No scrambles, let’s have some fun!
T3 Playoff Desert Admiral (L+19) vs AetV (X) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits
Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 2/2 hits
Germans roll dice for 2 mech_infantrys in Belarus, round 3 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Archangel to Bryansk
3 infantry moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
2 artilleries and 3 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 5 infantry, 1 mech_infantry, 5 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour moved from Malaya to 37 Sea Zone
1 armour moved from Shan State to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
4 infantry moved from Shan State to 37 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 39 Sea Zone to India
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to India
2 tactical_bombers moved from 42 Sea Zone to India
2 fighters moved from 37 Sea Zone to India
1 fighter moved from Shan State to India
2 bombers moved from Hunan to India
1 artillery and 6 infantry moved from Yunnan to Burma
4 infantry moved from Shan State to Burma
2 artilleries moved from Kweichow to Hopei
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Yenisey to Timguska
Japanese take Timguska from Russians
2 submarines moved from 39 Sea Zone to 42 Sea Zone
6 fighters moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 3 armour, 1 artillery, 2 bombers, 5 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 3 aaGuns, 8 artilleries and 8 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 2/9 hits, 1,50 expected hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 3 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 7/17 hits, 7,17 expected hits
UK_Pacific roll dice for 3 aaGuns, 8 artilleries and 8 infantry in India, round 2 : 8/16 hits, 5,33 expected hits
5 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 aaGuns owned by the British, 1 armour owned by the Japanese and 5 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 2 bombers, 3 fighters and 2 tactical_bombers in India, round 3 : 5/9 hits, 5,17 expected hits
UK_Pacific roll dice for 8 artilleries and 3 infantry in India, round 3 : 3/11 hits, 3,67 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 artilleries owned by the British and 3 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 2 bombers and 2 fighters in India, round 4 : 4/6 hits, 3,33 expected hits
UK_Pacific roll dice for 6 artilleries in India, round 4 : 1/6 hits, 2,00 expected hits
1 armour owned by the Japanese and 4 artilleries owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers and 2 fighters in India, round 5 : 3/5 hits, 2,83 expected hits
UK_Pacific roll dice for 2 artilleries in India, round 5 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Japanese and 2 artilleries owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is -26
Casualties for British: 3 aaGuns, 8 artilleries and 8 infantry
Casualties for Japanese: 2 armour, 1 artillery, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Battle in Burma
Japanese attack with 1 artillery and 10 infantry
British defend with 3 infantry
Japanese roll dice for 1 artillery and 10 infantry in Burma, round 2 : 3/11 hits, 2,17 expected hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Hopei
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Hopei, round 2 : 0/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Hopei, round 3 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
8 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
2 bombers moved from India to Malaya
1 armour and 2 mech_infantrys moved from Yunnan to India
3 infantry moved from Kwangtung to Kwangsi
3 artilleries moved from French Indo China to Shan State
1 aaGun moved from Yenisey to TimguskaPlace Units - Japanese
5 submarines and 2 transports placed in 6 Sea Zone
2 artilleries placed in Japan
1 mech_infantry placed in Kwangtung
2 infantry placed in Kwangtung
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 72 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans : 0,67
Chinese : 0,33
UK_Pacific : 2,33
AA fire in India : : 0,50
Japanese : 0,83 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
6 bombers moved from United Kingdom to 113 Sea Zone -
Scramble?
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Yes please.
Thank you. -
OOL? 5 hits
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Sink ships first keep Ftr’s last.
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It is still your Go.
Do you need more time? Just let me know, please.
Thank you. -
I apologize for my prolonged absence. Had a bunch of stuff at work… I’m back now. Reviewing our game, you told me your losses, but I don’t have the game open anymore. Manually roll for the rest of the combat?
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Yes please.
