G40L BM3 Snigg (Axis) vs.AAGamer (Allies)

  • '19 '18 '17

    Snigg,

    Wow, umm that sucked!! I thought those subs in the south of France couldn’t get to the US fleet west of Gibralter… That is why I did what I did with them… Dang it… I didnt know… The british transports I moved to the UK to bait you into using 1 less ship on the fleet… I really wish I would have known that ships could go through Gibralter even though I am holding it… That is really frustrating on my part… Lost 2 fleets because of it?? OR is that a bug or man… having a hard time grasping that…

    AAGamer

  • '22 '21 '20 '17 '15

    @AAGamer:

    Snigg,

    Wow, umm that sucked!! I thought those subs in the south of France couldn’t get to the US fleet west of Gibralter… That is why I did what I did with them… Dang it… I didnt know… The british transports I moved to the UK to bait you into using 1 less ship on the fleet… I really wish I would have known that ships could go through Gibralter even though I am holding it… That is really frustrating on my part… Lost 2 fleets because of it?? OR is that a bug or man… having a hard time grasping that…

    AAGamer

    Gibraltar permits subs to move through regardless of who’s holding it.  It’s the only strait that does this.

    Snigg

  • '22 '21 '20 '17 '15

    @Snigg:

    @AAGamer:

    Snigg,

    Wow, umm that sucked!! I thought those subs in the south of France couldn’t get to the US fleet west of Gibralter… That is why I did what I did with them… Dang it… I didnt know… The british transports I moved to the UK to bait you into using 1 less ship on the fleet… I really wish I would have known that ships could go through Gibralter even though I am holding it… That is really frustrating on my part… Lost 2 fleets because of it?? OR is that a bug or man… having a hard time grasping that…

    AAGamer

    Gibraltar permits subs to move through regardless of who’s holding it.  It’s the only strait that does this.

    Snigg

    It was part of the reason I scrambled rather than defend.  It’s not such a big swing when you realize the fleet took out 3 fighters already, and my fleet is now out of place with planes right next to it.  Not saying it doesn’t hurt, but it’s not quite as big of a swing as when I flushed the Japanese fleet.

  • '19 '18 '17

    Snigg,

    Yeah its just frustrating when you make a mistake and your trying to make a good showing and you screw up because you didnt read the rules…

    The Japanese fleet being lost was just me hoping it would fail and luckily for me it did… So I got lucky there… Nothing you did wrong that I see anyway.

    Anyway, live and learn… this game and you are teaching me a lot…

    Thank you!!

    AAGamer

    Will try and do my turn after church.!!

  • '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                2 infantry moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara
                2 fighters moved from Russia to Samara

    triplea_41115_Rus7.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                2 infantry moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara
                2 fighters moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Samara to Persia
                1 tactical_bomber moved from Samara to Persia
                1 infantry moved from Vologda to Nenetsia
                2 aaGuns moved from Vologda to Russia
                10 artilleries moved from Russia to Tambov
                30 infantry moved from Russia to Tambov
                3 armour moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                3 infantry moved from Amur to Manchuria
                1 infantry moved from Korea to Manchuria

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
                Russians collect 18 PUs (2 lost to blockades); end with 18 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    triplea_41115_Rus7.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from Kwangsi to French Indo China
                2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
                2 bombers moved from Kwangsi to French Indo China

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in French Indo China
                    Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 aaGun and 3 infantry; UK_Pacific defend with 1 factory_minor
                        AA fire in French Indo China :  1/3 hits
                        1 fighter owned by the Japanese lost in French Indo China
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 aaGun and 3 infantry in French Indo China, round 2 :  0/3 hits
                        1 aaGun owned by the British and 2 infantry owned by the British lost in French Indo China
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 :  3/6 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from 43 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter moved from French Indo China to 6 Sea Zone
                1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                2 bombers moved from French Indo China to Shantung
                1 aaGun moved from Kwangsi to Kiangsi
                3 infantry moved from Shantung to Jehol
                1 submarine moved from 6 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                3 infantry placed in Shantung
                1 factory_minor placed in Kiangsu
                2 fighters placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 43 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 2 bombers, 1 factory_minor and 3 infantry
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag, 1 aaGun
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
        Jehol : 1 flag, 6 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 factory_minor and 1 infantry
        Java : 1 flag, 1 armour
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        20 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports

    triplea_41115_Jap7.tsvg

  • '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers and 2 fighters moved from Morocco to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Queensland to Java
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines

    triplea_41115_Ame7.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers and 2 fighters moved from Morocco to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Queensland to Java
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Philippines
                Battle in Java
                    Americans attack with 2 bombers
                    Japanese defend with 1 armour
                        Americans roll dice for 2 bombers in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Java, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Java
                    Americans win, taking Philippines from Japanese with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in 91 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 2 fighters
                    Germans defend with 1 cruiser and 1 destroyer
                        Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 :  0/5 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                        Americans roll dice for 2 bombers and 2 fighters in 91 Sea Zone, round 3 :  2/4 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 bomber and 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 91 Sea Zone to United Kingdom
                1 bomber moved from 91 Sea Zone to United Kingdom
                1 cruiser and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                2 bombers moved from Western United States to Queensland
                2 bombers moved from Java to Sumatra
                2 bombers moved from India to Persia
                1 tactical_bomber moved from Sumatra to Yunnan

    Place Units - Americans
                1 fighter and 1 tactical_bomber placed in Western United States
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_41115_Ame7.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Yunnan

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    triplea_41115_Chi7.tsvg

  • '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Combat Move - British
                1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 infantry moved from Yunnan to French Indo China
                1 artillery moved from Yunnan to French Indo China
                1 infantry moved from Shan State to French Indo China
                1 armour moved from Malaya to Siam
                      UK_Pacific take Siam from Japanese

    triplea_41115_Bri7.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers and 2 fighters moved from Morocco to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Queensland to Java
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in Philippines
                Battle in Java
                    Americans attack with 2 bombers
                    Japanese defend with 1 armour
                        Americans roll dice for 2 bombers in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Java, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Java
                    Americans win, taking Philippines from Japanese with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in 91 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 2 fighters
                    Germans defend with 1 cruiser and 1 destroyer
                        Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 :  0/5 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                        Americans roll dice for 2 bombers and 2 fighters in 91 Sea Zone, round 3 :  2/4 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Germans, 1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 bomber and 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 91 Sea Zone to United Kingdom
                1 bomber moved from 91 Sea Zone to United Kingdom
                1 cruiser and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                2 bombers moved from Western United States to Queensland
                2 bombers moved from Java to Sumatra
                2 bombers moved from India to Persia
                1 tactical_bomber moved from Sumatra to Yunnan

    Place Units - Americans
                1 fighter and 1 tactical_bomber placed in Western United States
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Yunnan

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 infantry moved from Yunnan to French Indo China
                1 artillery moved from Yunnan to French Indo China
                1 infantry moved from Shan State to French Indo China
                1 armour moved from Malaya to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in French Indo China
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 factory_minor and 1 infantry
                        British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in French Indo China, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 :  1/1 hits
                        1 infantry owned by the British lost in French Indo China
                        British roll dice for 1 artillery and 1 infantry in French Indo China, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from Malaya to Yunnan
                1 aaGun moved from Burma to Yunnan
                2 artilleries and 8 infantry moved from Burma to Yunnan
                1 armour moved from Burma to Yunnan
                1 fighter moved from Burma to Persia
                1 tactical_bomber moved from Burma to Persia
                2 fighters moved from Russia to Persia
                2 armour moved from India to West India
                1 infantry moved from India to West India
                1 artillery moved from India to West India
                1 bomber moved from Morocco to Trans-Jordan
                2 armour moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Egypt to Trans-Jordan
                4 armour moved from Alexandria to Trans-Jordan
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 armour moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria
                1 artillery moved from Morocco to Algeria

    Place Units - British
                3 fighters placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
                British collect 31 PUs (4 lost to blockades); end with 31 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_41115_UK_7.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Tunisia
                2 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Tunisia, round 2 :  4/11 hits
                        British roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Tunisia
                    Italians win, taking Tunisia from British with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Tunisia to 95 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 bomber moved from Greece to Southern Italy
                1 artillery and 1 infantry moved from Bryansk to Rostov
                1 aaGun, 1 armour and 1 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Northwest Persia to Rostov

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                2 artilleries placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Tunisia : 1 flag, 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 marine
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        Greece : 1 flag, 3 infantry
        97 Sea Zone : 1 flag
        Northwest Persia : 1 flag

    triplea_41115_Ita7.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from Sumatra to West India
                1 fighter moved from Eastern Persia to Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Syria to Iraq

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 23 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_41115_ANZ7.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from Sumatra to West India
                1 fighter moved from Eastern Persia to Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Syria to Iraq

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 23 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41115_Fre7.tsvg

  • '19 '18 '17

    Interesting game…

    Special order of loss if you attack persia. ask if you do.

