Scramble to Taranto?
Dawgoneit (Axis) vs Desert Admiral (Allies+20) tourney
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Yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 94 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
5 submarines moved from 95 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
2 artilleries and 3 infantry moved from Southern France to France
1 infantry moved from Northern Italy to France
1 infantry moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
1 armour moved from Albania to Romania
1 armour moved from Greece to Romania
1 fighter moved from Southern Italy to 98 Sea Zone
5 submarines moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
French scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Bessarabia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 fighter and 5 submarines
French defend with 1 destroyer; British defend with 3 fighters and 1 submarine
French roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 5 submarines in 98 Sea Zone, round 2 : 1/5 hits
Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Italians, 1 submarine owned by the British and 1 destroyer owned by the French lost in 98 Sea Zone
3 submarines owned by the Italians retreated to 99 Sea Zone
French win with 3 fighters remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Italians: 2 submarines
Casualties for British: 1 submarine
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: EgyptNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 bomber moved from Bessarabia to GreecePlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Italians undo move 1.
1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
British loiter and taunt; ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
British loiter and taunt; ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Sumatra
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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Looks like you rolled dice. Did you forget to post?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
5 armour, 9 artilleries, 22 infantry and 2 mech_infantrys moved from Eastern Poland to Baltic States
6 armour moved from Poland to Baltic States
6 infantry moved from Poland to Eastern Poland
3 armour and 5 mech_infantrys moved from Germany to Baltic States
6 infantry moved from Finland to Karelia
3 bombers, 4 fighters and 4 tactical_bombers moved from Algeria to France
1 infantry moved from Vyborg to KareliaCombat - Germans
Battle in Baltic States
Germans attack with 14 armour, 9 artilleries, 22 infantry and 7 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 14 armour, 9 artilleries, 22 infantry and 7 mech_infantrys in Baltic States, round 2 : 14/52 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 14 armour, 9 artilleries, 22 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 7 infantry
Russians defend with 2 infantry
Germans roll dice for 7 infantry in Karelia, round 2 : 1/7 hits
Russians roll dice for 2 infantry in Karelia, round 2 : 2/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
Germans roll dice for 5 infantry in Karelia, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
Place Units - Germans
1 armour, 4 infantry and 2 mech_infantrys placed in Germany
1 fighter placed in France
1 destroyer and 1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
Looks like you rolled dice. Did you forget to post?
no. the game wasn’t taking my post so i saved the file until it was.
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Yeah, I was getting an error aroubd then also.
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not sure if you noticed that i posted above. :wink:
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Lol, yes I’m out at a dinner.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
3 artilleries and 3 infantry moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Novgorod to Karelia
4 armour moved from Archangel to Eastern Poland
4 mech_infantrys moved from Archangel to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
3 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 armour and 2 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
3 artilleries and 3 infantry moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Novgorod to Karelia
4 armour moved from Archangel to Eastern Poland
4 mech_infantrys moved from Archangel to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
3 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 armour and 2 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 fighter and 1 tactical_bomber moved from Novgorod to Western UkraineCombat - Russians
Battle in Manchuria
Russians attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Bessarabia
Russians attack with 3 artilleries and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 3 artilleries and 1 infantry in Bessarabia, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Karelia
Russians attack with 3 artilleries, 1 fighter and 3 infantry
Germans defend with 4 infantry
Russians roll dice for 3 artilleries, 1 fighter and 3 infantry in Karelia, round 2 : 3/7 hits
Germans roll dice for 4 infantry in Karelia, round 2 : 3/4 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
Russians roll dice for 3 artilleries and 1 fighter in Karelia, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 3/9 hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 4 armour, 1 infantry and 4 mech_infantrys
Germans defend with 2 aaGuns and 6 infantry
Russians roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 4/9 hits
Germans roll dice for 2 aaGuns and 6 infantry in Eastern Poland, round 2 : 1/6 hits
1 infantry owned by the Russians, 2 aaGuns owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 4 armour and 4 mech_infantrys in Eastern Poland, round 3 : 1/8 hits
Germans roll dice for 4 infantry in Eastern Poland, round 3 : 0/4 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 4 armour and 4 mech_infantrys in Eastern Poland, round 4 : 3/8 hits
Germans roll dice for 3 infantry in Eastern Poland, round 4 : 0/3 hits
3 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 2 aaGuns and 6 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Novgorod to Archangel
2 aaGuns moved from Novgorod to Archangel
1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Karelia to Bryansk
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Kansu
3 armour moved from Archangel to Smolensk
1 infantry moved from Ulaanbaatar to Buyant-UhaaPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Russians :