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Test summary from TripleA, engine version: 1.9, time: 6:34:46 PM
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:aaa 2@2 1@3 3@4
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Rolls: 2@2 1@3 3@4; Total Hits: 32@2: (1, 3)1@3: (4)3@4: (3, 6, 1) -
5 hits on you: 2 carriers and cruiser
3 hits on me: 3 bombersRemaining forces:
Americans: 3 bombers
Germans: 3 fightersAmericans
Rolls: 3@4; Total Hits: 23@4: (4, 5, 3)Germans
Rolls: 3@4; Total Hits: 13@4: (6, 1, 6) -
Remaining forces:
Americans: 2 bombers
Germans: 1 fighterAmericans:
Rolls: 2@4; Total Hits: 12@4: (5, 2)Germans:
Rolls: 1@4; Total Hits: 11@4: (3) -
1 American bomber survives
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
6 bombers moved from United Kingdom to 113 Sea ZoneCombat - Americans
Americans creates battle in territory 109 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Americans attack with 6 bombers
Germans defend with 2 carriers, 1 cruiser, 3 fighters, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Americans roll dice for 6 bombers in 113 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 2 carriers, 1 cruiser, 3 fighters and 1 transport in 113 Sea Zone, round 2 : 3/6 hits
2 carriers owned by the Germans and 3 bombers owned by the Americans lost in 113 Sea Zone
Americans roll dice for 3 bombers in 113 Sea Zone, round 3 : 3/3 hits
Germans roll dice for 1 cruiser, 3 fighters and 1 transport in 113 Sea Zone, round 3 : 1/4 hits
2 fighters owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone
Americans roll dice for 2 bombers in 113 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 bombers in 113 Sea Zone, round 5 : 2/2 hits
Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 transport owned by the Germans lost in 113 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 21
Casualties for Germans: 2 carriers, 1 cruiser, 3 fighters and 1 transport
Casualties for Americans: 5 bombersNon Combat Move - Americans
6 bombers moved from Eastern United States to United Kingdom
1 carrier moved from 123 Sea Zone to 109 Sea Zone
2 fighters moved from 123 Sea Zone to 109 Sea Zone
1 bomber and 1 fighter moved from Iceland to United Kingdom
1 infantry moved from Iceland to 123 Sea Zone
4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 bomber moved from 113 Sea Zone to United Kingdom
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
1 battleship moved from 30 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
2 destroyers moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Americans undo move 1.
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
3 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
6 bombers moved from United Kingdom to 113 Sea ZoneCombat - Americans
Americans creates battle in territory 109 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Americans attack with 6 bombers
Germans defend with 2 carriers, 1 cruiser, 3 fighters, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Americans roll dice for 6 bombers in 113 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 2 carriers, 1 cruiser, 3 fighters and 1 transport in 113 Sea Zone, round 2 : 3/6 hits
2 carriers owned by the Germans and 3 bombers owned by the Americans lost in 113 Sea Zone
Americans roll dice for 3 bombers in 113 Sea Zone, round 3 : 3/3 hits
Germans roll dice for 1 cruiser, 3 fighters and 1 transport in 113 Sea Zone, round 3 : 1/4 hits
2 fighters owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone
Americans roll dice for 2 bombers in 113 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 bombers in 113 Sea Zone, round 5 : 2/2 hits
Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 transport owned by the Germans lost in 113 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 21
Casualties for Germans: 2 carriers, 1 cruiser, 3 fighters and 1 transport
Casualties for Americans: 5 bombersNon Combat Move - Americans
6 bombers moved from Eastern United States to United Kingdom
1 carrier moved from 123 Sea Zone to 109 Sea Zone
2 fighters moved from 123 Sea Zone to 109 Sea Zone
1 bomber and 1 fighter moved from Iceland to United Kingdom
1 infantry moved from Iceland to 123 Sea Zone
4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 bomber moved from 113 Sea Zone to United Kingdom
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
1 battleship moved from 30 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
2 destroyers moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Americans undo move 1.
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
3 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUsPurchase Units - British
British buy 1 artillery, 1 carrier and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Volgograd to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 transport; Italians defend with 1 carrier and 3 transports
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 carrier and 4 transports in 98 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 carrier owned by the Italians lost in 98 Sea Zone
3 transports owned by the Italians and 1 transport owned by the Germans lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 33
Casualties for Germans: 1 transport
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 carrier and 3 transportsNon Combat Move - British
1 mech_infantry moved from Caucasus to Iraq
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Rostov to Northwest Persia
1 fighter moved from Volgograd to Iraq
1 artillery and 1 infantry moved from West India to Eastern PersiaPlace Units - British
1 carrier placed in 98 Sea Zone
1 artillery placed in Egypt
2 transports placed in 80 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 2 transports
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Adding units owned by British to Iraq: 2 infantry
EDIT: Changing PUs for British from 0 to 2
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 35 PUsTurn Complete - UK_Pacific
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Been a while for this game and didn’t look at the UK situation close enough. My edit was exchanging 2 transports for a tank and 2 infantry, refunding 2 IPC’s.





