@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul Turn complete! TripleA to go ;-)
I cant play before tomorrow afternoon
But its soon :)
oh, let me look.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 25 Sea Zone to Iwo Jima
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
1 marine moved from Algeria to Tunisia
2 fighters and 1 tactical_bomber moved from 94 Sea Zone to Tunisia
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 94 Sea Zone to 96 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
Americans attack with 2 fighters, 1 marine and 1 tactical_bomber
Italians defend with 1 armour
Americans roll dice for 2 fighters, 1 marine and 1 tactical_bomber in Tunisia, round 2 : 1/4 hits
Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits
1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from Neutral_Axis to Americans
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Tunisia to 96 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 carrier and 1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 fighter moved from Iwo Jima to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Midway
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 factory_minor placed in Korea
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 16 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
EDIT: Adding units owned by Americans to 17 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 2/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 bomber moved from United Kingdom to France
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
2 destroyers and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from Egypt to Libya
2 fighters moved from 96 Sea Zone to Libya
1 battleship moved from 6 Sea Zone to 17 Sea Zone
Combat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Libya
British attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 fighter and 2 infantry
British roll dice for 2 cruisers in Libya, round 2 : 0/2 hits
British roll dice for 1 artillery, 3 fighters and 1 infantry in Libya, round 2 : 1/5 hits
Italians roll dice for 1 fighter and 2 infantry in Libya, round 2 : 0/3 hits
1 infantry owned by the Italians lost in Libya
British roll dice for 1 artillery, 3 fighters and 1 infantry in Libya, round 3 : 3/5 hits
Italians roll dice for 1 fighter and 1 infantry in Libya, round 3 : 1/2 hits
1 fighter owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 1 fighter and 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Libya to 96 Sea Zone
1 fighter moved from Libya to 96 Sea Zone
3 infantry moved from Persia to Eastern Persia
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Persia
2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
2 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from France to United Kingdom
Place Units - British
1 factory_minor placed in Iraq
2 armour and 1 mech_infantry placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 17 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
EDIT: Adding units owned by Americans to 16 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
EDIT: Turning off Edit Mode
I think that fixes it.
Damn Kamikazes!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from JapaneseThe same goes for this one. I get to shoot at it in combat, if it is moved in in the combat move phase.
take sz 19 ? There was no combat there.
unless you know better, I don’t think moving out of combat situation into another sz creates a combat situation in any empty sz…
unless you know better, I don’t think moving out of combat situation into another sz creates a combat situation in any empty sz…
I was hasty about my sz19 comment. If I had had ships there, OR you were about to conduct an amphibious assault, I could’ve used them, but not when neither of those two took place, according to page 16 of the Pacific 2nd Ed. rulebook.
Your edit fixed it and took care of it :)
–-----------------------
From p.16 of the rulebook:
“The Japanese player has the ability to make a special defensive strike against Allied surface warships. Japan is allowed to make 6 kamikaze strikes during the game. These strikes can be made only in sea zones that contain the Kamikaze symbol: those surrounding Japan, Okinawa, Iwo Jima, Formosa, Marianas, and Philippines. If an Allied player attacks Japanese units in or declares an amphibious assault from one of these sea zones, the Japanese player can announce at the beginning of this phase that he or she intends to launch one or more kamikaze strikes in that sea zone. They are resolved before any combat begins.”
I think that fixes it.
Damn Kamikazes!
Everything is now in perfect order. It is rare that one gets to use Kamikaze as a tactical option, forcing the odd positioning of an aggressive U.S. player, like it happened in this round. All because of a dd ;) hehe
yeah, I just forgot where my units were going
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Romania to Baltic States
Italians take Baltic States from Russians
1 artillery and 3 infantry moved from Rhodesia to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Non Combat Move - Italians
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
3 fighters moved from Caroline Islands to Queensland
1 submarine moved from 34 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 armour, 1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
2 bombers moved from Western Germany to Novgorod
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 submarine moved from 125 Sea Zone to 119 Sea Zone
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 bombers and 1 infantry in Novgorod, round 3 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 bombers and 1 infantry in Novgorod, round 4 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Novgorod to Ukraine
5 artilleries and 3 infantry moved from Ukraine to Bryansk
7 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
6 mech_infantrys moved from Poland to Western Ukraine
2 armour moved from Bryansk to Ukraine
4 tactical_bombers moved from Southern Italy to Greece
EDIT: 1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Greece
2 fighters moved from Western Germany to Southern Italy
1 artillery moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Karelia to Finland
1 artillery moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Southern Italy to Northern Italy
1 artillery moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Germany to Northern Italy
6 mech_infantrys moved from Germany to Northern Italy
Place Units - Germans
3 mech_infantrys placed in Western Ukraine
3 armour placed in Ukraine
3 bombers placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Ukraine: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Northern Italy: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -1.17
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to 127 Sea Zone
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 cruiser and 1 transport in 127 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 cruiser owned by the Germans lost in 127 Sea Zone
1 transport owned by the Germans lost in 127 Sea Zone
Russians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 cruiser and 1 transport
Casualties for Russians: 1 tactical_bomber
Non Combat Move - Russians
2 fighters moved from 127 Sea Zone to Urals
2 infantry moved from Russia to Tambov
2 infantry moved from Samara to Kazakhstan
6 armour and 2 mech_infantrys moved from Russia to Kazakhstan
2 armour moved from Russia to Kazakhstan
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Tambov
4 aaGuns, 5 artilleries and 33 infantry moved from Russia to Samara
1 artillery moved from Archangel to Nenetsia
Place Units - Russians
3 fighters placed in Volgograd
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Test summary from TripleA, engine version: 1.9, time: 7:23:22 PM
