G40L BM3 Snigg (Axis) vs.AAGamer (Allies)

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 bombers, 1 cruiser, 4 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Eastern United States to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 armour moved from Morocco to 91 Sea Zone
                3 artilleries moved from Morocco to 91 Sea Zone
                4 infantry moved from Morocco to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Queensland to 42 Sea Zone
                1 bomber moved from Dutch New Guinea to 42 Sea Zone
                1 tactical_bomber moved from Queensland to 42 Sea Zone

    Combat - Americans
                Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Italians scrambles to create a battle in territory 91 Sea Zone
                Battle in 91 Sea Zone
                    British loiter and taunt; Americans attack with 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 4 transports
                    Germans defend with 3 fighters
                        Americans roll dice for 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 4 transports in 91 Sea Zone, round 2 :  2/6 hits
                        Germans roll dice for 3 fighters in 91 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 destroyer owned by the Americans and 2 fighters owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 4 transports in 91 Sea Zone, round 3 :  2/5 hits
                        Germans roll dice for 1 fighter in 91 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 4 transports remaining. Battle score for attacker is 22
                    Casualties for Germans: 3 fighters
                    Casualties for Americans: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 armour, 3 artilleries, 2 bombers, 1 fighter and 4 infantry
                    Germans defend with 1 artillery and 1 infantry; Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter and 4 infantry in Gibraltar, round 2 :  8/11 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  2/4 hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 3 artilleries, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 42 Sea Zone
                    Americans attack with 2 bombers and 1 tactical_bomber
                    Japanese defend with 2 battleships and 2 transports
                        Americans roll dice for 2 bombers and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 2 battleships and 2 transports in 42 Sea Zone, round 2 :  0/2 hits
                        1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 54
                    Casualties for Japanese: 2 battleships and 2 transports

    Non Combat Move - Americans
                1 tactical_bomber moved from 42 Sea Zone to Sumatra
                2 bombers moved from 42 Sea Zone to India
                1 fighter moved from 91 Sea Zone to Morocco
                1 fighter moved from Gibraltar to Morocco
                2 bombers moved from Gibraltar to Morocco
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Western United States to Queensland
                1 tactical_bomber moved from Midway to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 fighter placed in Western United States
                2 bombers placed in Western United States
                1 cruiser and 3 destroyers placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_41115_Ame6.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    triplea_41115_Chi6.tsvg

  • '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Combat Move - British
                1 infantry moved from Morocco to Algeria
                1 bomber moved from Egypt to Algeria
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 fighter moved from Burma to French Indo China
                1 tactical_bomber moved from India to French Indo China
                7 infantry moved from Shan State to French Indo China
                1 armour moved from Shan State to Malaya
                1 mech_infantry moved from Shan State to Malaya
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Shan State to Malaya
                2 infantry moved from Burma to Yunnan
                2 artilleries moved from Burma to Yunnan

    triplea_41115_Bri6.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 bombers, 1 cruiser, 4 destroyers and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Eastern United States to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 armour moved from Morocco to 91 Sea Zone
                3 artilleries moved from Morocco to 91 Sea Zone
                4 infantry moved from Morocco to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Queensland to 42 Sea Zone
                1 bomber moved from Dutch New Guinea to 42 Sea Zone
                1 tactical_bomber moved from Queensland to 42 Sea Zone

    Combat - Americans
                Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Italians scrambles to create a battle in territory 91 Sea Zone
                Battle in 91 Sea Zone
                    British loiter and taunt; Americans attack with 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 4 transports
                    Germans defend with 3 fighters
                        Americans roll dice for 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 4 transports in 91 Sea Zone, round 2 :  2/6 hits
                        Germans roll dice for 3 fighters in 91 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 destroyer owned by the Americans and 2 fighters owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 4 transports in 91 Sea Zone, round 3 :  2/5 hits
                        Germans roll dice for 1 fighter in 91 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 4 transports remaining. Battle score for attacker is 22
                    Casualties for Germans: 3 fighters
                    Casualties for Americans: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 armour, 3 artilleries, 2 bombers, 1 fighter and 4 infantry
                    Germans defend with 1 artillery and 1 infantry; Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter and 4 infantry in Gibraltar, round 2 :  8/11 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  2/4 hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 3 artilleries, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 42 Sea Zone
                    Americans attack with 2 bombers and 1 tactical_bomber
                    Japanese defend with 2 battleships and 2 transports
                        Americans roll dice for 2 bombers and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 2 battleships and 2 transports in 42 Sea Zone, round 2 :  0/2 hits
                        1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 54
                    Casualties for Japanese: 2 battleships and 2 transports

    Non Combat Move - Americans
                1 tactical_bomber moved from 42 Sea Zone to Sumatra
                2 bombers moved from 42 Sea Zone to India
                1 fighter moved from 91 Sea Zone to Morocco
                1 fighter moved from Gibraltar to Morocco
                2 bombers moved from Gibraltar to Morocco
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Western United States to Queensland
                1 tactical_bomber moved from Midway to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 fighter placed in Western United States
                2 bombers placed in Western United States
                1 cruiser and 3 destroyers placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 airfield, 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Morocco to Algeria
                1 bomber moved from Egypt to Algeria
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 fighter moved from Burma to French Indo China
                1 tactical_bomber moved from India to French Indo China
                7 infantry moved from Shan State to French Indo China
                1 armour moved from Shan State to Malaya
                1 mech_infantry moved from Shan State to Malaya
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Shan State to Malaya
                2 infantry moved from Burma to Yunnan
                2 artilleries moved from Burma to Yunnan

    Combat - British
                Battle in Algeria
                    British attack with 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Algeria, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Algeria
                    British win, taking Algeria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in French Indo China
                    British attack with 1 fighter, 7 infantry and 1 tactical_bomber
                    Japanese defend with 2 artilleries, 1 factory_minor and 4 infantry
                        British roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in French Indo China, round 2 :  3/9 hits
                        Japanese roll dice for 2 artilleries and 4 infantry in French Indo China, round 2 :  4/6 hits
                        3 infantry owned by the Japanese and 4 infantry owned by the British lost in French Indo China
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 3 :  3/5 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in French Indo China, round 3 :  0/3 hits
                        1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 4 infantry
                    Casualties for Japanese: 2 artilleries and 4 infantry
                Battle in Malaya
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Malaya, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Malaya, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Malaya
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Malaya, round 3 :  1/3 hits
                        Japanese roll dice for 2 infantry in Malaya, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Malaya
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Malaya, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Malaya, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from French Indo China to Burma
                1 tactical_bomber moved from French Indo China to Burma
                1 aaGun moved from Shan State to French Indo China
                1 aaGun moved from Shan State to Yunnan
                1 fighter moved from India to Persia
                1 armour moved from West India to Burma
                8 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 aaGun moved from India to Burma
                2 armour moved from Eastern Persia to India
                1 infantry moved from Eastern Persia to Persia
                1 artillery moved from Eastern Persia to Persia
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                7 infantry moved from Egypt to Alexandria
                3 artilleries moved from Egypt to Alexandria
                4 armour moved from Egypt to Alexandria
                1 fighter moved from Egypt to Persia
                1 aaGun moved from Egypt to Alexandria
                1 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt
                1 armour moved from Kenya to Egypt
                1 bomber moved from Algeria to Morocco
                2 transports moved from 91 Sea Zone to 109 Sea Zone

    Place Units - British
                1 airfield and 1 fighter placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,4,3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
                UK_Pacific collect 7 PUs (5 lost to blockades); end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_41115_UK_6.tsvg

  • '19 '18 '17

    Hi Snigg,

    Two things… could you edit and move 1 inf from burma to shan state…

    Secondly, I think I found a bug in TripleAA.  After taking French IndoChina this turn the game was going to allow me to place my UK Pacific Builds in French Indo China.  I have understood you have to hold a territory for a turn before you can build… Am I wrong in that assumption? Or can I place my builds there… Seems really strange that i would be allowed to put my builds there.

    Thanks

  • '22 '21 '20 '17 '15

    I can definitely do the edit, and no you should not be able to build units in a factory you just took over…very odd.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 carrier and 1 marine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Egypt
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Rostov to Northwest Persia
                      Italians take Northwest Persia from Russians

    Combat - Italians
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Egypt causes 5 damage total.
                Battle in Bryansk
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Bessarabia to Ukraine
                1 bomber moved from Egypt to Greece

    Place Units - Italians
                1 marine placed in Southern Italy
                1 carrier placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tobruk: 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                EDIT: Adding units owned by Italians to Libya: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 1 infantry
                EDIT: Adding units owned by British to Shan State: 1 infantry
                EDIT: Adding units owned by Italians to Libya: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Libya : 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 1 marine
        Bryansk : 1 flag, 1 artillery and 2 infantry
        Rostov : 1 flag
        Ukraine : 1 aaGun, 1 armour and 1 infantry
        Greece : 1 flag, 1 bomber and 3 infantry
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 destroyer
        Northwest Persia : 1 flag, 1 mech_infantry

    triplea_41115_Ita6.tsvg

  • '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from Trans-Jordan to Syria
                      ANZAC take Syria from Neutral_Axis

    triplea_41115_ANZ6.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from Trans-Jordan to Syria
                      ANZAC take Syria from Neutral_Axis

    Combat - ANZAC
                Battle in Borneo
                Battle in Celebes

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Sumatra
                1 fighter moved from Shan State to Eastern Persia
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 24 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs

    triplea_41115_ANZ6.tsvg

  • '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Combat Move - French
                1 fighter moved from Russia to Caucasus

    triplea_41115_Fre6.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from Trans-Jordan to Syria
                      ANZAC take Syria from Neutral_Axis

    Combat - ANZAC
                Battle in Borneo
                Battle in Celebes

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Sumatra
                1 fighter moved from Shan State to Eastern Persia
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 24 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs

    Combat Move - French
                1 fighter moved from Russia to Caucasus

    Combat - French
                Battle in Caucasus
                    French attack with 1 fighter
                    Germans defend with 1 mech_infantry
                        French roll dice for 1 fighter in Caucasus, round 2 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 fighter owned by the French lost in Caucasus
                    Germans win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 fighter

    Non Combat Move - French

    Turn Complete - French

    triplea_41115_Fre6.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 fighter, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 cruiser moved from 112 Sea Zone to 91 Sea Zone
                3 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to 91 Sea Zone
                1 infantry moved from Tambov to Samara
                1 artillery and 1 infantry moved from Belarus to Archangel
                1 tactical_bomber moved from Eastern Poland to Archangel
                1 fighter moved from Ukraine to Archangel
                2 mech_infantrys moved from Volgograd to Kazakhstan
                2 bombers moved from Ukraine to Kazakhstan
                2 armour moved from Volgograd to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Ukraine to Samara
                1 tactical_bomber moved from Ukraine to Kazakhstan
                1 tactical_bomber moved from Ukraine to Kazakhstan
                1 tactical_bomber moved from Ukraine to Samara

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 2 transports
                        2 transports owned by the British lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                    Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 3 submarines
                    Americans defend with 1 carrier, 2 cruisers, 2 destroyers and 4 transports
                        Germans roll dice for 3 submarines in 91 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 carrier, 2 cruisers, 2 destroyers and 4 transports in 91 Sea Zone, round 2 :  2/5 hits
                        2 submarines owned by the Germans and 2 destroyers owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 91 Sea Zone, round 3 :  0/3 hits
                        Americans roll dice for 1 carrier, 2 cruisers and 4 transports in 91 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 91 Sea Zone, round 4 :  2/3 hits
                        Americans roll dice for 1 carrier, 2 cruisers and 4 transports in 91 Sea Zone, round 4 :  0/3 hits
                        1 carrier owned by the Americans and 1 cruiser owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 91 Sea Zone, round 5 :  2/3 hits
                        Americans roll dice for 1 cruiser and 4 transports in 91 Sea Zone, round 5 :  0/1 hits
                        1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                        3 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 66
                    Casualties for Germans: 3 submarines
                    Casualties for Americans: 1 carrier, 2 cruisers, 2 destroyers and 4 transports
                Battle in Archangel
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Samara, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 2 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 :  4/8 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 2 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                10 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
                8 mech_infantrys moved from Western Ukraine to Ukraine
                5 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 infantry moved from Karelia to Novgorod
                1 aaGun and 4 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                1 fighter and 2 tactical_bombers moved from Samara to Volgograd
                2 tactical_bombers moved from Kazakhstan to Volgograd
                7 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
                2 bombers moved from Kazakhstan to Ukraine
                2 bombers moved from Greece to Ukraine
                1 bomber moved from 91 Sea Zone to Holland Belgium
                2 infantry moved from France to Holland Belgium
                1 aaGun and 1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Volgograd
                6 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                1 submarine placed in 105 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 2 bombers
                EDIT: Adding units owned by Germans to Western Germany: 2 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
        Germany : 1 factory_major and 6 mech_infantrys
        Holland Belgium : 1 aaGun, 1 bomber and 5 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 1 flag, 6 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 4 aaGuns, 19 artilleries, 2 bombers, 1 factory_minor, 15 infantry and 9 mech_infantrys
        Western Ukraine : 1 flag, 10 infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 4 tactical_bombers
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        112 Sea Zone : 1 transport
        125 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 transport
        Northwest Persia : 7 armour and 4 mech_infantrys
        Yugoslavia : 1 flag
        91 Sea Zone : 1 cruiser and 1 destroyer
        Finland : 1 flag
        105 Sea Zone : 1 submarine

    triplea_41115_Ger7.tsvg

  • '19 '18 '17

    Snigg,

    Wow, umm that sucked!! I thought those subs in the south of France couldn’t get to the US fleet west of Gibralter… That is why I did what I did with them… Dang it… I didnt know… The british transports I moved to the UK to bait you into using 1 less ship on the fleet… I really wish I would have known that ships could go through Gibralter even though I am holding it… That is really frustrating on my part… Lost 2 fleets because of it?? OR is that a bug or man… having a hard time grasping that…

    AAGamer

  • '22 '21 '20 '17 '15

    @AAGamer:

    Snigg,

    Wow, umm that sucked!! I thought those subs in the south of France couldn’t get to the US fleet west of Gibralter… That is why I did what I did with them… Dang it… I didnt know… The british transports I moved to the UK to bait you into using 1 less ship on the fleet… I really wish I would have known that ships could go through Gibralter even though I am holding it… That is really frustrating on my part… Lost 2 fleets because of it?? OR is that a bug or man… having a hard time grasping that…

    AAGamer

    Gibraltar permits subs to move through regardless of who’s holding it.  It’s the only strait that does this.

    Snigg

  • '22 '21 '20 '17 '15

    @Snigg:

    @AAGamer:

    Snigg,

    Wow, umm that sucked!! I thought those subs in the south of France couldn’t get to the US fleet west of Gibralter… That is why I did what I did with them… Dang it… I didnt know… The british transports I moved to the UK to bait you into using 1 less ship on the fleet… I really wish I would have known that ships could go through Gibralter even though I am holding it… That is really frustrating on my part… Lost 2 fleets because of it?? OR is that a bug or man… having a hard time grasping that…

    AAGamer

    Gibraltar permits subs to move through regardless of who’s holding it.  It’s the only strait that does this.

    Snigg

    It was part of the reason I scrambled rather than defend.  It’s not such a big swing when you realize the fleet took out 3 fighters already, and my fleet is now out of place with planes right next to it.  Not saying it doesn’t hurt, but it’s not quite as big of a swing as when I flushed the Japanese fleet.

  • '19 '18 '17

    Snigg,

    Yeah its just frustrating when you make a mistake and your trying to make a good showing and you screw up because you didnt read the rules…

    The Japanese fleet being lost was just me hoping it would fail and luckily for me it did… So I got lucky there… Nothing you did wrong that I see anyway.

    Anyway, live and learn… this game and you are teaching me a lot…

    Thank you!!

    AAGamer

    Will try and do my turn after church.!!

  • '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                2 infantry moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara
                2 fighters moved from Russia to Samara

    triplea_41115_Rus7.tsvg

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                2 infantry moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara
                2 fighters moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Samara to Persia
                1 tactical_bomber moved from Samara to Persia
                1 infantry moved from Vologda to Nenetsia
                2 aaGuns moved from Vologda to Russia
                10 artilleries moved from Russia to Tambov
                30 infantry moved from Russia to Tambov
                3 armour moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                3 infantry moved from Amur to Manchuria
                1 infantry moved from Korea to Manchuria

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
                Russians collect 18 PUs (2 lost to blockades); end with 18 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    triplea_41115_Rus7.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from Kwangsi to French Indo China
                2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
                2 bombers moved from Kwangsi to French Indo China

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in French Indo China
                    Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 aaGun and 3 infantry; UK_Pacific defend with 1 factory_minor
                        AA fire in French Indo China :  1/3 hits
                        1 fighter owned by the Japanese lost in French Indo China
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 aaGun and 3 infantry in French Indo China, round 2 :  0/3 hits
                        1 aaGun owned by the British and 2 infantry owned by the British lost in French Indo China
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 :  3/6 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from 43 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter moved from French Indo China to 6 Sea Zone
                1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                2 bombers moved from French Indo China to Shantung
                1 aaGun moved from Kwangsi to Kiangsi
                3 infantry moved from Shantung to Jehol
                1 submarine moved from 6 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                3 infantry placed in Shantung
                1 factory_minor placed in Kiangsu
                2 fighters placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 43 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 2 bombers, 1 factory_minor and 3 infantry
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag, 1 aaGun
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
        Jehol : 1 flag, 6 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 factory_minor and 1 infantry
        Java : 1 flag, 1 armour
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        20 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports

    triplea_41115_Jap7.tsvg

  • '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers and 2 fighters moved from Morocco to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Queensland to Java
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines

    triplea_41115_Ame7.tsvg

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