I forgot to move up the troops from Buryatia to Amur. Can I edit that on Anzac?
My last round USA buy wasn’t right. Bummer.
Surprised that Germany didn’t declare war.
Is that the final map?
Yep.
Sounds scary, did I blunder somthing? :-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Vologda
Combat - Italians
Battle in Vologda
Italians attack with 1 armour
Russians defend with 1 armour
Italians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 armour owned by the Italians lost in Vologda
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Russians: 1 armour
Non Combat Move - Italians
2 fighters moved from Southern Italy to Tunisia
1 infantry moved from Libya to Tunisia
Place Units - Italians
1 carrier placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0,50
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
COMMENT: Note: 2 ANZ Figs on 1 US Carrier
2 fighters moved from New South Wales to 54 Sea Zone
4 fighters moved from New South Wales to Queensland
1 marine moved from New South Wales to Queensland
1 cruiser and 1 transport moved from 61 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South Australia
1 aaGun moved from New South Wales to Queensland
1 artillery moved from New South Wales to South Australia
1 artillery moved from New South Wales to Queensland
2 fighters moved from Yunnan to India
1 transport moved from 80 Sea Zone to 79 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
2 Anz Figs on 1 US carrier.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
3 infantry moved from Belarus to Bryansk
3 infantry moved from Belarus to Smolensk
3 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
3 fighters and 1 tactical_bomber moved from Belarus to Smolensk
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
Combat - Germans
Battle in Bryansk
Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/8 hits, 3,33 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 3 : 3/7 hits, 3,17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 artillery and 2 infantry
AA fire in Smolensk : 1/3 hits, 0,50 expected hits
1 fighter owned by the Germans lost in Smolensk
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits, 2,17 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 bomber moved from 104 Sea Zone to Western Germany
1 cruiser, 3 destroyers, 1 submarine and 3 transports moved from 110 Sea Zone to 112 Sea Zone
7 mech_infantrys moved from Germany to Eastern Poland
1 armour, 2 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Smolensk to Belarus
3 fighters and 2 tactical_bombers moved from Bryansk to Belarus
Place Units - Germans
2 submarines placed in 93 Sea Zone
1 factory_minor placed in Western Ukraine
1 bomber placed in Western Germany
2 armour and 1 infantry placed in Novgorod
2 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0,00
AA fire in Smolensk : : 0,50
Americans : -0,33
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 3/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Russia to Tambov
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Tambov to Rostov
1 armour moved from Tambov to Samara
1 mech_infantry moved from Tambov to Samara
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 33 Sea Zone to 49 Sea Zone
2 bombers moved from Caroline Islands to 49 Sea Zone
1 artillery and 1 marine moved from Dutch New Guinea to New Guinea
1 marine moved from Caroline Islands to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to New Guinea
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 marine and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
2 infantry moved from French Indo China to Shan State
1 artillery moved from Malaya to Shan State
2 fighters moved from 37 Sea Zone to Shan State
2 tactical_bombers moved from French Indo China to Shan State
2 infantry moved from Anhwe to Hunan
1 armour moved from Chahar to Kansu
Japanese take Kansu from Chinese
1 destroyer moved from 6 Sea Zone to 1 Sea Zone
1 fighter moved from Japan to 1 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 74 Sea Zone to 72 Sea Zone
Combat - Japanese
Battle in Aleutian Islands
Battle in 46 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in New Guinea
Japanese attack with 1 artillery, 3 fighters, 2 marines and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 marines and 3 tactical_bombers in New Guinea, round 2 : 6/9 hits, 4,33 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 3 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 49 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers in 49 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
Americans roll dice for 1 cruiser in 49 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 49 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 submarine
Battle in Hunan
Japanese attack with 2 infantry
British defend with 1 aaGun; Chinese defend with 2 infantry
Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits
Chinese roll dice for 1 aaGun and 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese retreated to Anhwe
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun and 3 infantry
AA fire in Shan State : 1/3 hits, 0,50 expected hits
1 fighter owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2,50 expected hits
UK_Pacific roll dice for 1 aaGun and 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 2/5 hits, 2,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese winChinese win with 1 aaGun and 2 infantry remaining, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 1 aaGun and 3 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 1 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 1 Sea Zone
1 transport owned by the Americans lost in 1 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Americans: 1 submarine and 1 transport
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to French Indo China
1 fighter moved from French Indo China to Malaya
1 fighter moved from Shan State to Malaya
1 tactical_bomber moved from Shan State to Malaya
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from French Indo China to Malaya
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 aaGun moved from French Indo China to 36 Sea Zone
1 aaGun and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 aaGun moved from 37 Sea Zone to Malaya
1 infantry moved from Anhwe to Chahar
2 bombers moved from 49 Sea Zone to Caroline Islands
3 fighters and 3 tactical_bombers moved from New Guinea to 46 Sea Zone
1 fighter moved from 1 Sea Zone to Alaska
Place Units - Japanese
1 airfield and 1 factory_minor placed in Malaya
1 aaGun and 2 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : 2,00
ANZAC : -0,33
Chinese : -0,67
UK_Pacific : -0,33
AA fire in Shan State : : 0,50