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 bomber, 2 destroyers, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Kwangsi to 19 Sea Zone
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 artillery, 1 marine and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 marine moved from 35 Sea Zone to Philippines
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 mech_infantry moved from India to West India
2 bombers moved from Malaya to West India
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in Ceylon
Battle in West India
Japanese attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in West India, round 2 : 1/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking Ceylon from UK_Pacific, taking West India from UK_Pacific with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 2 infantry and 2 marines
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 2 infantry and 2 marines in Philippines, round 2 : 1/6 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 bombers moved from West India to India
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 carrier moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 20 Sea Zone
1 carrier moved from 44 Sea Zone to 20 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from Shensi to Kweichow
2 artilleries moved from Shensi to Kweichow
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 armour moved from India to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 battleship moved from 43 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 marine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 marine and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Kwangsi to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 marine moved from 20 Sea Zone to Kiangsi
2 submarines moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Japan
2 fighters moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Shantung
1 tactical_bomber moved from Kwangsi to Japan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
1 fighter moved from 44 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
2 fighters moved from Kwangsi to Shantung
1 destroyer moved from 36 Sea Zone to 18 Sea Zone
1 cruiser moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 19 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
2 bombers moved from India to Burma
1 aaGun moved from Jehol to Shantung
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 destroyer and 2 submarines placed in 36 Sea Zone
1 airfield placed in Shantung
1 bomber and 1 mech_infantry placed in Malaya
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,6
Japanese collect 57 PUs (6 lost to blockades); end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : -1.00
ANZAC : -0.33
UK_Pacific : -0.33
Japanese : -3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 6 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 bomber moved from Korea to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber and 1 fighter moved from 18 Sea Zone to Korea
1 bomber, 3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 16 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 marine moved from Tunisia to 94 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
Place Units - Americans
1 harbour placed in Midway
3 fighters placed in Korea
3 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
2 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Eastern Persia to West India
2 armour and 1 mech_infantry moved from Persia to West India
1 artillery and 3 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
Combat - British
Battle in West India
British attack with 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British roll dice for 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in West India, round 2 : 4/16 hits
Japanese roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in West India
British win, taking West India from Japanese with 4 armour, 2 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 aaGun moved from Eastern Persia to West India
2 armour moved from Iraq to Eastern Persia
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 tactical_bomber moved from Iraq to Persia
2 fighters moved from 96 Sea Zone to Egypt
1 fighter moved from Iraq to Persia
1 artillery, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
Place Units - British
1 fighter and 1 tactical_bomber placed in Persia
1 artillery and 1 infantry placed in Iraq
1 armour placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Belgian Congo to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Baltic States to Archangel
Italians take Archangel from Russians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Non Combat Move - Italians
1 armour moved from Ukraine to Bryansk
Place Units - Italians
1 bomber placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 17 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 25 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 17 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 25 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bryansk to Novgorod
Germans take Novgorod from Russians
4 infantry moved from Bryansk to Rostov
3 infantry moved from Bryansk to Russia
2 bombers moved from Ukraine to Russia
8 artilleries and 17 infantry moved from Bryansk to Tambov
2 fighters and 2 tactical_bombers moved from Greece to Rostov
1 bomber moved from Germany to Rostov
1 bomber moved from Germany to Rostov
1 fighter and 1 tactical_bomber moved from Greece to Rostov
1 bomber moved from Germany to Russia
Combat - Germans
Battle in Tambov
Germans attack with 8 artilleries and 17 infantry
Russians defend with 3 infantry
Germans roll dice for 8 artilleries and 17 infantry in Tambov, round 2 : 3/25 hits, 6.83 expected hits
Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 8 artilleries and 17 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers in Rostov, round 2 : 5/12 hits, 5.50 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Russia
Germans attack with 3 bombers and 3 infantry
Russians defend with 1 airfield, 1 factory_major and 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Russia, round 2 : 0/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Russia
Germans roll dice for 3 bombers and 2 infantry in Russia, round 3 : 1/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Russia
Germans roll dice for 3 bombers and 2 infantry in Russia, round 4 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Russia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 36PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from Greece to Southern Italy
1 fighter and 1 tactical_bomber moved from Rostov to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Rostov to Greece
2 bombers moved from Rostov to Greece
1 aaGun moved from Finland to Karelia
2 bombers moved from Russia to Greece
1 bomber moved from Russia to Bryansk
2 aaGuns moved from Bryansk to Tambov
1 aaGun moved from Ukraine to Bryansk
9 mech_infantrys moved from Western Ukraine to Tambov
5 armour moved from Bryansk to Tambov
6 armour and 1 mech_infantry moved from Ukraine to Tambov
7 armour moved from Bryansk to Tambov
2 armour moved from Bryansk to Tambov
1 artillery moved from Southern Italy to Northern Italy
1 mech_infantry moved from Germany to Northern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 factory_minor placed in Yugoslavia
3 mech_infantrys placed in Western Ukraine
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 58 PUs (2 lost to blockades); end with 94 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 111 PUs
Combat Hit Differential Summary :
Germans : -9.50
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Battle in Russia
Germans attack with 3 bombers and 3 infantry
Russians defend with 1 airfield, 1 factory_major and 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Russia, round 2 : 0/6 hits, 2.50 expected hits
Combat Hit Differential Summary :Germans : -9.50
Russians : -0.67
This…. in Russia… almost made my heart stop…