@surfer I’m definitely good with changes after the fact, as long as dice weren’t a factor.
FMERommel (Axis) vs Desert Admiral (Allies+16)
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@FMErwinRommel Start the round and we’ll find out!
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TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 2 aaGuns, 1 bomber and 7 infantry; Remaining resources: 3 PUs; Combat Move - Germans 3 armour, 3 artilleries, 1 bomber, 1 fighter and 4 infantry moved from Bulgaria to Greece 1 mech_infantry moved from Romania to Greece 1 fighter and 2 tactical_bombers moved from Germany to Greece 5 fighters moved from Western Germany to Greece 2 fighters and 2 tactical_bombers moved from Belarus to Western Ukraine 3 mech_infantrys moved from Baltic States to Western Ukraine 1 artillery, 1 infantry and 6 mech_infantrys moved from Baltic States to Novgorod 8 armour moved from Belarus to Novgorod 5 mech_infantrys moved from Belarus to Novgorod Combat - Germans Battle in Greece Germans attack with 3 armour, 3 artilleries, 1 bomber, 7 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 fighter; Americans defend with 1 airfield, 3 armour, 4 artilleries, 1 factory_minor, 6 fighters and 1 harbour Germans roll dice for 3 armour, 3 artilleries, 1 bomber, 7 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Greece, round 2 : 6/21 hits, 9.33 expected hits Americans roll dice for 3 armour, 4 artilleries and 7 fighters in Greece, round 2 : 9/14 hits, 7.50 expected hits 3 artilleries owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans, 2 armour owned by the Americans, 4 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Germans roll dice for 2 armour, 1 bomber, 7 fighters and 2 tactical_bombers in Greece, round 3 : 6/12 hits, 6.50 expected hits Americans roll dice for 1 armour and 7 fighters in Greece, round 3 : 6/8 hits, 5.17 expected hits 5 fighters owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans, 4 fighters owned by the Americans and 1 fighter owned by the British lost in Greece Germans roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Greece, round 4 : 4/6 hits, 3.50 expected hits Americans roll dice for 2 fighters in Greece, round 4 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Greece Germans win, taking Greece from Americans with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Germans: 2 armour, 3 artilleries, 6 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Americans: 3 armour, 4 artilleries and 6 fighters Casualties for British: 1 fighter Battle in Novgorod Germans attack with 8 armour, 1 artillery, 1 infantry and 11 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 8 armour, 1 artillery, 1 infantry and 11 mech_infantrys in Novgorod, round 2 : 8/21 hits, 6.50 expected hits Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 8 armour, 1 artillery, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Western Ukraine Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 aaGuns moved from Baltic States to Novgorod 3 artilleries and 5 infantry moved from Baltic States to Belarus 1 aaGun moved from Bulgaria to Romania 2 mech_infantrys moved from Germany to Romania 1 aaGun moved from Germany to Western Germany 1 artillery moved from Slovakia Hungary to Romania 2 fighters and 2 tactical_bombers moved from Western Ukraine to Romania 1 bomber moved from Greece to Western Germany 1 fighter moved from Greece to Western Germany 1 tactical_bomber moved from Greece to Albania Place Units - Germans 2 aaGuns, 1 bomber and 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,2,3,6,6,3,2 Germans collect 39 PUs (2 lost to blockades); end with 42 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -1.67 Americans : 3.00 Russians : 0.67 -
The dice in this game are perverse. Ger attacked Gre with 21 units, power of 56: but got only 6 hits (9.3 expected); U.S. defended with 14 units power of 45 and got 9 hits (7.5 expected). I had 100% chance of win and expected 10 survive, but got only 4 survive. Ger also attacked Novg with 21 units, only 39 power, but got 8 hits (6.5 expected), against a single defender. Why couldn’t I have gotten 8 hits in Gre and 6 in Novg? Or 1.2 hits per 6 power like in Novg, instead of 0.6 hits per 6 power in Gre.
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TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24 Purchase Units - Russians Russians buy 7 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Urals Russians take Urals from Japanese 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk 1 mech_infantry moved from Russia to Novosibirsk 1 mech_infantry moved from Smolensk to Russia 11 artilleries moved from Russia to Smolensk Place Units - Russians 7 artilleries and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : 0.50 -
TripleA Move Summary: Japanese round 24
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24 Purchase Units - Japanese Japanese buy 6 artilleries, 2 bombers, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 33 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 41 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 bomber moved from India to Iraq 1 bomber moved from Eastern Persia to Russia 4 bombers and 6 fighters moved from Belarus to Russia 1 mech_infantry moved from Timguska to Urals 2 fighters moved from Tsinghai to Urals 1 mech_infantry moved from Tsinghai to Novosibirsk 2 tactical_bombers moved from Eastern Persia to Novosibirsk 1 mech_infantry moved from Szechwan to Kazakhstan 3 fighters moved from Eastern Persia to Kazakhstan -
Intercept bombing raid on Russia? Japan attacking with 5 bombers and 6 fighters. You have 4 U.S. and 3 Brit ftrs. Need loss by country if you intercept.