  • '22 '21 '20 '17 '15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 fighter, 5 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Kazakhstan to Novosibirsk
                1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from Novgorod to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Nenetsia
                1 artillery moved from Archangel to Vologda
                1 infantry moved from Smolensk to Vologda
                2 bombers moved from Ukraine to Russia
                1 bomber moved from Western Germany to Nenetsia
                1 bomber moved from Western Germany to Nenetsia
                1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
                1 fighter moved from Volgograd to Russia
                1 mech_infantry moved from Volgograd to Samara
                2 tactical_bombers moved from Volgograd to Samara
                2 tactical_bombers moved from Volgograd to Samara
                1 bomber moved from Holland Belgium to 113 Sea Zone
                1 fighter moved from Western Germany to 113 Sea Zone
                1 submarine moved from 125 Sea Zone to 113 Sea Zone

    triplea_41115_Ger8.tsvg

  • '22 '21 '20 '17 '15

    @AAGamer:

    Interesting game…

    Special order of loss if you attack persia. ask if you do.

    Yeah…that was stacked a bit deep…intercept in Moscow?

  • '19 '18 '17

    Yes intercept please.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 fighter, 5 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Kazakhstan to Novosibirsk
                1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from Novgorod to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Nenetsia
                1 artillery moved from Archangel to Vologda
                1 infantry moved from Smolensk to Vologda
                2 bombers moved from Ukraine to Russia
                1 bomber moved from Western Germany to Nenetsia
                1 bomber moved from Western Germany to Nenetsia
                1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
                1 fighter moved from Volgograd to Russia
                1 mech_infantry moved from Volgograd to Samara
                2 tactical_bombers moved from Volgograd to Samara
                2 tactical_bombers moved from Volgograd to Samara
                1 bomber moved from Holland Belgium to 113 Sea Zone
                1 fighter moved from Western Germany to 113 Sea Zone
                1 submarine moved from 125 Sea Zone to 113 Sea Zone

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 1 interceptors out of Russia
                        Attackers Fire,  :  0/3 hits
                        Defenders Fire,  :  1/1 hits
                        1 fighter owned by the Germans lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 4,7 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Battle in Vologda
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Novosibirsk, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 113 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 submarine
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 fighter in 113 Sea Zone, round 2 :  0/2 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 fighter in 113 Sea Zone, round 3 :  2/2 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Samara
                    Germans attack with 1 mech_infantry and 4 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 mech_infantry and 4 tactical_bombers in Samara, round 2 :  4/5 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Nenetsia, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Nenetsia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Nenetsia
                    Germans win, taking Nenetsia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                4 tactical_bombers moved from Samara to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Rostov
                2 bombers moved from Russia to Rostov
                4 aaGuns, 19 artilleries, 15 infantry and 9 mech_infantrys moved from Ukraine to Rostov
                10 infantry moved from Western Ukraine to Ukraine
                6 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Novgorod to Smolensk
                1 fighter and 1 tactical_bomber moved from Vologda to Rostov
                2 bombers moved from Nenetsia to Novgorod
                6 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Novgorod to Belarus
                1 fighter moved from 113 Sea Zone to Western Germany
                1 bomber moved from 113 Sea Zone to Western Germany
                1 aaGun and 5 infantry moved from Holland Belgium to Western Germany
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                7 armour and 4 mech_infantrys moved from Northwest Persia to Rostov
                4 infantry moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                2 armour and 1 mech_infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                2 infantry placed in Southern France
                1 fighter and 1 infantry placed in Western Germany
                2 mech_infantrys placed in Germany
                3 submarines placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 105 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Germany : 1 factory_major and 2 mech_infantrys
        Belarus : 1 flag, 1 aaGun, 2 armour and 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 4 aaGuns, 8 armour, 19 artilleries, 2 bombers, 1 fighter, 15 infantry, 14 mech_infantrys and 5 tactical_bombers
        Nenetsia : 1 flag, 2 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 6 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 armour, 1 factory_minor, 10 infantry and 7 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag, 2 armour and 1 mech_infantry
        Vologda : 1 flag, 1 artillery and 1 infantry
        Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 mech_infantry
        Samara : 1 flag, 1 mech_infantry
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 submarine
        95 Sea Zone : 1 transport
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 submarine
        127 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 3 submarines

    triplea_41115_Ger8.tsvg

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