Japanese : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 4 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Yunnan to Evenkiyskiy
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 mech_infantry moved from Western United States to Alaska
2 fighters moved from Western United States to Alaska
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 bomber, 2 fighters and 2 submarines
Italians defend with 1 carrier and 1 destroyer
Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Italians
Americans roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Italians roll dice for 1 carrier and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 destroyer owned by the Italians and 1 carrier owned by the Italians lost in 95 Sea Zone
Americans win with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 24
Casualties for Italians: 1 carrier and 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Alaska
Americans attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 fighter
Americans roll dice for 2 fighters and 1 mech_infantry in Alaska, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 fighter in Alaska, round 2 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Americans lost in Alaska
Americans roll dice for 2 fighters in Alaska, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 fighter in Alaska, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Alaska
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter and 1 mech_infantry
Casualties for Japanese: 1 fighter
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Alaska from Japanese to Americans
EDIT: Adding units owned by Americans to Alaska: 1 mech_infantry
EDIT: Turning off Edit Mode
Battle in Evenkiyskiy
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Evenkiyskiy, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 bomber in Evenkiyskiy, round 3 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 armour in Evenkiyskiy, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Evenkiyskiy
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 battleship moved from 54 Sea Zone to 49 Sea Zone
1 marine moved from Solomon Islands to 49 Sea Zone
1 battleship and 1 marine moved from 49 Sea Zone to 30 Sea Zone
1 marine moved from 30 Sea Zone to Johnston Island
1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 30 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 bomber moved from Evenkiyskiy to Timguska
2 fighters moved from 95 Sea Zone to Algeria
1 bomber moved from 95 Sea Zone to Iraq
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Western United States to Central United States
2 submarines moved from 30 Sea Zone to 26 Sea Zone
Place Units - Americans
1 artillery and 3 infantry placed in Central United States
1 artillery and 1 bomber placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -1,50
Italians : -0,67
Americans : -1,00
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to Hopei
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
2 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
1 artillery placed in Tsinghai
1 artillery placed in Kweichow
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 4 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Yunnan to Evenkiyskiy
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 mech_infantry moved from Western United States to Alaska
2 fighters moved from Western United States to Alaska
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 bomber, 2 fighters and 2 submarines
Italians defend with 1 carrier and 1 destroyer
Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Italians
Americans roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Italians roll dice for 1 carrier and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 destroyer owned by the Italians and 1 carrier owned by the Italians lost in 95 Sea Zone
Americans win with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 24
Casualties for Italians: 1 carrier and 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Alaska
Americans attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 fighter
Americans roll dice for 2 fighters and 1 mech_infantry in Alaska, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 fighter in Alaska, round 2 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Americans lost in Alaska
Americans roll dice for 2 fighters in Alaska, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 fighter in Alaska, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Alaska
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter and 1 mech_infantry
Casualties for Japanese: 1 fighter
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Alaska from Japanese to Americans
EDIT: Adding units owned by Americans to Alaska: 1 mech_infantry
EDIT: Turning off Edit Mode
Battle in Evenkiyskiy
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Evenkiyskiy, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 bomber in Evenkiyskiy, round 3 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 armour in Evenkiyskiy, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Evenkiyskiy
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 battleship moved from 54 Sea Zone to 49 Sea Zone
1 marine moved from Solomon Islands to 49 Sea Zone
1 battleship and 1 marine moved from 49 Sea Zone to 30 Sea Zone
1 marine moved from 30 Sea Zone to Johnston Island
1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 30 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 bomber moved from Evenkiyskiy to Timguska
2 fighters moved from 95 Sea Zone to Algeria
1 bomber moved from 95 Sea Zone to Iraq
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Western United States to Central United States
2 submarines moved from 30 Sea Zone to 26 Sea Zone
Place Units - Americans
1 artillery and 3 infantry placed in Central United States
1 artillery and 1 bomber placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to Hopei
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
2 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
1 artillery placed in Tsinghai
1 artillery placed in Kweichow
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Changing ownership of Kwangtung from British to UK_Pacific
EDIT: Changing PUs for British from 44 to 41
EDIT: Turning off Edit Mode
British buy 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
2 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 bomber moved from Queensland to Shan State
1 bomber moved from Yunnan to Kiangsu
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer and 1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Algeria to 93 Sea Zone
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
1 submarine moved from 79 Sea Zone to 72 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Kiangsu causes 0 damage total.
Battle in Sumatra
Battle in 72 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
British roll dice for 1 submarine in 72 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 72 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
British roll dice for 1 submarine in 72 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 72 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
British roll dice for 1 submarine in 72 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 72 Sea Zone
British win, taking 106 Sea Zone from Germans, taking Sumatra from Japanese, taking 72 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 93 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 2 submarines
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
1 submarine owned by the Germans and 1 submarine owned by the British lost in 93 Sea Zone
British roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
British win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Casualties for Germans: 2 submarines
Battle in Shan State
British attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 4/7 hits, 3,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Hunan to Kweichow
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery moved from Burma to Yunnan
1 aaGun moved from Burma to Shan State
1 artillery moved from West India to India
1 battleship and 1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from Shan State to India
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to Yunnan
1 infantry moved from Northwest Persia to Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 93 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
1 fighter and 2 infantry placed in United Kingdom
2 infantry and 1 mech_infantry placed in Egypt
1 bomber and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
UK_Pacific collect 13 PUs (1 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1,00
Italians : -0,67
British : -1,00
Americans : -1,00
Chinese : 0,33
Japanese : -0,33
AA fire in Kiangsu : : 0,83
Na da hab ich mir wieder nen Gedankenfurz geleistet mit meinem unloaded CV :| :roll:
Bitte nimm diese Map.
Sorry for China edit, I always wanted to plant 4 Chinese at Kweichow
Please note that I had to reduce the UK money at the beginning of the turn. When I edited the Kwangtung walkin recently I accidently assigned the territory to UK instead of UK Pacific, this UK had 44, but should only have 41 IPC. I changed that before the turn, so everything is alright now.
Jo, das mit dem Carrier war nicht so gut. Allerdings haette ich sonst Tunesia angegriffen und wohl deine IT Figs gekilled.
Die Alaska Expedition hat sich gelohnt fuer dich, mensch war das teuer, das zureuckzuholen.
Dice recently ok fuer mich, nur den UK Bomber haette ich nicht gern verloren, da haettest du lieber den US dude erwischen koennen. Insgesamt aber fair dice diese Runde. z.B. kein Sub in 95 oder 73 verloren trotz unzaehliger shots:D
Nimm das File bitte
Dickes sorry fuer den OOP Fehler in Alaska.
Ich wuerfle Runde 2 im Forum mit Mech und Fig.
Fig + Mech round 2
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (1)
Ok, Glueck gehabt. (Alaska war immer noch teuer genug^^), dein Fig auto hittet ja immer noch, also bleibt die map so, wie sie ist.
Ok so fuer dich?
Nochmal ganz dickes sorry, sowas darf mir nicht passieren und ich werde noch genauer drauf achten ab jetzt.
All is good. No worries. As long as we keep the Dialog up we should be more then fine.
Unsere triple a Freundschaft bedeutet mir mehr als das Spiel.
THX!
Dein Post klingt auch bissi dramatisch. Warum siehst du unsere A&A Freundschaft auf dem Spiel, nur weil ich einen Fluechtigkeits-Fehler gemacht habe, der zum Glück korrigierbar war :-)?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from Tunisia to Southern Italy
1 artillery, 1 infantry and 1 marine moved from Tunisia to Libya
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :