@simon33 Vive La France!
Oysteilo (Axis +6) vs. Amon-Sul (allies) BM 3.0
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
3 fighters and 4 tactical_bombers moved from Alexandria to 81 Sea Zone
2 bombers moved from Norway to Baltic States
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Norway to 114 Sea ZonePurchase Units - Germans
Germans buy 1 armour, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 81 Sea Zone
Germans attack with 3 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Germans roll dice for 3 fighters and 4 tactical_bombers in 81 Sea Zone, round 2 : 4/7 hits, 4,00 expected hits
British roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 81 Sea Zone, round 2 : 3/4 hits, 1,50 expected hits
2 destroyers owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 81 Sea Zone
Germans roll dice for 2 fighters and 2 tactical_bombers in 81 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits
British roll dice for 1 cruiser and 1 transport in 81 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 81 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Baltic States to Western Germany
3 aaGuns, 3 armour, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 8 infantry moved from Romania to Eastern Poland
1 fighter and 2 tactical_bombers moved from 81 Sea Zone to Alexandria
1 infantry moved from Southern France to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
5 armour and 1 mech_infantry moved from Southern France to Yugoslavia
3 mech_infantrys moved from Western Germany to Poland
1 fighter moved from 114 Sea Zone to Western Germany
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Western Germany to FrancePlace Units - Germans
1 fighter and 3 infantry placed in Western Germany
1 armour and 7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : -0,50
British : 2,00
Russians : 0,50 -
Yeah Belgium. Sorry, but I have to go for England in the other game!
how so? Personal issue or Norwegian friendship with England?
Norway is second England. No one except England supports England more than Norway. Sorry…well done by your country so far!
I did not know that. I know about the Scandinavian brotherhood (Iceland, Norway, Sweden, Denmark.).
Is this Norway England friendship so strong because of the Viking colonising England past?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 marine moved from Novgorod to 115 Sea Zone
1 marine moved from 115 Sea Zone to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic StatesPurchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 marine and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits
Russians roll dice for 2 fighters, 1 marine and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 artilleries and 3 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Baltic States to Russia
3 infantry moved from Belarus to Bryansk
2 aaGuns, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
3 artilleries and 2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Smolensk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
6 infantry moved from Yenisey to Timguska
1 submarine moved from 109 Sea Zone to 125 Sea ZonePlace Units - Russians
4 artilleries and 6 infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs -
Yeah Belgium. Sorry, but I have to go for England in the other game!
how so? Personal issue or Norwegian friendship with England?
Norway is second England. No one except England supports England more than Norway. Sorry…well done by your country so far!
I did not know that. I know about the Scandinavian brotherhood (Iceland, Norway, Sweden, Denmark.).
Is this Norway England friendship so strong because of the Viking colonising England past?
coming up tomorrow i think
for fotball norway will always support england, it is historic, it started back in the 1960’s when they started to show english games on norwegian tv. A lot of guys got their teams and are passing it on to their sons. Very strong for teams such as liverpool
I am sad to see you got robbed in the final though. Small nations always do. No justice there
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Well we re proud that our team gave their best, and that the world saw we play a good football.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 23 Sea Zone
1 artillery moved from Malaya to Shan State
3 artilleries, 3 infantry and 1 mech_infantry moved from Hopei to Kweichow
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to KweichowPurchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1,17 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 3 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 7/11 hits, 4,50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 battleship, 1 cruiser and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
1 carrier and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 carrier and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to Philippines
2 bombers and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Kweichow to French Indo China
1 fighter and 2 tactical_bombers moved from Kweichow to KwangsiPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery and 2 infantry placed in Shantung
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
ANZAC : 0,67
Americans : -0,17
Chinese : 0,33
UK_Pacific : -0,33
Japanese : 2,83 -
sorry had a busy week
i ll try to play as soon as i can
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 artillery, 3 infantry and 2 marines moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry, 2 marines and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
4 fighters moved from 25 Sea Zone to 23 Sea Zone
1 bomber moved from Queensland to 44 Sea ZonePurchase Units - Americans
Americans buy 3 destroyers, 1 submarine and 6 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 2 : 0/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 3 : 2/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery, 1 infantry and 2 marines in Caroline Islands, round 4 : 0/4 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 marines in Caroline Islands, round 5 : 1/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 marines remaining. Battle score for attacker is -2
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 23 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 23 Sea Zone to 33 Sea Zone
2 carriers and 1 destroyer moved from 25 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 101 Sea Zone
2 marines moved from Central United States to 101 Sea Zone
2 carriers, 2 cruisers, 2 fighters, 2 marines and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
2 marines moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Brazil to British Guiana
1 bomber moved from 44 Sea Zone to New GuineaPlace Units - Americans
6 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
1 fighter moved from Sikang to HopeiPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 5 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Sikang to Shensi
1 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
2 artilleries and 1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 marine moved from Persia to 80 Sea Zone
1 cruiser and 1 marine moved from 80 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to Italian Somaliland
1 bomber moved from French West Africa to Italian Somaliland
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan StatePurchase Units - British
British buy 1 airfield, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Italian Somaliland
British attack with 1 bomber and 1 marine
Italians defend with 1 infantry
British roll dice for 1 cruiser in Italian Somaliland, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 marine in Italian Somaliland, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits
1 marine owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 marine
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Shan State to India
1 aaGun moved from Yunnan to Burma
1 bomber moved from Italian Somaliland to British Somaliland
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters moved from Scotland to Gibraltar
2 aaGuns and 2 infantry moved from Scotland to United Kingdom
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Iraq
