@barnee
Thank you - looks like that did the trick!
Whackamatt Allies -vs- dawgoneit Axis Game #5
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Dutch
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Infantry moved from East And South Borneo to British Borneo
British take British Borneo from Hisaichi
2 Marines moved from Sumatra to 110 Sea Zone
1 Artillery moved from Sumatra to 110 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Artillery and 1 Marine moved from 92 Sea Zone to Formosa
Dutch take Formosa from Hisaichi
1 Cruiser and 1 Marine moved from 110 Sea Zone to 92 Sea Zone
1 Marine moved from 92 Sea Zone to Hainan
Chinese take Hainan from Yamamoto
EDIT: 1 Carrier, 2 Destroyers and 4 Submarines moved from 110 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from Java to SumatraPurchase Units - Dutch
Dutch buy 2 Artillerys, 2 Elites and 1 Transport; Remaining resources: 5 PUs;Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
2 Artillerys and 2 Elites placed in Banjarmasin
1 Transport placed in 110 Sea ZoneTurn Complete - Dutch
Dutch collect 29 PUs; end with 34 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Finns
3 Infantrys moved from S.Karelia to Arkhangelsk
1 Tank moved from S.Karelia to Arkhangelsk
1 Infantry moved from S.Karelia to Vologda
Finns take Vologda from Russians
1 Elite, 1 Fighter and 7 Infantrys moved from Vyborg to S.Karelia
2 ArmoredCars moved from S.Karelia to Arkhangelsk
2 ArmoredCars moved from Oulu to S.Karelia
4 Infantrys moved from Oulu to Vyborg
4 Infantrys moved from Tampere to Oulu
4 Infantrys moved from Helsinki to Tampere
2 ArmoredCars moved from Helsinki to OuluPurchase Units - Finns
Finns buy 2 ArmoredCars, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Arkhangelsk
Finns attack with 2 ArmoredCars, 3 Infantrys and 1 Tank
Russians defend with 1 Factory and 2 Infantrys
Finns roll dice for 2 ArmoredCars, 3 Infantrys and 1 Tank in Arkhangelsk, round 2 : 2/6 hits
Russians roll dice for 2 Infantrys in Arkhangelsk, round 2 : 1/2 hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Arkhangelsk
Finns win, taking Arkhangelsk from Russians with 2 ArmoredCars, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Casualties for Russians: 2 InfantrysNon Combat Move - Finns
Place Units - Finns
2 ArmoredCars, 2 Elites and 2 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Romanians
1 Tank moved from Minsk to Vinnytsia
4 Infantrys moved from E.Romania to Vinnytsia
1 Elite and 3 Infantrys moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 2 Artillerys, 1 Elite, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Non Combat Move - Romanians
Place Units - Romanians
1 Artillery and 3 Tanks placed in Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 29 PUs; end with 29 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
6 units repaired.
1 Artillery and 2 Infantrys moved from Wake to 88 Sea Zone
1 Artillery, 2 Infantrys and 2 Transports moved from 88 Sea Zone to 95 Sea Zone
1 Infantry moved from Eniwetok to 95 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 95 Sea Zone to 86 Sea Zone
1 Artillery and 3 Infantrys moved from 86 Sea Zone to Saipan
Americans take Saipan from Yamamoto
1 Destroyer moved from 88 Sea Zone to 86 Sea Zone
4 Tanks moved from Alaska to 71 Sea Zone
1 B.Transport and 2 Tanks moved from 71 Sea Zone to 76 Sea Zone
2 Tanks moved from 76 Sea Zone to Paramushir
1 B.Transport and 2 Tanks moved from 71 Sea Zone to 76 Sea Zone
2 Tanks moved from 76 Sea Zone to Kunashir
Americans take Kunashir from Yamamoto
1 Destroyer moved from 71 Sea Zone to 76 Sea Zone
1 Battleship moved from 72 Sea Zone to 75 Sea Zone
1 Battleship and 1 Cruiser moved from 85 Sea Zone to 75 Sea Zone
1 Cruiser and 1 Destroyer moved from 85 Sea Zone to 94 Sea Zone
1 Infantry moved from Shikoku to 85 Sea Zone
1 Cruiser moved from 85 Sea Zone to 93 Sea Zone
1 Battleship moved from 85 Sea Zone to 93 Sea Zone
1 Cruiser and 1 Infantry moved from 85 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Kyushu
1 S.Bomber moved from Iwo Jima to Kyushu
3 Battleships and 2 Cruisers moved from 85 Sea Zone to 93 Sea Zone
3 Battleships and 2 Cruisers moved from 93 Sea Zone to 84 Sea Zone
1 Battleship moved from 85 Sea Zone to 101 Sea Zone
1 Battleship moved from 109 Sea Zone to 101 Sea Zone
1 Artillery and 1 Marine moved from Ponape to 109 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 109 Sea Zone to 101 Sea Zone
1 Artillery and 1 Marine moved from 101 Sea Zone to Yap
1 Elite moved from Ponape to 109 Sea Zone
1 Elite and 1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone
1 Elite moved from 93 Sea Zone to Mindoro
1 Marine moved from Ponape to 109 Sea Zone
1 Marine and 1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone
1 Marine moved from 93 Sea Zone to Panay
Americans take Panay from Yamamoto
3 Tanks moved from Koryakia to Okhotsk
3 Tanks moved from Rio de Oro to W.Morocco
1 Tank moved from Mauritania to W.Morocco
3 S.Submarines moved from 26 Sea Zone to 32 Sea Zone
2 ArmoredCars moved from Bahia to 32 Sea Zone
2 ArmoredCars and 3 S.Submarines moved from 32 Sea Zone to 34 Sea Zone
2 ArmoredCars moved from 34 Sea Zone to Canarians
1 Destroyer and 1 Submarine moved from 33 Sea Zone to 34 Sea Zone
1 B.Transport moved from 34 Sea Zone to 32 Sea Zone
1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 Tank moved from Bahia to 35 Sea Zone
1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
1 Tank moved from 36 Sea Zone to Mauritania
1 Artillery moved from Cape Verde to 34 Sea Zone
1 Artillery moved from 34 Sea Zone to Canarians
1 Infantry and 2 Tanks moved from Argentina to S.Chile
1 Bomber moved from Darfur to CairoPurchase Units - Americans
Americans buy 2 ArmoredCars, 2 B.Transports, 1 Bunker, 1 Destroyer, 2 Elites, 2 Factorys, 3 Marines, 3 S.Submarines and 6 Tanks; Remaining resources: 1 PUs;Combat - Americans
Strategic bombing raid in Cairo
AA fire in Cairo : 0/1 hits
Bombing raid in Cairo rolls: 3 and costs: 3 PUs.
Bombing raid costs 3 PUs
Battle in 75 Sea Zone
Americans attack with 2 Battleships and 1 Cruiser
Hisaichi defend with 2 Transports
Americans roll dice for 2 Battleships and 1 Cruiser in 75 Sea Zone, round 2 : 3/3 hits
Hisaichi roll dice for 2 Transports in 75 Sea Zone, round 2 : 0/2 hits
2 Transports owned by the Hisaichi lost in 75 Sea Zone
Americans win with 2 Battleships and 1 Cruiser remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Transports
Battle in 84 Sea Zone
Americans attack with 3 Battleships and 2 Cruisers
Hisaichi defend with 2 Transports; Yamamoto defend with 1 Transport
Americans roll dice for 3 Battleships and 2 Cruisers in 84 Sea Zone, round 2 : 2/5 hits
Hisaichi roll dice for 3 Transports in 84 Sea Zone, round 2 : 0/3 hits
1 Transport owned by the Hisaichi and 1 Transport owned by the Yamamoto lost in 84 Sea Zone
Americans roll dice for 3 Battleships and 2 Cruisers in 84 Sea Zone, round 3 : 5/5 hits
Hisaichi roll dice for 1 Transport in 84 Sea Zone, round 3 : 0/1 hits
1 Transport owned by the Hisaichi lost in 84 Sea Zone
Americans win with 3 Battleships and 2 Cruisers remaining. Battle score for attacker is 18
Casualties for Hisaichi: 2 Transports
Casualties for Yamamoto: 1 Transport
Battle in S.Chile
Americans attack with 1 Infantry and 2 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Americans roll dice for 1 Infantry and 2 Tanks in S.Chile, round 2 : 2/3 hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 0/3 hits
2 Infantrys owned by the Neutral lost in S.Chile
Americans roll dice for 1 Infantry and 2 Tanks in S.Chile, round 3 : 2/3 hits
Neutral roll dice for 1 Fighter in S.Chile, round 3 : 0/1 hits
1 Fighter owned by the Neutral lost in S.Chile
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Neutral: 1 Fighter and 2 Infantrys
Battle in Mindoro
Americans attack with 1 Elite
Yamamoto defend with 1 ArmoredCar
Americans roll dice for 1 Battleship in Mindoro, round 2 : 0/1 hits
Americans roll dice for 1 Elite in Mindoro, round 2 : 1/1 hits
Yamamoto roll dice for 1 ArmoredCar in Mindoro, round 2 : 0/1 hits
1 ArmoredCar owned by the Yamamoto lost in Mindoro
Americans win, taking Mindoro from Yamamoto with 1 Elite remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 ArmoredCar
Battle in Canarians
Americans attack with 2 ArmoredCars and 1 Artillery
Neutral defend with 1 Infantry
Americans roll dice for 1 Battleship and 1 Cruiser in Canarians, round 2 : 2/2 hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 1/1 hits
1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Canarians
Americans loses 0 PUs for violating Canarianss neutrality.
Americans win, taking Canarians from Neutral with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is -2
Casualties for Neutral: 1 Infantry
Casualties for Americans: 1 ArmoredCar
Battle in Yap
Americans attack with 1 Artillery and 1 Marine
Hisaichi defend with 1 ArmoredCar and 1 Infantry
Americans roll dice for 2 Battleships in Yap, round 2 : 2/2 hits
Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Yap, round 2 : 0/2 hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Yap
Americans win, taking Yap from Yamamoto with 1 Artillery and 1 Marine remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Battle in Okhotsk
Americans attack with 3 Tanks
Yamamoto defend with 1 ArmoredCar
Americans roll dice for 3 Tanks in Okhotsk, round 2 : 1/3 hits
Yamamoto roll dice for 1 ArmoredCar in Okhotsk, round 2 : 0/1 hits
1 ArmoredCar owned by the Yamamoto lost in Okhotsk
Americans win, taking Okhotsk from Yamamoto with 3 Tanks remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 ArmoredCar
Battle in Paramushir
Americans attack with 2 Tanks
Hisaichi defend with 1 Infantry
Americans roll dice for 2 Tanks in Paramushir, round 2 : 1/2 hits
Yamamoto roll dice for 1 Infantry in Paramushir, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Paramushir
Americans win, taking Paramushir from Yamamoto with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in 94 Sea Zone
Americans attack with 1 Cruiser and 1 Destroyer
Hisaichi defend with 1 Submarine
Hisaichi roll dice for 1 Submarine in 94 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 Cruiser and 1 Destroyer in 94 Sea Zone, round 2 : 1/2 hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Hisaichi lost in 94 Sea Zone
Americans win with 1 Cruiser remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in Kyushu
Americans attack with 1 Infantry and 1 S.Bomber
Yamamoto defend with 1 ArmoredCar
Americans roll dice for 1 Cruiser in Kyushu, round 2 : 0/1 hits
Americans roll dice for 1 Infantry and 1 S.Bomber in Kyushu, round 2 : 2/2 hits
Yamamoto roll dice for 1 ArmoredCar in Kyushu, round 2 : 0/1 hits
1 ArmoredCar owned by the Yamamoto lost in Kyushu
Americans win, taking Kyushu from Yamamoto with 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 ArmoredCarNon Combat Move - Americans
1 S.Bomber moved from Kyushu to Davao
1 AAGun moved from Yukon to Alaska
1 Bomber moved from Cairo to Darfur
1 Marine moved from Pearl Harbor to 91 Sea Zone
1 Elite and 1 Infantry moved from Johnston to 91 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
1 Elite and 1 Infantry moved from 88 Sea Zone to Wake
1 Destroyer moved from 91 Sea Zone to 88 Sea Zone
1 Marine and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone
1 Marine moved from 95 Sea Zone to Minamitori
2 ArmoredCars moved from Salvador to Bahia
1 AAGun moved from Amazon to BahiaPlace Units - Americans
1 Bunker and 1 Factory placed in Rio de Oro
1 Factory placed in Manila
3 S.Submarines placed in 26 Sea Zone
2 Tanks placed in Bahia
2 ArmoredCars placed in Salvador
1 B.Transport placed in 71 Sea Zone
1 Marine and 2 Tanks placed in Alaska
1 B.Transport placed in 91 Sea Zone
2 Tanks placed in Pearl Harbor
1 Destroyer placed in 83 Sea Zone
2 Elites and 2 Marines placed in DavaoTurn Complete - Americans
Americans collect 154 PUs; end with 155 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
20 Infantrys moved from Krakow to Vinnytsia
2 Tanks moved from Warsaw to Vinnytsia
2 HeavyTanks moved from Warsaw to Vinnytsia
1 Artillery moved from Kiev to Vinnytsia
1 Infantry moved from Latvia to Minsk
1 Mech.Inf and 2 Tanks moved from Madrid to Leon
1 Tank moved from Madrid to Leon
7 Tanks moved from Madrid to Andalusia
2 Mech.Infs moved from Bohemia to Vinnytsia
3 Infantrys moved from Bohemia to Krakow
1 T.Boat and 5 Transports moved from 24 Sea Zone to 23 Sea Zone
1 ArmoredCar and 10 Infantrys moved from Pomerania to 23 Sea Zone
1 ArmoredCar, 9 Infantrys and 5 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 23 Sea Zone to Oslo
1 ArmoredCar and 9 Infantrys moved from 24 Sea Zone to Latvia
1 Artillery, 1 HeavyTank and 2 Infantrys moved from Latvia to Novgorod
1 Artillery and 1 Tank moved from Smolensk to Novgorod
1 ArmoredCar moved from Leningrad to Smolensk
1 ArmoredCar, 4 Artillerys, 1 Bomber, 6 Infantrys and 2 Tanks moved from Leningrad to S.Karelia
1 HeavyTank and 1 Tank moved from Novgorod to S.Karelia
1 ArmoredCar moved from Murmansk to S.Karelia
1 Submarine moved from 22 Sea Zone to 5 Sea Zone
2 Infantrys moved from Brandenburg to Pomerania
4 Infantrys moved from Rhine to Belgium
2 Artillerys moved from Picardy to Belgium
3 Infantrys moved from Belgium to Picardy
2 Infantrys moved from Picardy to Normandy
1 Infantry moved from Netherlands to Belgium
1 Infantry moved from Belgium to Picardy
1 Infantry moved from Picardy to NormandyPurchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Cruiser, 2 Destroyers, 2 HeavyTanks, 10 Infantrys, 1 S.Submarine, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Andalusia
Germans attack with 7 Tanks
Neutral defend with 1 Bunker
Germans roll dice for 7 Tanks in Andalusia, round 2 : 1/7 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits
Germans roll dice for 7 Tanks in Andalusia, round 3 : 3/7 hits
Neutral roll dice for 1 Bunker in Andalusia, round 3 : 1/1 hits
1 Bunker owned by the Neutral and 1 Tank owned by the Germans lost in Andalusia
Germans loses 0 PUs for violating Andalusias neutrality.
Germans win, taking Andalusia from Neutral with 6 Tanks remaining. Battle score for attacker is 1
Casualties for Germans: 1 Tank
Casualties for Neutral: 1 Bunker
Battle in Leon
Germans attack with 1 Mech.Inf and 3 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 1 Mech.Inf and 3 Tanks in Leon, round 2 : 0/4 hits
Neutral roll dice for 3 Infantrys in Leon, round 2 : 0/3 hits
Germans roll dice for 1 Mech.Inf and 3 Tanks in Leon, round 3 : 2/4 hits
Neutral roll dice for 3 Infantrys in Leon, round 3 : 1/3 hits
2 Infantrys owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Leon
Germans roll dice for 3 Tanks in Leon, round 4 : 2/3 hits
Neutral roll dice for 1 Infantry in Leon, round 4 : 0/1 hits
1 Infantry owned by the Neutral lost in Leon
Germans loses 0 PUs for violating Leons neutrality.
Germans win, taking Leon from Neutral with 3 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Mech.Inf
Casualties for Neutral: 3 InfantrysNon Combat Move - Germans
Place Units - Germans
1 Cruiser, 2 Destroyers, 1 S.Submarine and 2 Submarines placed in 22 Sea Zone
1 Bunker placed in Novgorod
1 Bunker placed in Oslo
2 HeavyTanks and 2 Tanks placed in Warsaw
Germans undo move 4.
2 HeavyTanks and 2 Tanks placed in Leningrad
2 ArmoredCars, 1 Artillery and 1 Infantry placed in Warsaw
1 Artillery and 4 Infantrys placed in Bohemia
4 Infantrys placed in Rhine
Germans undo move 7.
5 Infantrys placed in MadridTurn Complete - Germans
Germans collect 125 PUs; end with 125 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Russians
1 Tank moved from Irkutsk to Olyokminsk
1 HeavyTank and 1 Tank moved from Krasnoyarsk to Olyokminsk
3 Infantrys moved from Evenkia to Olyokminsk
3 Infantrys moved from Khatanga to Olyokminsk
1 Infantry moved from Bulun to Khatanga
3 Infantrys moved from Zhigansk to Olyokminsk
2 Infantrys moved from Bulun to Zhigansk
1 Infantry moved from Yeniseysk to Novosibirsk
1 Infantry moved from Yeniseysk to Krasnoyarsk
1 Infantry moved from Yeniseysk to Bratsk
1 Infantry moved from Sibirsky to Yeniseysk
1 Infantry moved from Sibirsky to Evenkia
2 Tanks moved from Karaganda to Kuybyshev
2 Infantrys moved from Tashkent to Chimkent
3 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
10 Infantrys moved from Moscow to Yaroslavl
1 Bomber moved from Moscow to ArkhangelskPurchase Units - Russians
Russians buy 4 Bunkers and 25 Infantrys; Remaining resources: 1 PUs;Combat - Russians
Strategic bombing raid in Arkhangelsk
Bombing raid in Arkhangelsk rolls: 6 and costs: 4 PUs.
Bombing raid costs 4 PUs
Battle in Olyokminsk
Russians attack with 1 HeavyTank, 9 Infantrys and 2 Tanks
Hisaichi defend with 2 Tanks; Yamamoto defend with 4 Tanks
Russians roll dice for 1 HeavyTank, 9 Infantrys and 2 Tanks in Olyokminsk, round 2 : 2/12 hits
Yamamoto roll dice for 6 Tanks in Olyokminsk, round 2 : 3/6 hits
3 Infantrys owned by the Russians and 2 Tanks owned by the Yamamoto lost in Olyokminsk
Russians roll dice for 1 HeavyTank, 6 Infantrys and 2 Tanks in Olyokminsk, round 3 : 3/9 hits
Yamamoto roll dice for 4 Tanks in Olyokminsk, round 3 : 1/4 hits
1 Infantry owned by the Russians, 1 Tank owned by the Hisaichi and 2 Tanks owned by the Yamamoto lost in Olyokminsk
Russians roll dice for 1 HeavyTank, 5 Infantrys and 2 Tanks in Olyokminsk, round 4 : 2/8 hits
Yamamoto roll dice for 1 Tank in Olyokminsk, round 4 : 0/1 hits
1 Tank owned by the Hisaichi lost in Olyokminsk
Russians win, taking Olyokminsk from Yamamoto with 1 HeavyTank, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 22
Casualties for Hisaichi: 2 Tanks
Casualties for Yamamoto: 4 Tanks
Casualties for Russians: 4 InfantrysNon Combat Move - Russians
1 AAGun moved from Kirov to Kuybyshev
1 Bomber moved from Arkhangelsk to MoscowPlace Units - Russians
1 Bunker and 10 Infantrys placed in Moscow
1 Bunker placed in Yaroslavl
1 Bunker and 3 Infantrys placed in Kursk
1 Bunker and 2 Infantrys placed in Donetsk
5 Infantrys placed in Stalingrad
5 Infantrys placed in SverdlovskTurn Complete - Russians
Russians collect 71 PUs; end with 72 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Italians
1 HeavyTank and 1 Tank moved from Tripoli to 48 Sea Zone
1 Artillery and 1 Tank moved from El Agheila to 48 Sea Zone
4 Infantrys moved from El Agheila to 48 Sea Zone
1 Infantry moved from El Agheila to Kufra
1 Artillery moved from El Agheila to Kufra
3 Infantrys moved from Hun to Kufra
1 Artillery, 1 HeavyTank, 4 Infantrys, 2 Tanks and 4 Transports moved from 48 Sea Zone to 56 Sea Zone
1 Artillery, 1 HeavyTank, 4 Infantrys and 2 Tanks moved from 56 Sea Zone to Lower Egypt
6 Infantrys moved from Cairo to Lower Egypt
1 Infantry moved from S.Saudi Arabia to Trucial Coast
Italians take Trucial Coast from British
1 Artillery and 3 Infantrys moved from Syria to Iraq
1 Transport moved from 46 Sea Zone to 47 Sea Zone
4 Infantrys moved from Lombardy to 44 Sea Zone
4 Infantrys and 5 Transports moved from 44 Sea Zone to 46 Sea Zone
10 Infantrys moved from Rome to 46 Sea Zone
14 Infantrys and 7 Transports moved from 46 Sea Zone to 48 Sea Zone
2 Infantrys moved from Tunis to 47 Sea Zone
2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
12 Infantrys moved from 48 Sea Zone to Tobruk
4 Infantrys moved from 48 Sea Zone to Tobruk
1 Infantry moved from Tunis to N.Tunisia
1 Infantry moved from Tunis to N.Tunisia
1 Infantry moved from N.Tunisia to 45 Sea Zone
1 Infantry and 1 Transport moved from 45 Sea Zone to 41 Sea Zone
1 Infantry moved from 41 Sea Zone to E.MoroccoPurchase Units - Italians
Italians buy 1 Cruiser, 1 Destroyer, 21 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in Lower Egypt
Italians attack with 1 Artillery, 1 HeavyTank, 10 Infantrys and 2 Tanks
British defend with 1 Elite, 2 Infantrys, 2 Mech.Infs and 1 Tank
Italians roll dice for 1 Artillery, 1 HeavyTank, 10 Infantrys and 2 Tanks in Lower Egypt, round 2 : 4/14 hits
British roll dice for 1 Elite, 2 Infantrys, 2 Mech.Infs and 1 Tank in Lower Egypt, round 2 : 2/6 hits
1 Elite owned by the British, 2 Infantrys owned by the Italians, 2 Infantrys owned by the British and 1 Mech.Inf owned by the British lost in Lower Egypt
Italians roll dice for 1 Artillery, 1 HeavyTank, 8 Infantrys and 2 Tanks in Lower Egypt, round 3 : 4/12 hits
British roll dice for 1 Mech.Inf and 1 Tank in Lower Egypt, round 3 : 2/2 hits
1 Tank owned by the British, 2 Infantrys owned by the Italians and 1 Mech.Inf owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 1 Artillery, 1 HeavyTank, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 16
Casualties for Italians: 4 Infantrys
Casualties for British: 1 Elite, 2 Infantrys, 2 Mech.Infs and 1 Tank
Battle in Kufra
Italians attack with 1 Artillery and 4 Infantrys
French defend with 1 Elite and 1 Infantry
Italians roll dice for 1 Artillery and 4 Infantrys in Kufra, round 2 : 3/5 hits
French roll dice for 1 Elite and 1 Infantry in Kufra, round 2 : 1/2 hits
1 Elite owned by the French, 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Kufra
Italians win, taking Kufra from French with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 Infantry
Casualties for French: 1 Elite and 1 InfantryNon Combat Move - Italians
1 Artillery moved from El Agheila to TobrukPlace Units - Italians
1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 41 Sea Zone
6 Infantrys placed in Cairo
2 Infantrys placed in Syria
3 Infantrys placed in Hun
4 Infantrys placed in Tunis
6 Infantrys placed in RomeTurn Complete - Italians
Italians collect 82 PUs; end with 82 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - French
2 Infantrys moved from French Equatorial Africa to Darfur
1 Fighter moved from French Equatorial Africa to Lower Egypt
1 Artillery, 1 Elite and 1 Infantry moved from New Valley to Lower Egypt
2 Adv.Fighters moved from Darfur to Lower Egypt
2 Artillerys, 1 Elite and 1 Infantry moved from Darfur to New Valley
1 Transport moved from 7 Sea Zone to 1 Sea ZonePurchase Units - French
French buy 1 Adv.Fighter and 2 Tanks; Remaining resources: 0 PUs;Combat - French
Battle in Lower Egypt
French attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
Italians defend with 1 Artillery, 1 HeavyTank, 6 Infantrys and 2 Tanks
French roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Lower Egypt, round 2 : 2/6 hits
Italians roll dice for 1 Artillery, 1 HeavyTank, 6 Infantrys and 2 Tanks in Lower Egypt, round 2 : 3/10 hits
1 Elite owned by the French, 1 Artillery owned by the French, 2 Infantrys owned by the Italians and 1 Infantry owned by the French lost in Lower Egypt
retreated to Lower Egypt
Italians win with 1 Artillery, 1 HeavyTank, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is -5
Casualties for Italians: 2 Infantrys
Casualties for French: 1 Artillery, 1 Elite and 1 InfantryNon Combat Move - French
2 Adv.Fighters and 1 Fighter moved from Lower Egypt to New ValleyPlace Units - French
1 Adv.Fighter and 2 Tanks placed in French Equatorial AfricaTurn Complete - French
French collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Yamamoto
4 Infantrys and 2 Tanks moved from N.French Indochina to Hunan
2 ArmoredCars and 1 Infantry moved from Kwangtung to Hunan
2 ArmoredCars and 1 Infantry moved from Kiangsi to Hunan
1 Tank moved from Hong Kong to Hunan
3 Adv.Fighters moved from Tokyo to 76 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Fighter, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 3 Adv.Fighters
Americans defend with 2 B.Transports and 1 Destroyer
Yamamoto roll dice for 3 Adv.Fighters in 76 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 2 B.Transports and 1 Destroyer in 76 Sea Zone, round 2 : 0/3 hits
1 B.Transport owned by the Americans lost in 76 Sea Zone
Yamamoto roll dice for 3 Adv.Fighters in 76 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 B.Transport and 1 Destroyer in 76 Sea Zone, round 3 : 0/2 hits
1 B.Transport owned by the Americans lost in 76 Sea Zone
Yamamoto roll dice for 3 Adv.Fighters in 76 Sea Zone, round 4 : 0/3 hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 4 : 0/1 hits
Yamamoto roll dice for 3 Adv.Fighters in 76 Sea Zone, round 5 : 1/3 hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 5 : 1/1 hits
1 Destroyer owned by the Americans and 1 Adv.Fighter owned by the Yamamoto lost in 76 Sea Zone
Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Adv.Fighter
Casualties for Americans: 2 B.Transports and 1 Destroyer
Battle in Hunan
Yamamoto attack with 4 ArmoredCars, 6 Infantrys and 3 Tanks
British defend with 1 Artillery
Yamamoto roll dice for 4 ArmoredCars, 6 Infantrys and 3 Tanks in Hunan, round 2 : 4/13 hits
Chinese roll dice for 1 Artillery in Hunan, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Hunan
Yamamoto win, taking Hunan from Chinese with 4 ArmoredCars, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Artillery
Casualties for Yamamoto: 1 InfantryNon Combat Move - Yamamoto
2 Adv.Fighters moved from 76 Sea Zone to TokyoPlace Units - Yamamoto
1 Fighter and 5 Infantrys placed in Hong Kong
1 Adv.Fighter placed in Tokyo
2 ArmoredCars, 1 Elite and 1 Tank placed in Chubu
6 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Chinese
1 Artillery, 1 Elite, 1 Fighter and 1 Infantry moved from Suiyuan to Shansi
1 Adv.Fighter moved from Szechwan to ShansiPurchase Units - Chinese
Chinese buy 3 Bunkers, 1 Elite, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
Hisaichi defend with 2 ArmoredCars, 1 Elite, 1 Infantry, 1 Marine and 1 Tank
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Shansi, round 2 : 3/5 hits
Hisaichi roll dice for 2 ArmoredCars, 1 Elite, 1 Infantry, 1 Marine and 1 Tank in Shansi, round 2 : 3/6 hits
2 ArmoredCars owned by the Hisaichi, 1 Fighter owned by the Chinese, 1 Infantry owned by the Hisaichi, 1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in Shansi
1 Artillery retreated to Suiyuan
Hisaichi win with 1 Elite, 1 Marine and 1 Tank remaining. Battle score for attacker is -3
Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
Casualties for Chinese: 1 Elite, 1 Fighter and 1 InfantryNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuan: 1 Artillery
EDIT: Adding units owned by Chinese to Suiyuan: 1 Fighter
EDIT: Turning off Edit Mode
1 Adv.Fighter moved from Shansi to Suiyuan
1 Infantry moved from South Gobi to Suiyuan
2 Artillerys and 2 Infantrys moved from Ningsia to Suiyuan
1 Infantry moved from Lanchow to Shensi
1 Infantry moved from Lanchow to Szechwan
1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from Khobdo to Ulan Bator
1 Mech.Inf moved from Urumqi to Ningsia
2 Artillerys and 2 Infantrys moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Urumqi to E.SinkiangPlace Units - Chinese
1 Elite and 1 Marine placed in Ningsia
1 Bunker placed in Suiyuan
1 Bunker placed in Szechwan
6 Infantrys placed in Hsining
1 Bunker placed in ShensiTurn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 3 Bunkers, 1 Fighter, 8 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs;Non Combat Move - Hisaichi
2 ArmoredCars and 2 Infantrys moved from S.Buryat Mongolia to Chita
1 Tank moved from N.Buryat Mongolia to Chita
1 Infantry moved from Chita to S.Buryat Mongolia
1 Infantry moved from Chita to N.Buryat Mongolia
2 Infantrys moved from Heilungchiang to Ayan
2 ArmoredCars and 2 Infantrys moved from Heilungchiang to Chita
2 ArmoredCars moved from Peking to Shansi
1 Artillery moved from Shantung to Chahar
1 Infantry moved from Peking to Chahar
1 Artillery and 1 Elite moved from Shantung to Shansi
1 Tank moved from Shansi to Hupeh
1 ArmoredCar, 1 Artillery and 5 Infantrys moved from N.French Indochina to Hunan
1 Adv.Fighter moved from Changchun to Peking
1 Adv.Fighter moved from Changchun to ShantungPlace Units - Hisaichi
1 Fighter placed in Shantung
1 Bunker placed in Hupeh
1 Bunker placed in Shansi
1 Bunker placed in Chahar
1 Infantry and 1 Tank placed in Shantung
1 Infantry and 2 Tanks placed in Peking
Hisaichi undo move 5.
1 Adv.Fighter and 1 Tank placed in Shantung
Hisaichi undo move 6.
1 Infantry and 1 Tank placed in Shantung
Hisaichi undo move 5.
1 Adv.Fighter, 1 Infantry and 1 Tank placed in Peking
Hisaichi undo move 5.
2 Tanks placed in Shantung
7 Infantrys and 1 Marine placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 58 PUs; end with 58 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - British
2 Artillerys and 1 Infantry moved from Davao to 107 Sea Zone
2 Artillerys, 1 Infantry and 2 Transports moved from 107 Sea Zone to 92 Sea Zone
1 Infantry moved from S.French Indochina to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong
1 ArmoredCar moved from Manila to 93 Sea Zone
1 ArmoredCar, 1 Destroyer and 1 Transport moved from 93 Sea Zone to 92 Sea Zone
1 ArmoredCar moved from 92 Sea Zone to Hong Kong
2 ArmoredCars, 4 Artillerys and 5 Infantrys moved from N.Thailand to N.French Indochina
18 Infantrys moved from S.Thailand to S.French Indochina
3 Infantrys and 1 Tank moved from Yunnan to Kweichow
4 Infantrys moved from Assam to Yunnan
1 ArmoredCar moved from Yakutsk to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from New Valley to Lower Egypt
2 Tanks moved from Italian East Africa to 57 Sea Zone
2 Tanks moved from 57 Sea Zone to Lower Egypt
1 S.Bomber and 1 Tank moved from Italian East Africa to Lower Egypt
1 Transport moved from 57 Sea Zone to 59 Sea Zone
2 Mech.Infs moved from Kenya to Lower Egypt
2 Mech.Infs moved from Cape Town to Kenya
2 Adv.Fighters moved from 21 Sea Zone to 5 Sea Zone
2 Submarines moved from 20 Sea Zone to 21 Sea Zone
1 Tank moved from Quebec to Montreal
1 Artillery and 1 Elite moved from Bombay to 59 Sea Zone
1 Artillery and 1 Elite moved from 59 Sea Zone to BaluchistanPurchase Units - British
British buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Elite, 1 Infantry, 2 Mech.Infs, 1 S.Bomber, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Hong Kong
British attack with 1 ArmoredCar, 2 Artillerys and 2 Infantrys
Yamamoto defend with 1 AAGun, 1 Adv.Fighter, 1 Factory, 1 Fighter, 8 Infantrys and 1 Marine
British roll dice for 1 ArmoredCar, 2 Artillerys and 2 Infantrys in Hong Kong, round 2 : 3/5 hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter, 8 Infantrys and 1 Marine in Hong Kong, round 2 : 5/11 hits
1 ArmoredCar owned by the British, 3 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British and 2 Infantrys owned by the British lost in Hong Kong
Yamamoto win with 1 Adv.Fighter, 1 Fighter, 5 Infantrys and 1 Marine remaining. Battle score for attacker is -10
Casualties for British: 1 ArmoredCar, 2 Artillerys and 2 Infantrys
Casualties for Yamamoto: 3 Infantrys
Battle in 5 Sea Zone
British attack with 2 Adv.Fighters
Germans defend with 1 Submarine
British roll dice for 2 Adv.Fighters in 5 Sea Zone, round 2 : 1/2 hits
1 Submarine owned by the Germans lost in 5 Sea Zone
British win with 2 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in N.Buryat Mongolia
British attack with 1 ArmoredCar
Hisaichi defend with 1 Infantry
British roll dice for 1 ArmoredCar in N.Buryat Mongolia, round 2 : 0/1 hits
Yamamoto roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits
British roll dice for 1 ArmoredCar in N.Buryat Mongolia, round 3 : 1/1 hits
Yamamoto roll dice for 1 Infantry in N.Buryat Mongolia, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia
British win, taking N.Buryat Mongolia from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in N.French Indochina
British attack with 2 ArmoredCars, 4 Artillerys and 5 Infantrys
Hisaichi defend with 1 Infantry
British roll dice for 2 ArmoredCars, 4 Artillerys and 5 Infantrys in N.French Indochina, round 2 : 5/11 hits
Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in N.French Indochina
British win, taking N.French Indochina from Yamamoto with 2 ArmoredCars, 4 Artillerys and 4 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Lower Egypt
British attack with 1 Artillery, 2 Infantrys, 2 Mech.Infs, 1 S.Bomber and 3 Tanks
Italians defend with 1 Artillery, 1 HeavyTank, 4 Infantrys and 2 Tanks
British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/2 hits
British roll dice for 1 Artillery, 2 Infantrys, 2 Mech.Infs, 1 S.Bomber and 3 Tanks in Lower Egypt, round 2 : 2/9 hits
Italians roll dice for 1 Artillery, 1 HeavyTank, 4 Infantrys and 2 Tanks in Lower Egypt, round 2 : 4/8 hits
3 Infantrys owned by the Italians, 1 Artillery owned by the British, 2 Infantrys owned by the British and 1 Mech.Inf owned by the British lost in Lower Egypt
British roll dice for 1 Mech.Inf, 1 S.Bomber and 3 Tanks in Lower Egypt, round 3 : 2/5 hits
Italians roll dice for 1 Artillery, 1 HeavyTank, 1 Infantry and 2 Tanks in Lower Egypt, round 3 : 1/5 hits
1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Lower Egypt
British roll dice for 1 S.Bomber and 3 Tanks in Lower Egypt, round 4 : 3/4 hits
Italians roll dice for 1 HeavyTank and 2 Tanks in Lower Egypt, round 4 : 1/3 hits
1 HeavyTank owned by the Italians, 2 Tanks owned by the Italians and 1 Tank owned by the British lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 S.Bomber and 2 Tanks remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery, 2 Infantrys, 2 Mech.Infs and 1 Tank
Casualties for Italians: 1 Artillery, 1 HeavyTank, 4 Infantrys and 2 TanksNon Combat Move - British
1 S.Bomber moved from Lower Egypt to Italian East Africa
2 Adv.Fighters moved from 5 Sea Zone to 21 Sea Zone
1 Destroyer moved from 6 Sea Zone to 12 Sea Zone
1 Transport moved from 6 Sea Zone to 11 Sea Zone
1 AAGun moved from N.Thailand to N.French IndochinaPlace Units - British
2 Adv.Fighters, 1 Carrier and 1 T.Boat placed in 21 Sea Zone
3 Tanks placed in Italian East Africa
2 Mech.Infs placed in Cape Town
1 Artillery and 1 Elite placed in Bombay
1 S.Bomber placed in Delhi
1 Artillery and 1 Infantry placed in LondonTurn Complete - British
British collect 96 PUs; end with 96 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Dutch
1 Artillery and 1 Elite moved from Banjarmasin to 110 Sea Zone
1 Marine moved from Hainan to 92 Sea Zone
1 Cruiser and 1 Marine moved from 92 Sea Zone to 107 Sea Zone
1 Marine moved from 107 Sea Zone to Peleliu
Dutch take Peleliu from Yamamoto
1 Artillery, 1 Elite and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Artillery and 1 Elite moved from 107 Sea Zone to Celebes
Dutch take Celebes from Hisaichi
1 Transport moved from 92 Sea Zone to 107 Sea Zone
1 Infantry and 1 Tank moved from Hollandia to 107 Sea Zone
1 Infantry and 1 Tank moved from 107 Sea Zone to Jilolo
Dutch take Jilolo from Hisaichi
1 Artillery and 1 Elite moved from Banjarmasin to East And South BorneoPurchase Units - Dutch
Dutch buy 1 Factory and 3 Transports; Remaining resources: 1 PUs;Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
1 Factory placed in Formosa
3 Transports placed in 110 Sea ZoneTurn Complete - Dutch
Dutch collect 32 PUs; end with 33 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Finns
1 Infantry moved from Vologda to Gorky
Finns take Gorky from Russians
2 ArmoredCars, 2 Infantrys and 1 Tank moved from Arkhangelsk to Vologda
2 ArmoredCars, 1 Elite, 1 Fighter and 15 Infantrys moved from S.Karelia to Vologda
2 ArmoredCars moved from Oulu to S.Karelia
4 Infantrys moved from Oulu to Vyborg
4 Infantrys moved from Vyborg to S.Karelia
4 Infantrys moved from Tampere to Oulu
2 ArmoredCars moved from Helsinki to Oulu
2 Elites and 2 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 9 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
4 Infantrys placed in Arkhangelsk
5 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 23 PUs; end with 23 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Romanians
1 Elite and 3 Infantrys moved from E.Romania to Vinnytsia
1 Artillery, 1 Elite and 2 Infantrys moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 1 Elite, 3 Infantrys and 4 Tanks; Remaining resources: 0 PUs;Non Combat Move - Romanians
Place Units - Romanians
4 Tanks placed in Vinnytsia
1 Elite and 3 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 29 PUs; end with 29 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Turn Complete - Thai
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Americans
3 Tanks moved from Okhotsk to Ayan
1 Elite moved from Wake to 95 Sea Zone
2 S.Submarines moved from 93 Sea Zone to 107 Sea Zone
2 Marines moved from Davao to 107 Sea Zone
2 Marines and 2 S.Submarines moved from 107 Sea Zone to 85 Sea Zone
1 Artillery moved from Saipan to 86 Sea Zone
1 Marine moved from Minamitori to 86 Sea Zone
2 Infantrys moved from Saipan to 86 Sea Zone
1 Infantry moved from Saipan to 94 Sea Zone
1 Artillery and 1 Marine moved from Yap to 101 Sea Zone
1 Marine moved from Panay to 93 Sea Zone
1 Elite moved from Mindoro to 93 Sea Zone
1 Marine and 2 Tanks moved from Alaska to 71 Sea Zone
1 B.Transport, 1 Marine and 2 Tanks moved from 71 Sea Zone to 76 Sea Zone
1 Marine and 2 Tanks moved from 76 Sea Zone to Kunashir
2 Tanks moved from Pearl Harbor to 91 Sea Zone
1 B.Transport and 2 Tanks moved from 91 Sea Zone to 88 Sea Zone
2 Tanks moved from 88 Sea Zone to Wake
1 Transport moved from 88 Sea Zone to 91 Sea Zone
1 Destroyer moved from 83 Sea Zone to 100 Sea Zone
1 Battleship, 2 Cruisers, 1 Elite and 1 Marine moved from 93 Sea Zone to 85 Sea Zone
3 Battleships and 2 Cruisers moved from 84 Sea Zone to 93 Sea Zone
3 Battleships and 2 Cruisers moved from 93 Sea Zone to 85 Sea Zone
1 Artillery, 1 Destroyer, 2 Infantrys, 1 Marine and 2 Transports moved from 86 Sea Zone to 85 Sea Zone
1 Cruiser and 1 Infantry moved from 94 Sea Zone to 85 Sea Zone
1 Artillery, 2 Battleships, 1 Marine and 1 Transport moved from 101 Sea Zone to 85 Sea Zone
2 Artillerys, 1 Elite, 3 Infantrys and 5 Marines moved from 85 Sea Zone to Chubu
1 Infantry moved from Kyushu to Chubu
1 S.Bomber moved from Davao to Chubu
1 Transport moved from 36 Sea Zone to 35 Sea Zone
2 ArmoredCars moved from Salvador to 35 Sea Zone
1 ArmoredCar and 2 Tanks moved from Bahia to 32 Sea Zone
3 S.Submarines moved from 26 Sea Zone to 32 Sea Zone
1 ArmoredCar moved from Bahia to 32 Sea Zone
2 ArmoredCars, 1 B.Transport, 3 S.Submarines and 2 Tanks moved from 32 Sea Zone to 34 Sea Zone
2 ArmoredCars and 2 Tanks moved from 34 Sea Zone to Mauritania
1 Tank moved from Mauritania to W.Morocco
1 ArmoredCar moved from Canarians to 34 Sea Zone
1 ArmoredCar moved from 34 Sea Zone to Mauritania
1 Transport moved from 34 Sea Zone to 32 Sea Zone
1 Transport moved from 34 Sea Zone to 35 Sea Zone
2 ArmoredCars and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
2 ArmoredCars moved from 36 Sea Zone to Mauritania
1 Bomber moved from Darfur to Hun
2 Elites moved from Davao to Mindanao
1 Infantry and 2 Tanks moved from S.Chile to Argentina
1 Elite and 1 S.Submarine moved from 95 Sea Zone to 85 Sea Zone
1 Elite moved from 85 Sea Zone to Chubu
1 Destroyer moved from 88 Sea Zone to 76 Sea Zone
1 Battleship moved from 75 Sea Zone to 76 Sea Zone
1 Cruiser moved from 75 Sea Zone to 85 Sea Zone
1 Battleship moved from 75 Sea Zone to 76 Sea ZonePurchase Units - Americans
Americans buy 1 Bunker, 1 Elite, 1 Factory, 5 Marines, 2 S.Bombers, 2 S.Submarines and 11 Tanks; Remaining resources: 0 PUs;Combat - Americans
Strategic bombing raid in Hun
Bombing raid in Hun rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in Ayan
Americans attack with 3 Tanks
Hisaichi defend with 2 Infantrys
Americans roll dice for 3 Tanks in Ayan, round 2 : 1/3 hits
Hisaichi roll dice for 2 Infantrys in Ayan, round 2 : 2/2 hits
2 Tanks owned by the Americans and 1 Infantry owned by the Hisaichi lost in Ayan
Americans roll dice for 1 Tank in Ayan, round 3 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits
Americans roll dice for 1 Tank in Ayan, round 4 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Ayan, round 4 : 0/1 hits
Americans roll dice for 1 Tank in Ayan, round 5 : 1/1 hits
Hisaichi roll dice for 1 Infantry in Ayan, round 5 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Ayan
Americans win, taking Ayan from Hisaichi with 1 Tank remaining. Battle score for attacker is -6
Casualties for Hisaichi: 2 Infantrys
Casualties for Americans: 2 Tanks
Battle in Chubu
Americans attack with 2 Artillerys, 2 Elites, 4 Infantrys, 5 Marines and 1 S.Bomber
Yamamoto defend with 2 ArmoredCars, 1 Elite, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 6 Battleships and 6 Cruisers in Chubu, round 2 : 4/12 hits
Americans roll dice for 2 Artillerys, 2 Elites, 4 Infantrys, 5 Marines and 1 S.Bomber in Chubu, round 2 : 5/14 hits
Yamamoto roll dice for 2 ArmoredCars, 1 Elite, 2 Infantrys and 2 Tanks in Chubu, round 2 : 1/7 hits
1 Elite owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 1 Infantry owned by the Americans, 2 Tanks owned by the Yamamoto and 2 ArmoredCars owned by the Yamamoto lost in Chubu
Americans win, taking Chubu from Yamamoto with 2 Artillerys, 2 Elites, 3 Infantrys, 5 Marines and 1 S.Bomber remaining. Battle score for attacker is 23
Casualties for Yamamoto: 2 ArmoredCars, 1 Elite, 2 Infantrys and 2 Tanks
Casualties for Americans: 1 InfantryNon Combat Move - Americans
1 S.Bomber moved from Chubu to Manila
1 Bomber moved from Hun to French Equatorial AfricaPlace Units - Americans
1 Bunker and 1 Factory placed in Kyushu
3 Marines placed in Manila
1 Elite, 2 Marines and 1 Tank placed in Davao
2 S.Bombers placed in Wake
2 Tanks placed in Bahia
3 Tanks placed in Rio de Oro
2 Tanks placed in Salvador
2 S.Submarines placed in 26 Sea Zone
Americans undo move 3.
1 Marine placed in South Atlantic USA
1 Marine and 1 Tank placed in Pearl Harbor
1 Tank placed in Attu
1 Elite and 2 Tanks placed in DavaoTurn Complete - Americans
Americans collect 161 PUs; end with 161 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
13 ArmoredCars, 3 Artillerys, 1 Elite, 8 HeavyTanks, 27 Infantrys, 2 Mech.Infs and 9 Tanks moved from Vinnytsia to Donetsk
5 Transports moved from 24 Sea Zone to 22 Sea Zone
1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
2 Artillerys moved from Belgium to Rhine
2 Infantrys moved from Pomerania to Hamburg
5 Tanks moved from Andalusia to Valencia
1 Tank moved from Andalusia to Navarre
3 Tanks moved from Leon to Navarre
3 Infantrys moved from Madrid to Leon
2 Infantrys moved from Madrid to La Mancha
2 ArmoredCars, 4 Artillerys, 1 Bomber, 1 HeavyTank, 6 Infantrys and 3 Tanks moved from S.Karelia to Yaroslavl
2 HeavyTanks and 2 Tanks moved from Leningrad to Yaroslavl
1 ArmoredCar moved from Smolensk to Yaroslavl
1 Infantry moved from Finnmark to Nordland
1 Infantry moved from Novgorod to SmolenskPurchase Units - Germans
Germans buy 1 Elite, 40 Infantrys and 6 Submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in Navarre
Germans attack with 4 Tanks
Neutral defend with 2 Bunkers
Germans roll dice for 4 Tanks in Navarre, round 2 : 1/4 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 2 Bunkers in Navarre, round 2 : 1/2 hits
1 Tank owned by the Germans lost in Navarre
Germans roll dice for 3 Tanks in Navarre, round 3 : 1/3 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 2 Bunkers in Navarre, round 3 : 1/2 hits
1 Tank owned by the Germans lost in Navarre
Germans roll dice for 2 Tanks in Navarre, round 4 : 2/2 hits
Neutral roll dice for 2 Bunkers in Navarre, round 4 : 0/2 hits
2 Bunkers owned by the Neutral lost in Navarre
Germans loses 0 PUs for violating Navarres neutrality.
Germans win, taking Navarre from Neutral with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 2 Tanks
Casualties for Neutral: 2 Bunkers
Battle in Valencia
Germans attack with 5 Tanks
Neutral defend with 1 Artillery, 1 Bunker and 1 Infantry
Germans roll dice for 5 Tanks in Valencia, round 2 : 2/5 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Valencia, round 2 : 0/3 hits
1 Infantry owned by the Neutral lost in Valencia
Germans roll dice for 5 Tanks in Valencia, round 3 : 4/5 hits
Neutral roll dice for 1 Artillery and 1 Bunker in Valencia, round 3 : 1/2 hits
1 Bunker owned by the Neutral, 1 Artillery owned by the Neutral and 1 Tank owned by the Germans lost in Valencia
Germans loses 0 PUs for violating Valencias neutrality.
Germans win, taking Valencia from Neutral with 4 Tanks remaining. Battle score for attacker is 7
Casualties for Germans: 1 Tank
Casualties for Neutral: 1 Artillery, 1 Bunker and 1 Infantry
Battle in Yaroslavl
Germans attack with 3 ArmoredCars, 4 Artillerys, 1 Bomber, 3 HeavyTanks, 6 Infantrys and 5 Tanks
Russians defend with 1 AAGun, 2 Bunkers and 20 Infantrys
AA fire in Yaroslavl : 0/1 hits
Germans roll dice for 3 ArmoredCars, 4 Artillerys, 1 Bomber, 3 HeavyTanks, 6 Infantrys and 5 Tanks in Yaroslavl, round 2 : 11/22 hits
Units damaged: 2 Bunkers owned by the Russians
Russians roll dice for 2 Bunkers and 20 Infantrys in Yaroslavl, round 2 : 12/22 hits
3 ArmoredCars owned by the Germans, 9 Infantrys owned by the Russians, 3 Artillerys owned by the Germans and 6 Infantrys owned by the Germans lost in Yaroslavl
Germans roll dice for 1 Artillery, 1 Bomber, 3 HeavyTanks and 5 Tanks in Yaroslavl, round 3 : 7/10 hits
Russians roll dice for 2 Bunkers and 11 Infantrys in Yaroslavl, round 3 : 5/13 hits
7 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 4 Tanks owned by the Germans lost in Yaroslavl
Germans roll dice for 1 Bomber, 3 HeavyTanks and 1 Tank in Yaroslavl, round 4 : 4/5 hits
Russians roll dice for 2 Bunkers and 4 Infantrys in Yaroslavl, round 4 : 3/6 hits
4 Infantrys owned by the Russians, 2 HeavyTanks owned by the Germans and 1 Tank owned by the Germans lost in Yaroslavl
Germans roll dice for 1 Bomber and 1 HeavyTank in Yaroslavl, round 5 : 2/2 hits
Russians roll dice for 2 Bunkers in Yaroslavl, round 5 : 0/2 hits
2 Bunkers owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 1 Bomber and 1 HeavyTank remaining. Battle score for attacker is -27
Casualties for Germans: 3 ArmoredCars, 4 Artillerys, 2 HeavyTanks, 6 Infantrys and 5 Tanks
Casualties for Russians: 2 Bunkers and 20 Infantrys
Battle in Donetsk
Germans attack with 13 ArmoredCars, 3 Artillerys, 1 Elite, 8 HeavyTanks, 27 Infantrys, 2 Mech.Infs and 9 Tanks
Russians defend with 1 AAGun, 5 Bunkers, 1 Factory, 2 HeavyTanks and 34 Infantrys
Germans roll dice for 13 ArmoredCars, 3 Artillerys, 1 Elite, 8 HeavyTanks, 27 Infantrys, 2 Mech.Infs and 9 Tanks in Donetsk, round 2 : 24/63 hits
Units damaged: 5 Bunkers owned by the Russians
Russians roll dice for 5 Bunkers, 2 HeavyTanks and 34 Infantrys in Donetsk, round 2 : 18/41 hits
19 Infantrys owned by the Russians and 18 Infantrys owned by the Germans lost in Donetsk
Germans roll dice for 13 ArmoredCars, 3 Artillerys, 1 Elite, 8 HeavyTanks, 9 Infantrys, 2 Mech.Infs and 9 Tanks in Donetsk, round 3 : 21/45 hits
Russians roll dice for 5 Bunkers, 2 HeavyTanks and 15 Infantrys in Donetsk, round 3 : 8/22 hits
15 Infantrys owned by the Russians, 8 Infantrys owned by the Germans, 5 Bunkers owned by the Russians and 1 HeavyTank owned by the Russians lost in Donetsk
Germans roll dice for 13 ArmoredCars, 3 Artillerys, 1 Elite, 8 HeavyTanks, 1 Infantry, 2 Mech.Infs and 9 Tanks in Donetsk, round 4 : 9/37 hits
Russians roll dice for 1 HeavyTank in Donetsk, round 4 : 1/1 hits
1 Infantry owned by the Germans and 1 HeavyTank owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 13 ArmoredCars, 3 Artillerys, 1 Elite, 8 HeavyTanks, 2 Mech.Infs and 9 Tanks remaining. Battle score for attacker is 58
Casualties for Germans: 27 Infantrys
Casualties for Russians: 5 Bunkers, 2 HeavyTanks and 34 InfantrysNon Combat Move - Germans
1 Bomber moved from Yaroslavl to Novgorod
1 ArmoredCar moved from Warsaw to Vinnytsia
1 Infantry moved from Warsaw to Brest
1 ArmoredCar moved from Warsaw to Vinnytsia
1 Artillery moved from Warsaw to Brest
3 Infantrys moved from Krakow to Brest
1 Artillery and 4 Infantrys moved from Bohemia to Krakow
3 Infantrys moved from Bavaria to Rhine
1 ArmoredCar and 9 Infantrys moved from Latvia to Novgorod
1 ArmoredCar moved from Novgorod to S.KareliaPlace Units - Germans
6 Submarines placed in 22 Sea Zone
1 Elite and 4 Infantrys placed in Madrid
4 Infantrys placed in Leningrad
4 Infantrys placed in Warsaw
5 Infantrys placed in Bohemia
3 Infantrys placed in Normandy
4 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
13 Infantrys placed in BerlinTurn Complete - Germans
Germans collect 131 PUs; end with 131 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
1 Infantry moved from Kirov to Arkhangelsk
2 Tanks moved from Kuybyshev to Arkhangelsk
2 Adv.Fighters moved from Kursk to Moscow
2 Infantrys moved from Moscow to Gorky
1 Bomber moved from Moscow to Arkhangelsk
2 Adv.Fighters moved from Moscow to Gorky
3 HeavyTanks, 18 Infantrys and 4 Tanks moved from Kursk to Yaroslavl
5 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Chimkent to Kuybyshev
2 Infantrys moved from Zhigansk to Khatanga
4 Infantrys moved from Sibirsky to EvenkiaPurchase Units - Russians
Russians buy 5 Bunkers and 21 Infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Gorky
Russians attack with 2 Adv.Fighters and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 2 Adv.Fighters and 2 Infantrys in Gorky, round 2 : 1/4 hits
Finns roll dice for 1 Infantry in Gorky, round 2 : 0/1 hits
1 Infantry owned by the Finns lost in Gorky
Russians win, taking Gorky from Finns with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Arkhangelsk
Russians attack with 1 Bomber, 1 Infantry and 2 Tanks
Finns defend with 1 Factory and 4 Infantrys
Russians roll dice for 1 Bomber, 1 Infantry and 2 Tanks in Arkhangelsk, round 2 : 2/4 hits
Finns roll dice for 4 Infantrys in Arkhangelsk, round 2 : 1/4 hits
2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Arkhangelsk
Russians roll dice for 1 Bomber and 2 Tanks in Arkhangelsk, round 3 : 2/3 hits
Finns roll dice for 2 Infantrys in Arkhangelsk, round 3 : 1/2 hits
2 Infantrys owned by the Finns and 1 Tank owned by the Russians lost in Arkhangelsk
Russians win, taking Arkhangelsk from Finns with 1 Bomber and 1 Tank remaining. Battle score for attacker is 1
Casualties for Finns: 4 Infantrys
Casualties for Russians: 1 Infantry and 1 Tank
Battle in Yaroslavl
Russians attack with 3 HeavyTanks, 18 Infantrys and 4 Tanks
Germans defend with 1 AAGun and 1 HeavyTank
Russians roll dice for 3 HeavyTanks, 18 Infantrys and 4 Tanks in Yaroslavl, round 2 : 4/25 hits
Germans roll dice for 1 HeavyTank in Yaroslavl, round 2 : 0/1 hits
1 HeavyTank owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 3 HeavyTanks, 18 Infantrys and 4 Tanks remaining. Battle score for attacker is 7
Casualties for Germans: 1 HeavyTankNon Combat Move - Russians
2 Adv.Fighters moved from Kursk to Moscow
2 Adv.Fighters moved from Gorky to Moscow
1 Bomber moved from Arkhangelsk to MoscowPlace Units - Russians
1 Bunker and 10 Infantrys placed in Moscow
1 Bunker placed in Rostov
1 Bunker and 5 Infantrys placed in Stalingrad
1 Bunker and 3 Infantrys placed in Georgia
1 Bunker and 2 Infantrys placed in Tashkent
1 Infantry placed in Sverdlovsk
Russians undo move 5.
1 Bunker and 2 Infantrys placed in Sibirsky
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kuybyshev: 1 Infantry
EDIT: Adding units owned by Russians to Kirov: 1 Infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 77 PUs; end with 77 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Italians
1 Artillery and 15 Infantrys moved from Tobruk to 48 Sea Zone
1 Artillery, 15 Infantrys and 8 Transports moved from 48 Sea Zone to 56 Sea Zone
4 Transports moved from 56 Sea Zone to 48 Sea Zone
1 Artillery and 15 Infantrys moved from 56 Sea Zone to Lower Egypt
3 Infantrys moved from Hun to Kufra
1 Infantry moved from Tobruk to Kufra
1 Transport moved from 41 Sea Zone to 42 Sea Zone
2 Infantrys moved from N.Tunisia to 42 Sea Zone
2 Infantrys and 1 Transport moved from 42 Sea Zone to 41 Sea Zone
2 Infantrys moved from 41 Sea Zone to E.Morocco
4 Infantrys moved from Tunis to N.Tunisia
6 Infantrys moved from Rome to Campania
1 Infantry moved from Trucial Coast to S.Saudi Arabia
2 Infantrys moved from Syria to IraqPurchase Units - Italians
Italians buy 1 Cruiser, 1 Destroyer, 2 HeavyTanks, 8 Infantrys, 2 S.Submarines and 2 Tanks; Remaining resources: 0 PUs;Combat - Italians
Battle in Lower Egypt
Italians attack with 1 Artillery and 15 Infantrys
British defend with 2 Tanks
Italians roll dice for 1 Artillery and 15 Infantrys in Lower Egypt, round 2 : 2/16 hits
British roll dice for 2 Tanks in Lower Egypt, round 2 : 1/2 hits
2 Tanks owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt
Italians win, taking Lower Egypt from British with 1 Artillery and 14 Infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 1 Infantry
Casualties for British: 2 TanksNon Combat Move - Italians
6 Infantrys moved from Cairo to Lower Egypt
1 Destroyer moved from 56 Sea Zone to 48 Sea Zone
1 Destroyer moved from 56 Sea Zone to 48 Sea ZonePlace Units - Italians
2 HeavyTanks placed in Syria
1 Infantry and 2 Tanks placed in Hun
4 Infantrys placed in E.Morocco
3 Infantrys placed in Tunis
1 Cruiser, 1 Destroyer and 2 S.Submarines placed in 46 Sea ZoneTurn Complete - Italians
Italians collect 82 PUs; end with 82 PUs