Scramble to Taranto?
Farmboy (Axis +4) vs Giallo (Allies) BM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 40 Sea Zone to 77 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Western Germany to Archangel
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 armour and 2 mech_infantrys moved from Ukraine to VolgogradCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Volgograd
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Archangel to Novgorod
5 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
3 fighters moved from Western Germany to Gibraltar
1 tactical_bomber moved from Greece to Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 mech_infantrys placed in Germany
3 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : 0.00
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
5 infantry moved from Amur to Manchuria
3 infantry moved from Amur to Korea
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to TambovCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 1 armour and 1 artillery
Russians roll dice for 5 infantry in Manchuria, round 2 : 2/5 hits
Japanese roll dice for 1 armour and 1 artillery in Manchuria, round 2 : 1/2 hits
1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 1 artillery
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Korea, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Korea
Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits
Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Korea
Japanese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Tambov to Russia
4 aaGuns, 2 armour, 21 artilleries, 35 infantry and 8 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Russia to SamaraPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 1 factory_minor, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
6 units repaired.
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 armour moved from Jehol to Anhwe
1 infantry and 2 mech_infantrys moved from Shantung to Anhwe
1 fighter moved from Jehol to Anhwe
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 marine moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to Burma
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 battleship and 1 marine moved from 37 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Burma
2 bombers moved from French Indo China to Anhwe
1 tactical_bomber moved from French Indo China to Anhwe
1 infantry moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour moved from Northern Territory to Queensland
1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
Russians defend with 2 aaGuns and 4 infantry
AA fire in Manchuria : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 battleship in Manchuria, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Manchuria, round 2 : 3/8 hits, 3.00 expected hits
Chinese roll dice for 2 aaGuns and 4 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Manchuria, round 3 : 4/7 hits, 2.83 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 2 aaGuns and 4 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Burma
Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
British defend with 1 aaGun and 2 infantry
AA fire in Burma : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Burma, round 2 : 4/7 hits, 2.83 expected hits
UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Anhwe
Japanese attack with 2 armour, 2 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 2 armour, 2 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 8/12 hits, 5.67 expected hits
Chinese roll dice for 6 infantry in Anhwe, round 2 : 2/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 armour, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 6 infantryNon Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from Iraq to 38 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
1 fighter moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
3 carriers moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from Anhwe to French Indo China
1 bomber moved from Anhwe to French Indo China
2 fighters and 2 tactical_bombers moved from Anhwe to HunanPlace Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 artilleries placed in Queensland
1 destroyer and 1 transport placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
AA fire in Burma : : -0.33
Chinese : 0.17
AA fire in Manchuria : : -0.33
UK_Pacific : 0.33
Japanese : 3.50 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters and 2 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Americans
4 fighters and 4 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 bomber moved from Suriname to Gibraltar
2 marines moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 cruisers, 2 infantry, 2 marines, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry, 2 marines and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar -
scramble?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters and 2 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Americans
4 fighters and 4 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 bomber moved from Suriname to Gibraltar
2 marines moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 cruisers, 2 infantry, 2 marines, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry, 2 marines and 2 mech_infantrys moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 bomber, 4 fighters, 2 infantry, 2 marines, 2 mech_infantrys and 4 tactical_bombers
Germans defend with 3 fighters and 2 tactical_bombers; Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 4 infantry and 2 marines
AA fire in Gibraltar : 1/6 hits
1 fighter owned by the Americans lost in Gibraltar
Americans roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits
Americans roll dice for 1 bomber, 3 fighters, 2 infantry, 2 marines, 2 mech_infantrys and 4 tactical_bombers in Gibraltar, round 2 : 6/14 hits
Italians roll dice for 2 aaGuns, 1 artillery, 5 fighters, 4 infantry, 2 marines and 2 tactical_bombers in Gibraltar, round 2 : 4/14 hits
2 mech_infantrys owned by the Americans, 2 aaGuns owned by the Italians, 2 infantry owned by the Americans, 1 marine owned by the Italians, 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 bomber, 3 fighters, 2 marines and 4 tactical_bombers in Gibraltar, round 3 : 5/10 hits
Italians roll dice for 5 fighters, 1 marine and 2 tactical_bombers in Gibraltar, round 3 : 2/8 hits
2 tactical_bombers owned by the Germans, 1 tactical_bomber owned by the Americans, 1 marine owned by the Americans, 2 fighters owned by the Italians and 1 marine owned by the Italians lost in Gibraltar
Americans roll dice for 1 bomber, 3 fighters, 1 marine and 3 tactical_bombers in Gibraltar, round 4 : 4/8 hits
Italians roll dice for 3 fighters in Gibraltar, round 4 : 2/3 hits
3 fighters owned by the Germans and 2 fighters owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 bomber, 1 fighter, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for Italians: 2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 2 marines
Casualties for Americans: 3 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Americans
1 fighter and 3 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to Suriname
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
1 mech_infantry moved from Eastern United States to Western United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 2.
