@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
G40League StucTojo Allies +17 vs Lord Curtmungus
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Caucasus to Urals
4 fighters moved from Caucasus to SamaraCombat - Russians
Battle in Urals
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Urals
retreated to Urals
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 4 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 fighters and 1 infantry in Samara, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
4 fighters moved from Samara to Caucasus
1 fighter and 1 tactical_bomber moved from Urals to Evenkiyskiy
1 artillery and 2 infantry moved from Caucasus to Kazakhstan
1 aaGun moved from Caucasus to KazakhstanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
2 bombers, 1 fighter and 3 tactical_bombers moved from French Indo China to Shan State
1 fighter moved from 36 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Shan StateCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 2 armour, 2 bombers, 1 fighter, 2 infantry and 5 tactical_bombers
British defend with 2 infantry; Americans defend with 1 fighter; ANZAC defend with 1 artillery and 3 infantry
Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 2 infantry and 5 tactical_bombers in Shan State, round 2 : 5/12 hits
UK_Pacific roll dice for 1 artillery, 1 fighter and 5 infantry in Shan State, round 2 : 1/7 hits
1 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 1 infantry and 5 tactical_bombers in Shan State, round 3 : 9/11 hits
UK_Pacific roll dice for 1 artillery and 1 fighter in Shan State, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 fighter owned by the Americans lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 armour, 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 23
Casualties for British: 2 infantry
Casualties for ANZAC: 1 artillery and 3 infantry
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
4 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
7 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 7 infantry moved from 36 Sea Zone to French Indo China
3 tactical_bombers moved from Shan State to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Amur to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Amur to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 harbour placed in Hainan
2 artilleries placed in French Indo China
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
Japanese collect 30 PUs (3 lost to blockades); end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
2 bombers, 1 fighter and 3 tactical_bombers moved from French Indo China to Shan State
1 fighter moved from 36 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Shan StateCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 2 armour, 2 bombers, 1 fighter, 2 infantry and 5 tactical_bombers
British defend with 2 infantry; Americans defend with 1 fighter; ANZAC defend with 1 artillery and 3 infantry
Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 2 infantry and 5 tactical_bombers in Shan State, round 2 : 5/12 hits
UK_Pacific roll dice for 1 artillery, 1 fighter and 5 infantry in Shan State, round 2 : 1/7 hits
1 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 1 infantry and 5 tactical_bombers in Shan State, round 3 : 9/11 hits
UK_Pacific roll dice for 1 artillery and 1 fighter in Shan State, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 fighter owned by the Americans lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 armour, 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 23
Casualties for British: 2 infantry
Casualties for ANZAC: 1 artillery and 3 infantry
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
4 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
7 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 7 infantry moved from 36 Sea Zone to French Indo China
3 tactical_bombers moved from Shan State to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Amur to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Amur to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 harbour placed in Hainan
2 artilleries placed in French Indo China
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
Japanese collect 30 PUs (3 lost to blockades); end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Americans buy 1 armour, 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 mech_infantry moved from Vyborg to Karelia
2 mech_infantrys moved from Norway to Finland
3 fighters moved from Norway to Karelia
3 fighters moved from Norway to Finland
1 bomber moved from Norway to 97 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Finland
1 fighter moved from Finland to Karelia -
Intercept in sz 97?
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Karl and Lord C. have a surprising amount of overlap: Roommates?
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Yes!
RAGE AND HONOR!
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I forgot to unload my goddamn transports onto Carolines.
I’ll roll it on here.
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You already hlt me for one on the original roll.
