@Booper Yeah definitely better than my simulation went, less hits from both sides. I’m not a great Japan player, really wishing I had a few mulligans haha. Not sure how I didn’t factor the Allies declaring war on me
18L Marsh (Axis) vs Farmboy (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 artillery placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
ANZAC : -2.00
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 artillery placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsPolitics - French
Turning on Edit Mode
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Libya
2 infantry moved from 110 Sea Zone to Holland BelgiumTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.00
Japanese : 0.67Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 infantry
Sumatra : 1 flag, 2 infantry
44 Sea Zone : 1 flag, 1 submarine and 1 transport
54 Sea Zone : 2 destroyers and 1 transport
55 Sea Zone : 1 destroyer
Belgian Congo : 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Holland Belgium : 2 infantry
Tobruk : 1 flag
Libya : 1 flag, 2 infantry
Russia : 2 fightersProduction/PUs Summary :
Germans : 37 / 60
Russians : 32 / 35
Japanese : 49 / 55
Americans : 55 / 79
Chinese : 8 / 12
British : 27 / 33
UK_Pacific : 9 / 8
Italians : 24 / 31
ANZAC : 14 / 18
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@Marshmallow:
Ok, your strategy of denying Novgorod to Germany at all costs is just weird. It’s one thing to hold it for a while, but now you’re trading valuable defensive units for cheap ground units and using planes as blockers.
:) I might regret it later. I think though that denying you Leningrad while I can(especially when I am trying to set up in Norway) is worth the price. And the bombers are as valuable to me on defense as the mechs are to you.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 1x factory_minor; Remaining resources: 53 PUs;
Germans buy 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
6 infantry moved from Western Germany to Holland Belgium
1 armour moved from Greater Southern Germany to Holland Belgium
1 tactical_bomber moved from Poland to Belarus
1 tactical_bomber moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Southern Italy to Rostov
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Anglo Egyptian Sudan to Egypt -
Scramble orders for sea zone 110?
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none
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 1x factory_minor; Remaining resources: 53 PUs;
Germans buy 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
6 infantry moved from Western Germany to Holland Belgium
1 armour moved from Greater Southern Germany to Holland Belgium
1 tactical_bomber moved from Poland to Belarus
1 tactical_bomber moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Southern Italy to Rostov
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers and 1 fighter
British defend with 2 transports; Americans defend with 1 transport
2 transports owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 2 transports
Casualties for Americans: 1 transport
Battle in Rostov
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 3 mech_infantrys
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 3 mech_infantrys in Rostov, round 2 : 3/3 hits, 1.00 expected hits
2 mech_infantrys owned by the British and 3 infantry owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for British: 2 mech_infantrys
Battle in Belarus
Germans attack with 2 infantry and 2 tactical_bombers
British defend with 1 fighter
Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 fighter in Belarus, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Battle in Holland Belgium
Germans attack with 1 armour, 3 fighters, 6 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 artillery and 4 infantry; French defend with 2 infantry
AA fire in Holland Belgium : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 armour, 3 fighters, 6 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/11 hits, 3.67 expected hits
British roll dice for 1 aaGun, 1 artillery and 6 infantry in Holland Belgium, round 2 : 2/7 hits, 2.33 expected hits
1 aaGun owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 armour, 3 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/9 hits, 3.33 expected hits
British roll dice for 1 artillery and 6 infantry in Holland Belgium, round 3 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 5/8 hits, 3.17 expected hits
British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 4 : 0/4 hits, 1.33 expected hits
2 infantry owned by the French, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 3 infantry
Casualties for British: 1 aaGun, 1 artillery and 4 infantry
Casualties for French: 2 infantryNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Germany to Poland
1 artillery moved from Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Rostov to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
2 tactical_bombers moved from Belarus to Bryansk
1 infantry moved from Bryansk to SmolenskPlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
8 mech_infantrys placed in Germany
1 infantry placed in Germany
Germans undo move 4.
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Yugoslavia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from Yugoslavia: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -0.17
British : -3.00
Russians : 2.33
AA fire in Holland Belgium : : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 1x factory_minor; Remaining resources: 53 PUs;
Germans buy 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
6 infantry moved from Western Germany to Holland Belgium
1 armour moved from Greater Southern Germany to Holland Belgium
1 tactical_bomber moved from Poland to Belarus
1 tactical_bomber moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Southern Italy to Rostov
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers and 1 fighter
British defend with 2 transports; Americans defend with 1 transport
2 transports owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 2 transports
Casualties for Americans: 1 transport
Battle in Rostov
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 3 mech_infantrys
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 3 mech_infantrys in Rostov, round 2 : 3/3 hits, 1.00 expected hits
2 mech_infantrys owned by the British and 3 infantry owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for British: 2 mech_infantrys
Battle in Belarus
Germans attack with 2 infantry and 2 tactical_bombers
British defend with 1 fighter
Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 fighter in Belarus, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Battle in Holland Belgium
Germans attack with 1 armour, 3 fighters, 6 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 artillery and 4 infantry; French defend with 2 infantry
AA fire in Holland Belgium : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 armour, 3 fighters, 6 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/11 hits, 3.67 expected hits
British roll dice for 1 aaGun, 1 artillery and 6 infantry in Holland Belgium, round 2 : 2/7 hits, 2.33 expected hits
1 aaGun owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 armour, 3 fighters, 4 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/9 hits, 3.33 expected hits
British roll dice for 1 artillery and 6 infantry in Holland Belgium, round 3 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 5/8 hits, 3.17 expected hits
British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 4 : 0/4 hits, 1.33 expected hits
2 infantry owned by the French, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 3 infantry
Casualties for British: 1 aaGun, 1 artillery and 4 infantry
Casualties for French: 2 infantryNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Germany to Poland
1 artillery moved from Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Rostov to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
2 tactical_bombers moved from Belarus to Bryansk
1 infantry moved from Bryansk to SmolenskPlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
8 mech_infantrys placed in Germany
1 infantry placed in Germany
Germans undo move 4.
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Yugoslavia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Removing units owned by Germans from Yugoslavia: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Belarus: 3 infantry
EDIT: Removing units owned by Germans from Bryansk: 3 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.17
British : -3.00
Russians : 2.33
AA fire in Holland Belgium : : -0.50 -
Please be sure to use the second posted file, as I made a non-combat adjustment.
Marsh
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 32 PUs;
Russians buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 aaGun and 2 infantry moved from Amur to Buryatia
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Yenisey to Russia
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Russia
1 infantry moved from Russia to Tambov
1 aaGun and 2 infantry moved from Novgorod to KareliaPlace Units - Russians
4 artilleries, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 0.50Territory Summary for Russians :
Manchuria : 1 infantry
Suiyuyan : 2 infantry
Amur : 1 aaGun and 8 infantry
Buryatia : 1 aaGun and 2 infantry
Karelia : 1 aaGun and 2 infantry
Rostov : 1 infantry
Russia : 3 aaGuns, 1 airfield, 3 armour, 21 artilleries, 1 factory_major, 2 fighters, 19 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 2 infantry
115 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 41 / 47
Russians : 31 / 34
Japanese : 45 / 55
Americans : 55 / 79
Chinese : 12 / 12
British : 24 / 33
UK_Pacific : 9 / 8
Italians : 24 / 31
ANZAC : 14 / 18
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You can have Leningrad :)
I think the really bad move I made was on the US UK turns. Changed my mind in between and that left those transports exposed. Oh well.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery and 2 infantry moved from Anhwe to Hunan
2 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from Korea to Manchuria
1 artillery and 5 infantry moved from Korea to Amur
3 fighters moved from Japan to Amur
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries moved from 5 Sea Zone to Amur
2 infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 34 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 battleship and 4 carriers moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Kweichow to Szechwan
1 infantry moved from Kiangsu to Anhwe
1 submarine moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 3 artilleries, 3 fighters and 7 infantry
Russians defend with 1 aaGun and 8 infantry
AA fire in Amur : 0/3 hits, 0.50 expected hits
Japanese roll dice for 3 artilleries, 3 fighters and 7 infantry in Amur, round 2 : 5/13 hits, 4.17 expected hits
Russians roll dice for 1 aaGun and 8 infantry in Amur, round 2 : 0/8 hits, 2.67 expected hits
4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 3 artilleries, 3 fighters and 7 infantry in Amur, round 3 : 2/13 hits, 4.17 expected hits
Russians roll dice for 4 infantry in Amur, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese roll dice for 3 artilleries, 3 fighters and 5 infantry in Amur, round 4 : 3/11 hits, 3.83 expected hits
Russians roll dice for 2 infantry in Amur, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 artilleries, 3 fighters and 5 infantry remaining. Battle score for attacker is 23
Casualties for Russians: 1 aaGun and 8 infantry
Casualties for Japanese: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 fighter
Battle in Szechwan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Szechwan to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Yunnan to Kweichow
3 fighters moved from Amur to Korea
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Germany to Western UkrainePlace Units - Japanese
1 factory_minor placed in Shantung
1 destroyer and 2 transports placed in 6 Sea Zone
1 infantry and 1 mech_infantry placed in Kiangsu
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
AA fire in Amur : : -0.50
ANZAC : 0.83
Chinese : 0.00
Russians : -2.67
Japanese : -1.67 -
You can have Leningrad :)
I think the really bad move I made was on the US UK turns. Changed my mind in between and that left those transports exposed. Oh well.
I’ve made worse mistakes.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 bomber moved from Scotland to Germany
1 fighter moved from Novgorod to Germany
1 bomber moved from Russia to Germany
1 bomber moved from Russia to Germany
1 fighter moved from Queensland to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from New Guinea to 45 Sea ZoneCombat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 7,4,3 and causes: 14 damage to unit: factory_major
Bombing raid in Germany causes 14 damage total.
Battle in Greece
Battle in Caroline Islands
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Greece from Germans, taking Caroline Islands from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 55 Sea Zone to 33 Sea Zone
4 carriers moved from 54 Sea Zone to 33 Sea Zone
3 bombers and 1 fighter moved from Germany to Norway
1 tactical_bomber moved from Karelia to Norway
1 carrier and 3 transports moved from 126 Sea Zone to 125 Sea Zone
2 fighters moved from 126 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 cruiser moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans : 1.17
Japanese : -2.00
AA fire in Germany : : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in Shensi
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : 0.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 bomber moved from Scotland to Germany
1 fighter moved from Novgorod to Germany
1 bomber moved from Russia to Germany
1 bomber moved from Russia to Germany
1 fighter moved from Queensland to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from New Guinea to 45 Sea ZoneCombat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 7,4,3 and causes: 14 damage to unit: factory_major
Bombing raid in Germany causes 14 damage total.
Battle in Greece
Battle in Caroline Islands
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Greece from Germans, taking Caroline Islands from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 55 Sea Zone to 33 Sea Zone
4 carriers moved from 54 Sea Zone to 33 Sea Zone
3 bombers and 1 fighter moved from Germany to Norway
1 tactical_bomber moved from Karelia to Norway
1 carrier and 3 transports moved from 126 Sea Zone to 125 Sea Zone
2 fighters moved from 126 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 cruiser moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in Shensi
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsPurchase Units - British
British buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Persia to Iraq
2 fighters moved from Persia to Iraq
1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
British take French Equatorial Africa from Italians
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to French Equatorial Africa
2 artilleries and 2 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Rostov to Ukraine
2 fighters moved from Volgograd to Ukraine
7 fighters moved from Russia to Ukraine
1 fighter moved from Novgorod to Ukraine
1 armour moved from French Indo China to Malaya
1 artillery and 1 infantry moved from Shan State to Malaya
1 artillery moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 artillery and 3 infantry moved from Burma to Yunnan
1 infantry moved from Burma to YunnanCombat - British
Battle in Ukraine
British attack with 10 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 10 fighters and 1 mech_infantry in Ukraine, round 2 : 4/11 hits, 5.17 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 fighter owned by the British lost in Ukraine
British win, taking Ukraine from Germans with 9 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for British: 1 fighter
Battle in Yunnan
British attack with 1 artillery and 4 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Iraq, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 aaGuns, 1 artillery and 5 infantry moved from Burma to India
1 armour moved from Eastern Persia to India
2 fighters moved from Iraq to Persia
9 fighters moved from Ukraine to Russia
2 destroyers moved from 126 Sea Zone to 125 Sea ZonePlace Units - British
1 transport placed in 109 Sea Zone
2 fighters placed in United Kingdom
2 infantry placed in PersiaTurn Complete - British
British collect 28 PUs; end with 28 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,1,4,6,2,3,3,6,2,6,1,6,4,2,1,6,5,4,1,1,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,1,5
UK_Pacific collect 6 PUs (7 lost to blockades); end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Germans : 0.00
British : -1.50
Italians : -0.67
Americans : 1.17
Chinese : 0.00
Japanese : -2.00
AA fire in Germany : : -0.50Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 harbour, 2 infantry and 1 mech_infantry
Siam : 1 flag, 1 artillery
Shensi : 1 infantry
Yunnan : 1 artillery and 2 infantry
Hopei : 1 infantry
Szechwan : 3 infantry
Sikang : 1 artillery, 1 fighter and 3 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 13 infantry
Malaya : 1 armour, 1 artillery, 1 harbour and 1 infantry
New Guinea : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Midway : 1 airfield
French Indo China : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 destroyer
33 Sea Zone : 1 battleship, 4 carriers, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports
26 Sea Zone : 2 destroyers
10 Sea Zone : 1 carrier and 1 transport
Central United States : 3 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield and 3 infantry
Kenya : 2 artilleries and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Morocco : 1 artillery, 4 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag, 1 artillery and 1 mech_infantry
Normandy Bordeaux : 1 mech_infantry
Norway : 1 flag, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
Italian Somaliland : 1 flag
Russia : 9 fighters
Ukraine : 1 mech_infantry
125 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 3 transports
Eire : 1 flag
109 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport
Greece : 1 flag, 1 infantry and 1 mech_infantry
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 1 infantry
92 Sea Zone : 1 destroyer and 1 transport
Eastern Persia : 1 flag
82 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor, 2 fighters and 2 infantry
91 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 37 / 47
Russians : 32 / 34
Japanese : 50 / 62
Americans : 57 / 78
Chinese : 8 / 7
British : 28 / 28
UK_Pacific : 13 / 7
Italians : 20 / 31
ANZAC : 10 / 18
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 81 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Nigeria to French West Africa
Italians take French West Africa from French
1 armour and 1 mech_infantry moved from French West Africa to French Central Africa
Italians take French Central Africa from French
1 armour moved from Poland to Yugoslavia
1 armour moved from Southern France to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from France to Western Germany
1 fighter moved from Southern Italy to Western GermanyCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iraq
Italians attack with 1 armour, 2 artilleries and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Iraq, round 2 : 4/5 hits, 1.83 expected hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Alexandria to Anglo Egyptian SudanPlace Units - Italians
1 infantry placed in Southern France
1 armour and 2 infantry placed in Egypt
1 fighter and 1 infantry placed in Southern Italy
Italians undo move 1.
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : 1.83
British : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to South Australia
1 fighter moved from Russia to Norway
1 infantry moved from Belgian Congo to French Equatorial AfricaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to South Australia
1 fighter moved from Russia to Norway
1 infantry moved from Belgian Congo to French Equatorial AfricaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Libya to TobrukTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major; Remaining resources: 38 PUs;
Germans buy 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Belarus to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 bomber moved from Western Germany to Ukraine
1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Smolensk
1 bomber and 2 fighters moved from Western Germany to Norway
1 fighter moved from Germany to Norway





