Farmboy (Axis +4) vs Giallo (Allies) BM

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Algeria to Morocco
                4 fighters moved from Gibraltar to Morocco
                1 marine moved from Tunisia to 94 Sea Zone
                1 battleship and 1 marine moved from 94 Sea Zone to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Alexandria

    Combat - Italians
                Battle in Alexandria
                Battle in Morocco
                    Italians attack with 2 artilleries, 4 fighters and 2 infantry
                    British defend with 3 infantry; Americans defend with 1 harbour
                        Italians roll dice for 2 artilleries, 4 fighters and 2 infantry in Morocco, round 2 : 5/8 hits, 3.33 expected hits
                        Americans roll dice for 3 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits
                        3 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Alexandria from British, taking Morocco from Americans with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Italians
                4 fighters moved from Morocco to Gibraltar
                1 artillery moved from Algeria to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 fighter moved from Holland Belgium to Southern Italy
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 cruiser moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 artillery, 1 infantry and 1 marine placed in Southern Italy
                1 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Italians : 1.67
        Americans : 0.00

    triplea_42164_Ita10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour moved from New South Wales to South Australia
                      ANZAC take South Australia from Japanese
                1 armour moved from South Australia to New South Wales

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 7 PUs; end with 8 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs

    Combat Move - French
                1 fighter and 2 infantry moved from Scotland to United Kingdom

    Non Combat Move - French

    Turn Complete - French

    triplea_42164_Fre10.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 1 destroyer, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 mech_infantry moved from Vologda to Kansu
                      Germans take Kansu from Chinese
                1 mech_infantry moved from Samara to Tsinghai
                      Germans take Tsinghai from Chinese
                1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
                      Germans take Sikang from Chinese
                1 armour and 3 mech_infantrys moved from Samara to Caucasus
                1 armour and 2 infantry moved from Samara to Volgograd
                1 artillery and 3 infantry moved from Smolensk to Russia
                1 infantry moved from Vologda to Russia
                3 fighters moved from Novgorod to Russia
                1 tactical_bomber moved from Samara to Volgograd
                1 bomber moved from Samara to Caucasus
                1 armour moved from Samara to Russia
                1 bomber moved from Germany to Russia
                1 armour moved from Samara to Russia
                1 artillery and 3 infantry moved from Western Ukraine to Ukraine
                1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Samara to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 2 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 2 mech_infantrys
                    Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 4 infantry
                        Germans roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 2 mech_infantrys in Russia, round 2 : 3/13 hits, 4.67 expected hits
                        Russians roll dice for 2 artilleries and 4 infantry in Russia, round 2 : 2/6 hits, 2.00 expected hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                        Germans roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 mech_infantrys in Russia, round 3 : 4/11 hits, 4.33 expected hits
                        Russians roll dice for 2 artilleries and 1 infantry in Russia, round 3 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans captures 22PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 2 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 artilleries and 4 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                        Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Caucasus
                    Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1.67 expected hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                10 armour and 4 mech_infantrys moved from Kazakhstan to Szechwan
                8 armour moved from Samara to Sikang
                5 fighters moved from Western Germany to Novgorod
                2 mech_infantrys moved from Belarus to Smolensk
                2 infantry moved from Archangel to Smolensk
                1 artillery moved from Archangel to Smolensk
                2 mech_infantrys moved from Archangel to Vologda
                2 mech_infantrys moved from Novgorod to Vologda
                1 armour moved from Novgorod to Vologda
                2 mech_infantrys moved from Smolensk to Vologda
                1 bomber and 3 fighters moved from Russia to Vologda
                1 mech_infantry moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland
                2 artilleries and 2 infantry moved from Western Germany to Northern Italy
                2 aaGuns and 11 infantry moved from Western Germany to Germany
                3 submarines moved from 112 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 94 Sea Zone to 93 Sea Zone
                3 fighters moved from Gibraltar to Western Germany
                1 bomber moved from Caucasus to Novgorod
                1 tactical_bomber moved from Volgograd to Szechwan

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                2 transports placed in 93 Sea Zone
                1 marine placed in Southern France
                1 tactical_bomber placed in Western Germany
                10 artilleries placed in Germany
                3 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 71 PUs; end with 93 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 100 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 120 PUs

    Combat Hit Differential Summary :

    Germans : -0.83
        Russians : 0.00

    triplea_42164_Ger11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Rostov to Caucasus
                1 armour and 1 mech_infantry moved from Rostov to Caucasus
                1 infantry moved from Tambov to Samara
                      Russians take Samara from Germans
                1 tactical_bomber moved from Rostov to Caucasus
                2 mech_infantrys moved from Rostov to Ukraine
                1 mech_infantry moved from Rostov to Ukraine
                1 fighter moved from Rostov to Ukraine
                1 fighter moved from Rostov to Ukraine
                2 infantry moved from Tambov to Russia
                2 artilleries moved from Tambov to Russia
                2 artilleries and 2 infantry moved from Tambov to Russia
                1 artillery and 2 infantry moved from Tambov to Russia
                6 infantry moved from Tambov to Russia
                2 artilleries moved from Tambov to Russia
                1 artillery and 2 infantry moved from Tambov to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 artillery moved from Tambov to Russia
                1 artillery moved from Tambov to Volgograd
                11 artilleries and 32 infantry moved from Tambov to Bryansk
                1 mech_infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Russia

    Combat - Russians
                Russians creates battle in territory 110 Sea Zone
                Battle in Ukraine
                    Russians attack with 2 fighters and 3 mech_infantrys
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                        Russians roll dice for 2 fighters and 3 mech_infantrys in Ukraine, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  1/3 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 fighters and 2 mech_infantrys in Ukraine, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 fighters and 2 mech_infantrys in Ukraine, round 4 :  1/4 hits
                        Germans roll dice for 1 artillery in Ukraine, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 11 artilleries, 32 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 11 artilleries, 32 infantry and 1 mech_infantry in Bryansk, round 2 :  15/44 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 11 artilleries, 31 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 3 mech_infantrys
                        Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  2/5 hits
                        Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 :  2/4 hits
                        2 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Russians lost in Caucasus
                        Russians roll dice for 2 armour and 1 tactical_bomber in Caucasus, round 3 :  2/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 :  0/2 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for Russians: 2 mech_infantrys
                Battle in Volgograd
                    Russians attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Germans defend with 1 armour, 1 factory_minor and 2 infantry
                        Russians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Volgograd, round 2 :  2/6 hits
                        Germans roll dice for 1 armour and 2 infantry in Volgograd, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Volgograd, round 3 :  2/6 hits
                        Germans roll dice for 1 armour in Volgograd, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour and 2 infantry
                Battle in Russia
                    Russians attack with 8 artilleries, 12 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
                        Russians roll dice for 8 artilleries, 12 infantry and 1 mech_infantry in Russia, round 2 :  8/21 hits
                        Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Russia, round 2 :  3/6 hits
                        2 mech_infantrys owned by the Germans, 1 infantry owned by the Germans, 2 armour owned by the Germans, 3 infantry owned by the Russians and 1 artillery owned by the Germans lost in Russia
                    Russians win, taking Russia from Germans with 8 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Tambov to Russia
                2 aaGuns moved from Tambov to Bryansk
                2 fighters moved from Ukraine to Northwest Persia
                1 tactical_bomber moved from Caucasus to Northwest Persia
                1 fighter moved from Rostov to Northwest Persia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs

    triplea_42164_Rus11.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 armour, 3 artilleries, 2 destroyers, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                2 destroyers moved from 25 Sea Zone to 26 Sea Zone
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
                1 bomber moved from Wake Island to Hawaiian Islands
                3 artilleries moved from Midway to 25 Sea Zone
                3 infantry moved from Midway to 25 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 25 Sea Zone to 26 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 25 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 mech_infantrys moved from Yunnan to Burma
                4 fighters moved from Yunnan to Burma
                1 bomber and 2 tactical_bombers moved from French Indo China to Burma
                1 armour moved from Queensland to South Australia
                      Japanese take South Australia from ANZAC
                1 armour moved from South Australia to Queensland

