@fasthard said in L26 BM4 fasthard(X) vs discalced(L+20):
@discalced ah, ok, no problem.
I often/always save the CM and roll the dices offline. So I can simulate the outcome (and not intended combats) 😉
If only it always worked as intended ;-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Guinea: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit Mode
1 cruiser and 1 fighter placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 41 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
Combat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 3 mech_infantrys moved from Poland to Novgorod
1 bomber moved from Western Ukraine to Novgorod
1 bomber moved from Western Germany to Novgorod
1 mech_infantry moved from Western Ukraine to Belarus
Germans take Belarus from Russians
2 mech_infantrys moved from Ukraine to Rostov
3 fighters and 2 tactical_bombers moved from Western Ukraine to Rostov
Combat - Germans
Battle in Novgorod
Germans attack with 3 armour, 2 bombers and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 2 bombers and 3 mech_infantrys in Novgorod, round 2 : 3/8 hits, 3.33 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Rostov
Germans attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 3/7 hits, 3.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Rostov to Ukraine
2 aaGuns, 3 armour, 4 artilleries, 21 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Germany to Baltic States
7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to France
1 infantry moved from Northern Italy to 97 Sea Zone
1 bomber moved from Novgorod to Germany
1 bomber moved from Novgorod to Germany
Place Units - Germans
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in France
7 mech_infantrys placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 9 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Rostov
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Belarus
4 artilleries and 6 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
17 infantry moved from Buryatia to Amur
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Amur
Russians attack with 17 infantry
Japanese defend with 1 aaGun and 13 infantry
Russians roll dice for 17 infantry in Amur, round 2 : 4/17 hits, 2,83 expected hits
Japanese roll dice for 1 aaGun and 13 infantry in Amur, round 2 : 4/13 hits, 4,33 expected hits
3 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Amur
Russians roll dice for 13 infantry in Amur, round 3 : 2/13 hits, 2,17 expected hits
Japanese roll dice for 10 infantry in Amur, round 3 : 4/10 hits, 3,33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
Russians roll dice for 9 infantry in Amur, round 4 : 2/9 hits, 1,50 expected hits
Japanese roll dice for 8 infantry in Amur, round 4 : 3/8 hits, 2,67 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
6 infantry owned by the Russians retreated to Buryatia
Japanese win with 6 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 11 infantry
Casualties for Japanese: 1 aaGun and 7 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Rostov to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 aaGun moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -1,33
Italians : -0,33
Russians : 2,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 5 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 infantry moved from Amur to Buryatia
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 bomber moved from Japan to Buryatia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Buryatia
1 fighter moved from Japan to Buryatia
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Kwangtung to Buryatia
1 fighter and 1 tactical_bomber moved from Kwangtung to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in Buryatia
Japanese attack with 1 armour, 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 6 infantry
AA fire in Buryatia : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber in Buryatia, round 2 : 6/12 hits, 4.50 expected hits
Russians roll dice for 2 aaGuns and 6 infantry in Buryatia, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Buryatia, round 3 : 5/10 hits, 4.17 expected hits
Russians roll dice for 2 infantry in Buryatia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 aaGuns and 6 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from French with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Japanese
2 bombers, 2 fighters and 1 tactical_bomber moved from Buryatia to Amur
1 bomber moved from Amur to Korea
1 infantry moved from Siberia to Amur
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Siam to Philippines
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Malaya
1 factory_minor placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 fighter and 2 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
French : -0.67
AA fire in Buryatia : : -0.83
Americans : -0.33
ANZAC : 0.33
Russians : 0.33
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 5 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
1 bomber moved from Gibraltar to Tunisia
1 marine moved from Morocco to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 marine moved from Morocco to 91 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
3 carriers and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in Tunisia
Americans attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Tunisia to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 carriers moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
5 fighters placed in Western United States
1 cruiser and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Italians : 0,33
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 5 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
1 bomber moved from Gibraltar to Tunisia
1 marine moved from Morocco to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 marine moved from Morocco to 91 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
3 carriers and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in Tunisia
Americans attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Tunisia to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 carriers moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
5 fighters placed in Western United States
1 cruiser and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,33
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
2 artilleries and 5 infantry moved from Shensi to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 5 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
1 bomber moved from Gibraltar to Tunisia
1 marine moved from Morocco to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 marine moved from Morocco to 91 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
3 carriers and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in Tunisia
Americans attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Tunisia to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 carriers moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
5 fighters placed in Western United States
1 cruiser and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 armour and 1 infantry
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
2 artilleries and 5 infantry moved from Shensi to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 mech_infantry moved from Persia to Syria
British take Syria from Italians
1 bomber moved from Iraq to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Burma to India
1 armour and 1 mech_infantry moved from Persia to Iraq
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Norway
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 fighter
EDIT: Adding units owned by British to 80 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : 0,33
British : 0,17
Americans : 0,67
Chinese : 0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship, 2 cruisers, 2 destroyers, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry and 1 marine moved from 94 Sea Zone to Tunisia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 2 infantry and 1 marine
Americans defend with 1 armour
Italians roll dice for 1 battleship and 2 cruisers in Tunisia, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from Americans with 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from France to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Germany to Western Germany
1 armour moved from Baltic States to Novgorod
2 fighters moved from Trans-Jordan to Egypt
Place Units - Italians
1 airfield, 1 artillery and 2 infantry placed in Egypt
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : -0.33
Americans : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship, 2 cruisers, 2 destroyers, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry and 1 marine moved from 94 Sea Zone to Tunisia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 2 infantry and 1 marine
Americans defend with 1 armour
Italians roll dice for 1 battleship and 2 cruisers in Tunisia, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from Americans with 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from France to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Germany to Western Germany
1 armour moved from Baltic States to Novgorod
2 fighters moved from Trans-Jordan to Egypt
Place Units - Italians
1 airfield, 1 artillery and 2 infantry placed in Egypt
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : -0.33
Americans : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Place Units - ANZAC
1 fighter and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Place Units - ANZAC
1 fighter and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Belarus
2 bombers moved from Germany to Belarus
1 fighter moved from Ukraine to Belarus
2 infantry moved from Ukraine to Western Ukraine
2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
2 mech_infantrys moved from Western Germany to Denmark
3 fighters moved from Western Germany to Denmark
1 tactical_bomber moved from Southern Italy to Denmark
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Denmark
Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 marine
Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Denmark, round 2 : 1/6 hits, 2.50 expected hits
Americans roll dice for 1 marine in Denmark, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans and 1 mech_infantry owned by the Germans lost in Denmark
Germans win, taking Denmark from Americans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 marine
Battle in Belarus
Germans attack with 2 bombers, 1 fighter and 4 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
AA fire in Belarus : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 bombers, 1 fighter and 4 mech_infantrys in Belarus, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 2 bombers, 1 fighter and 3 mech_infantrys in Belarus, round 3 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Novgorod
2 bombers moved from Belarus to Germany
2 fighters and 2 tactical_bombers moved from Western Ukraine to Germany
3 mech_infantrys moved from Baltic States to Vyborg
2 armour and 2 mech_infantrys moved from Novgorod to Vyborg
3 mech_infantrys moved from Eastern Poland to Novgorod
6 armour and 8 mech_infantrys moved from Ukraine to Eastern Poland
2 aaGuns, 4 artilleries and 22 infantry moved from Ukraine to Bessarabia
3 fighters and 1 tactical_bomber moved from Denmark to Western Germany
Place Units - Germans
1 infantry and 3 mech_infantrys placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
2 infantry and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : 0.67
Russians : -1.33
AA fire in Belarus : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Belarus
2 bombers moved from Germany to Belarus
1 fighter moved from Ukraine to Belarus
2 infantry moved from Ukraine to Western Ukraine
2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
2 mech_infantrys moved from Western Germany to Denmark
3 fighters moved from Western Germany to Denmark
1 tactical_bomber moved from Southern Italy to Denmark
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Denmark
Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 marine
Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Denmark, round 2 : 1/6 hits, 2.50 expected hits
Americans roll dice for 1 marine in Denmark, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans and 1 mech_infantry owned by the Germans lost in Denmark
Germans win, taking Denmark from Americans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 marine
Battle in Belarus
Germans attack with 2 bombers, 1 fighter and 4 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
AA fire in Belarus : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 bombers, 1 fighter and 4 mech_infantrys in Belarus, round 2 : 3/7 hits, 2.50 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 2 bombers, 1 fighter and 3 mech_infantrys in Belarus, round 3 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Novgorod
2 bombers moved from Belarus to Germany
2 fighters and 2 tactical_bombers moved from Western Ukraine to Germany
3 mech_infantrys moved from Baltic States to Vyborg
2 armour and 2 mech_infantrys moved from Novgorod to Vyborg
3 mech_infantrys moved from Eastern Poland to Novgorod
6 armour and 8 mech_infantrys moved from Ukraine to Eastern Poland
2 aaGuns, 4 artilleries and 22 infantry moved from Ukraine to Bessarabia
3 fighters and 1 tactical_bomber moved from Denmark to Western Germany
Place Units - Germans
1 infantry and 3 mech_infantrys placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
2 infantry and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 infantry
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Egypt: 1 infantry
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport
EDIT: Changing PUs for Germans from 52 to 57
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.00
Americans : 0.67
Russians : -1.33
AA fire in Belarus : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Bryansk to Western Ukraine
21 artilleries and 21 infantry moved from Bryansk to Belarus
2 armour and 2 mech_infantrys moved from Bryansk to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 2 armour, 21 artilleries, 21 infantry and 2 mech_infantrys
Germans defend with 3 mech_infantrys
Russians roll dice for 2 armour, 21 artilleries, 21 infantry and 2 mech_infantrys in Belarus, round 2 : 13/46 hits, 15,33 expected hits
Germans roll dice for 3 mech_infantrys in Belarus, round 2 : 0/3 hits, 1,00 expected hits
3 mech_infantrys owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour, 21 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Russians
3 aaGuns moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
10 infantry moved from Russia to Bryansk
Place Units - Russians
9 infantry and 1 tactical_bomber placed in Russia
1 armour placed in Volgograd
Russians undo move 2.
Russians undo move 1.
1 armour, 8 infantry and 1 tactical_bomber placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -1,67
Russians : -2,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 3 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Korea to Kweichow
1 bomber moved from Amur to Kweichow
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 mech_infantry moved from Shan State to Yunnan
1 artillery, 1 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Malaya to Yunnan
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Amur to Japan
1 infantry moved from Amur to Korea
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kweichow to Kiangsu
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Malaya
1 artillery and 1 fighter placed in Japan
1 carrier and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 fighter
EDIT: Adding units owned by Japanese to Malaya: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 cruiser, 2 destroyers, 1 factory_minor, 1 harbour and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
3 fighters moved from 55 Sea Zone to 54 Sea Zone
5 fighters moved from Western United States to Hawaiian Islands
1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 bomber moved from Gibraltar to Norway
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : 0,17
Japanese : -0,17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries, 1 fighter and 6 infantry moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 cruiser, 2 destroyers, 1 factory_minor, 1 harbour and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
3 fighters moved from 55 Sea Zone to 54 Sea Zone
5 fighters moved from Western United States to Hawaiian Islands
1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 bomber moved from Gibraltar to Norway
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries, 1 fighter and 6 infantry moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
3 mech_infantrys moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Syria to Iraq
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Burma to India
2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 armour, 6 artilleries, 5 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 armour moved from French Central Africa to Belgian Congo
3 mech_infantrys moved from Rhodesia to Belgian Congo
1 fighter moved from 80 Sea Zone to Belgian Congo
1 infantry moved from Norway to Finland
British take Finland from Germans
Combat - British
Battle in Trans-Jordan
British attack with 3 armour, 6 artilleries, 6 infantry and 3 mech_infantrys
Italians defend with 2 infantry
British roll dice for 3 armour, 6 artilleries, 6 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 2/18 hits, 6,00 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 3 armour, 6 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 fighter moved from Iraq to 80 Sea Zone
1 bomber moved from India to Persia
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 aaGun and 1 infantry moved from Scotland to 111 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 infantry moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to Nigeria
Place Units - British
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 armour and 1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 artillery
Combat Hit Differential Summary :
British : -4,00
Italians : -0,67
Americans : 0,17
Japanese : -0,17