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I didn’t change my builds from what I had planned before the U.S. moved up its planes to DNG. If I win the sea battle, it won’t matter, and if I do poorly in the sea battle, I will concede the game.
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@FMErwinRommel Yes intercept. UK planes first
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TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24 Purchase Units - Japanese Japanese buy 6 artilleries, 2 bombers, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 33 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 41 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 bomber moved from India to Iraq 1 bomber moved from Eastern Persia to Russia 4 bombers and 6 fighters moved from Belarus to Russia 1 mech_infantry moved from Timguska to Urals 2 fighters moved from Tsinghai to Urals 1 mech_infantry moved from Tsinghai to Novosibirsk 2 tactical_bombers moved from Eastern Persia to Novosibirsk 1 mech_infantry moved from Szechwan to Kazakhstan 3 fighters moved from Eastern Persia to Kazakhstan Combat - Japanese Air Battle in Russia Japanese attacks with 11 units heading to Russia Russians launches 7 interceptors out of Russia Attackers Fire, : 0/11 hits, 1.83 expected hits Defenders Fire, : 2/7 hits, 1.17 expected hits 2 fighters owned by the Japanese lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits AA fire in Russia : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 4,7,6 and causes: 17 damage to unit: factory_major Bombing raid in Russia rolls: 7 and causes: 6 damage to unit: airfield Bombing raid in Russia causes 23 damage total. Damaged units is as follows: factory_major = 17, airfield = 6 Battle in 46 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Novosibirsk Japanese attack with 1 mech_infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Urals Japanese attack with 2 fighters and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 2 fighters and 1 mech_infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Japanese attack with 3 fighters and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 3 fighters moved from Kazakhstan to Eastern Persia 2 tactical_bombers moved from Novosibirsk to Tsinghai 2 fighters moved from Urals to Tsinghai 1 submarine moved from 71 Sea Zone to 70 Sea Zone 1 submarine moved from 72 Sea Zone to 71 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 79 Sea Zone 4 bombers and 4 fighters moved from Russia to Belarus 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Kiangsu to Tsinghai 1 aaGun moved from Sikang to Tsinghai 1 mech_infantry moved from Szechwan to Tsinghai 1 armour moved from Tsinghai to Kansu 1 armour and 1 mech_infantry moved from Kiangsu to Hopei 2 mech_infantrys moved from French Indo China to Szechwan 3 artilleries and 3 infantry moved from West India to Eastern Persia 3 artilleries moved from India to West India 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 bomber moved from Malaya to India 1 bomber moved from Iraq to Eastern Persia 1 bomber moved from Japan to Malaya Place Units - Japanese 3 artilleries placed in West India 3 artilleries placed in India 1 fighter and 2 mech_infantrys placed in French Indo China 2 fighters and 1 mech_infantry placed in Kiangsu 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 82 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.17 Defenders Fire, : : 0.83 ANZAC : 1.33 Attackers Fire, : : -1.83 AA fire in Iraq : : -0.17 Russians : -1.33 Japanese : 0.83 -
Air battle in Russia: Japan 0/11 hits; allies 2/7 hits. Should have been the opposite. I lost 1/6 to AA. Negative TUV, -9.
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TripleA Move Summary: Americans round 24
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24 Purchase Units - Americans Americans buy 1 destroyer and 7 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Norway to Novgorod 1 bomber moved from Norway to Germany 2 bombers moved from Norway to Western Germany 1 fighter moved from Norway to Western Germany -
@FMErwinRommel said in FMERommel (Axis) vs Desert Admiral (Allies+16):
Air battle in Russia: Japan 0/11 hits; allies 2/7 hits. Should have been the opposite. I lost 1/6 to AA. Negative TUV, -9.
Your rolls continue…
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@Desert_Admiral Intercept in West Germany? 2 bombers and a fighter vs 1 fighter?
1 of my planes couldn’t reach for the Japanese naval battle and dropped chances. Battle will have to wait…
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TripleA Turn Summary: Americans round 24
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24 Purchase Units - Americans Americans buy 1 destroyer and 7 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Norway to Novgorod 1 bomber moved from Norway to Germany 2 bombers moved from Norway to Western Germany 1 fighter moved from Norway to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Strategic bombing raid in Western Germany AA fire in Western Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Novgorod to Norway 1 bomber moved from Germany to Norway 3 fighters moved from Norway to Smolensk 1 tactical_bomber moved from Norway to Smolensk 1 fighter moved from Smolensk to Russia 1 bomber moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 tactical_bomber moved from 54 Sea Zone to Dutch New Guinea 3 fighters moved from Midway to 54 Sea Zone 3 fighters moved from 54 Sea Zone to Dutch New Guinea 1 fighter moved from 54 Sea Zone to Dutch New Guinea Place Units - Americans 3 fighters placed in Norway Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode 1 destroyer placed in 10 Sea Zone 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
AA fire in Western Germany : : 0.67 AA fire in Novgorod : : -0.17 AA fire in Germany : : -0.17 -
TripleA Turn Summary: Chinese round 24
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 24
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24 Purchase Units - Americans Americans buy 1 destroyer and 7 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Norway to Novgorod 1 bomber moved from Norway to Germany 2 bombers moved from Norway to Western Germany 1 fighter moved from Norway to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Strategic bombing raid in Western Germany AA fire in Western Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Western Germany causes 4 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Novgorod to Norway 1 bomber moved from Germany to Norway 3 fighters moved from Norway to Smolensk 1 tactical_bomber moved from Norway to Smolensk 1 fighter moved from Smolensk to Russia 1 bomber moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 tactical_bomber moved from 54 Sea Zone to Dutch New Guinea 3 fighters moved from Midway to 54 Sea Zone 3 fighters moved from 54 Sea Zone to Dutch New Guinea 1 fighter moved from 54 Sea Zone to Dutch New Guinea Place Units - Americans 3 fighters placed in Norway Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode 1 destroyer placed in 10 Sea Zone 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 29 PUs; British buy 1 fighter and 6 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 mech_infantry moved from Norway to Vyborg Russians take Vyborg from Germans 1 mech_infantry moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Russia to Novosibirsk 1 fighter moved from Smolensk to Novosibirsk 2 fighters moved from Russia to Urals 5 fighters moved from Persia to Kazakhstan Combat - British Battle in Novosibirsk British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Novosibirsk British win with 1 fighter remaining. Battle score for attacker is -7 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 mech_infantry Battle in Urals British attack with 2 fighters Japanese defend with 1 mech_infantry British roll dice for 2 fighters in Urals, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters in Urals, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Urals British win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kazakhstan British attack with 5 fighters and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 5 fighters and 1 mech_infantry in Kazakhstan, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan British win with 5 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 infantry moved from Iraq to Persia 5 fighters moved from Kazakhstan to Persia 1 fighter moved from Egypt to Persia 1 fighter moved from Bryansk to Persia 1 fighter moved from Novosibirsk to Russia 2 fighters moved from Urals to Russia Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 1 fighter placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,6,6 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,2 British collect 29 PUs (6 lost to blockades); end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
British : -0.83 AA fire in Western Germany : : 0.67 Japanese : 0.67 AA fire in Novgorod : : -0.17 AA fire in Germany : : -0.17Production/PUs Summary :
Germans : 38 / 47 Russians : 21 / 36 Japanese : 82 / 93 Americans : 57 / 78 Chinese : 0 / 3 British : 35 / 35 UK_Pacific : 0 / 0 Italians : 16 / 16 ANZAC : 10 / 22 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 24
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Ukraine Italians take Ukraine from Russians Combat - Italians Non Combat Move - Italians 7 armour moved from Romania to Belarus Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,2,3,1,5,3,1 Italians collect 5 PUs (13 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 24
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 destroyers and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 24
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 destroyers and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 38 / 47 Russians : 19 / 36 Japanese : 82 / 93 Americans : 57 / 78 Chinese : 0 / 3 British : 35 / 35 UK_Pacific : 0 / 0 Italians : 18 / 6 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 25 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 41 PUs; Germans buy 2 aaGuns, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Novgorod to Karelia 1 artillery and 1 infantry moved from Novgorod to Vyborg 1 armour moved from Belarus to Western Ukraine 1 tactical_bomber moved from Romania to Western Ukraine 2 fighters and 1 tactical_bomber moved from Romania to 97 Sea Zone 1 tactical_bomber moved from Albania to 97 Sea Zone 2 bombers and 1 fighter moved from Western Germany to 97 Sea Zone Combat - Germans Battle in 97 Sea Zone Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers; Italians loiter and taunt British defend with 1 battleship, 1 destroyer and 3 submarines; Americans defend with 1 carrier and 1 cruiser 3 submarines owned by the British Submerged Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 0/7 hits, 4.17 expected hits British roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 2 tactical_bombers owned by the Germans lost in 97 Sea Zone retreated to 97 Sea Zone British win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is -22 Casualties for Germans: 2 tactical_bombers Battle in Karelia Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Karelia, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Karelia Germans win, taking Karelia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Western Ukraine Germans attack with 1 armour and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Germans roll dice for 1 artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Vyborg, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Vyborg, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Vyborg, round 6 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Vyborg, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Vyborg Germans win, taking Vyborg from Russians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 fighters moved from 97 Sea Zone to Southern Italy 2 bombers moved from 97 Sea Zone to Western Germany 1 tactical_bomber moved from Western Ukraine to Belarus 1 aaGun moved from Novgorod to Karelia Place Units - Germans 2 aaGuns and 1 infantry placed in Novgorod 2 fighters placed in Greece 1 destroyer placed in 97 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,6,3,2,6,3,2 Germans collect 39 PUs (2 lost to blockades); end with 39 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : -5.67 British : 0.17 Russians : -1.67





