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17L BM3.3 World Domination Tech Giallo(x) vs Oysteilo

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    @oysteilo:

    @oysteilo:

    @oysteilo:

    @Giallo:

    @oysteilo:

    look above for edit. I hope you dont mind. I forgot to bring in the bomber

    Well that’s a bit strange, your attack failed and then later on you bring in the bomber. I see that you could have used it for the attack, but I can’t agree to this. I won the battle and then you see you could have used an extra plane…

    OK, if you don’t allow it edit accordingly and go ahead

    It was an honest misstake from my side, but you are right, I did not bring it in because I forgot. It is your right not to accept this so please edit and go ahead, no worries about that. I understand this might come across as cheesey

    come across as cheesy…… but I did the edit because there is nothing else for the bomber to do this round. I am sorry for the confusion, but seriously I have no interest in pulling tricks on you! I hope there are no hard feelings for this. I am perfectly fine with changing it back

    I’ve made the edit, it’s ok. I don’t think your pulling tricks on me. I just would have done it differently

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Tambov to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  1/5 hits
                        Germans roll dice for 3 infantry in Rostov, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Rostov
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 :  2/5 hits
                        Germans roll dice for 2 infantry in Rostov, round 3 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                6 artilleries and 9 infantry moved from Tambov to Russia

    Place Units - Russians
                2 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs

    triplea_40729_Rus8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Japanese
                Japanese spend 10 on tech rolls
                    Japanese roll 1,3 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 cruiser, 6 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 2 techTokens;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 artillery moved from Novosibirsk to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Shensi to Sikang
                1 tactical_bomber moved from Hunan to Sikang
                1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
                1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hunan to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan
                1 bomber moved from French Indo China to 41 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Sikang
                    Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 1 fighter and 4 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Sikang, round 2 :  4/7 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 :  4/5 hits
                        2 infantry owned by the Japanese, 4 infantry owned by the Chinese and 2 tactical_bombers owned by the Japanese lost in Sikang
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Sikang, round 3 :  1/3 hits
                        Chinese roll dice for 1 fighter in Sikang, round 3 :  1/1 hits
                        1 fighter owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Sikang
                    Japanese win with 2 fighters remaining. Battle score for attacker is -17
                    Casualties for Chinese: 1 fighter and 4 infantry
                    Casualties for Japanese: 2 infantry and 3 tactical_bombers

    Non Combat Move - Japanese
                2 fighters moved from Sikang to Kweichow
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Hopei to Shensi
                1 armour moved from Shensi to Hunan
                1 infantry moved from Anhwe to Hopei
                2 infantry moved from Anhwe to Hunan
                3 infantry moved from Shantung to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kwangsi to French Indo China
                1 bomber moved from 41 Sea Zone to French Indo China
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Yunnan to 35 Sea Zone
                1 fighter moved from 25 Sea Zone to Japan

    Place Units - Japanese
                1 cruiser and 2 transports placed in 6 Sea Zone
                2 artilleries placed in Japan
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                3 artilleries placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 65 PUs

    triplea_40729_Jap8.tsvg

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    Bought two tokens with USA, rolled and got 0 hits. Bought stuff but changed my mind.

    Exited before any dice was rolled

    Will re-enter later. Instead of edit tech I will roll over again until I get 0 hits on tech. In case you wonder if multiple tech rolls show up in your email

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 5,2 and gets 0 hits

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 2 techTokens;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                2 bombers moved from United Kingdom to Germany
                3 infantry moved from Gibraltar to Spain
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                1 destroyer moved from 91 Sea Zone to 111 Sea Zone
                1 fighter moved from 91 Sea Zone to 111 Sea Zone
                3 fighters moved from 91 Sea Zone to Spain
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 bomber and 1 fighter moved from Eastern United States to Spain
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/2 hits
                    Bombing raid in Germany rolls: 8,8,7,4 and causes: 15 damage to unit: factory_major
                    Bombing raid in Germany causes 15 damage total.
                Battle in Spain
                    Americans attack with 1 artillery, 1 bomber, 4 fighters, 5 infantry and 1 mech_infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 1 cruiser in Spain, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 1 bomber, 4 fighters, 5 infantry and 1 mech_infantry in Spain, round 2 :  7/13 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  2/6 hits
                        6 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Spain
                    Americans win, taking Spain from Neutral_True with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 111 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 111 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 bomber moved from Spain to French Guiana
                1 mech_infantry moved from Morocco to Algeria
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
                4 fighters moved from Spain to 91 Sea Zone
                1 aaGun moved from Gibraltar to Spain
                1 carrier moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                2 fighters moved from 54 Sea Zone to 26 Sea Zone
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                2 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 bombers moved from Germany to United Kingdom
                1 bomber moved from Queensland to Hawaiian Islands

    Place Units - Americans
                1 armour and 1 infantry placed in Western United States
                3 transports placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States
                Americans undo move 2.
                1 transport placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 artillery, 6 infantry and 1 mech_infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    triplea_40729_Ame8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    triplea_40729_Chi8.tsvg

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    for the record, India is attacking with 1 inf against FIC (a bunch of units). Missclick. I will edit afterwards

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 5,2 and gets 0 hits

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 2 techTokens;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                2 bombers moved from United Kingdom to Germany
                3 infantry moved from Gibraltar to Spain
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                1 destroyer moved from 91 Sea Zone to 111 Sea Zone
                1 fighter moved from 91 Sea Zone to 111 Sea Zone
                3 fighters moved from 91 Sea Zone to Spain
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 bomber and 1 fighter moved from Eastern United States to Spain
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/2 hits
                    Bombing raid in Germany rolls: 8,8,7,4 and causes: 15 damage to unit: factory_major
                    Bombing raid in Germany causes 15 damage total.
                Battle in Spain
                    Americans attack with 1 artillery, 1 bomber, 4 fighters, 5 infantry and 1 mech_infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 1 cruiser in Spain, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 1 bomber, 4 fighters, 5 infantry and 1 mech_infantry in Spain, round 2 :  7/13 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  2/6 hits
                        6 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Spain
                    Americans win, taking Spain from Neutral_True with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 111 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 111 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 bomber moved from Spain to French Guiana
                1 mech_infantry moved from Morocco to Algeria
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
                4 fighters moved from Spain to 91 Sea Zone
                1 aaGun moved from Gibraltar to Spain
                1 carrier moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                2 fighters moved from 54 Sea Zone to 26 Sea Zone
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                2 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 bombers moved from Germany to United Kingdom
                1 bomber moved from Queensland to Hawaiian Islands

    Place Units - Americans
                1 armour and 1 infantry placed in Western United States
                3 transports placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States
                Americans undo move 2.
                1 transport placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 artillery, 6 infantry and 1 mech_infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Research Technology - British
                British spend 0 on tech rolls
                    British roll 2,2 and gets 0 hits

    Purchase Units - British
                British repair damage of 5x factory_minor; Remaining resources: 33 PUs; 2 techTokens;
                British buy 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 2 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Shan State to French Indo China
                2 infantry moved from Burma to Yunnan
                1 fighter moved from India to Kazakhstan
                1 fighter moved from India to Yunnan
                2 artilleries and 4 infantry moved from Northwest Persia to Turkey
                1 infantry moved from Northwest Persia to Turkey
                2 infantry moved from Iraq to Turkey
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Saudi Arabia
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Saudi Arabia
                4 fighters and 1 tactical_bomber moved from Egypt to Turkey
                1 marine moved from Egypt to 81 Sea Zone
                1 battleship and 1 marine moved from 81 Sea Zone to 80 Sea Zone
                1 marine moved from 80 Sea Zone to Saudi Arabia
                1 bomber moved from India to Turkey
                1 tactical_bomber moved from Eastern Persia to Kazakhstan
                1 armour moved from Gibraltar to Southern France
                      British take Southern France from Germans
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in French Indo China
                    British attack with 1 infantry
                    Japanese defend with 5 artilleries, 1 bomber, 1 factory_minor, 1 infantry and 3 mech_infantrys
                        British roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        Japanese roll dice for 5 artilleries, 1 bomber, 1 infantry and 3 mech_infantrys in French Indo China, round 2 :  4/10 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win with 5 artilleries, 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Saudi Arabia
                    British attack with 2 artilleries, 2 infantry and 1 marine
                    Neutral_True defend with 2 infantry
                        British roll dice for 1 battleship in Saudi Arabia, round 2 :  1/1 hits
                        British roll dice for 2 artilleries, 2 infantry and 1 marine in Saudi Arabia, round 2 :  1/5 hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 :  1/2 hits
                        2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
                    British win, taking Saudi Arabia from Neutral_True with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Turkey
                    British attack with 2 artilleries, 1 bomber, 4 fighters, 7 infantry and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        British roll dice for 2 artilleries, 1 bomber, 4 fighters, 7 infantry and 1 tactical_bomber in Turkey, round 2 :  7/15 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  4/8 hits
                        7 infantry owned by the Neutral_True and 4 infantry owned by the British lost in Turkey
                        British roll dice for 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Turkey, round 3 :  6/11 hits
                        Neutral_True roll dice for 1 infantry in Turkey, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Turkey
                    British win, taking Turkey from Neutral_True with 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 4 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Kazakhstan
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kazakhstan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kazakhstan
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Yunnan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Alexandria: 1 infantry
                EDIT: Changing ownership of Tobruk from Italians to British
                EDIT: Adding units owned by British to Tobruk: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Yunnan to India
                3 infantry moved from India to Burma
                3 mech_infantrys moved from Iraq to Caucasus
                2 armour moved from Egypt to Iraq
                4 fighters moved from Turkey to Iraq
                1 bomber and 1 tactical_bomber moved from Turkey to Iraq
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Eastern Persia
                1 artillery and 2 infantry moved from Gibraltar to Spain