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 2 destroyers, 2 fighters, 1 tactical_bomber and 5 transports
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 destroyers, 2 fighters, 1 tactical_bomber and 5 transports in 26 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Americans with 2 destroyers, 2 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Hawaiian Islands
                    Japanese attack with 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers
                    Americans defend with 2 aaGuns, 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
                        AA fire in Hawaiian Islands : 2/5 hits, 0.83 expected hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Hawaiian Islands
                        Japanese roll dice for 4 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 5/13 hits, 4.83 expected hits
                        Americans roll dice for 2 aaGuns, 2 infantry and 2 mech_infantrys in Hawaiian Islands, round 2 : 2/4 hits, 1.33 expected hits
                        2 infantry owned by the Japanese, 2 aaGuns owned by the Americans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 4 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Hawaiian Islands, round 3 : 6/11 hits, 4.50 expected hits
                        Americans roll dice for 1 mech_infantry in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 4 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for Americans: 2 aaGuns, 2 infantry and 2 mech_infantrys
                Battle in Burma
                    Japanese attack with 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 bomber, 4 fighters, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 6/10 hits, 4.50 expected hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 bomber, 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                4 fighters and 1 tactical_bomber moved from Burma to Yunnan
                1 bomber moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Malaya
                3 mech_infantrys moved from Malaya to Yunnan
                1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
                1 mech_infantry moved from Szechwan to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                2 armour and 1 mech_infantry moved from Hopei to Yunnan
                1 mech_infantry moved from Shensi to Kweichow
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Anhwe to Hopei
                2 mech_infantrys moved from Shantung to Hunan
                1 infantry moved from Shantung to Anhwe
                1 tactical_bomber moved from Shantung to Japan
                1 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
                2 marines moved from Midway to 25 Sea Zone
                2 battleships, 4 carriers and 2 marines moved from 25 Sea Zone to 31 Sea Zone
                2 marines moved from 31 Sea Zone to Wake Island
                1 bomber moved from Hawaiian Islands to Wake Island
                2 carriers moved from 6 Sea Zone to 31 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 aaGuns moved from Japan to 6 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 aaGuns moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                2 fighters placed in Japan
                3 armour placed in French Indo China
                1 armour and 2 mech_infantrys placed in Malaya
                1 infantry placed in Shantung
                3 artilleries placed in Queensland
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs

    Combat Hit Differential Summary :

    AA fire in Hawaiian Islands : : 1.17
        Americans : 0.17
        UK_Pacific : 0.33
        Japanese : 4.83

    triplea_42164_Jap11.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from New Zealand to New South Wales
                3 artilleries, 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 102 Sea Zone to 64 Sea Zone
                1 bomber moved from Western United States to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 1 submarine
                    Japanese defend with 2 destroyers and 7 transports
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 bomber and 4 fighters in 26 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 2 destroyers and 7 transports in 26 Sea Zone, round 2 :  1/2 hits
                        2 destroyers owned by the Japanese and 1 submarine owned by the Americans lost in 26 Sea Zone
                        7 transports owned by the Japanese lost in 26 Sea Zone
                    Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 59
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 2 destroyers and 7 transports

    Non Combat Move - Americans
                4 fighters moved from 26 Sea Zone to 10 Sea Zone
                1 bomber moved from 26 Sea Zone to Western United States
                3 artilleries and 3 infantry moved from 64 Sea Zone to Southeast Mexico
                3 fighters and 5 tactical_bombers moved from Central United States to 10 Sea Zone

    Place Units - Americans
                1 harbour placed in Southeast Mexico
                2 artilleries and 2 infantry placed in Western United States
                1 fighter and 3 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs

    triplea_42164_Ame11.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    triplea_42164_Chi11.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from New Zealand to New South Wales
                3 artilleries, 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 102 Sea Zone to 64 Sea Zone
                1 bomber moved from Western United States to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 1 submarine
                    Japanese defend with 2 destroyers and 7 transports
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 bomber and 4 fighters in 26 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 2 destroyers and 7 transports in 26 Sea Zone, round 2 :  1/2 hits
                        2 destroyers owned by the Japanese and 1 submarine owned by the Americans lost in 26 Sea Zone
                        7 transports owned by the Japanese lost in 26 Sea Zone
                    Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 59
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 2 destroyers and 7 transports

    Non Combat Move - Americans
                4 fighters moved from 26 Sea Zone to 10 Sea Zone
                1 bomber moved from 26 Sea Zone to Western United States
                3 artilleries and 3 infantry moved from 64 Sea Zone to Southeast Mexico
                3 fighters and 5 tactical_bombers moved from Central United States to 10 Sea Zone

    Place Units - Americans
                1 harbour placed in Southeast Mexico
                2 artilleries and 2 infantry placed in Western United States
                1 fighter and 3 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Chahar, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters, 2 infantry and 2 tactical_bombers moved from India to Burma
                1 infantry moved from Turkmenistan to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 armour and 1 mech_infantry moved from Egypt to Alexandria
                1 bomber moved from Egypt to Alexandria
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 mech_infantry moved from Belgian Congo to French Central Africa
                      British take French Central Africa from Neutral_Axis
                1 mech_infantry moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry and 1 transport moved from 102 Sea Zone to 64 Sea Zone
                1 destroyer moved from 106 Sea Zone to 64 Sea Zone
                1 destroyer moved from 117 Sea Zone to 106 Sea Zone
                1 cruiser moved from 117 Sea Zone to 101 Sea Zone
                1 cruiser moved from 117 Sea Zone to 106 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 :  4/8 hits
                        Japanese roll dice for 2 mech_infantrys in Burma, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Alexandria
                    British attack with 1 armour, 1 bomber and 1 mech_infantry
                    Italians defend with 1 marine
                        British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Alexandria, round 2 :  1/3 hits
                        Italians roll dice for 1 marine in Alexandria, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 marine owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 marine

    Non Combat Move - British
                1 bomber moved from Alexandria to Egypt
                1 infantry moved from Northwest Persia to Persia
                4 artilleries moved from Persia to Eastern Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                4 fighters and 2 tactical_bombers moved from Burma to India

    Place Units - British
                1 fighter and 2 infantry placed in United Kingdom
                3 infantry placed in Persia
                2 artilleries and 1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,1
                British collect 34 PUs (4 lost to blockades); end with 34 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 3 armour
                EDIT: Adding units owned by British to Iraq: 3 armour
                EDIT: Turning off Edit Mode

    triplea_42164_UK_11.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 fighter moved from Southern Italy to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 2/2 hits, 1.17 expected hits
                        British roll dice for 1 armour in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 fighter moved from Alexandria to Tobruk
                1 marine moved from Southern Italy to 95 Sea Zone
                1 cruiser and 1 marine moved from 95 Sea Zone to 93 Sea Zone
                1 marine moved from 93 Sea Zone to Southern France
                2 transports moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries and 1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
                3 mech_infantrys moved from Northern Italy to Romania
                1 armour moved from Northern Italy to Romania
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                2 fighters moved from Gibraltar to Southern Italy
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy
                2 transports placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        British : 0.50

    triplea_42164_Ita11.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour moved from New South Wales to South Australia
                      ANZAC take South Australia from Japanese
                1 armour moved from South Australia to New South Wales

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 7 PUs; end with 8 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs

    triplea_42164_ANZ11.tsvg

  • 25 23 22 21 20 19 18 17

    You haven’t done the French turn yet. There is not much to do there I think but I didn’t want to assume you were finished.

  • 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Combat Move - French

    triplea_42164_Fre11.tsvg

  • 21 20 19 18 17 16

    @farmboy:

    You haven’t done the French turn yet. There is not much to do there I think but I didn’t want to assume you were finished.

    Forgot :-o

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Germans
                Germans buy 1 airfield, 11 armour, 1 artillery, 1 carrier, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                1 bomber moved from Novgorod to Ukraine
                1 bomber moved from Vologda to Russia
                1 fighter moved from Vologda to Kazakhstan
                1 mech_infantry moved from Tsinghai to Suiyuyan
                      Germans take Suiyuyan from Chinese
                1 mech_infantry moved from Kansu to Yenisey
                      Germans take Yenisey from Russians
                2 mech_infantrys moved from Vologda to Samara
                2 mech_infantrys moved from Vologda to Kazakhstan
                1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 fighter moved from Vologda to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                5 fighters moved from Novgorod to Samara
                1 fighter moved from Vologda to Kazakhstan
                11 armour and 5 mech_infantrys moved from Szechwan to Burma

