine Hisaichi roll dice for 2 Submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 S.Submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 S.Submarine owned by the Americans lost in 113 Sea Zone Hisaichi win with 3 Destroyers, 2 Submarines, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in 93 Sea Zone Hisaichi attack with 1 Adv.Fighter and 1 Fighter Americans defend with 1 S.Submarine Hisaichi roll dice for 1 Adv.Fighter and 1 Fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 S.Submarine owned by the Americans lost in 93 Sea Zone Hisaichi win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Shansi Hisaichi attack with 4 Infantrys Chinese defend with 1 AAGun and 1 Infantry Hisaichi roll dice for 4 Infantrys in Shansi, round 2 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Northern Territory Hisaichi attack with 3 Infantrys Anzac defend with 1 Infantry Hisaichi roll dice for 3 Infantrys in Northern Territory, round 2 : 0/3 hits, 0.50 expected hits Anzac roll dice for 1 Infantry in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Infantrys in Northern Territory, round 3 : 1/3 hits, 0.50 expected hits Anzac roll dice for 1 Infantry in Northern Territory, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Northern Territory Hisaichi win, taking Northern Territory from Anzac with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 1 Infantry Battle in Western Australia Hisaichi attack with 1 Bomber, 1 Fighter and 2 Infantrys Anzac defend with 2 Infantrys Hisaichi roll dice for 1 Battleship in Western Australia, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Western Australia, round 2 : 2/4 hits, 1.33 expected hits Anzac roll dice for 2 Infantrys in Western Australia, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Anzac lost in Western Australia Hisaichi win, taking Western Australia from Anzac with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Anzac: 2 Infantrys Non Combat Move - Hisaichi 1 Bomber and 1 Fighter moved from Western Australia to Broome 1 Infantry moved from Davao to Mindanao 1 Adv.Fighter moved from 107 Sea Zone to Davao 1 Adv.Fighter moved from 107 Sea Zone to Mindanao 1 Adv.Fighter and 1 Fighter moved from 93 Sea Zone to 86 Sea Zone Place Units - Hisaichi 1 Bunker placed in Chita 1 Bunker placed in Mindanao 1 Bunker and 4 Infantrys placed in Davao 7 Infantrys placed in Changchun 2 ArmoredCars and 2 Tanks placed in Liaoning 2 Tanks placed in Wellington 2 Destroyers and 1 Submarine placed in 113 Sea Zone Turn Complete - Hisaichi Hisaichi collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
Hisaichi : 0.83 Americans : -0.50 Anzac : -0.33 Chinese : -0.33





