what opening would germany use if the bid didn’t add anything to the british at all? Do people hit multiple british navy stacks? Is there any consensus on what the best opening would be there? Or is there a lot of variation in what people think would be best? Or does nobody think about it because bids so often shore up britain?
Farmboy (Axis) vs Odonis (Allies + 28)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 fighter moved from Java to India
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 49 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from Libya to Tobruk
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
10 armour and 10 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 bombers moved from Western Germany to 88 Sea Zone
1 bomber moved from Western Germany to Belarus
1 artillery moved from Eastern Poland to BelarusCombat - Germans
Battle in Baltic States
Germans attack with 10 armour and 10 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 10 armour and 10 mech_infantrys in Baltic States, round 2 : 4/20 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 88 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 bombers in 88 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 88 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 88 Sea Zone
1 transport owned by the British lost in 88 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
2 bombers moved from 88 Sea Zone to Gibraltar
1 bomber moved from Belarus to Western Ukraine
3 aaGuns, 3 armour, 4 artilleries, 19 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Greece to Romania
1 artillery moved from Normandy Bordeaux to Southern France
2 artilleries and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
1 fighter moved from Western Germany to Western Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to GibraltarPlace Units - Germans
1 destroyer and 1 transport placed in 93 Sea Zone
1 transport placed in 112 Sea Zone
3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Gibraltar : 1 aaGun, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
Egypt : 3 fighters and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Romania : 1 armour
Germany : 1 factory_major
Holland Belgium : 2 artilleries and 2 infantry
Northern Italy : 1 aaGun
Belarus : 1 flag, 1 artillery
Baltic States : 1 flag, 10 armour and 10 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 3 aaGuns, 3 armour, 4 artilleries, 1 bomber, 1 fighter, 19 infantry and 1 mech_infantry
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
125 Sea Zone : 1 flag, 1 destroyer
93 Sea Zone : 1 destroyer and 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry
91 Sea Zone : 1 transport
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 49 / 54
Russians : 28 / 35
Japanese : 32 / 45
Americans : 52 / 53
Chinese : 7 / 6
British : 26 / 26
UK_Pacific : 18 / 18
Italians : 16 / 26
ANZAC : 18 / 28
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Bryansk to Belarus
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 0/4 hits
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 3 : 3/4 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Ukraine
2 aaGuns, 1 armour, 3 artilleries, 10 infantry and 7 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 aaGun and 3 infantry moved from Karelia to Vyborg
2 aaGuns, 1 artillery and 15 infantry moved from Amur to KoreaPlace Units - Russians
5 artilleries and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,6,6
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Kiangsi to Kwangtung
1 bomber moved from Kwangsi to Manchuria
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Kwangtung
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
2 infantry moved from Jehol to Manchuria
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Yunnan, round 3 : 0/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Yunnan, round 4 : 3/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 tactical_bomber; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 tactical_bomber owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Kiangsi to Japan
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 16 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangtung to 19 Sea Zone
1 tactical_bomber moved from Kwangtung to Anhwe
1 armour moved from Jehol to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Suiyuyan to Hopei
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 bomber moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 bomber moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Caroline Islands to Japan
1 fighter and 1 tactical_bomber moved from Malaya to 35 Sea Zone
1 fighter moved from Malaya to HainanPlace Units - Japanese
2 artilleries and 5 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 bomber and 1 fighter
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 6 fighters, 1 harbour, 7 infantry and 3 tactical_bombers
Jehol : 1 flag, 1 bomber and 5 infantry
Manchuria : 1 flag, 2 infantry
Hainan : 1 fighter
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 1 armour, 2 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Soviet Far East : 1 flag, 1 infantry
French Indo China : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 flag, 1 submarine and 1 transport
43 Sea Zone : 1 flag, 1 cruiser and 1 transport
45 Sea Zone : 1 submarine
37 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
19 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 54
Russians : 35 / 32
Japanese : 47 / 47
Americans : 50 / 53
Chinese : 6 / 6
British : 26 / 26
UK_Pacific : 8 / 18
Italians : 16 / 26
ANZAC : 14 / 28
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 bombers moved from Western United States to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 6 Sea Zone
Americans attack with 4 bombers, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 bombers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/10 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 4 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 bombers, 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Amur
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 87 Sea Zone to French West Africa
2 mech_infantrys moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to French West AfricaPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
1 carrier placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 infantry
EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
EDIT: Turning off Edit ModePlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 bombers moved from Western United States to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 6 Sea Zone
Americans attack with 4 bombers, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 bombers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/10 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 4 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 bombers, 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Amur