4 fighters and 2 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters and 2 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Americans
4 fighters and 4 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 bomber moved from Suriname to Gibraltar
2 marines moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 cruisers, 2 infantry, 2 marines, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry, 2 marines and 2 mech_infantrys moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 bomber, 4 fighters, 2 infantry, 2 marines, 2 mech_infantrys and 4 tactical_bombers
Germans defend with 3 fighters and 2 tactical_bombers; Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 4 infantry and 2 marines
AA fire in Gibraltar : 1/6 hits
1 fighter owned by the Americans lost in Gibraltar
Americans roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits
Americans roll dice for 1 bomber, 3 fighters, 2 infantry, 2 marines, 2 mech_infantrys and 4 tactical_bombers in Gibraltar, round 2 : 6/14 hits
Italians roll dice for 2 aaGuns, 1 artillery, 5 fighters, 4 infantry, 2 marines and 2 tactical_bombers in Gibraltar, round 2 : 4/14 hits
2 mech_infantrys owned by the Americans, 2 aaGuns owned by the Italians, 2 infantry owned by the Americans, 1 marine owned by the Italians, 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 bomber, 3 fighters, 2 marines and 4 tactical_bombers in Gibraltar, round 3 : 5/10 hits
Italians roll dice for 5 fighters, 1 marine and 2 tactical_bombers in Gibraltar, round 3 : 2/8 hits
2 tactical_bombers owned by the Germans, 1 tactical_bomber owned by the Americans, 1 marine owned by the Americans, 2 fighters owned by the Italians and 1 marine owned by the Italians lost in Gibraltar
Americans roll dice for 1 bomber, 3 fighters, 1 marine and 3 tactical_bombers in Gibraltar, round 4 : 4/8 hits
Italians roll dice for 3 fighters in Gibraltar, round 4 : 2/3 hits
3 fighters owned by the Germans and 2 fighters owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 bomber, 1 fighter, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for Italians: 2 aaGuns, 1 artillery, 2 fighters, 4 infantry and 2 marines
Casualties for Americans: 3 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Americans
1 fighter and 3 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to Suriname
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
1 mech_infantry moved from Eastern United States to Western United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 2.
4 fighters and 2 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 89 Sea Zone: 3 transports
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUsPurchase Units - British
British buy 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
2 artilleries and 4 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Italians
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
1 bomber moved from French Equatorial Africa to Northwest Persia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
4 infantry moved from Brazil to French Guiana
British take French Guiana from Neutral_Axis
2 fighters moved from India to Burma
2 artilleries and 2 infantry moved from India to BurmaCombat - British
Battle in Northwest Persia
British attack with 2 artilleries, 1 bomber and 4 infantry
Italians defend with 1 aaGun, 1 artillery, 1 infantry and 2 marines
AA fire in Northwest Persia : 0/1 hits
British roll dice for 2 artilleries, 1 bomber and 4 infantry in Northwest Persia, round 2 : 1/7 hits
Italians roll dice for 1 aaGun, 1 artillery, 1 infantry and 2 marines in Northwest Persia, round 2 : 1/4 hits
1 aaGun owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
British roll dice for 2 artilleries, 1 bomber and 3 infantry in Northwest Persia, round 3 : 1/6 hits
Italians roll dice for 1 artillery, 1 infantry and 2 marines in Northwest Persia, round 3 : 2/4 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
British roll dice for 2 artilleries, 1 bomber and 1 infantry in Northwest Persia, round 4 : 2/4 hits
Italians roll dice for 1 artillery and 2 marines in Northwest Persia, round 4 : 0/3 hits
1 marine owned by the Italians and 1 artillery owned by the Italians lost in Northwest Persia
British roll dice for 2 artilleries, 1 bomber and 1 infantry in Northwest Persia, round 5 : 1/4 hits
Italians roll dice for 1 marine in Northwest Persia, round 5 : 0/1 hits
1 marine owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 13
Casualties for British: 3 infantry
Casualties for Italians: 1 aaGun, 1 artillery, 1 infantry and 2 marines
Battle in Burma
British attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 2 artilleries, 1 infantry and 1 marine
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Burma, round 2 : 3/6 hits
Japanese roll dice for 2 artilleries, 1 infantry and 1 marine in Burma, round 2 : 1/4 hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 2 artilleries, 2 fighters and 1 infantry in Burma, round 3 : 3/5 hits
Japanese roll dice for 1 marine in Burma, round 3 : 0/1 hits
1 marine owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries, 1 infantry and 1 marineNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to British
EDIT: Turning off Edit Mode
2 fighters moved from Burma to India
1 bomber moved from Northwest Persia to Persia
1 fighter moved from Persia to India
3 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter and 2 tactical_bombers moved from Egypt to Persia
1 armour moved from Tunisia to Tobruk
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea ZonePlace Units - British
2 artilleries and 1 infantry placed in Persia
British undo move 1.
3 infantry placed in Persia
2 artilleries and 1 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
British collect 38 PUs (2 lost to blockades); end with 38 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry -
uk got lucky again
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UK had some good roles in Burma but you mean the US right. I had calculated gibraltar at 32% odds for you and you won with plenty of air to spare. Painful.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 4 infantry and 2 marines; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Greece to EgyptCombat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Gibraltar
Italians attack with 1 artillery and 4 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 marine
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 marine in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for Americans: 1 marineNon Combat Move - Italians
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to Greece
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Ukraine to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 artilleries, 2 infantry and 2 marines placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : -0.67
British : 0.67
AA fire in Egypt : : -0.17 -
UK had some good roles in Burma but you mean the US right. I had calculated gibraltar at 32% odds for you and you won with plenty of air to spare. Painful.
I had 82%
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 77 Sea Zone to 81 Sea Zone
1 infantry moved from New South Wales to South Australia
3 fighters moved from New South Wales to South AustraliaCombat - ANZAC
Battle in South Australia
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters and 1 infantry in South Australia, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters and 1 infantry in South Australia, round 3 : 3/4 hits
Japanese roll dice for 1 infantry in South Australia, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
ANZAC win with 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from South Australia to New South WalesPlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 6 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 77 Sea Zone to 81 Sea Zone
1 infantry moved from New South Wales to South Australia
3 fighters moved from New South Wales to South AustraliaCombat - ANZAC
Battle in South Australia
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters and 1 infantry in South Australia, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters and 1 infantry in South Australia, round 3 : 3/4 hits
Japanese roll dice for 1 infantry in South Australia, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
ANZAC win with 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from South Australia to New South WalesPlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 6 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUsCombat Move - French
Turn Complete - French
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Weird. I checked it again (from your US combat move file) and still came up with 35% on a 20,000 run count. Are you sure you got 82%? I’m curious if the calculators are giving us different numbers.
UK had some good roles in Burma but you mean the US right. I had calculated gibraltar at 32% odds for you and you won with plenty of air to spare. Painful.
I had 82%
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Ukraine to Western Ukraine
1 artillery and 4 infantry moved from Ukraine to Rostov
1 bomber moved from Novgorod to Bryansk
1 tactical_bomber moved from Ukraine to Tambov
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Volgograd to Tambov
2 artilleries and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to BryanskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 6 infantry in Rostov, round 2 : 0/9 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 artilleries and 6 infantry in Rostov, round 3 : 1/9 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Tambov to Caucasus
1 bomber moved from Bryansk to Novgorod
1 infantry moved from Belarus to Smolensk
2 aaGuns, 3 artilleries and 8 infantry moved from Ukraine to Rostov
7 mech_infantrys moved from Ukraine to Volgograd
11 armour and 7 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Western Germany to Gibraltar
1 aaGun, 1 artillery and 2 infantry moved from Novgorod to Belarus
9 armour moved from Ukraine to Volgograd
2 armour moved from Ukraine to CaucasusPlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
2 mech_infantrys placed in Germany
4 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans : -2.33
Russians : -0.67 -
Weird. I checked it again (from your US combat move file) and still came up with 35% on a 20,000 run count. Are you sure you got 82%? I’m curious if the calculators are giving us different numbers.
UK had some good roles in Burma but you mean the US right. I had calculated gibraltar at 32% odds for you and you won with plenty of air to spare. Painful.
I had 82%
Did you do amphibious
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I did and added the two cruisers and the Battleship.