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in Russia causes 0 damage total.
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                        Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Ukraine, round 2 : 3/5 hits, 1.67 expected hits
                        Russians roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 4 fighters, 3 submarines and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        Germans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 destroyer, 4 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Burma
                    Germans attack with 11 armour and 5 mech_infantrys
                    British defend with 2 infantry
                        Germans roll dice for 11 armour and 5 mech_infantrys in Burma, round 2 : 9/16 hits, 6.33 expected hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Burma
                    Germans win, taking Burma from UK_Pacific with 11 armour and 4 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Kazakhstan
                    Germans attack with 3 fighters and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 3 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 5 fighters and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 5 fighters and 2 mech_infantrys in Samara, round 2 : 4/7 hits, 2.83 expected hits
                        Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                5 fighters moved from Samara to Sikang
                2 fighters moved from Kazakhstan to Sikang
                1 fighter moved from Kazakhstan to Sikang
                1 tactical_bomber moved from Szechwan to Sikang
                8 armour moved from Sikang to Yunnan
                1 mech_infantry moved from Vologda to Kansu
                1 mech_infantry moved from Vologda to Tsinghai
                1 armour moved from Vologda to Novgorod
                3 mech_infantrys moved from Poland to Eastern Poland
                2 aaGuns, 10 artilleries and 11 infantry moved from Germany to Poland
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 fighter moved from Western Germany to Novgorod
                1 bomber moved from Ukraine to Sikang
                2 fighters moved from 110 Sea Zone to Gibraltar
                1 tactical_bomber moved from 110 Sea Zone to 93 Sea Zone
                2 fighters moved from 110 Sea Zone to Western Germany
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                3 aaGuns, 9 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland
                1 aaGun, 1 artillery and 2 infantry moved from Smolensk to Archangel
                3 infantry moved from Novgorod to Baltic States

    Place Units - Germans
                1 carrier placed in 93 Sea Zone
                1 airfield placed in Sikang
                1 artillery and 2 infantry placed in Novgorod
                10 armour placed in Germany
                1 armour and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 67 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.83
        Germans : 5.33
        UK_Pacific : 0.33
        Russians : -1.50

    triplea_42164_Ger12.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 armour and 1 artillery; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                2 artilleries and 2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                2 artilleries and 2 infantry moved from Russia to Samara
                2 armour moved from Caucasus to Samara
                2 artilleries and 2 infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Samara
                9 artilleries and 25 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                3 artilleries and 4 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Russia to Samara
                1 mech_infantry moved from Bryansk to Samara
                1 mech_infantry moved from Russia to Bryansk
                1 mech_infantry moved from Bryansk to Belarus
                1 artillery moved from Russia to Smolensk
                1 artillery moved from Russia to Samara
                3 fighters moved from Northwest Persia to India
                1 tactical_bomber moved from Northwest Persia to India

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 2 artilleries, 2 infantry and 1 mech_infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kazakhstan, round 2 :  3/5 hits
                        Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Ukraine
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 3 infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 :  2/4 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 :  0/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 2 artilleries in Ukraine, round 4 :  2/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Samara
                    Russians attack with 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Samara, round 2 :  3/10 hits
                        Germans roll dice for 2 mech_infantrys in Samara, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Samara
                    Russians win, taking Samara from Germans with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Smolensk
                2 aaGuns moved from Russia to Samara

    Place Units - Russians
                2 armour and 1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 22 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs

    triplea_42164_Rus12.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 6 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese
                1 mech_infantry moved from Kweichow to Sikang
                1 mech_infantry moved from Hunan to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Jehol to Anhwe
                4 fighters and 1 tactical_bomber moved from Yunnan to Burma
                4 armour, 1 bomber and 8 mech_infantrys moved from Yunnan to Burma
                3 armour moved from French Indo China to Burma
                1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Malaya to Burma
                1 bomber moved from Wake Island to Philippines
                1 destroyer moved from 6 Sea Zone to 13 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to Hawaiian Islands
                1 carrier moved from 31 Sea Zone to 12 Sea Zone
                1 carrier moved from 31 Sea Zone to 27 Sea Zone
                2 marines moved from Wake Island to 31 Sea Zone
                2 battleships, 4 carriers, 3 fighters, 2 marines and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
                2 marines moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Queensland to 26 Sea Zone
                1 fighter moved from Queensland to 26 Sea Zone
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                3 fighters placed in Queensland
                3 fighters placed in Japan
                2 artilleries and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 69 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    triplea_42164_Jap12.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 6 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese
                1 mech_infantry moved from Kweichow to Sikang
                1 mech_infantry moved from Hunan to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Jehol to Anhwe
                4 fighters and 1 tactical_bomber moved from Yunnan to Burma
                4 armour, 1 bomber and 8 mech_infantrys moved from Yunnan to Burma
                3 armour moved from French Indo China to Burma
                1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Malaya to Burma
                1 bomber moved from Wake Island to Philippines
                1 destroyer moved from 6 Sea Zone to 13 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to Hawaiian Islands
                1 carrier moved from 31 Sea Zone to 12 Sea Zone
                1 carrier moved from 31 Sea Zone to 27 Sea Zone
                2 marines moved from Wake Island to 31 Sea Zone
                2 battleships, 4 carriers, 3 fighters, 2 marines and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
                2 marines moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Queensland to 26 Sea Zone
                1 fighter moved from Queensland to 26 Sea Zone
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                3 fighters placed in Queensland
                3 fighters placed in Japan
                2 artilleries and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 69 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of South Australia from ANZAC to Japanese
                EDIT: Changing PUs for Japanese from 87 to 88
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42164_Jap12.tsvg

  • 25 23 22 21 20 19 18 17

    Forgot the blitz in South Australia and reposted that as an edit. If I’m too late, feel free to use the original post.

  • 25 23 22 21 20 19 18 17

    And I imagine it was fine but I realized I forgot to post that I assumed no scramble on the Germany turn when I attacked the Soviet sub of the UK. Easy to do after the fact if you missed that and wanted to do it.

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 fighters and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 fighters and 3 tactical_bombers moved from 10 Sea Zone to 13 Sea Zone
                2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 12 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western United States to 27 Sea Zone
                1 fighter moved from 10 Sea Zone to 27 Sea Zone
                1 tactical_bomber moved from Western United States to 12 Sea Zone
                1 fighter moved from 10 Sea Zone to 12 Sea Zone
                1 destroyer moved from 64 Sea Zone to 27 Sea Zone
                1 carrier moved from 64 Sea Zone to 27 Sea Zone
                1 carrier moved from 64 Sea Zone to 12 Sea Zone
                1 carrier moved from 10 Sea Zone to 13 Sea Zone
                1 bomber moved from Western United States to 27 Sea Zone

    Combat - Americans
                Battle in 12 Sea Zone
                    Americans attack with 1 carrier, 3 fighters and 3 tactical_bombers
                    Japanese defend with 1 carrier
                        Americans roll dice for 1 carrier, 3 fighters and 3 tactical_bombers in 12 Sea Zone, round 2 :  6/6 hits
                        Japanese roll dice for 1 carrier in 12 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Japanese lost in 12 Sea Zone
                    Americans win with 1 carrier, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 27 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 carrier
                        Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 :  5/6 hits
                        Japanese roll dice for 1 carrier in 27 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 27 Sea Zone
                    Americans win with 1 bomber, 1 carrier, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 carrier
                Battle in 13 Sea Zone
                    Americans attack with 1 carrier, 3 fighters and 3 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 carrier, 3 fighters and 3 tactical_bombers in 13 Sea Zone, round 2 :  5/6 hits
                        Japanese roll dice for 1 destroyer in 13 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 13 Sea Zone
                    Americans win with 1 carrier, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 artilleries and 3 infantry moved from Southeast Mexico to 64 Sea Zone
                3 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 infantry and 5 transports moved from 64 Sea Zone to 10 Sea Zone
                3 artilleries and 3 infantry moved from 10 Sea Zone to Western United States
                1 bomber moved from 27 Sea Zone to Western United States
                3 fighters and 3 tactical_bombers moved from 13 Sea Zone to 10 Sea Zone
                3 fighters and 3 tactical_bombers moved from 12 Sea Zone to 10 Sea Zone
                2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 10 Sea Zone

    Place Units - Americans
                2 fighters and 2 tactical_bombers placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 49 PUs; end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs

    triplea_42164_Ame12.tsvg

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