    Place Units - British
                1 armour and 1 mech_infantry placed in Egypt
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                1 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Caucasus: 2 mech_infantrys
                EDIT: Adding units owned by British to Iraq: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,2,3,1,2,1,5,5,1,5,2,2,1,4,6,4,2,6,3,2,4
                British collect 40 PUs (4 lost to blockades); end with 40 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 16 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_40729_UK_8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 5,2 and gets 0 hits

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 2 techTokens;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                2 bombers moved from United Kingdom to Germany
                3 infantry moved from Gibraltar to Spain
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                1 destroyer moved from 91 Sea Zone to 111 Sea Zone
                1 fighter moved from 91 Sea Zone to 111 Sea Zone
                3 fighters moved from 91 Sea Zone to Spain
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 bomber and 1 fighter moved from Eastern United States to Spain
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/2 hits
                    Bombing raid in Germany rolls: 8,8,7,4 and causes: 15 damage to unit: factory_major
                    Bombing raid in Germany causes 15 damage total.
                Battle in Spain
                    Americans attack with 1 artillery, 1 bomber, 4 fighters, 5 infantry and 1 mech_infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 1 cruiser in Spain, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 1 bomber, 4 fighters, 5 infantry and 1 mech_infantry in Spain, round 2 :  7/13 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  2/6 hits
                        6 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Spain
                    Americans win, taking Spain from Neutral_True with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 111 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 111 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 bomber moved from Spain to French Guiana
                1 mech_infantry moved from Morocco to Algeria
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
                4 fighters moved from Spain to 91 Sea Zone
                1 aaGun moved from Gibraltar to Spain
                1 carrier moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                2 fighters moved from 54 Sea Zone to 26 Sea Zone
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                2 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 bombers moved from Germany to United Kingdom
                1 bomber moved from Queensland to Hawaiian Islands

    Place Units - Americans
                1 armour and 1 infantry placed in Western United States
                3 transports placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States
                Americans undo move 2.
                1 transport placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 artillery, 6 infantry and 1 mech_infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Research Technology - British
                British spend 0 on tech rolls
                    British roll 2,2 and gets 0 hits

    Purchase Units - British
                British repair damage of 5x factory_minor; Remaining resources: 33 PUs; 2 techTokens;
                British buy 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 2 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Shan State to French Indo China
                2 infantry moved from Burma to Yunnan
                1 fighter moved from India to Kazakhstan
                1 fighter moved from India to Yunnan
                2 artilleries and 4 infantry moved from Northwest Persia to Turkey
                1 infantry moved from Northwest Persia to Turkey
                2 infantry moved from Iraq to Turkey
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Saudi Arabia
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Saudi Arabia
                4 fighters and 1 tactical_bomber moved from Egypt to Turkey
                1 marine moved from Egypt to 81 Sea Zone
                1 battleship and 1 marine moved from 81 Sea Zone to 80 Sea Zone
                1 marine moved from 80 Sea Zone to Saudi Arabia
                1 bomber moved from India to Turkey
                1 tactical_bomber moved from Eastern Persia to Kazakhstan
                1 armour moved from Gibraltar to Southern France
                      British take Southern France from Germans
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in French Indo China
                    British attack with 1 infantry
                    Japanese defend with 5 artilleries, 1 bomber, 1 factory_minor, 1 infantry and 3 mech_infantrys
                        British roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        Japanese roll dice for 5 artilleries, 1 bomber, 1 infantry and 3 mech_infantrys in French Indo China, round 2 :  4/10 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win with 5 artilleries, 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Saudi Arabia
                    British attack with 2 artilleries, 2 infantry and 1 marine
                    Neutral_True defend with 2 infantry
                        British roll dice for 1 battleship in Saudi Arabia, round 2 :  1/1 hits
                        British roll dice for 2 artilleries, 2 infantry and 1 marine in Saudi Arabia, round 2 :  1/5 hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 :  1/2 hits
                        2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
                    British win, taking Saudi Arabia from Neutral_True with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Turkey
                    British attack with 2 artilleries, 1 bomber, 4 fighters, 7 infantry and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        British roll dice for 2 artilleries, 1 bomber, 4 fighters, 7 infantry and 1 tactical_bomber in Turkey, round 2 :  7/15 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  4/8 hits
                        7 infantry owned by the Neutral_True and 4 infantry owned by the British lost in Turkey
                        British roll dice for 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Turkey, round 3 :  6/11 hits
                        Neutral_True roll dice for 1 infantry in Turkey, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Turkey
                    British win, taking Turkey from Neutral_True with 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 4 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Kazakhstan
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kazakhstan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kazakhstan
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Yunnan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Alexandria: 1 infantry
                EDIT: Changing ownership of Tobruk from Italians to British
                EDIT: Adding units owned by British to Tobruk: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Yunnan to India
                3 infantry moved from India to Burma
                3 mech_infantrys moved from Iraq to Caucasus
                2 armour moved from Egypt to Iraq
                4 fighters moved from Turkey to Iraq
                1 bomber and 1 tactical_bomber moved from Turkey to Iraq
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Eastern Persia
                1 artillery and 2 infantry moved from Gibraltar to Spain

    Place Units - British
                1 armour and 1 mech_infantry placed in Egypt
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                1 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Caucasus: 2 mech_infantrys
                EDIT: Adding units owned by British to Iraq: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,2,3,1,2,1,5,5,1,5,2,2,1,4,6,4,2,6,3,2,4
                British collect 40 PUs (4 lost to blockades); end with 40 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 16 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by British to Shan State: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_40729_UK_8.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Italians
                Italians spend 0 on tech rolls
                    Italians rolls :  0/1 hits

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 bomber moved from Southern Italy to Algeria
                1 infantry moved from Tunisia to Algeria
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 artillery moved from Tunisia to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 :  3/3 hits
                        Americans roll dice for 1 mech_infantry in Algeria, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Algeria
                    Italians win, taking Algeria from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                1 artillery and 2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                2 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_40729_Ita8.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - ANZAC
                ANZAC spend 0 on tech rolls
                    ANZAC roll 5,4 and gets 0 hits

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 1 PUs; 2 techTokens;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Queensland to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 bomber moved from Sumatra to India
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_40729_ANZ8.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - ANZAC
                ANZAC spend 0 on tech rolls
                    ANZAC roll 5,4 and gets 0 hits

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 1 PUs; 2 techTokens;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Queensland to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 bomber moved from Sumatra to India
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from French Central Africa to Egypt

    Turn Complete - French

    triplea_40729_Fre8.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 6,1 and gets 1 hit
                Germans removing all Technology Tokens after successful research.
                Germans discover Improved_Mech_Inf

    Activate Technology - Germans
                Germans activating Improved_Mech_Inf
                Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to:UnitType{name=armour} with name:supportAttachmentMechanizedTechnology

    Purchase Units - Germans
                Germans buy 18 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                Rocket attack in Persia does 3 damage to factory_minor owned by British
                    Rockets in Greece roll: 3
                Rocket attack in United Kingdom does 3 damage to airfield owned by British
                    Rockets in Western Germany roll: 3
                Rocket attack in Morocco does 2 damage to harbour owned by Americans
                    Rockets in France roll: 2
                3 armour and 3 mech_infantrys moved from Western Ukraine to Russia
                3 armour, 19 artilleries, 36 infantry and 5 mech_infantrys moved from Bryansk to Russia
                1 bomber moved from Ukraine to Russia
                4 bombers moved from Novgorod to Russia
                3 artilleries moved from Ukraine to Rostov
                3 mech_infantrys moved from Novgorod to Bryansk
                3 artilleries moved from Belarus to Bryansk
                1 infantry moved from France to Southern France
                1 submarine moved from 125 Sea Zone to 111 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                1 fighter moved from Southern Italy to Southern France
                1 tactical_bomber moved from Western Germany to Southern France
                1 fighter moved from Western Germany to 111 Sea Zone

    Airborne Attack Move - Germans
                1 infantry moved from Western Germany to Southern France

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 111 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Rostov
                    Germans attack with 3 artilleries
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 artilleries in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  1/2 hits
                        1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Rostov
                        Germans roll dice for 2 artilleries in Rostov, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery in Rostov, round 3 :  0/1 hits
                        Germans roll dice for 2 artilleries in Rostov, round 4 :  1/2 hits
                        Russians roll dice for 1 artillery in Rostov, round 4 :  1/1 hits
                        1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Southern France
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 :  0/4 hits
                        British roll dice for 1 armour in Southern France, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 3 :  2/4 hits
                        British roll dice for 1 armour in Southern France, round 3 :  0/1 hits
                        1 armour owned by the British lost in Southern France
                    Germans win, taking Southern France from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Russia
                    Germans attack with 6 armour, 19 artilleries, 5 bombers, 36 infantry and 8 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 2 armour, 16 artilleries, 1 factory_major, 1 fighter, 44 infantry and 1 tactical_bomber
                        AA fire in Russia :  2/5 hits
                        2 bombers owned by the Germans lost in Russia
                        Germans roll dice for 6 armour, 19 artilleries, 3 bombers, 36 infantry and 8 mech_infantrys in Russia, round 2 :  16/72 hits
                        Russians roll dice for 2 aaGuns, 2 armour, 16 artilleries, 1 fighter, 44 infantry and 1 tactical_bomber in Russia, round 2 :  25/64 hits
                        2 aaGuns owned by the Russians, 25 infantry owned by the Germans and 14 infantry owned by the Russians lost in Russia
                        Germans roll dice for 6 armour, 19 artilleries, 3 bombers, 11 infantry and 8 mech_infantrys in Russia, round 3 :  20/47 hits
                        Russians roll dice for 2 armour, 16 artilleries, 1 fighter, 30 infantry and 1 tactical_bomber in Russia, round 3 :  18/50 hits
                        7 mech_infantrys owned by the Germans, 11 infantry owned by the Germans and 20 infantry owned by the Russians lost in Russia
                        Germans roll dice for 6 armour, 19 artilleries, 3 bombers and 1 mech_infantry in Russia, round 4 :  9/29 hits
                        Russians roll dice for 2 armour, 16 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Russia, round 4 :  7/30 hits
                        1 mech_infantry owned by the Germans, 6 artilleries owned by the Germans and 9 infantry owned by the Russians lost in Russia
                        Germans roll dice for 6 armour, 13 artilleries and 3 bombers in Russia, round 5 :  11/22 hits
                        Russians roll dice for 2 armour, 16 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Russia, round 5 :  11/21 hits
                        10 artilleries owned by the Russians, 11 artilleries owned by the Germans and 1 infantry owned by the Russians lost in Russia
                        Germans roll dice for 6 armour, 2 artilleries and 3 bombers in Russia, round 6 :  8/11 hits
                        Russians roll dice for 2 armour, 6 artilleries, 1 fighter and 1 tactical_bomber in Russia, round 6 :  4/10 hits
                        2 armour owned by the Russians, 6 artilleries owned by the Russians, 2 armour owned by the Germans and 2 artilleries owned by the Germans lost in Russia
                        Germans roll dice for 4 armour and 3 bombers in Russia, round 7 :  5/7 hits
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Russia, round 7 :  1/2 hits
                        1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 armour owned by the Germans lost in Russia
                    Germans captures 20PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 3 armour and 3 bombers remaining. Battle score for attacker is -19
                    Casualties for Germans: 3 armour, 19 artilleries, 2 bombers, 36 infantry and 8 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 2 armour, 16 artilleries, 1 fighter, 44 infantry and 1 tactical_bomber
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                3 bombers moved from Russia to Novgorod
                1 aaGun moved from Belarus to Bryansk
                2 aaGuns moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Sweden
                      Germans take Sweden from Neutral_True
                1 mech_infantry moved from Western Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                2 infantry moved from Western Germany to France
                2 carriers, 1 fighter, 2 infantry, 3 tactical_bombers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from 97 Sea Zone to Western Germany
                2 infantry moved from 97 Sea Zone to Southern Italy
                2 fighters moved from 97 Sea Zone to Southern Italy
                2 fighters moved from 111 Sea Zone to 113 Sea Zone

    Place Units - Germans
                4 mech_infantrys placed in Ukraine
                4 mech_infantrys placed in Novgorod
                10 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                Germans collect 63 PUs (3 lost to blockades); end with 83 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs

    triplea_40729_Ger9.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    Russia is done

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 6,4 and gets 1 hit
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Shipyards

    Activate Technology - Japanese
                Japanese activating Shipyards

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs; 0 techTokens;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Japanese
                1 infantry moved from Samara to Vologda
                      Japanese take Vologda from Russians
                5 infantry moved from Anhwe to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                3 mech_infantrys moved from Kiangsu to Hunan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 bomber moved from French Indo China to Yunnan
                1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
                2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
                1 cruiser moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from Japan to Iwo Jima
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                2 carriers moved from 35 Sea Zone to 17 Sea Zone
                3 fighters moved from 35 Sea Zone to Iwo Jima
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 fighter moved from Kweichow to Shan State
                1 fighter moved from Kweichow to Siam
                1 artillery moved from French Indo China to Siam

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Siam
                    Japanese attack with 1 artillery and 1 fighter
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 fighter in Siam, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Iwo Jima
                    Japanese attack with 2 artilleries, 4 fighters and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 cruiser in Iwo Jima, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries, 4 fighters and 2 infantry in Iwo Jima, round 2 :  3/8 hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Iwo Jima
                    Japanese win, taking Iwo Jima from Americans with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    retreated to Shan State
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Shan State to French Indo China
                1 fighter moved from Siam to Kwangsi
                1 fighter moved from French Indo China to Kwangsi
                1 bomber moved from Yunnan to French Indo China
                1 armour moved from Hunan to French Indo China
                4 fighters moved from Iwo Jima to 17 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Philippines
                2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 35 Sea Zone to 20 Sea Zone
                6 fighters moved from 35 Sea Zone to Philippines
                1 bomber moved from French Indo China to Philippines

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Shantung
                Japanese undo move 1.
                1 carrier and 2 destroyers placed in 19 Sea Zone
                3 mech_infantrys placed in French Indo China
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 63 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs

    triplea_40729_Jap9.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 4,6 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Super subs

    Activate Technology - Americans
                Americans activating Super subs

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                3 infantry moved from Spain to Southern France
                4 fighters moved from 91 Sea Zone to Southern France

    Combat - Americans
                Battle in Southern France
                    Americans attack with 4 fighters and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 4 fighters and 3 infantry in Southern France, round 2 :  3/7 hits
                        Germans roll dice for 2 infantry in Southern France, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                4 fighters moved from Southern France to Spain
                2 bombers moved from United Kingdom to Spain
                1 fighter moved from United Kingdom to Spain
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Eastern United States to Spain
                1 artillery, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from French Guiana to Spain
                1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 mech_infantry moved from 91 Sea Zone to Spain
                2 infantry moved from 91 Sea Zone to Spain
                1 fighter moved from 91 Sea Zone to Spain
                4 infantry moved from 91 Sea Zone to Spain
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Spain to 91 Sea Zone
                1 fighter moved from Spain to 91 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 fighter and 8 infantry placed in Eastern United States
                2 artilleries placed in Central United States
                1 submarine placed in 10 Sea Zone
                1 airfield and 1 factory_minor placed in Spain

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs

    triplea_40729_Ame9.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU

    triplea_40729_Chi9.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Americans
                Americans spend 0 on tech rolls
                    Americans roll 4,6 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Super subs

    Activate Technology - Americans
                Americans activating Super subs

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                3 infantry moved from Spain to Southern France
                4 fighters moved from 91 Sea Zone to Southern France

    Combat - Americans
                Battle in Southern France
                    Americans attack with 4 fighters and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 4 fighters and 3 infantry in Southern France, round 2 :  3/7 hits
                        Germans roll dice for 2 infantry in Southern France, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                4 fighters moved from Southern France to Spain
                2 bombers moved from United Kingdom to Spain
                1 fighter moved from United Kingdom to Spain
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Eastern United States to Spain
                1 artillery, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from French Guiana to Spain
                1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 mech_infantry moved from 91 Sea Zone to Spain
                2 infantry moved from 91 Sea Zone to Spain
                1 fighter moved from 91 Sea Zone to Spain
                4 infantry moved from 91 Sea Zone to Spain
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Spain to 91 Sea Zone
                1 fighter moved from Spain to 91 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 fighter and 8 infantry placed in Eastern United States
                2 artilleries placed in Central United States
                1 submarine placed in 10 Sea Zone
                1 airfield and 1 factory_minor placed in Spain

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU

    Research Technology - British
                British spend 0 on tech rolls
                    British roll 3,4 and gets 0 hits

    Purchase Units - British
                British repair damage of 3x factory_minor; Remaining resources: 40 PUs; 2 techTokens;
                British buy 1 artillery, 1 factory_minor and 7 infantry; Remaining resources: 3 PUs; 2 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 6 PUs;

    Combat Move - British
                2 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 mech_infantry moved from Caucasus to Rostov
                1 bomber moved from Iraq to Rostov
                1 infantry moved from Turkey to Greece
                      British take Greece from Germans
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Rostov
                    British attack with 1 bomber and 1 mech_infantry
                    Germans defend with 1 artillery
                        British roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery in Rostov, round 2 :  0/1 hits
                        British roll dice for 1 bomber and 1 mech_infantry in Rostov, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery in Rostov, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                1 bomber moved from Rostov to Iraq
                1 infantry moved from Iraq to Turkey
                1 artillery, 1 infantry and 1 marine moved from Saudi Arabia to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 battleship, 3 infantry, 1 marine and 2 transports moved from 80 Sea Zone to 72 Sea Zone
                3 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 artillery and 1 marine moved from 72 Sea Zone to Tanganyika Territory
                2 fighters moved from Iraq to Egypt
                1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                2 artilleries moved from Turkey to Northwest Persia
                2 infantry moved from Turkey to Northwest Persia
                1 infantry moved from Iraq to Northwest Persia
                2 artilleries moved from Iraq to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Eastern Persia to India
                1 fighter moved from Yunnan to India
                1 artillery moved from India to Burma
                2 infantry moved from India to Burma
                1 artillery moved from Saudi Arabia to Iraq

    Place Units - British
                1 factory_minor placed in Saudi Arabia
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Iraq
                2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,4,2,5,6,6,4,5,6,1,2,6,2,5,2,2
                British collect 44 PUs (2 lost to blockades); end with 47 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    triplea_40729_UK_9.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Italians
                Italians spend 0 on tech rolls
                    Italians rolls :  0/1 hits

    Purchase Units - Italians
                Italians buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Italians
                3 infantry moved from Northern Italy to Southern France
                1 bomber moved from Southern Italy to Greece
                3 fighters moved from Southern Italy to Southern France
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from Americans
                1 armour, 1 artillery and 1 infantry moved from Tunisia to Libya
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 airfield and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 :  0/2 hits
                        Italians roll dice for 1 bomber and 2 infantry in Greece, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Greece, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Southern France
                    Italians attack with 3 fighters and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Italians roll dice for 3 fighters and 3 infantry in Southern France, round 2 :  3/6 hits
                        Americans roll dice for 3 infantry in Southern France, round 2 :  1/3 hits
                        3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 3 infantry
                Battle in Libya
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Libya, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                    Italians win, taking Libya from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 fighters moved from Southern France to Southern Italy
                1 bomber moved from Greece to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 cruiser and 1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_40729_Ita9.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - ANZAC
                ANZAC spend 0 on tech rolls
                    ANZAC roll 1,1 and gets 0 hits

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs; 2 techTokens;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 41 Sea Zone to 60 Sea Zone
                3 submarines and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 cruiser and 2 destroyers moved from 54 Sea Zone to 63 Sea Zone
                3 fighters moved from Queensland to India
                2 aaGuns moved from Queensland to New South Wales
                1 artillery and 1 marine moved from Queensland to New South Wales

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_40729_ANZ9.tsvg

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