Jehol : 1 infantry
Manchuria : 1 infantry
Kansu : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Karelia : 2 artilleries
Bryansk : 2 aaGuns, 14 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber
Archangel : 2 aaGuns and 1 infantry
Eastern Poland : 4 armour and 4 mech_infantrys
Bessarabia : 3 artilleries and 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 3 armour
124 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 52
Russians : 36 / 41
Japanese : 38 / 47
Americans : 52 / 79
Chinese : 11 / 8
British : 33 / 36
UK_Pacific : 14 / 10
Italians : 16 / 21
ANZAC : 17 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 15 times
Average roll : 3.606
Median : 4.000
Variance : 0.414
Standard Deviation : 0.644
Total rolls : 71Germans Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.667
Median : 4.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 5 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.551
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 49 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
1 fighter and 1 tactical_bomber moved from Kiangsu to Szechwan
1 bomber moved from Hunan to Burma
1 fighter moved from Hunan to Szechwan
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to JeholCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Siberia
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 2 destroyers and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 2 destroyers and 2 transports in 37 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking Siberia from Russians, taking 37 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Burma
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 2 infantry and 1 mech_infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry and 1 mech_infantry in Burma, round 2 : 0/3 hits
1 mech_infantry owned by the British and 2 infantry owned by the British lost in Burma
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 2 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 3 submarines
British defend with 1 destroyer; ANZAC defend with 1 destroyer
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 2/3 hits
British roll dice for 2 destroyers in 42 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC and 1 destroyer owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 2 submarines remaining. Battle score for attacker is 10
Casualties for British: 1 destroyer
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Celebes, round 2 : 1/3 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Japanese attack with 2 fighters and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 battleship and 2 cruisers moved from 41 Sea Zone to 44 Sea Zone
1 battleship moved from 43 Sea Zone to 44 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Burma to French Indo China
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 tactical_bomber moved from Shan State to Kweichow
1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 37 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 factory_minor placed in French Indo China
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
1 fighter and 1 tactical_bomber moved from Kiangsu to Szechwan
1 bomber moved from Hunan to Burma
1 fighter moved from Hunan to Szechwan
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to JeholCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Siberia
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 2 destroyers and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 2 destroyers and 2 transports in 37 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking Siberia from Russians, taking 37 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Burma
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 2 infantry and 1 mech_infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry and 1 mech_infantry in Burma, round 2 : 0/3 hits
1 mech_infantry owned by the British and 2 infantry owned by the British lost in Burma
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 2 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 3 submarines
British defend with 1 destroyer; ANZAC defend with 1 destroyer
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 2/3 hits
British roll dice for 2 destroyers in 42 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC and 1 destroyer owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 2 submarines remaining. Battle score for attacker is 10
Casualties for British: 1 destroyer
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Celebes, round 2 : 1/3 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Japanese attack with 2 fighters and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 battleship and 2 cruisers moved from 41 Sea Zone to 44 Sea Zone
1 battleship moved from 43 Sea Zone to 44 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Burma to French Indo China
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 tactical_bomber moved from Shan State to Kweichow
1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 37 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 factory_minor placed in French Indo China
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
2 artilleries moved from 125 Sea Zone to Norway
1 armour moved from 125 Sea Zone to Norway
3 infantry moved from 125 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
2 artilleries moved from 125 Sea Zone to Norway
1 armour moved from 125 Sea Zone to Norway
3 infantry moved from 125 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Morocco
Battle in Norway
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win, taking Morocco from Italians, taking Norway from Germans with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 42 Sea Zone
retreated to 42 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 submarinesNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to Java
1 bomber moved from 42 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 carriers, 1 cruiser, 3 destroyers and 3 fighters moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Queensland
1 tactical_bomber moved from Midway to 26 Sea ZonePlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 artilleries placed in Eastern United States
2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Adding units owned by Americans to Suriname: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 56 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in Chahar
Chinese undo move 1.
1 infantry placed in Suiyuyan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs