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 87 Sea Zone to French West Africa
2 mech_infantrys moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to French West AfricaPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
1 carrier placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 infantry
EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
EDIT: Turning off Edit ModePlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsPurchase Units - British
British buy 3 armour and 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
1 cruiser moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Siam to French Indo China
1 fighter moved from Shan State to French Indo China
1 fighter moved from Burma to French Indo China
2 artilleries moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from French West Africa to Anglo Egyptian SudanCombat - British
Battle in Iraq
British attack with 1 armour, 1 artillery and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 3 : 3/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries and 1 bomber
Italians defend with 1 artillery
British roll dice for 2 artilleries and 1 bomber in Anglo Egyptian Sudan, round 2 : 2/3 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in French Indo China
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from French Indo China to Yunnan
1 aaGun and 1 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
1 aaGun, 1 artillery and 9 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery moved from Kenya to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 cruiser moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Union of South Africa
1 armour and 1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States
3 fighters moved from United Kingdom to French West AfricaPlace Units - British
3 armour placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
2 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Syria to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 bomber moved from Southern France to Morocco
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
2 armour moved from Western Ukraine to Belarus
1 armour and 1 mech_infantry moved from Romania to Belarus
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
2 infantry owned by the French lost in Morocco
Italians win, taking Cyprus from British, taking Morocco from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 3/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Belarus
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Belarus, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 aaGuns moved from Yugoslavia to Slovakia Hungary
1 bomber moved from Morocco to Southern France
1 fighter moved from Trans-Jordan to Egypt
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to GreecePlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Cyprus : 1 flag, 2 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Southern France : 1 bomber
Syria : 1 flag
Slovakia Hungary : 2 aaGuns
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Belarus : 1 flag, 2 armour
Western Ukraine : 1 flag
Greece : 1 aaGun
99 Sea Zone : 1 transport
97 Sea Zone : 1 transport
92 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 54
Russians : 34 / 32
Japanese : 42 / 47
Americans : 50 / 70
Chinese : 9 / 15
British : 32 / 33
UK_Pacific : 10 / 10
Italians : 18 / 28
ANZAC : 14 / 28
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transportNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 armour moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from 41 Sea Zone to IndiaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transportNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 armour moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from 41 Sea Zone to IndiaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Finland to Vyborg
2 fighters moved from Western Germany to Vyborg
1 bomber moved from Western Ukraine to Vyborg
1 tactical_bomber moved from Gibraltar to 87 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to 91 Sea Zone
2 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 armour moved from Romania to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 armour, 4 artilleries and 19 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Baltic States to Belarus
1 mech_infantry moved from Belarus to Archangel
Germans take Archangel from Russians
10 armour and 7 mech_infantrys moved from Baltic States to Bryansk
3 fighters and 3 tactical_bombers moved from Egypt to IraqCombat - Germans
Battle in 87 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 87 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Bryansk
Germans attack with 11 armour, 4 artilleries, 19 infantry and 7 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 11 armour, 4 artilleries, 19 infantry and 7 mech_infantrys in Bryansk, round 2 : 16/41 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 11 armour, 4 artilleries, 19 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Ukraine
Germans attack with 3 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 1 fighter and 1 mech_infantry in Ukraine, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 3 fighters and 3 tactical_bombers in Iraq, round 2 : 5/6 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 2 : 1/3 hits
1 fighter owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Iraq
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Vyborg
Germans attack with 1 bomber, 2 fighters and 5 infantry
Russians defend with 1 aaGun and 4 infantry
AA fire in Vyborg : 1/3 hits
1 fighter owned by the Germans lost in Vyborg
Germans roll dice for 1 bomber, 1 fighter and 5 infantry in Vyborg, round 2 : 2/7 hits
Russians roll dice for 1 aaGun and 4 infantry in Vyborg, round 2 : 0/4 hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Vyborg
Germans roll dice for 1 bomber, 1 fighter and 5 infantry in Vyborg, round 3 : 3/7 hits
Russians roll dice for 3 infantry in Vyborg, round 3 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 1 aaGun and 4 infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Vyborg to Finland
1 fighter moved from Ukraine to Eastern Poland
3 aaGuns moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 bombers moved from 91 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Gibraltar
1 tactical_bomber moved from 87 Sea Zone to Gibraltar
2 fighters and 3 tactical_bombers moved from Iraq to Egypt
1 aaGun moved from Northern Italy to Southern France
1 artillery moved from Holland Belgium to Western Germany
1 artillery and 2 infantry moved from Holland Belgium to FrancePlace Units - Germans
1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
4 tactical_bombers placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
Gibraltar : 1 aaGun, 2 fighters, 1 infantry and 2 tactical_bombers
Egypt : 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 4 tactical_bombers
Germany : 1 factory_major
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 11 armour, 4 artilleries, 19 infantry and 7 mech_infantrys
Vyborg : 1 flag, 4 infantry
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag, 1 fighter
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag, 1 mech_infantry
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
125 Sea Zone : 1 flag, 1 destroyer
93 Sea Zone : 1 transport
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 transport
Finland : 1 flag, 1 bomber and 1 fighterProduction/PUs Summary :
Germans : 53 / 68
Russians : 27 / 32
Japanese : 42 / 47
Americans : 50 / 70
Chinese : 9 / 15
British : 32 / 33
UK_Pacific : 10 / 10
Italians : 18 / 28
ANZAC : 14 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Korea to Manchuria
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Manchuria
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Manchuria, round 4 : 2/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 infantry moved from Caucasus to Rostov
1 infantry moved from Russia to TambovPlace Units - Russians
1 artillery, 8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Jehol to Manchuria
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from Hainan to 37 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from Japan to 5 Sea Zone
2 infantry moved from Anhwe to Hunan
1 fighter moved from Kiangsi to 37 Sea Zone
1 bomber moved from Kiangsi to 43 Sea Zone
1 armour and 2 mech_infantrys moved from Shantung to Hunan
1 tactical_bomber moved from Anhwe to Hunan
2 submarines moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from Jehol to 43 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Japan to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to JavaCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Celebes
Battle in 43 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 2 bombers in 43 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Celebes from Dutch with 2 bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Manchuria
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/7 hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 3 fighters and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Hunan
Japanese attack with 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
1 fighter moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from 37 Sea Zone to Malaya
2 bombers moved from 43 Sea Zone to Philippines
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 34 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 armour moved from Anhwe to Kwangsi
1 aaGun moved from Anhwe to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 fighter moved from 5 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Shantung
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor, 1 fighter and 3 mech_infantrys
Kwangsi : 1 flag, 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag, 3 infantry
Hunan : 1 flag, 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 factory_minor, 1 fighter and 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
Soviet Far East : 1 flag, 1 infantry
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 52 / 68
Russians : 28 / 28
Japanese : 53 / 58
Americans : 50 / 70
Chinese : 8 / 15
British : 32 / 33
UK_Pacific : 7 / 10
Italians : 18 / 28
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Jehol to Manchuria
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from Hainan to 37 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from Japan to 5 Sea Zone
2 infantry moved from Anhwe to Hunan
1 fighter moved from Kiangsi to 37 Sea Zone
1 bomber moved from Kiangsi to 43 Sea Zone
1 armour and 2 mech_infantrys moved from Shantung to Hunan
1 tactical_bomber moved from Anhwe to Hunan
2 submarines moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from Jehol to 43 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Japan to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to JavaCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Celebes
Battle in 43 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 2 bombers in 43 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Celebes from Dutch with 2 bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Manchuria
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/7 hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 3 fighters and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Hunan
Japanese attack with 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
1 fighter moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from 37 Sea Zone to Malaya
2 bombers moved from 43 Sea Zone to Philippines
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 34 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 armour moved from Anhwe to Kwangsi
1 aaGun moved from Anhwe to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 fighter moved from 5 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Shantung
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor, 1 fighter and 3 mech_infantrys
Kwangsi : 1 flag, 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag, 3 infantry
Hunan : 1 flag, 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 factory_minor, 1 fighter and 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
Soviet Far East : 1 flag, 1 infantry
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 52 / 68
Russians : 28 / 28
Japanese : 53 / 58
Americans : 50 / 70
Chinese : 8 / 15
British : 32 / 33
UK_Pacific : 7 / 10
Italians : 18 / 28
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
reposted with an edited NCM I forgot.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Amur to Manchuria
1 bomber moved from Korea to Shantung
1 bomber moved from Korea to Shantung
1 bomber moved from Korea to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to Manchuria
2 fighters moved from Korea to Manchuria
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 bomber moved from Korea to Shantung
1 fighter moved from Korea to ManchuriaCombat - Americans
Air Battle in Shantung
Americans attacks with 3 units heading to Shantung
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Shantung
AA fire in Shantung : 1/3 hits
1 bomber killed by AA
Bombing raid in Shantung rolls: 4,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Americans attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
Americans roll dice for 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/9 hits
Japanese roll dice for 3 infantry in Manchuria, round 2 : 3/3 hits
3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 2 infantry and 1 tactical_bomber
Casualties for Japanese: 3 infantry
Cleaning up after air battlesNon Combat Move - Americans
5 fighters moved from Manchuria to Korea
1 infantry moved from Amur to Korea
1 bomber moved from 16 Sea Zone to Korea
2 bombers moved from Shantung to Korea
1 bomber moved from 36 Sea Zone to Yunnan
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 artillery, 1 fighter and 2 infantry moved from French West Africa to French Central AfricaPlace Units - Americans
5 fighters placed in Western United States
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
6 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 7 infantry
Japanese defend with 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
Chinese roll dice for 7 infantry in Hunan, round 2 : 3/7 hits
Japanese roll dice for 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys in Hunan, round 2 : 0/5 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Hunan
Chinese roll dice for 7 infantry in Hunan, round 3 : 1/7 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 3 : 0/3 hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese roll dice for 7 infantry in Hunan, round 4 : 2/7 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 4 : 1/2 hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 6 infantry remaining. Battle score for attacker is 22
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrysNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Amur to Manchuria
1 bomber moved from Korea to Shantung
1 bomber moved from Korea to Shantung
1 bomber moved from Korea to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Korea to Manchuria
2 fighters moved from Korea to Manchuria
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 bomber moved from Korea to Shantung
1 fighter moved from Korea to ManchuriaCombat - Americans
Air Battle in Shantung
Americans attacks with 3 units heading to Shantung
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Shantung
AA fire in Shantung : 1/3 hits
1 bomber killed by AA
Bombing raid in Shantung rolls: 4,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Americans attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
Americans roll dice for 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/9 hits
Japanese roll dice for 3 infantry in Manchuria, round 2 : 3/3 hits
3 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 2 infantry and 1 tactical_bomber
Casualties for Japanese: 3 infantry
Cleaning up after air battlesNon Combat Move - Americans
5 fighters moved from Manchuria to Korea
1 infantry moved from Amur to Korea
1 bomber moved from 16 Sea Zone to Korea
2 bombers moved from Shantung to Korea
1 bomber moved from 36 Sea Zone to Yunnan
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 artillery, 1 fighter and 2 infantry moved from French West Africa to French Central AfricaPlace Units - Americans
5 fighters placed in Western United States
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
6 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 7 infantry
Japanese defend with 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
Chinese roll dice for 7 infantry in Hunan, round 2 : 3/7 hits
Japanese roll dice for 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys in Hunan, round 2 : 0/5 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Hunan
Chinese roll dice for 7 infantry in Hunan, round 3 : 1/7 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 3 : 0/3 hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese roll dice for 7 infantry in Hunan, round 4 : 2/7 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 4 : 1/2 hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 6 infantry remaining. Battle score for attacker is 22
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrysNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Persia to 80 Sea Zone
3 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in Trans-Jordan
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 5 : 0/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 6 : 1/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 6 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in French Indo China
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in French Indo China, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from French Indo China to Yunnan
1 fighter moved from Shan State to Yunnan
1 aaGun and 8 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
2 artilleries moved from Anglo Egyptian Sudan to Belgian Congo
3 armour and 1 bomber moved from Union of South Africa to Belgian Congo
3 fighters moved from French West Africa to Belgian Congo
1 armour, 1 artillery and 1 mech_infantry moved from Libya to Tobruk
1 armour moved from Libya to Tobruk
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from United Kingdom to British Guiana
1 armour and 2 infantry moved from Brazil to British GuianaPlace Units - British
1 factory_minor placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to Rostov
2 armour moved from Belarus to Rostov
1 fighter moved from Egypt to Tobruk
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Morocco to Algeria
Italians take Algeria from French
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 2 artilleries, 1 fighter and 4 infantry
British defend with 2 armour, 1 artillery and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 1/2 hits
Italians roll dice for 2 artilleries, 1 fighter and 4 infantry in Tobruk, round 2 : 5/7 hits
British roll dice for 2 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 4/4 hits
1 mech_infantry owned by the British, 1 artillery owned by the British, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 armour owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 2 armour, 1 artillery and 1 mech_infantry
Battle in Rostov
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 fighter moved from Tobruk to Egypt
2 aaGuns moved from Slovakia Hungary to Eastern PolandPlace Units - Italians
1 airfield placed in Gibraltar
2 infantry and 1 mech_infantry placed in Egypt
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Cyprus : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 1 infantry
Syria : 1 flag
Tobruk : 1 artillery and 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Belarus : 1 flag
Rostov : 1 flag, 2 armour
Eastern Poland : 2 aaGuns
Ukraine : 1 bomber
Western Ukraine : 1 flag
96 Sea Zone : 1 battleship, 1 cruiser and 3 transports
Greece : 1 aaGun
Yugoslavia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 68
Russians : 26 / 28
Japanese : 43 / 58
Americans : 50 / 70
Chinese : 15 / 20
British : 33 / 33
UK_Pacific : 10 / 10
Italians : 20 / 30
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 fighter moved from Northern Territory to Queensland
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs