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 cruiser moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in Egypt
2 infantry placed in Iraq
1 airfield placed in GibraltarTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,5,1,5,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern PolandPurchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 2 PUs;Combat - Italians
Battle in CyprusNon Combat Move - Italians
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 aaGuns, 2 artilleries and 2 infantry moved from Romania to Eastern Poland
2 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to 54 Sea Zone
1 cruiser, 2 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 3 infantry moved from Queensland to New South Wales
1 aaGun and 1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Bessarabia to Ukraine
1 armour and 7 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Ukraine
1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 battleship and 1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea ZonePurchase Units - Germans
Germans buy 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour and 7 mech_infantrys
Russians defend with 1 marine
Germans roll dice for 1 armour and 7 mech_infantrys in Baltic States, round 2 : 3/8 hits, 1,67 expected hits
Russians roll dice for 1 marine in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 marine owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 marine
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Finland to Karelia
1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
7 mech_infantrys moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Poland to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
5 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 fighter and 2 tactical_bombers moved from Alexandria to Southern Italy
3 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to Poland
1 carrier moved from 114 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 fighter moved from 115 Sea Zone to Western Germany
2 infantry moved from Finland to Vyborg
3 armour moved from Eastern Poland to NovgorodPlace Units - Germans
1 fighter and 1 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 0,33
Russians : 1,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to UkrainePurchase Units - Russians
Russians buy 5 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Smolensk to Russia
1 mech_infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
2 armour moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
4 artilleries and 5 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
6 infantry moved from Timguska to Kansu
2 aaGuns and 12 infantry moved from Amur to BuryatiaPlace Units - Russians
5 armour, 1 fighter and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 4
Combat Move - Japanese
3 artilleries, 1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 41 Sea Zone to 39 Sea Zone
2 bombers moved from French Indo China to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to Shan StatePurchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 1/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 2 fighters in 39 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 22 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 23 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 23 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
1 aaGun moved from Manchuria to Jehol
5 infantry moved from Manchuria to Jehol
1 aaGun moved from Korea to Manchuria
1 artillery and 2 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Shantung
1 fighter and 2 tactical_bombers moved from Hopei to Anhwe
1 carrier, 1 destroyer and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from 39 Sea Zone to French Indo China
1 fighter moved from Shan State to French Indo China
2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
1 tactical_bomber moved from Philippines to French Indo ChinaPlace Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
1 factory_minor placed in Malaya
3 infantry placed in Shantung
2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
French : -0,33
ANZAC : 0,67
Americans : 0,67
Chinese : -0,67
UK_Pacific : -0,33
Japanese : -2,17 -
i am sending sz 91 acs and air to sz 112
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as for phillies and borneo, i ll switch tranny and cruiser to avoid kamis
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I am sure it is okey. Go ahead
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 4
Combat Move - Americans
1 armour, 1 infantry and 2 marines moved from Gibraltar to 91 Sea Zone
1 armour, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 armour, 1 infantry and 1 marine moved from 112 Sea Zone to Norway
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 marine moved from 35 Sea Zone to Philippines
1 marine moved from Caroline Islands to 33 Sea Zone
1 marine and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to BorneoPurchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Borneo
Battle in Philippines
Battle in Denmark
Battle in Norway
Americans attack with 1 armour, 1 infantry and 1 marine
Germans defend with 1 aaGun and 3 infantry
Americans roll dice for 2 cruisers in Norway, round 2 : 2/2 hits
Americans roll dice for 1 armour, 1 infantry and 1 marine in Norway, round 2 : 0/3 hits
Germans roll dice for 1 aaGun and 3 infantry in Norway, round 2 : 1/3 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans roll dice for 1 armour and 1 marine in Norway, round 3 : 1/2 hits
Germans roll dice for 2 infantry in Norway, round 3 : 2/2 hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 1 marine owned by the Americans lost in Norway
Germans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Denmark from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Americans: 1 armour, 1 infantry and 1 marineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 carriers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
EDIT: 1 transport moved from 43 Sea Zone to 35 Sea Zone
EDIT: 1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from New Guinea to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 aaGuns, 1 artillery, 2 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 123 Sea Zone
4 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
4 destroyers and 2 transports placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to ChaharPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 2/2 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to KansuPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUsCombat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from India to Shan State
1 fighter moved from India to Shan State
1 fighter moved from Egypt to 99 Sea ZonePurchase Units - British
British buy 2 destroyers, 1 harbour and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Turning off Edit Mode
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from British Somaliland to Iraq
1 fighter moved from 99 Sea Zone to Egypt
2 fighters moved from Gibraltar to Egypt
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Iraq to Northwest Persia
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 aaGun moved from Burma to India
1 fighter moved from Shan State to India
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to IcelandPlace Units - British
2 destroyers and 1 submarine placed in 98 Sea Zone
1 harbour placed in IcelandTurn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 4
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Romania to Belarus
Italians take Belarus from Russians
1 armour, 2 artilleries and 2 infantry moved from Eastern Poland to BelarusPurchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in Crete
Battle in GibraltarNon Combat Move - Italians
2 infantry moved from Romania to Bessarabia
2 aaGuns moved from Eastern Poland to Belarus
3 infantry moved from Northern Italy to Western Germany
1 artillery moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 battleship, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 infantry placed in Northern Italy
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 4
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to Queensland
1 artillery and 3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 92 Sea Zone to AlgeriaTurn Complete - French