Farmboy (Axis) vs Odonis (Allies + 28)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Hunan to Kiangsi
                1 artillery moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 6 infantry
                    Japanese defend with 1 armour, 2 infantry and 1 mech_infantry
                        Chinese roll dice for 6 infantry in Kiangsi, round 2 :  1/6 hits
                        Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kiangsi, round 2 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 4 infantry in Kiangsi, round 3 :  0/4 hits
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kiangsi, round 3 :  1/3 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 3 infantry in Kiangsi, round 4 :  1/3 hits
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kiangsi, round 4 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                    1 infantry owned by the Chinese retreated to Hunan
                    Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                2 artilleries moved from Yunnan to Hunan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Yunnan
                1 artillery and 1 infantry placed in Anhwe
                1 infantry placed in Kwangsi
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    triplea_41348_Chi5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Yunnan to Volgograd
                1 bomber moved from Korea to Shantung

    Combat - Americans
                Strategic bombing raid in Shantung
                        AA fire in Shantung :  0/1 hits
                    Bombing raid in Shantung rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Shantung causes 6 damage total.
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 5 damage total.

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 bomber moved from Volgograd to Russia
                1 infantry moved from Korea to Manchuria
                1 bomber moved from Shantung to Korea
                5 fighters moved from Western United States to 26 Sea Zone
                1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from French Central Africa to Anglo Egyptian Sudan
                1 armour moved from French Central Africa to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from French Central Africa to French Equatorial Africa

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Hunan to Kiangsi
                1 artillery moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 6 infantry
                    Japanese defend with 1 armour, 2 infantry and 1 mech_infantry
                        Chinese roll dice for 6 infantry in Kiangsi, round 2 :  1/6 hits
                        Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kiangsi, round 2 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 4 infantry in Kiangsi, round 3 :  0/4 hits
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kiangsi, round 3 :  1/3 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 3 infantry in Kiangsi, round 4 :  1/3 hits
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kiangsi, round 4 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                    1 infantry owned by the Chinese retreated to Hunan
                    Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                2 artilleries moved from Yunnan to Hunan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Yunnan
                1 artillery and 1 infantry placed in Anhwe
                1 infantry placed in Kwangsi
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                3 mech_infantrys moved from Yunnan to Kiangsi
                2 infantry moved from Yunnan to Shan State
                1 fighter moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Kiangsi
                1 infantry moved from Yunnan to Shan State
                1 bomber moved from Belgian Congo to 98 Sea Zone
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 98 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Kiangsi
                    British attack with 1 fighter and 3 mech_infantrys
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 fighter and 3 mech_infantrys in Kiangsi, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Kiangsi
                        British roll dice for 1 fighter and 3 mech_infantrys in Kiangsi, round 3 :  1/4 hits
                        Japanese roll dice for 1 armour in Kiangsi, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kiangsi
                    British win, taking Kiangsi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in French Indo China
                    British attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter and 4 infantry in French Indo China, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                        British roll dice for 1 fighter and 3 infantry in French Indo China, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 3 :  0/1 hits
                        British roll dice for 1 fighter and 3 infantry in French Indo China, round 4 :  0/4 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 4 :  0/1 hits
                        British roll dice for 1 fighter and 3 infantry in French Indo China, round 5 :  1/4 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 5 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shan State
                    British attack with 4 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 4 infantry in Shan State, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        British roll dice for 4 infantry in Shan State, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 mech_infantry moved from Yunnan to India
                1 fighter moved from French Indo China to India
                1 fighter moved from Kiangsi to Yunnan
                1 battleship, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                3 armour, 2 artilleries and 3 fighters moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from British Guiana to French Central Africa

    Place Units - British
                3 mech_infantrys placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,3,4,6,3,5,2,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
                UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_41348_UK_5.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 mech_infantry moved from Egypt to Iraq
                      Italians take Iraq from British
                1 armour moved from Rostov to Northwest Persia
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Libya
                1 fighter moved from Egypt to Alexandria
                1 bomber moved from Ukraine to Alexandria

    Combat - Italians
                Battle in Tunisia
                Battle in Libya
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alexandria, round 2 : 1/4 hits, 1.83 expected hits
                        British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Tunisia from French, taking Libya from French, taking Alexandria from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber and 1 fighter moved from Alexandria to Egypt
                1 aaGun moved from Southern Italy to Northern Italy
                2 aaGuns moved from Eastern Poland to Belarus

    Place Units - Italians
                3 artilleries placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 24 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Italians : -0.83
        British : 0.67

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery
        Gibraltar : 1 flag, 1 airfield, 1 harbour and 3 infantry
        Egypt : 1 flag, 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Cyprus : 1 flag
        Morocco : 1 flag
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag, 2 infantry
        Northern Italy : 1 aaGun and 1 factory_major
        Libya : 1 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Belarus : 1 flag, 2 aaGuns
        Rostov : 1 flag
        Western Ukraine : 1 flag
        96 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        94 Sea Zone : 1 transport
        Greece : 1 aaGun
        Iraq : 1 flag, 1 mech_infantry
        92 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 2 armour
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 57 / 88
        Russians : 22 / 20
        Japanese : 38 / 53
        Americans : 50 / 70
        Chinese : 18 / 23
        British : 30 / 32
        UK_Pacific : 12 / 9
        Italians : 24 / 45
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41348_Ita5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from India to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to India
                1 artillery and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_41348_ANZ5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from India to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to India
                1 artillery and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41348_Fre5.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour moved from Novgorod to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Tambov
                4 artilleries and 12 infantry moved from Rostov to Bryansk
                3 armour moved from Caucasus to Bryansk
                6 armour and 5 mech_infantrys moved from Volgograd to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Nenetsia to Smolensk
                1 mech_infantry moved from Caucasus to Samara
                4 armour moved from Caucasus to Bryansk
                1 bomber moved from Western Germany to Kazakhstan
                1 bomber moved from Western Germany to Kazakhstan
                1 bomber moved from Western Germany to Tambov
                2 tactical_bombers moved from Ukraine to Tambov
                2 tactical_bombers moved from Novgorod to Smolensk
                1 tactical_bomber moved from Novgorod to Samara
                1 tactical_bomber moved from Novgorod to Samara
                1 bomber moved from Rostov to Russia
                2 bombers moved from Ukraine to Russia
                1 fighter moved from Novgorod to Russia
                1 fighter moved from Rostov to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/3 hits, 0.50 expected hits
                    Bombing raid in Russia rolls: 7,7,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Bryansk
                    Germans attack with 17 armour, 7 artilleries, 12 infantry and 6 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 17 armour, 7 artilleries, 12 infantry and 6 mech_infantrys in Bryansk, round 2 : 16/42 hits, 15.00 expected hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 17 armour, 7 artilleries, 11 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/5 hits, 2.00 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                    Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Kazakhstan
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits, 1.50 expected hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                        Germans roll dice for 2 bombers in Kazakhstan, round 3 : 1/2 hits, 1.33 expected hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Kazakhstan
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Smolensk, round 3 : 1/3 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 3/3 hits, 1.17 expected hits
                        Russians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 tactical_bombers moved from Samara to Caucasus
                2 bombers moved from Kazakhstan to Caucasus
                1 bomber moved from Tambov to Volgograd
                2 tactical_bombers moved from Tambov to Caucasus
                3 aaGuns moved from Rostov to Bryansk
                2 tactical_bombers moved from Smolensk to Novgorod
                3 infantry moved from Novgorod to Belarus
                1 infantry moved from Karelia to Novgorod
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 artillery moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Gibraltar to Western Germany
                2 fighters moved from Russia to Ukraine
                3 bombers moved from Russia to Ukraine
                1 tactical_bomber moved from Egypt to Ukraine
                1 aaGun, 1 artillery and 1 infantry moved from France to Southern France

    Place Units - Germans
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 60 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
        Germans : -0.33
        Russians : 2.00

    Territory Summary for Germans :

    Trans-Jordan : 1 flag
        Gibraltar : 2 aaGuns, 2 fighters, 4 infantry and 1 tactical_bomber
        Egypt : 1 artillery, 2 fighters and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 1 tactical_bomber
        Germany : 1 factory_major
        Belarus : 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 17 armour, 7 artilleries, 11 infantry and 6 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 armour, 3 bombers, 1 factory_minor, 2 fighters and 1 tactical_bomber
        Volgograd : 1 flag, 1 bomber and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 5 tactical_bombers
        Caucasus : 1 flag, 2 bombers and 4 tactical_bombers
        Samara : 1 flag, 1 mech_infantry
        112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        125 Sea Zone : 1 flag
        96 Sea Zone : 2 destroyers
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 85
        Russians : 20 / 20
        Japanese : 38 / 53
        Americans : 50 / 70
        Chinese : 18 / 23
        British : 30 / 32
        UK_Pacific : 12 / 9
        Italians : 24 / 45
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41348_Ger6.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    note that I assumed no intercept for Russia. I had the odds and it wasn’t likely to effect the bombing. But we can redo if you want to go for it.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                8 artilleries and 29 infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Rostov
                      Russians take Rostov from Italians
                3 fighters moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 fighters and 1 mech_infantry
                    Germans defend with 1 bomber and 1 factory_minor
                        Russians roll dice for 3 fighters and 1 mech_infantry in Volgograd, round 2 :  2/4 hits
                        Germans roll dice for 1 bomber in Volgograd, round 2 :  0/1 hits
                        1 bomber owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 bomber
                Battle in Samara
                    Russians attack with 8 artilleries and 29 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 8 artilleries and 29 infantry in Samara, round 2 :  7/37 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 8 artilleries and 29 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                3 aaGuns moved from Russia to Samara
                2 infantry moved from Russia to Tambov
                1 mech_infantry moved from Russia to Rostov
                1 armour and 3 mech_infantrys moved from Russia to Samara
                3 fighters moved from Volgograd to Persia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,3,1,4,3,6,3,1,3,6,4,6,4
                Russians collect 22 PUs (3 lost to blockades); end with 22 PUs

    triplea_41348_Rus6.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 47 PUs;
                Japanese buy 4 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Siam to French Indo China
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
                2 mech_infantrys moved from Shantung to Jehol
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 bomber moved from Malaya to Kwangtung
                1 bomber moved from Malaya to Kiangsi
                1 mech_infantry moved from Shantung to Jehol
                1 fighter moved from Japan to Kiangsi
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 battleship moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to French Indo China

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 bomber and 2 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kiangsi, round 2 : 3/4 hits, 1.83 expected hits
                        Chinese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Jehol
                    Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 1/5 hits, 1.67 expected hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Chinese lost in Jehol
                        Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Jehol, round 3 : 2/5 hits, 1.67 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 4 infantry
                        Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.67 expected hits
                        UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
                        4 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 4 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                        Americans roll dice for 1 cruiser in 25 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in French Indo China
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/6 hits, 2.50 expected hits
                        UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the British lost in French Indo China
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/6 hits, 2.50 expected hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from French Indo China to 37 Sea Zone
                2 fighters moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from French Indo China to Malaya
                2 tactical_bombers moved from Shan State to Malaya
                1 bomber moved from Kwangtung to Formosa
                1 bomber moved from Kiangsi to Formosa
                1 fighter moved from Kiangsi to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Jehol to 20 Sea Zone
                1 tactical_bomber moved from Jehol to Shantung
                1 submarine moved from 20 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                3 infantry placed in Shantung
                2 infantry placed in Malaya
                1 destroyer placed in 37 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
                Japanese collect 43 PUs (3 lost to blockades); end with 43 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Americans : -0.50
        Chinese : -1.67
        UK_Pacific : -1.67
        Japanese : 0.00

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor, 3 infantry and 1 tactical_bomber
        Formosa : 2 bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag, 3 mech_infantrys
        Shan State : 1 flag, 2 artilleries and 2 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 3 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Soviet Far East : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 artillery and 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 transports
        36 Sea Zone : 1 transport
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 carrier, 2 fighters and 2 transports
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 56 / 85
        Russians : 25 / 22
        Japanese : 46 / 48
        Americans : 50 / 70
        Chinese : 16 / 23
        British : 30 / 32
        UK_Pacific : 6 / 9
        Italians : 22 / 45
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41348_Jap6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Korea to 20 Sea Zone
                1 infantry moved from Manchuria to Jehol
                5 fighters moved from Korea to Jehol
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Iraq
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to 91 Sea Zone

    Combat - Americans

    triplea_41348_Ame6.tsvg

  • '20 '19 '18 '15 '13

    scramble in 91?

    OOL in 20?

  • '23 '22 '21 '20 '19 '18 '17

    No scramble in 91. In 20, I’ll sacrifice the carrier before the fighters in order to win. Surviving fighters can land in Kwangtung.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Korea to 20 Sea Zone
                1 infantry moved from Manchuria to Jehol
                5 fighters moved from Korea to Jehol
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Iraq
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to 91 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 20 Sea Zone
                    Americans attack with 3 bombers
                    Japanese defend with 1 carrier, 2 fighters and 2 transports
                        Americans roll dice for 3 bombers in 20 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 carrier, 2 fighters and 2 transports in 20 Sea Zone, round 2 :  2/3 hits
                        1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 20 Sea Zone
                        Americans roll dice for 1 bomber in 20 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 transports in 20 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking Morocco from Italians with 1 fighter and 2 transports remaining. Battle score for attacker is -10
                    Casualties for Americans: 3 bombers
                    Casualties for Japanese: 1 carrier and 1 fighter
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Jehol
                    Americans attack with 5 fighters and 1 infantry
                    Japanese defend with 3 mech_infantrys
                        Americans roll dice for 5 fighters and 1 infantry in Jehol, round 2 :  4/6 hits
                        Japanese roll dice for 3 mech_infantrys in Jehol, round 2 :  2/3 hits
                        3 mech_infantrys owned by the Japanese and 2 fighters owned by the Americans lost in Jehol
                    Americans win, taking Jehol from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Americans: 2 fighters
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Iraq
                    Americans attack with 1 fighter
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 1 fighter in Iraq, round 2 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Iraq, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in Iraq, round 3 :  1/1 hits
                        Italians roll dice for 1 mech_infantry in Iraq, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 fighter owned by the Americans lost in Iraq
                    Italians win with no units remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 fighter
                    1 fighter owned by the Japanese forced to land in Kwangtung

    Non Combat Move - Americans
                3 fighters moved from Jehol to Anhwe
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 fighters moved from 26 Sea Zone to Korea
                1 battleship, 3 carriers, 1 cruiser, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 25 Sea Zone to Midway
                2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 artillery and 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_41348_Ame6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Kwangsi to Kwangtung
                2 artilleries and 1 infantry moved from Hunan to Kiangsi
                1 artillery and 2 infantry moved from Anhwe to Shantung
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 fighter, 1 harbour and 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 :  1/2 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 :  0/2 hits
                        Japanese roll dice for 1 fighter in Kwangtung, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 4 :  1/2 hits
                        Japanese roll dice for 1 fighter in Kwangtung, round 4 :  1/1 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in Shantung
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 factory_minor, 3 infantry and 1 tactical_bomber
                        Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 :  0/3 hits
                        Japanese roll dice for 3 infantry and 1 tactical_bomber in Shantung, round 2 :  2/4 hits
                        2 infantry owned by the Chinese lost in Shantung
                    1 artillery owned by the Chinese retreated to Anhwe
                    Japanese win with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Kiangsi
                    Chinese attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 artillery in Kiangsi, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Kiangsi, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsi
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Chinese: 2 artilleries and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 artillery moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Anhwe
                1 infantry placed in Jehol
                1 infantry placed in Hunan
                1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    triplea_41348_Chi6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Korea to 20 Sea Zone
                1 infantry moved from Manchuria to Jehol
                5 fighters moved from Korea to Jehol
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Iraq
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 carriers, 2 cruisers, 3 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to 91 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 20 Sea Zone
                    Americans attack with 3 bombers
                    Japanese defend with 1 carrier, 2 fighters and 2 transports
                        Americans roll dice for 3 bombers in 20 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 carrier, 2 fighters and 2 transports in 20 Sea Zone, round 2 :  2/3 hits
                        1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 20 Sea Zone
                        Americans roll dice for 1 bomber in 20 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 transports in 20 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking Morocco from Italians with 1 fighter and 2 transports remaining. Battle score for attacker is -10
                    Casualties for Americans: 3 bombers
                    Casualties for Japanese: 1 carrier and 1 fighter
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Jehol
                    Americans attack with 5 fighters and 1 infantry
                    Japanese defend with 3 mech_infantrys
                        Americans roll dice for 5 fighters and 1 infantry in Jehol, round 2 :  4/6 hits
                        Japanese roll dice for 3 mech_infantrys in Jehol, round 2 :  2/3 hits
                        3 mech_infantrys owned by the Japanese and 2 fighters owned by the Americans lost in Jehol
                    Americans win, taking Jehol from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Americans: 2 fighters
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Iraq
                    Americans attack with 1 fighter
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 1 fighter in Iraq, round 2 :  0/1 hits
                        Italians roll dice for 1 mech_infantry in Iraq, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in Iraq, round 3 :  1/1 hits
                        Italians roll dice for 1 mech_infantry in Iraq, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 fighter owned by the Americans lost in Iraq
                    Italians win with no units remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 fighter
                    1 fighter owned by the Japanese forced to land in Kwangtung

    Non Combat Move - Americans
                3 fighters moved from Jehol to Anhwe
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 fighters moved from 26 Sea Zone to Korea
                1 battleship, 3 carriers, 1 cruiser, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 25 Sea Zone to Midway
                2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 artillery and 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Kwangsi to Kwangtung
                2 artilleries and 1 infantry moved from Hunan to Kiangsi
                1 artillery and 2 infantry moved from Anhwe to Shantung
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 fighter, 1 harbour and 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 :  1/2 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 :  0/2 hits
                        Japanese roll dice for 1 fighter in Kwangtung, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangtung, round 4 :  1/2 hits
                        Japanese roll dice for 1 fighter in Kwangtung, round 4 :  1/1 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in Shantung
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 factory_minor, 3 infantry and 1 tactical_bomber
                        Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 :  0/3 hits
                        Japanese roll dice for 3 infantry and 1 tactical_bomber in Shantung, round 2 :  2/4 hits
                        2 infantry owned by the Chinese lost in Shantung
                    1 artillery owned by the Chinese retreated to Anhwe
                    Japanese win with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Kiangsi
                    Chinese attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 artillery in Kiangsi, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Kiangsi, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsi
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Chinese: 2 artilleries and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 artillery moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Anhwe
                1 infantry placed in Jehol
                1 infantry placed in Hunan
                1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Anglo Egyptian Sudan to Northwest Persia
                2 mech_infantrys moved from Persia to Northwest Persia
                1 mech_infantry moved from Persia to Iraq
                      British take Iraq from Italians
                1 fighter moved from Yunnan to 20 Sea Zone

    Combat - British
                Battle in 20 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 20 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Northwest Persia
                    British attack with 1 bomber and 2 mech_infantrys
                    Italians defend with 2 armour
                        British roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 :  0/3 hits
                        Italians roll dice for 2 armour in Northwest Persia, round 2 :  2/2 hits
                        2 mech_infantrys owned by the British lost in Northwest Persia
                    retreated to Northwest Persia
                    Italians win with 2 armour remaining. Battle score for attacker is -8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                1 bomber moved from Northwest Persia to Persia
                2 fighters moved from Anglo Egyptian Sudan to Persia
                1 fighter moved from French Central Africa to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 aaGun, 1 artillery, 1 fighter, 6 infantry and 2 mech_infantrys moved from India to Burma
                2 aaGuns moved from Yunnan to Burma
                1 cruiser moved from 39 Sea Zone to 38 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 battleship and 1 cruiser moved from 39 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 infantry moved from Brazil to British Guiana
                1 fighter moved from 20 Sea Zone to Kwangtung

    Place Units - British
                1 armour, 1 artillery and 1 mech_infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41348_UK_6.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 airfield, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Libya to 96 Sea Zone
                1 bomber moved from Egypt to Morocco
                1 battleship and 1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry moved from Tunisia to 94 Sea Zone
                2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                6 infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from Southern Italy to Morocco
                2 armour moved from Northwest Persia to Iraq
                1 fighter moved from Egypt to Iraq

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 bomber, 1 fighter and 6 infantry
                    British defend with 1 artillery and 1 infantry; Americans defend with 2 infantry and 2 mech_infantrys
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1.17 expected hits
                        Italians roll dice for 1 bomber, 1 fighter and 6 infantry in Morocco, round 2 : 2/8 hits, 2.17 expected hits
                        Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Morocco, round 2 : 0/6 hits, 2.00 expected hits
                        2 infantry owned by the Americans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Morocco
                        Italians roll dice for 1 bomber, 1 fighter and 6 infantry in Morocco, round 3 : 3/8 hits, 2.17 expected hits
                        Americans roll dice for 1 artillery and 1 mech_infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the British, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 18
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry and 2 mech_infantrys
                Battle in Iraq
                    Italians attack with 2 armour and 1 fighter
                    British defend with 1 mech_infantry
                        Italians roll dice for 2 armour and 1 fighter in Iraq, round 2 : 1/3 hits, 1.50 expected hits
                        British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Iraq to Egypt
                1 artillery moved from Alexandria to Egypt
                1 bomber and 1 fighter moved from Morocco to Algeria

    Place Units - Italians
                1 airfield, 1 armour and 2 mech_infantrys placed in Egypt
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    Combat Hit Differential Summary :

    Italians : 1.00
        British : -0.33
        Americans : -1.67

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 airfield and 1 harbour
        Egypt : 1 flag, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 2 mech_infantrys
        Cyprus : 1 flag
        Morocco : 1 flag, 5 infantry
        Algeria : 1 flag, 1 bomber and 1 fighter
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Belarus : 1 flag, 2 aaGuns
        Western Ukraine : 1 flag
        Greece : 1 aaGun
        Iraq : 1 flag, 2 armour
        92 Sea Zone : 1 battleship, 1 cruiser and 3 transports
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 56 / 85
        Russians : 25 / 22
        Japanese : 39 / 48
        Americans : 50 / 71
        Chinese : 20 / 26
        British : 30 / 32
        UK_Pacific : 9 / 9
        Italians : 22 / 41
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41348_Ita6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from India to 36 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in 36 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_41348_ANZ6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from India to 36 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in 36 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41348_Fre6.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 1 fighter, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 112 Sea Zone to 104 Sea Zone
                3 bombers moved from Western Germany to United Kingdom
                2 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
                2 tactical_bombers moved from Novgorod to Tambov
                2 tactical_bombers moved from Novgorod to Vologda
                1 tactical_bomber moved from Novgorod to Vologda
                3 bombers moved from Ukraine to Persia
                2 bombers and 4 tactical_bombers moved from Caucasus to Persia
                2 fighters and 1 tactical_bomber moved from Ukraine to Rostov
                2 fighters moved from Egypt to Persia
                1 armour moved from Ukraine to Rostov
                1 mech_infantry moved from Bryansk to Rostov
                1 armour and 2 infantry moved from Bryansk to Tambov
                1 armour moved from Bryansk to Vologda
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Bryansk to Rostov
                15 armour, 7 artilleries, 9 infantry and 2 mech_infantrys moved from Bryansk to Russia

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
                    Bombing raid in United Kingdom rolls: 3,7,4 and causes: 14 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 14 damage total.
                Battle in Persia
                    Germans attack with 5 bombers, 2 fighters and 4 tactical_bombers
                    British defend with 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters and 1 mech_infantry; Russians defend with 3 fighters
                        Germans roll dice for 5 bombers, 2 fighters and 4 tactical_bombers in Persia, round 2 : 8/11 hits, 6.67 expected hits
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters and 1 mech_infantry in Persia, round 2 : 6/9 hits, 4.67 expected hits
                        3 fighters owned by the Russians, 1 mech_infantry owned by the British, 2 fighters owned by the Germans, 1 bomber owned by the British, 4 tactical_bombers owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Persia
                        Germans roll dice for 5 bombers in Persia, round 3 : 2/5 hits, 3.33 expected hits
                        British roll dice for 1 fighter in Persia, round 3 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the British lost in Persia
                    Germans win with 5 bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 fighters and 4 tactical_bombers
                    Casualties for British: 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry
                    Casualties for Russians: 3 fighters
                Battle in Tambov
                    Germans attack with 1 armour, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 4/5 hits, 2.00 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2.50 expected hits
                        Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys
                Battle in 104 Sea Zone
                    Germans attack with 1 cruiser, 2 fighters and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Vologda
                    Germans attack with 1 armour and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 3 tactical_bombers in Vologda, round 2 : 2/4 hits, 2.17 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 15 armour, 7 artilleries, 9 infantry and 2 mech_infantrys
                    Americans defend with 1 bomber; Russians defend with 1 airfield and 1 factory_major
                        Germans roll dice for 15 armour, 7 artilleries, 9 infantry and 2 mech_infantrys in Russia, round 2 : 13/33 hits, 12.83 expected hits
                        Russians roll dice for 1 bomber in Russia, round 2 : 0/1 hits, 0.17 expected hits
                        1 bomber owned by the Americans lost in Russia
                    Germans captures 22PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 15 armour, 7 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Germans
                3 aaGuns moved from Bryansk to Russia
                3 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Archangel
                2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
                2 armour moved from Ukraine to Caucasus
                2 mech_infantrys moved from Bryansk to Caucasus
                5 bombers moved from Persia to Caucasus
                2 tactical_bombers moved from Tambov to Caucasus
                3 tactical_bombers moved from Vologda to Caucasus
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
                1 fighter moved from 104 Sea Zone to Western Germany
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Southern France to France
                3 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                1 carrier placed in 112 Sea Zone
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 infantry placed in France
                2 artilleries and 4 infantry placed in Western Germany
                2 infantry placed in Southern France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 96 Sea Zone: 2 destroyers
                EDIT: Adding units owned by Germans to 92 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 64 PUs; end with 86 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 111 PUs

    Combat Hit Differential Summary :

    Germans : 2.33
        British : 0.33
        Russians : 0.17
        AA fire in United Kingdom : : -0.50

    Territory Summary for Germans :

    Trans-Jordan : 1 flag
        Gibraltar : 3 aaGuns, 1 fighter, 5 infantry and 1 tactical_bomber
        Egypt : 1 artillery and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 3 artilleries, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 infantry
        Rostov : 1 flag, 1 armour and 2 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 3 aaGuns, 1 airfield, 15 armour, 7 artilleries, 1 factory_minor, 9 infantry and 2 mech_infantrys
        Tambov : 1 flag, 1 armour
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Vologda : 1 flag, 1 armour
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag, 2 armour, 5 bombers, 2 fighters, 2 mech_infantrys and 6 tactical_bombers
        Smolensk : 1 flag
        112 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        125 Sea Zone : 1 flag
        104 Sea Zone : 1 cruiser
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 2 destroyers and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 64 / 111
        Russians : 17 / 0
        Japanese : 35 / 48
        Americans : 50 / 71
        Chinese : 20 / 26
        British : 30 / 32
        UK_Pacific : 9 / 9
        Italians : 22 / 41
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41348_Ger7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                1 artillery and 1 infantry moved from Samara to Tambov
                1 infantry moved from Samara to Tambov
                1 armour and 1 mech_infantry moved from Samara to Rostov
                1 mech_infantry moved from Volgograd to Rostov
                1 artillery and 1 infantry moved from Samara to Vologda
                1 mech_infantry moved from Samara to Rostov
                1 mech_infantry moved from Samara to Rostov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 armour and 4 mech_infantrys
                    Germans defend with 1 armour and 2 mech_infantrys
                        Russians roll dice for 1 armour and 4 mech_infantrys in Rostov, round 2 :  0/5 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 :  1/3 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 armour and 3 mech_infantrys in Rostov, round 3 :  0/4 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 3 :  2/3 hits
                        2 mech_infantrys owned by the Russians lost in Rostov
                        Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 4 :  0/2 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 4 :  2/3 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Rostov
                    Germans win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -22
                    Casualties for Russians: 1 armour and 4 mech_infantrys
                Battle in Vologda
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 :  1/2 hits
                        Germans roll dice for 1 armour in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 aaGuns, 6 artilleries and 25 infantry moved from Samara to Volgograd

    Turn Complete - Russians

    triplea_41348_Rus7.tsvg

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