@Ghostglider scramble orders. No rush, just realized I hadn’t tagged you initially.
T3 Playoff Desert Admiral (L+19) vs AetV (X) G40
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
6 bombers moved from United Kingdom to 113 Sea Zone -
Scramble?
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Yes please.
Thank you. -
OOL? 5 hits
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Sink ships first keep Ftr’s last.
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It is still your Go.
Do you need more time? Just let me know, please.
Thank you. -
I apologize for my prolonged absence. Had a bunch of stuff at work… I’m back now. Reviewing our game, you told me your losses, but I don’t have the game open anymore. Manually roll for the rest of the combat?
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Yes please.
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Test summary from TripleA, engine version: 1.9, time: 6:34:46 PM
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:aaa 2@2 1@3 3@4
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Rolls: 2@2 1@3 3@4; Total Hits: 32@2: (1, 3)1@3: (4)3@4: (3, 6, 1) -
5 hits on you: 2 carriers and cruiser
3 hits on me: 3 bombersRemaining forces:
Americans: 3 bombers
Germans: 3 fightersAmericans
Rolls: 3@4; Total Hits: 23@4: (4, 5, 3)Germans
Rolls: 3@4; Total Hits: 13@4: (6, 1, 6) -
Remaining forces:
Americans: 2 bombers
Germans: 1 fighterAmericans:
Rolls: 2@4; Total Hits: 12@4: (5, 2)Germans:
Rolls: 1@4; Total Hits: 11@4: (3) -
1 American bomber survives
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
6 bombers moved from United Kingdom to 113 Sea ZoneCombat - Americans
Americans creates battle in territory 109 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Americans attack with 6 bombers
Germans defend with 2 carriers, 1 cruiser, 3 fighters, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Americans roll dice for 6 bombers in 113 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 2 carriers, 1 cruiser, 3 fighters and 1 transport in 113 Sea Zone, round 2 : 3/6 hits
2 carriers owned by the Germans and 3 bombers owned by the Americans lost in 113 Sea Zone
Americans roll dice for 3 bombers in 113 Sea Zone, round 3 : 3/3 hits
Germans roll dice for 1 cruiser, 3 fighters and 1 transport in 113 Sea Zone, round 3 : 1/4 hits
2 fighters owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone
Americans roll dice for 2 bombers in 113 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 bombers in 113 Sea Zone, round 5 : 2/2 hits
Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 transport owned by the Germans lost in 113 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 21
Casualties for Germans: 2 carriers, 1 cruiser, 3 fighters and 1 transport
Casualties for Americans: 5 bombersNon Combat Move - Americans
6 bombers moved from Eastern United States to United Kingdom
1 carrier moved from 123 Sea Zone to 109 Sea Zone
2 fighters moved from 123 Sea Zone to 109 Sea Zone
1 bomber and 1 fighter moved from Iceland to United Kingdom
1 infantry moved from Iceland to 123 Sea Zone
4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 bomber moved from 113 Sea Zone to United Kingdom
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
1 battleship moved from 30 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
2 destroyers moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Americans undo move 1.
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
3 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
6 bombers moved from United Kingdom to 113 Sea ZoneCombat - Americans
Americans creates battle in territory 109 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Americans attack with 6 bombers
Germans defend with 2 carriers, 1 cruiser, 3 fighters, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Americans roll dice for 6 bombers in 113 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 2 carriers, 1 cruiser, 3 fighters and 1 transport in 113 Sea Zone, round 2 : 3/6 hits
2 carriers owned by the Germans and 3 bombers owned by the Americans lost in 113 Sea Zone
Americans roll dice for 3 bombers in 113 Sea Zone, round 3 : 3/3 hits
Germans roll dice for 1 cruiser, 3 fighters and 1 transport in 113 Sea Zone, round 3 : 1/4 hits
2 fighters owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone
Americans roll dice for 2 bombers in 113 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 bombers in 113 Sea Zone, round 5 : 2/2 hits
Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 transport owned by the Germans lost in 113 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 21
Casualties for Germans: 2 carriers, 1 cruiser, 3 fighters and 1 transport
Casualties for Americans: 5 bombersNon Combat Move - Americans
6 bombers moved from Eastern United States to United Kingdom
1 carrier moved from 123 Sea Zone to 109 Sea Zone
2 fighters moved from 123 Sea Zone to 109 Sea Zone
1 bomber and 1 fighter moved from Iceland to United Kingdom
1 infantry moved from Iceland to 123 Sea Zone
4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 bomber moved from 113 Sea Zone to United Kingdom
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
1 battleship moved from 30 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
2 destroyers moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Americans undo move 1.
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
3 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUsPurchase Units - British
British buy 1 artillery, 1 carrier and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Volgograd to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 transport; Italians defend with 1 carrier and 3 transports
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 carrier and 4 transports in 98 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 carrier owned by the Italians lost in 98 Sea Zone
3 transports owned by the Italians and 1 transport owned by the Germans lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 33
Casualties for Germans: 1 transport
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 carrier and 3 transportsNon Combat Move - British
1 mech_infantry moved from Caucasus to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Rostov to Northwest Persia
1 fighter moved from Volgograd to Iraq
1 artillery and 1 infantry moved from West India to Eastern PersiaPlace Units - British
1 carrier placed in 98 Sea Zone
1 artillery placed in Egypt
2 transports placed in 80 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 2 transports
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Adding units owned by British to Iraq: 2 infantry
EDIT: Changing PUs for British from 0 to 2
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 35 PUsTurn Complete - UK_Pacific
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Been a while for this game and didn’t look at the UK situation close enough. My edit was exchanging 2 transports for a tank and 2 infantry, refunding 2 IPC’s.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Greece to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters
British defend with 1 carrier and 1 fighter
Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 1 carrier and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 fighter owned by the Italians lost in 98 Sea Zone
retreated to 98 Sea Zone
British win with 1 carrier and 1 fighter remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Alexandria
1 fighter moved from Southern Italy to Western Germany
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Normandy Bordeaux to FrancePlace Units - Italians
2 transports placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -1,00
British : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs





