17L BM World Domination Tech Giallo(x)+6 vs Simon33

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Japanese
                Japanese spend 10 on tech rolls
                    Japanese roll 6,3 and gets 1 hit
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Rockets Advance

    Activate Technology - Japanese
                Japanese activating Rockets Advance

    Purchase Units - Japanese
                Japanese buy 2 carriers and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                Rocket attack in Queensland does 4 damage to harbour owned by ANZAC
                    Rockets in Caroline Islands roll: 4
                Rocket attack in Midway does 1 damage to harbour owned by Americans
                    Rockets in Japan roll: 1
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Anhwe to Hopei
                2 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Kiangsu to Kweichow
                1 bomber moved from Kiangsu to Yunnan
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                1 submarine moved from 54 Sea Zone to 52 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                3 infantry moved from Shantung to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 armour and 3 mech_infantrys moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to Hunan
                1 artillery moved from Kwangsi to Yunnan
                1 artillery and 1 mech_infantry moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Guam
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  3/5 hits
                        Chinese roll dice for 1 armour in Kweichow, round 2 :  0/1 hits
                        1 armour owned by the British lost in Kweichow
                    Japanese win, taking Guam from Americans, taking Kweichow from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Sumatra
                    Japanese attack with 2 artilleries, 4 infantry and 1 tactical_bomber
                    British defend with 1 aaGun and 3 infantry
                        AA fire in Sumatra :  1/1 hits
                        1 tactical_bomber owned by the Japanese lost in Sumatra
                        Japanese roll dice for 2 artilleries and 4 infantry in Sumatra, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 aaGun and 3 infantry in Sumatra, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Sumatra
                        Japanese roll dice for 2 artilleries and 3 infantry in Sumatra, round 3 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Japanese: 2 infantry and 1 tactical_bomber
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 :  3/13 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsi
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
                1 aaGun moved from Hunan to Yunnan
                1 fighter moved from 37 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                3 infantry placed in Shantung
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs

    triplea_40937_Jap5.tsvg

  • '19 '17 '16

    Oh ah. Is it too late to move a Soviet inf to Tambov?

  • '21 '20 '19 '18 '17 '16

    np

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 3,5 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 techTokens; 2 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Strategic bombing raid in France
                        AA fire in France :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking 106 Sea Zone from Germans, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                2 fighters moved from 106 Sea Zone to United Kingdom
                2 infantry moved from Eastern United States to Quebec
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Quebec
                1 fighter moved from Finland to United Kingdom
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 transport moved from 25 Sea Zone to 10 Sea Zone
                1 marine moved from Midway to 25 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from Midway to 26 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands

    Place Units - Americans
                1 artillery and 2 infantry placed in Western United States
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 bomber and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 12 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 12 infantry
                    Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
                        AA fire in Yunnan :  0/1 hits
                        Chinese roll dice for 1 fighter and 12 infantry in Yunnan, round 2 :  4/13 hits
                        Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Yunnan, round 2 :  3/8 hits
                        1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 3 :  3/10 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Yunnan, round 3 :  2/5 hits
                        1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 4 :  1/8 hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 :  1/2 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 5 :  2/7 hits
                        Japanese roll dice for 1 armour in Yunnan, round 5 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 17
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 techTokens; 7 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from French Central Africa to French West Africa
                1 bomber moved from Egypt to French West Africa
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British
                Battle in French West Africa
                    British attack with 1 bomber and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 bomber and 1 mech_infantry in French West Africa, round 2 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in French West Africa
                    British win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - British
                1 bomber moved from French West Africa to French Equatorial Africa
                1 mech_infantry moved from Ethiopia to French Equatorial Africa
                1 artillery and 1 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
                1 artillery moved from Union of South Africa to Rhodesia
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Szechwan to India
                2 aaGuns moved from India to Burma
                2 artilleries and 16 infantry moved from India to Burma

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 armour and 2 artilleries placed in Egypt
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 45 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

    triplea_40937_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 3,5 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 techTokens; 2 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Strategic bombing raid in France
                        AA fire in France :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking 106 Sea Zone from Germans, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                2 fighters moved from 106 Sea Zone to United Kingdom
                2 infantry moved from Eastern United States to Quebec
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Quebec
                1 fighter moved from Finland to United Kingdom
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 transport moved from 25 Sea Zone to 10 Sea Zone
                1 marine moved from Midway to 25 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from Midway to 26 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands

    Place Units - Americans
                1 artillery and 2 infantry placed in Western United States
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 bomber and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 12 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 12 infantry
                    Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
                        AA fire in Yunnan :  0/1 hits
                        Chinese roll dice for 1 fighter and 12 infantry in Yunnan, round 2 :  4/13 hits
                        Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Yunnan, round 2 :  3/8 hits
                        1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 3 :  3/10 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Yunnan, round 3 :  2/5 hits
                        1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 4 :  1/8 hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 :  1/2 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 5 :  2/7 hits
                        Japanese roll dice for 1 armour in Yunnan, round 5 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 17
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 techTokens; 7 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from French Central Africa to French West Africa
                1 bomber moved from Egypt to French West Africa
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British
                Battle in French West Africa
                    British attack with 1 bomber and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 bomber and 1 mech_infantry in French West Africa, round 2 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in French West Africa
                    British win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - British
                1 bomber moved from French West Africa to French Equatorial Africa
                1 mech_infantry moved from Ethiopia to French Equatorial Africa
                1 artillery and 1 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
                1 artillery moved from Union of South Africa to Rhodesia
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Szechwan to India
                2 aaGuns moved from India to Burma
                2 artilleries and 16 infantry moved from India to Burma

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 armour and 2 artilleries placed in Egypt
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 45 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                EDIT: Adding units owned by Russians to Tambov: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_40937_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 3,5 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 techTokens; 2 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Strategic bombing raid in France
                        AA fire in France :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking 106 Sea Zone from Germans, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                2 fighters moved from 106 Sea Zone to United Kingdom
                2 infantry moved from Eastern United States to Quebec
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Quebec
                1 fighter moved from Finland to United Kingdom
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 transport moved from 25 Sea Zone to 10 Sea Zone
                1 marine moved from Midway to 25 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from Midway to 26 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands

    Place Units - Americans
                1 artillery and 2 infantry placed in Western United States
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 bomber and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 12 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 12 infantry
                    Japanese defend with 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
                        AA fire in Yunnan :  0/1 hits
                        Chinese roll dice for 1 fighter and 12 infantry in Yunnan, round 2 :  4/13 hits
                        Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Yunnan, round 2 :  3/8 hits
                        1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 3 :  3/10 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Yunnan, round 3 :  2/5 hits
                        1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 4 :  1/8 hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 :  1/2 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 5 :  2/7 hits
                        Japanese roll dice for 1 armour in Yunnan, round 5 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 17
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 techTokens; 7 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from French Central Africa to French West Africa
                1 bomber moved from Egypt to French West Africa
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British
                Battle in French West Africa
                    British attack with 1 bomber and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 bomber and 1 mech_infantry in French West Africa, round 2 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in French West Africa
                    British win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - British
                1 bomber moved from French West Africa to French Equatorial Africa
                1 mech_infantry moved from Ethiopia to French Equatorial Africa
                1 artillery and 1 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
                1 artillery moved from Union of South Africa to Rhodesia
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Szechwan to India
                2 aaGuns moved from India to Burma
                2 artilleries and 16 infantry moved from India to Burma

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 armour and 2 artilleries placed in Egypt
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 45 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                EDIT: Adding units owned by Russians to Tambov: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 tactical_bomber
                EDIT: Adding units owned by British to Volgograd: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 fighter
                EDIT: Adding units owned by British to Persia: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_40937_UK_5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from Algeria to 94 Sea Zone
                2 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
                2 fighters moved from Southern Italy to Tobruk
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 carrier moved from 95 Sea Zone to 96 Sea Zone
                2 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Urals to Evenkiyskiy
                      Italians take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                      Italians take Timguska from Russians

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Tobruk
                    Italians attack with 1 artillery, 2 fighters and 3 infantry
                    British defend with 1 artillery, 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Tobruk, round 2 :  1/6 hits
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 :  1/4 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
                        Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Tobruk, round 3 :  3/5 hits
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 :  2/3 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Tobruk to 96 Sea Zone

    Place Units - Italians
                5 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_40937_Ita5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 62 Sea Zone to 52 Sea Zone
                1 submarine moved from 62 Sea Zone to 52 Sea Zone

    Combat - ANZAC
                Battle in 52 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 52 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 52 Sea Zone
                    ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Hawaiian Islands

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40937_Fre5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Karelia to Finland
                6 armour and 6 mech_infantrys moved from Rostov to Caucasus
                2 bombers moved from Southern Italy to Norway
                4 fighters moved from Western Germany to Norway
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway

    Combat - Germans
                Battle in Finland
                    Germans attack with 1 mech_infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Norway
                    Germans attack with 2 bombers, 4 fighters and 2 infantry
                    Russians defend with 1 aaGun and 2 armour
                        AA fire in Norway :  0/3 hits
                        Germans roll dice for 1 cruiser in Norway, round 2 :  1/1 hits
                        Germans roll dice for 2 bombers, 4 fighters and 2 infantry in Norway, round 2 :  4/8 hits
                        Russians roll dice for 1 aaGun and 2 armour in Norway, round 2 :  0/2 hits
                        1 aaGun owned by the Russians and 2 armour owned by the Russians lost in Norway
                    Germans win, taking Norway from Russians with 2 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for Russians: 1 aaGun and 2 armour
                Battle in Caucasus
                    Germans attack with 6 armour and 6 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour and 6 mech_infantrys in Caucasus, round 2 :  6/12 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Norway to Western Germany
                2 fighters moved from Norway to Western Germany
                2 fighters moved from Norway to 112 Sea Zone
                3 submarines moved from 125 Sea Zone to 110 Sea Zone
                10 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                3 aaGuns, 1 armour, 11 artilleries, 19 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
                2 artilleries, 1 infantry and 4 mech_infantrys moved from Novgorod to Baltic States
                6 armour and 5 mech_infantrys moved from Karelia to Baltic States
                1 mech_infantry moved from Vyborg to Baltic States
                1 submarine moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                3 infantry placed in Novgorod
                8 mech_infantrys placed in Germany
                Germans undo move 3.
                3 mech_infantrys placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_40937_Ger6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 7 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Italians
                1 armour moved from Russia to Urals
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                4 artilleries and 11 infantry moved from Bryansk to Ukraine
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber moved from Volgograd to Caucasus
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 4 artilleries and 11 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 4 artilleries and 11 infantry in Ukraine, round 2 :  3/15 hits
                        Italians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 4 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Caucasus
                    Russians attack with 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
                    Germans defend with 6 armour and 5 mech_infantrys
                        Russians roll dice for 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Caucasus, round 2 :  3/14 hits
                        Germans roll dice for 6 armour and 5 mech_infantrys in Caucasus, round 2 :  5/11 hits
                        5 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Caucasus
                        Russians roll dice for 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 3 :  3/9 hits
                        Germans roll dice for 6 armour and 2 mech_infantrys in Caucasus, round 3 :  2/8 hits
                        2 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus
                        Russians roll dice for 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 4 :  3/7 hits
                        Germans roll dice for 5 armour in Caucasus, round 4 :  1/5 hits
                        1 infantry owned by the Russians and 3 armour owned by the Germans lost in Caucasus
                        Russians roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in Caucasus, round 5 :  4/6 hits
                        Germans roll dice for 2 armour in Caucasus, round 5 :  1/2 hits
                        1 artillery owned by the Russians and 2 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Germans: 6 armour and 5 mech_infantrys
                    Casualties for Russians: 1 artillery and 8 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Caucasus to Russia
                2 aaGuns, 6 artilleries and 34 infantry moved from Bryansk to Ukraine
                2 aaGuns and 16 infantry moved from Amur to Manchuria

    Place Units - Russians
                1 infantry placed in Volgograd
                1 armour and 7 artilleries placed in Russia
                Russians undo move 1.
                1 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3,5,4,4,5,3,4,4,6,2,6,5,3,2,5,2,3,5,6,2,6,2,4,4
                Russians collect 27 PUs (3 lost to blockades); end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    triplea_40937_Rus6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Japanese
                Japanese spend 15 on tech rolls
                    Japanese roll 1,5,2 and gets 0 hits
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 1 fighter and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 0 techTokens;

    Combat Move - Japanese
                Rocket attack in Queensland does 6 damage to airfield owned by ANZAC
                    Rockets in Caroline Islands roll: 6
                Rocket attack in Midway does 1 damage to harbour owned by Americans
                    Rockets in Japan roll: 1
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hunan to Yunnan
                2 bombers, 3 fighters and 3 tactical_bombers moved from Kiangsi to Yunnan
                2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
                2 artilleries, 1 carrier, 2 infantry and 3 transports moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 carrier moved from 42 Sea Zone to 45 Sea Zone
                2 artilleries, 2 infantry and 3 transports moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to Dutch New Guinea
                2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in Dutch New Guinea
                    Japanese attack with 2 artilleries, 1 fighter and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Dutch New Guinea, round 2 :  3/5 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
                    Chinese defend with 8 infantry
                        Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 :  4/11 hits
                        Chinese roll dice for 8 infantry in Yunnan, round 2 :  2/8 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 3 :  5/9 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 3 :  2/4 hits
                        1 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
                    Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Chinese: 8 infantry
                    Casualties for Japanese: 1 fighter and 3 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 battleships in Korea, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Korea to 6 Sea Zone
                2 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
                2 bombers moved from Yunnan to Philippines
                3 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Kweichow
                3 infantry moved from Shantung to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Dutch New Guinea to 45 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 fighter placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs

    triplea_40937_Jap6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 4,5 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 10 submarines; Remaining resources: 0 techTokens; 2 PUs;

    Combat Move - Americans
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from United Kingdom to Morocco
                1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to Morocco

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 2 carriers, 2 destroyers and 1 transport
                    Italians defend with 1 submarine
                        Americans roll dice for 2 carriers, 2 destroyers and 1 transport in 91 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 2 carriers, 2 destroyers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Morocco
                    Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Morocco, round 2 :  2/6 hits
                        Neutral_Axis roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                    Americans win, taking Morocco from Neutral_Axis with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - Americans
                3 fighters moved from Morocco to 91 Sea Zone
                1 bomber moved from Morocco to Gibraltar
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Hawaiian Islands to 46 Sea Zone
                1 fighter moved from 46 Sea Zone to New Guinea
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 marine, 7 submarines and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
                1 marine moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 battleship moved from 26 Sea Zone to 46 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 29 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 29 Sea Zone to Line Islands

    Place Units - Americans
                10 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Yunnan

    Place Units - Chinese
                1 artillery placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Research Technology - British
                British spend 10 on tech rolls
                    British roll 3,6 and gets 1 hit
                British removing all Technology Tokens after successful research.
                British discover Rockets Advance

    Activate Technology - British
                British activating Rockets Advance
                British giving technology to UK_Pacific: Rockets Advance

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 techTokens; 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Rocket attack in Western Germany does 6 damage to factory_major owned by Germans
                    Rockets in United Kingdom roll: 6
                Rocket attack in Germany does 3 damage to factory_major owned by Germans
                    Rockets in Scotland roll: 3
                2 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from India to Shan State
                1 armour moved from Egypt to Tobruk
                1 bomber moved from French Equatorial Africa to Tobruk
                1 mech_infantry moved from French Equatorial Africa to French West Africa
                      British take French West Africa from Neutral_Axis

    Combat - British
                Battle in Tobruk
                    British attack with 1 armour and 1 bomber
                    Italians defend with 1 artillery
                        British roll dice for 1 armour and 1 bomber in Tobruk, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Tobruk, round 2 :  1/1 hits
                        1 armour owned by the British lost in Tobruk
                        British roll dice for 1 bomber in Tobruk, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Tobruk, round 3 :  0/1 hits
                        British roll dice for 1 bomber in Tobruk, round 4 :  1/1 hits
                        Italians roll dice for 1 artillery in Tobruk, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Tobruk
                    British win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 bomber moved from Tobruk to Egypt
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Italian Somaliland to Ethiopia
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery moved from Rhodesia to Belgian Congo
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Persia to India
                1 tactical_bomber moved from Volgograd to Persia
                2 aaGuns, 2 artilleries and 14 infantry moved from Burma to Yunnan
                6 infantry moved from India to Burma
                1 destroyer moved from 77 Sea Zone to 39 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                1 destroyer placed in 110 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
                UK_Pacific collect 7 PUs; end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 1 armour and 1 infantry

    triplea_40937_UK_6.tsvg

  • '19 '17 '16

    I suspect there’s a bug with rockets.

    India should have been able to hit Kwangtung. Also, I couldn’t target Germany from UK after targeting it with Scotland.

    Roll damage for Kwangtung factory in the forum? I think this one doesn’t work because UK_Pacific owns it.

  • '21 '20 '19 '18 '17 '16

    you can only hit a teritorrity once, what you can do is use the 1st damage roll for pac side as wel, let me know

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 96 Sea Zone to 94 Sea Zone
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                4 infantry moved from Southern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                2 infantry moved from 99 Sea Zone to Crete
                1 carrier moved from 96 Sea Zone to 99 Sea Zone
                2 fighters moved from 96 Sea Zone to Eastern Poland
                2 armour and 1 mech_infantry moved from Eastern Poland to Belarus
                1 armour moved from Timguska to Yakut S.S.R.
                      Italians take Yenisey from Russians
                      Italians take Yakut S.S.R. from Russians

    Combat - Italians
                Battle in Crete
                Battle in Cyprus

    Non Combat Move - Italians
                3 aaGuns and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 bombers and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_40937_Ita6.tsvg

  • '19 '17 '16

    @Giallo:

    you can only hit a teritorrity once, what you can do is use the 1st damage roll for pac side as wel, let me know

    I don’t think that rule applies to Global. There’s a rule like that in classic.

    Let’s roll for damage on Kwangtung here:
    DiceRolling 1d6:
    (5)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 5
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from Hawaiian Islands to New Guinea
                1 destroyer and 1 submarine moved from 52 Sea Zone to 54 Sea Zone
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40937_Fre6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans
                Germans spend 15 on tech rolls
                    Germans roll 5,3,2 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans repair damage of 6x factory_major, 3x factory_major; Remaining resources: 44 PUs; 0 techTokens;
                Germans buy 1 carrier, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                6 armour and 10 mech_infantrys moved from Baltic States to Smolensk
                1 armour and 11 mech_infantrys moved from Eastern Poland to Smolensk
                2 artilleries and 1 infantry moved from Baltic States to Belarus
                3 infantry moved from Novgorod to Belarus
                5 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Bulgaria to Romania
                3 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 124 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 99 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                2 infantry moved from Norway to Finland
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to Western Ukraine
                11 artilleries and 19 infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 bomber moved from 110 Sea Zone to Western Germany
                3 fighters moved from 110 Sea Zone to Western Germany
                1 mech_infantry moved from Finland to Karelia
                1 bomber moved from Western Ukraine to Eastern Poland
                1 bomber moved from Eastern Poland to Germany
                2 aaGuns moved from Eastern Poland to Belarus

    Place Units - Germans
                1 carrier and 1 fighter placed in 112 Sea Zone
                3 infantry placed in Novgorod
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_40937_Ger7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Urals to Yenisey
                      Russians take Timguska from Italians
                      Russians take Yenisey from Italians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Italians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns, 10 artilleries and 45 infantry moved from Ukraine to Rostov
                2 artilleries moved from Caucasus to Rostov

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_40937_Rus7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Japanese
                Japanese spend 15 on tech rolls
                    Japanese roll 5,2,4 and gets 0 hits
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 6 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                Rocket attack in Queensland does 2 damage to harbour owned by ANZAC
                    Rockets in Caroline Islands roll: 3
                Rocket attack in Midway does 3 damage to harbour owned by Americans
                    Rockets in Japan roll: 3
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Jehol
                1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
                3 mech_infantrys moved from Kiangsu to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                3 infantry moved from Anhwe to Hunan
                1 infantry moved from Kweichow to Hunan
                1 fighter and 2 tactical_bombers moved from Anhwe to Jehol

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Jehol, round 2 :  1/6 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 3 tactical_bombers moved from Jehol to Hunan
                2 artilleries and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 artilleries, 1 carrier, 1 fighter, 1 infantry and 3 transports moved from 45 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                3 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                2 bombers moved from Philippines to Japan

    Place Units - Japanese
                1 submarine and 2 transports placed in 6 Sea Zone
                2 artilleries placed in Japan
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs

    triplea_40937_Jap7.tsvg

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