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Rolls: 3@1 2@3; Total Hits: 23@1: (4, 2, 1)2@3: (4, 2) -
Rolls: 2@1 2@3; Total Hits: 22@1: (4, 6)2@3: (3, 2) -
Rolls: 1@2; Total Hits: 11@2: (2) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Americans buy 1 armour, 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 mech_infantry moved from Vyborg to Karelia
2 mech_infantrys moved from Norway to Finland
3 fighters moved from Norway to Karelia
3 fighters moved from Norway to Finland
1 bomber moved from Norway to 97 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Finland
1 fighter moved from Finland to KareliaCombat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in 97 Sea Zone
Americans attack with 1 bomber and 3 submarines
Italians defend with 1 destroyer and 1 fighter
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans, 1 bomber owned by the Americans, 1 fighter owned by the Italians and 1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for Americans: 1 bomber and 1 submarine
Battle in Caroline Islands
Americans attack with 2 fighters
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/2 hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 fighter in Caroline Islands, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
retreated to Caroline Islands
Japanese win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Karelia
Americans attack with 4 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 mech_infantry in Karelia, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Americans attack with 1 bomber, 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Finland, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 aaGun and 2 infantry
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 armour, 2 infantry, 1 mech_infantry and 2 transports
EDIT: Adding units owned by Americans to 33 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Caroline Islands: 1 armour and 1 mech_infantry
EDIT: Changing ownership of Caroline Islands from Japanese to Americans
EDIT: Turning off Edit Mode
4 fighters moved from Karelia to Norway
2 fighters moved from Finland to Norway
1 bomber moved from Finland to Norway
1 bomber moved from Germany to Norway
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 5 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 42 Sea Zone to 33 Sea Zone
1 artillery moved from South Australia to Queensland
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Burma to Queensland
1 transport moved from 110 Sea Zone to 123 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Norway
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 5.
1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Americans undo move 8.
Americans undo move 4.
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 8.
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kwangsi to Kiangsi
3 artilleries and 4 infantry moved from Anhwe to Kiangsi
1 fighter moved from Hopei to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 3 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 artillery and 5 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Kiangsi, round 2 : 2/9 hits
Japanese roll dice for 1 artillery and 5 infantry in Kiangsi, round 2 : 1/6 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Kiangsi, round 3 : 4/8 hits
Japanese roll dice for 1 artillery and 3 infantry in Kiangsi, round 3 : 2/4 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 5 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 infantry moved from Shantung to Jehol
1 fighter moved from Kiangsi to Anhwe
1 infantry moved from Hopei to AnhwePlace Units - Chinese
1 artillery and 1 infantry placed in Jehol
2 infantry placed in Yunnan
1 infantry placed in Jehol
1 infantry placed in Anhwe
1 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Americans buy 1 armour, 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 mech_infantry moved from Vyborg to Karelia
2 mech_infantrys moved from Norway to Finland
3 fighters moved from Norway to Karelia
3 fighters moved from Norway to Finland
1 bomber moved from Norway to 97 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Finland
1 fighter moved from Finland to KareliaCombat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in 97 Sea Zone
Americans attack with 1 bomber and 3 submarines
Italians defend with 1 destroyer and 1 fighter
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans, 1 bomber owned by the Americans, 1 fighter owned by the Italians and 1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for Americans: 1 bomber and 1 submarine
Battle in Caroline Islands
Americans attack with 2 fighters
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/2 hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 fighter in Caroline Islands, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
retreated to Caroline Islands
Japanese win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Karelia
Americans attack with 4 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 mech_infantry in Karelia, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Americans attack with 1 bomber, 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Finland, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 aaGun and 2 infantry
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 armour, 2 infantry, 1 mech_infantry and 2 transports
EDIT: Adding units owned by Americans to 33 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Caroline Islands: 1 armour and 1 mech_infantry
EDIT: Changing ownership of Caroline Islands from Japanese to Americans
EDIT: Turning off Edit Mode
4 fighters moved from Karelia to Norway
2 fighters moved from Finland to Norway
1 bomber moved from Finland to Norway
1 bomber moved from Germany to Norway
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 5 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 42 Sea Zone to 33 Sea Zone
1 artillery moved from South Australia to Queensland
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Burma to Queensland
1 transport moved from 110 Sea Zone to 123 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Norway
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 5.
1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Americans undo move 8.
Americans undo move 4.
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 8.
