Farmboy (Axis+4) vs Gallio (Allies) BM3

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Italians
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Germans
                1 submarine moved from 96 Sea Zone to 97 Sea Zone

    Combat - Russians

    Non Combat Move - Russians
                4 aaGuns, 8 artilleries and 58 infantry moved from Bryansk to Belarus
                1 infantry moved from Tambov to Samara
                4 artilleries moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                4 artilleries moved from Russia to Samara
                2 fighters and 1 tactical_bomber moved from Russia to Samara

    Place Units - Russians
                4 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    triplea_42344_Rus7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 82 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 carrier, 3 destroyers, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 41 Sea Zone to 45 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                2 tactical_bombers moved from Philippines to 55 Sea Zone
                2 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 bomber moved from Philippines to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
                1 bomber moved from Shan State to 55 Sea Zone

    Combat - Japanese
                Battle in Ceylon
                Battle in Dutch New Guinea
                    Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/8 hits, 2.83 expected hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Ceylon from UK_Pacific, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 0/7 hits, 4.00 expected hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 battleship and 2 carriers moved from 42 Sea Zone to 45 Sea Zone
                2 bombers moved from 55 Sea Zone to Philippines
                1 carrier moved from 41 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
                1 infantry moved from Szechwan to Sikang
                1 artillery moved from Sikang to Szechwan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Chahar to Kweichow
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 infantry moved from Kweichow to Hopei
                1 mech_infantry moved from Hopei to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Yunnan to Kweichow
                2 mech_infantrys moved from Shantung to Kweichow
                4 armour, 5 artilleries, 7 infantry and 4 mech_infantrys moved from India to West India
                1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                1 battleship moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 39 Sea Zone to 45 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 aaGun moved from Burma to India
                1 bomber moved from Burma to Philippines

    Place Units - Japanese
                1 destroyer placed in 39 Sea Zone
                2 infantry placed in India
                3 infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Shantung
                1 fighter placed in Japan
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Americans : 1.33
        Japanese : -5.50

    triplea_42344_Jap7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 destroyer, 4 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to 98 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
                1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                6 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in Greece
                Battle in Crete
                Battle in Cyprus
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 6 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 6 fighters in 55 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
                    Americans win, taking Greece from Italians, taking Crete from Italians, taking Cyprus from Italians with 6 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 carrier, 1 destroyer and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
                6 fighters moved from 55 Sea Zone to 54 Sea Zone
                3 submarines moved from 91 Sea Zone to 64 Sea Zone
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 51 Sea Zone
                4 bombers moved from Egypt to Gibraltar
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 destroyer and 5 submarines placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_42344_Ame7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    triplea_42344_Chi7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 destroyer, 4 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to 98 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
                1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                6 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in Greece
                Battle in Crete
                Battle in Cyprus
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 6 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 6 fighters in 55 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
                    Americans win, taking Greece from Italians, taking Crete from Italians, taking Cyprus from Italians with 6 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 carrier, 1 destroyer and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
                6 fighters moved from 55 Sea Zone to 54 Sea Zone
                3 submarines moved from 91 Sea Zone to 64 Sea Zone
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 51 Sea Zone
                4 bombers moved from Egypt to Gibraltar
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 destroyer and 5 submarines placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 4 PUs;

    Combat Move - British
                1 mech_infantry moved from Iraq to Caucasus
                      Russians take Caucasus from Germans

    Combat - British

    Non Combat Move - British
                1 aaGun moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
                2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
                1 aaGun, 4 artilleries, 5 infantry and 5 transports moved from 98 Sea Zone to 99 Sea Zone
                1 aaGun, 4 artilleries and 5 infantry moved from 99 Sea Zone to Greece
                3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 2 tactical_bombers moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from Persia to Greece
                3 aaGuns, 1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Eastern Persia to Persia
                1 armour moved from Trans-Jordan to Egypt
                2 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Gibraltar to Greece

    Place Units - British
                3 infantry placed in Egypt
                1 artillery and 2 infantry placed in Persia
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 marine
                EDIT: Adding units owned by British to Greece: 1 marine
                EDIT: Turning off Edit Mode

    triplea_42344_UK_7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 aaGun, 2 armour, 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
                Italians collect 6 PUs (6 lost to blockades); end with 6 PUs

    Combat Hit Differential Summary :

    triplea_42344_Ita7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 aaGun, 2 armour, 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
                Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Yugoslavia: 2 armour
                EDIT: Adding units owned by Italians to Slovakia Hungary: 2 armour
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42344_Ita7.tsvg

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    reposted with an NCM edit

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 fighters
                EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
                EDIT: Turning off Edit Mode

    Combat Move - French
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                2 infantry moved from Iraq to Persia

    Non Combat Move - French

    Turn Complete - French

    triplea_42344_Fre7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 2 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Bessarabia to Ukraine
                3 mech_infantrys moved from Romania to Western Ukraine
                1 infantry moved from Volgograd to Caucasus
                2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
                2 armour and 3 mech_infantrys moved from Volgograd to Rostov
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                1 bomber moved from Western Germany to Western Ukraine
                1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to 115 Sea Zone
                1 destroyer and 2 submarines moved from 113 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 3 mech_infantrys in Rostov, round 2 : 2/5 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 3 armour, 1 infantry and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 4/6 hits, 2.00 expected hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                        Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers in 115 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser and 1 submarine
                    Casualties for Germans: 1 submarine

    Non Combat Move - Germans
                1 bomber moved from 115 Sea Zone to Novgorod
                1 fighter and 2 tactical_bombers moved from 115 Sea Zone to Novgorod
                1 bomber moved from Western Ukraine to Novgorod
                2 aaGuns, 10 artilleries and 24 infantry moved from Baltic States to Novgorod
                5 mech_infantrys moved from Poland to Novgorod
                1 infantry moved from Finland to Karelia
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                2 armour and 2 mech_infantrys moved from Volgograd to Ukraine
                4 armour and 5 mech_infantrys moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Ukraine
                1 aaGun moved from Bessarabia to Western Ukraine
                1 aaGun, 6 artilleries and 6 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Romania to Slovakia Hungary
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy
                6 infantry moved from Germany to Poland
                2 infantry moved from Germany to Poland
                4 mech_infantrys moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                2 fighters and 1 infantry placed in Novgorod
                4 mech_infantrys placed in Western Germany
                2 artilleries and 1 infantry placed in France
                7 infantry placed in Germany
                Germans undo move 4.
                6 infantry placed in Western Germany
                1 infantry placed in Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Germans : 4.00
        Russians : 0.17

    triplea_42344_Ger8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 2 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Bessarabia to Ukraine
                3 mech_infantrys moved from Romania to Western Ukraine
                1 infantry moved from Volgograd to Caucasus
                2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
                2 armour and 3 mech_infantrys moved from Volgograd to Rostov
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                1 bomber moved from Western Germany to Western Ukraine
                1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to 115 Sea Zone
                1 destroyer and 2 submarines moved from 113 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 3 mech_infantrys in Rostov, round 2 : 2/5 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 3 armour, 1 infantry and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 4/6 hits, 2.00 expected hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                        Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers in 115 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser and 1 submarine

    Non Combat Move - Germans
                1 bomber moved from 115 Sea Zone to Novgorod
                1 fighter and 2 tactical_bombers moved from 115 Sea Zone to Novgorod
                1 bomber moved from Western Ukraine to Novgorod
                2 aaGuns, 10 artilleries and 24 infantry moved from Baltic States to Novgorod
                5 mech_infantrys moved from Poland to Novgorod
                1 infantry moved from Finland to Karelia
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                2 armour and 2 mech_infantrys moved from Volgograd to Ukraine
                4 armour and 5 mech_infantrys moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Ukraine
                1 aaGun moved from Bessarabia to Western Ukraine
                1 aaGun, 6 artilleries and 6 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Romania to Slovakia Hungary
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Southern Italy
                6 infantry moved from Germany to Poland
                2 infantry moved from Germany to Poland
                4 mech_infantrys moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                2 fighters and 1 infantry placed in Novgorod
                4 mech_infantrys placed in Western Germany
                2 artilleries and 1 infantry placed in France
                7 infantry placed in Germany
                Germans undo move 4.
                6 infantry placed in Western Germany
                1 infantry placed in Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 4.00
        Russians : 0.17

    triplea_42344_Ger8.tsvg

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    reposted with an NCM change

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                8 artilleries and 55 infantry moved from Belarus to Bryansk
                2 fighters and 1 tactical_bomber moved from Samara to Russia

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns, 10 artilleries and 16 infantry moved from Samara to Tambov
                4 artilleries and 5 infantry moved from Russia to Tambov
                4 aaGuns moved from Belarus to Bryansk

    Place Units - Russians
                7 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_42344_Rus8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 destroyers, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 armour moved from Eastern Persia to West India
                1 infantry moved from Ceylon to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
                1 submarine moved from 45 Sea Zone to 55 Sea Zone
                2 infantry moved from 55 Sea Zone to Northern Territory
                2 fighters and 4 tactical_bombers moved from 45 Sea Zone to New Guinea
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Szechwan to Shensi
                3 mech_infantrys moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from India to 55 Sea Zone
                1 destroyer moved from 39 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 battleship moved from 45 Sea Zone to 55 Sea Zone
                1 bomber moved from Philippines to 55 Sea Zone
                1 bomber moved from Philippines to 55 Sea Zone
                1 bomber moved from Philippines to Shensi

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in New Guinea
                    Japanese attack with 2 fighters and 4 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 fighters and 4 tactical_bombers in New Guinea, round 2 : 2/6 hits, 3.33 expected hits
                        ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 battleship, 2 bombers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Northern Territory
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys in Shensi, round 2 : 1/7 hits, 2.00 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys in Shensi, round 3 : 1/6 hits, 1.83 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Northern Territory from ANZAC, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shensi to Kweichow
                1 infantry moved from Anhwe to Hopei
                2 mech_infantrys moved from Shantung to Kweichow
                1 infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Yunnan to Szechwan
                3 infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from Shan State to Burma
                1 artillery moved from West India to India
                2 bombers moved from 55 Sea Zone to Philippines
                2 aaGuns and 2 infantry moved from Philippines to 35 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 35 Sea Zone to 55 Sea Zone
                1 aaGun and 2 infantry moved from 55 Sea Zone to Northern Territory
                1 aaGun moved from 55 Sea Zone to Northern Territory
                2 artilleries, 3 infantry and 1 mech_infantry moved from Dutch New Guinea to 45 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 45 Sea Zone to 55 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 55 Sea Zone to Northern Territory
                2 carriers moved from 45 Sea Zone to 55 Sea Zone
                4 carriers and 3 submarines moved from 35 Sea Zone to 55 Sea Zone
                2 fighters and 3 tactical_bombers moved from New Guinea to 55 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 battleship moved from 45 Sea Zone to 35 Sea Zone
                1 carrier moved from 45 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 transport placed in 39 Sea Zone
                1 fighter placed in Japan
                3 destroyers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan
                2 transports placed in 6 Sea Zone
                1 infantry placed in Shantung
                1 infantry placed in French Indo China
                1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    Combat Hit Differential Summary :

    ANZAC : 1.00
        Chinese : 0.00
        Japanese : -3.33

    triplea_42344_Jap8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Greece to Turkey
                1 transport moved from 99 Sea Zone to 96 Sea Zone
                2 infantry moved from Malta to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Turkey
                1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
                1 bomber moved from Egypt to Turkey
                1 infantry and 1 mech_infantry moved from Crete to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey
                6 fighters moved from 54 Sea Zone to 46 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
                1 bomber moved from Gibraltar to Turkey
                2 bombers moved from Gibraltar to Spain
                1 bomber moved from Gibraltar to Turkey

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 6 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 6 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Turkey
                    Americans attack with 1 artillery, 3 bombers, 5 infantry and 2 mech_infantrys
                    Neutral_True defend with 8 infantry
                        Americans roll dice for 1 artillery, 3 bombers, 5 infantry and 2 mech_infantrys in Turkey, round 2 : 1/11 hits, 3,67 expected hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 : 5/8 hits, 2,67 expected hits
                        5 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Turkey
                        Americans roll dice for 1 artillery, 3 bombers and 2 mech_infantrys in Turkey, round 3 : 3/6 hits, 2,83 expected hits
                        Neutral_True roll dice for 7 infantry in Turkey, round 3 : 3/7 hits, 2,33 expected hits
                        1 bomber owned by the Americans, 3 infantry owned by the Neutral_True and 2 mech_infantrys owned by the Americans lost in Turkey
                        Americans roll dice for 1 artillery and 2 bombers in Turkey, round 4 : 0/3 hits, 1,67 expected hits
                        Neutral_True roll dice for 4 infantry in Turkey, round 4 : 1/4 hits, 1,33 expected hits
                        1 artillery owned by the Americans lost in Turkey
                    Neutral_True win with 4 infantry remaining. Battle score for attacker is -27
                    Casualties for Americans: 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys
                    Casualties for Neutral_True: 4 infantry
                    2 bombers owned by the Americans retreated
                Battle in Spain
                    Americans attack with 2 artilleries, 2 bombers and 2 infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Spain, round 2 : 5/6 hits, 2,67 expected hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2,00 expected hits
                        5 infantry owned by the Neutral_True lost in Spain
                        Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Spain, round 3 : 3/6 hits, 2,67 expected hits
                        Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 1 destroyer and 2 transports
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier, 1 destroyer and 2 transports
                EDIT: Turning off Edit Mode
                2 bombers moved from Turkey to Greece
                6 fighters moved from 46 Sea Zone to New South Wales
                1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 submarines and 2 transports moved from 54 Sea Zone to 30 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 51 Sea Zone to 30 Sea Zone
                1 destroyer and 5 submarines moved from 10 Sea Zone to 30 Sea Zone
                4 fighters moved from Western United States to 30 Sea Zone
                3 submarines moved from 64 Sea Zone to 50 Sea Zone
                1 artillery and 3 infantry moved from Queensland to New South Wales
                2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
                2 bombers moved from Spain to Greece

    Place Units - Americans
                1 carrier and 5 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 armour, 1 artillery and 1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 armour, 1 artillery and 1 infantry
                EDIT: Changing PUs for Americans from 81 to 82
                EDIT: Adding units owned by Americans to Greece: 1 factory_minor
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Americans : -2,50
        Neutral_True : 1,33
        Japanese : -0,33

    triplea_42344_Ame8.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 1 infantry and 5 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Greece to Turkey
                1 transport moved from 99 Sea Zone to 96 Sea Zone
                2 infantry moved from Malta to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Turkey
                1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
                1 bomber moved from Egypt to Turkey
                1 infantry and 1 mech_infantry moved from Crete to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey
                6 fighters moved from 54 Sea Zone to 46 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
                1 bomber moved from Gibraltar to Turkey
                2 bombers moved from Gibraltar to Spain
                1 bomber moved from Gibraltar to Turkey

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 6 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 6 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Turkey
                    Americans attack with 1 artillery, 3 bombers, 5 infantry and 2 mech_infantrys
                    Neutral_True defend with 8 infantry
                        Americans roll dice for 1 artillery, 3 bombers, 5 infantry and 2 mech_infantrys in Turkey, round 2 : 1/11 hits, 3,67 expected hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 : 5/8 hits, 2,67 expected hits
                        5 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Turkey
                        Americans roll dice for 1 artillery, 3 bombers and 2 mech_infantrys in Turkey, round 3 : 3/6 hits, 2,83 expected hits
                        Neutral_True roll dice for 7 infantry in Turkey, round 3 : 3/7 hits, 2,33 expected hits
                        1 bomber owned by the Americans, 3 infantry owned by the Neutral_True and 2 mech_infantrys owned by the Americans lost in Turkey
                        Americans roll dice for 1 artillery and 2 bombers in Turkey, round 4 : 0/3 hits, 1,67 expected hits
                        Neutral_True roll dice for 4 infantry in Turkey, round 4 : 1/4 hits, 1,33 expected hits
                        1 artillery owned by the Americans lost in Turkey
                    Neutral_True win with 4 infantry remaining. Battle score for attacker is -27
                    Casualties for Americans: 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys
                    Casualties for Neutral_True: 4 infantry
                    2 bombers owned by the Americans retreated
                Battle in Spain
                    Americans attack with 2 artilleries, 2 bombers and 2 infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Spain, round 2 : 5/6 hits, 2,67 expected hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2,00 expected hits
                        5 infantry owned by the Neutral_True lost in Spain
                        Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Spain, round 3 : 3/6 hits, 2,67 expected hits
                        Neutral_True roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 1 destroyer and 2 transports
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier, 1 destroyer and 2 transports
                EDIT: Turning off Edit Mode
                2 bombers moved from Turkey to Greece
                6 fighters moved from 46 Sea Zone to New South Wales
                1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 submarines and 2 transports moved from 54 Sea Zone to 30 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 51 Sea Zone to 30 Sea Zone
                1 destroyer and 5 submarines moved from 10 Sea Zone to 30 Sea Zone
                4 fighters moved from Western United States to 30 Sea Zone
                3 submarines moved from 64 Sea Zone to 50 Sea Zone
                1 artillery and 3 infantry moved from Queensland to New South Wales
                2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
                2 bombers moved from Spain to Greece

    Place Units - Americans
                1 carrier and 5 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 armour, 1 artillery and 1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 armour, 1 artillery and 1 infantry
                EDIT: Changing PUs for Americans from 81 to 82
                EDIT: Adding units owned by Americans to Greece: 1 factory_minor
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 harbour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Japanese
                4 artilleries, 5 infantry and 1 marine moved from Greece to Turkey
                1 armour and 4 mech_infantrys moved from Persia to Turkey
                2 armour moved from Egypt to Saudi Arabia
                2 armour moved from Trans-Jordan to Turkey
                2 fighters moved from Greece to Turkey
                4 fighters and 2 tactical_bombers moved from 99 Sea Zone to Turkey
                1 mech_infantry moved from Trans-Jordan to Saudi Arabia
                1 bomber moved from Egypt to Saudi Arabia
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Saudi Arabia
                    British attack with 2 armour, 1 bomber and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                        British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Saudi Arabia, round 2 : 2/4 hits, 1,83 expected hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Neutral_True lost in Saudi Arabia
                    British win, taking Saudi Arabia from Neutral_True with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Turkey
                    British attack with 3 armour, 4 artilleries, 6 fighters, 5 infantry, 1 marine, 4 mech_infantrys and 2 tactical_bombers
                    Neutral_True defend with 4 infantry
                        British roll dice for 3 armour, 4 artilleries, 6 fighters, 5 infantry, 1 marine, 4 mech_infantrys and 2 tactical_bombers in Turkey, round 2 : 11/25 hits, 9,50 expected hits
                        Neutral_True roll dice for 4 infantry in Turkey, round 2 : 0/4 hits, 1,33 expected hits
                        4 infantry owned by the Neutral_True lost in Turkey
                    British win, taking Turkey from Neutral_True with 3 armour, 4 artilleries, 6 fighters, 5 infantry, 1 marine, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Neutral_True: 4 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Saudi Arabia to Egypt
                3 aaGuns, 5 artilleries and 11 infantry moved from Persia to Northwest Persia
                3 transports moved from 99 Sea Zone to 98 Sea Zone
                6 infantry moved from Egypt to 98 Sea Zone
                6 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
                6 infantry moved from 99 Sea Zone to Turkey
                1 aaGun moved from Greece to Turkey
                6 fighters moved from Turkey to 99 Sea Zone
                2 tactical_bombers moved from Turkey to Egypt
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from Gibraltar to Egypt
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to 92 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Greece: 4 bombers
                EDIT: Adding units owned by Americans to Egypt: 4 bombers
                EDIT: Turning off Edit Mode
                1 harbour placed in Cyprus
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    British : 1,67
        Americans : -2,50
        Neutral_True : -0,67
        Japanese : -0,33

    triplea_42344_UK_8.tsvg

  • 21 20 19 18 17 16

    made a few adjustments, thought I already had a factory in greece, too bad Turkey failed

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
                      Italians take Tunisia from French

    Combat - Italians

    Non Combat Move - Italians
                2 armour moved from Slovakia Hungary to Albania
                1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Albania
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4
                Italians collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    triplea_42344_Ita8.tsvg

  • 25 23 22 21 20 19 18 17

    @Giallo:

    made a few adjustments, thought I already had a factory in greece, too bad Turkey failed

    no problem. And there were definitely some lucky dice in Turkey. I didn’t think of the possibility of you hitting the Germans through the Black Sea.

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
                1 cruiser and 1 transport moved from 54 Sea Zone to 30 Sea Zone
                2 fighters and 1 marine moved from Queensland to New South Wales

    Non Combat Move - ANZAC
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs

    Combat Move - French
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone

    Non Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Persia: 2 infantry
                EDIT: Adding units owned by French to Northwest Persia: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42344_Fre8.tsvg

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