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kwangsi to Kiangsi
3 artilleries and 4 infantry moved from Anhwe to Kiangsi
1 fighter moved from Hopei to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 3 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 artillery and 5 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Kiangsi, round 2 : 2/9 hits
Japanese roll dice for 1 artillery and 5 infantry in Kiangsi, round 2 : 1/6 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Kiangsi, round 3 : 4/8 hits
Japanese roll dice for 1 artillery and 3 infantry in Kiangsi, round 3 : 2/4 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 5 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 infantry moved from Shantung to Jehol
1 fighter moved from Kiangsi to Anhwe
1 infantry moved from Hopei to AnhwePlace Units - Chinese
1 artillery and 1 infantry placed in Jehol
2 infantry placed in Yunnan
1 infantry placed in Jehol
1 infantry placed in Anhwe
1 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsPurchase Units - British
British buy 6 artilleries, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea ZoneNon Combat Move - British
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Norway to Finland
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour and 4 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from India to Caucasus
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to BurmaPlace Units - British
3 artilleries placed in Persia
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Americans buy 1 armour, 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 mech_infantry moved from Vyborg to Karelia
2 mech_infantrys moved from Norway to Finland
3 fighters moved from Norway to Karelia
3 fighters moved from Norway to Finland
1 bomber moved from Norway to 97 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Finland
1 fighter moved from Finland to KareliaCombat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in 97 Sea Zone
Americans attack with 1 bomber and 3 submarines
Italians defend with 1 destroyer and 1 fighter
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans, 1 bomber owned by the Americans, 1 fighter owned by the Italians and 1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for Americans: 1 bomber and 1 submarine
Battle in Caroline Islands
Americans attack with 2 fighters
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/2 hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 fighter in Caroline Islands, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
retreated to Caroline Islands
Japanese win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Karelia
Americans attack with 4 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 4 fighters and 1 mech_infantry in Karelia, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Americans attack with 1 bomber, 2 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Finland, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 aaGun and 2 infantry
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 armour, 2 infantry, 1 mech_infantry and 2 transports
EDIT: Adding units owned by Americans to 33 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Caroline Islands: 1 armour and 1 mech_infantry
EDIT: Changing ownership of Caroline Islands from Japanese to Americans
EDIT: Turning off Edit Mode
4 fighters moved from Karelia to Norway
2 fighters moved from Finland to Norway
1 bomber moved from Finland to Norway
1 bomber moved from Germany to Norway
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 5 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 42 Sea Zone to 33 Sea Zone
1 artillery moved from South Australia to Queensland
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Burma to Queensland
1 transport moved from 110 Sea Zone to 123 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Norway
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 5.
1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Americans undo move 8.
Americans undo move 4.
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 8.
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kwangsi to Kiangsi
3 artilleries and 4 infantry moved from Anhwe to Kiangsi
1 fighter moved from Hopei to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 3 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 artillery and 5 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Kiangsi, round 2 : 2/9 hits
Japanese roll dice for 1 artillery and 5 infantry in Kiangsi, round 2 : 1/6 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Kiangsi, round 3 : 4/8 hits
Japanese roll dice for 1 artillery and 3 infantry in Kiangsi, round 3 : 2/4 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 5 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 infantry moved from Shantung to Jehol
1 fighter moved from Kiangsi to Anhwe
1 infantry moved from Hopei to AnhwePlace Units - Chinese
1 artillery and 1 infantry placed in Jehol
2 infantry placed in Yunnan
1 infantry placed in Jehol
1 infantry placed in Anhwe
1 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsPurchase Units - British
British buy 6 artilleries, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea ZoneNon Combat Move - British
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Norway to Finland
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour and 4 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from India to Caucasus
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to BurmaPlace Units - British
3 artilleries placed in Persia
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Anhwe: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to Kwangtung: 1 mech_infantry
EDIT: Changing ownership of Kwangtung from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 15 to 23
EDIT: Turning off Edit Mode -
Sorry about the edits. I meant to take Hong Kong obviously. I added 8 to my PUs. I had 15, so +3 for Hong Kong +5 for the NO. That’s correct, right?
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If you have malaya too
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Yup.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from Northern Italy to Southern France
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 3 infantry
Americans defend with 1 infantry
Italians roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Italians roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Italians roll dice for 3 infantry in Holland Belgium, round 4 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 2 infantry in Holland Belgium, round 5 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits
Italians roll dice for 2 infantry in Holland Belgium, round 6 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits
Italians roll dice for 2 infantry in Holland Belgium, round 7 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 7 : 0/1 hits
Italians roll dice for 2 infantry in Holland Belgium, round 8 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 8 : 0/1 hits
Italians roll dice for 2 infantry in Holland Belgium, round 9 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 9 : 0/1 hits
Italians roll dice for 2 infantry in Holland Belgium, round 10 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 10 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 infantry in Holland Belgium, round 11 : 0/1 hits
Americans roll dice for 1 infantry in Holland Belgium, round 11 : 0/1 hits
Italians roll dice for 1 infantry in Holland Belgium, round 12 : 1/1 hits
Americans roll dice for 1 infantry in Holland Belgium, round 12 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 0/5 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 4 infantry in Southern France, round 3 : 3/5 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
Place Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,3
Italians collect 8 PUs (6 lost to blockades); end with 8 PUs





