Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
Actually, I’m going to scrub that. I don’t want to expose my planes to SBR losses when I might only stop you buying a few infantry.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 tactical_bombers moved from Bryansk to Smolensk
2 bombers moved from Western Germany to Smolensk
2 fighters moved from Bryansk to Smolensk
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;
Combat - Germans
Battle in Smolensk
Germans attack with 2 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers in Smolensk, round 2 : 5/9 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers, 2 fighters and 4 tactical_bombers moved from Smolensk to Bryansk
5 artilleries and 3 mech_infantrys moved from Belarus to Bryansk
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Poland to Western Ukraine
1 armour, 2 artilleries and 6 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun, 1 artillery and 1 infantry moved from Novgorod to Archangel
1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 3 mech_infantrys moved from Western Germany to Southern Italy
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
1 bomber placed in Novgorod
3 armour placed in Ukraine
1 artillery, 1 infantry and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
1 armour moved from Russia to Rostov
Russians take Tambov from Germans
1 mech_infantry moved from Novosibirsk to Kansu
1 fighter and 1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to Kansu
1 armour moved from Novosibirsk to Caucasus
1 fighter moved from Russia to Caucasus
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Kansu
Russians attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 1 fighter
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Italians defend with 1 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Samara
2 aaGuns, 2 artilleries and 43 infantry moved from Russia to Samara
1 aaGun and 1 infantry moved from Vologda to Samara
2 fighters moved from Kansu to Samara
1 fighter moved from Caucasus to Samara
2 aaGuns and 18 infantry moved from Manchuria to Amur
1 submarine moved from 106 Sea Zone to 91 Sea Zone
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 destroyer, 3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from Hopei to Shensi
2 tactical_bombers moved from French Indo China to Burma
2 fighters moved from 39 Sea Zone to Burma
2 artilleries and 2 infantry moved from Anhwe to Kweichow
1 bomber moved from French Indo China to Shensi
1 infantry moved from Shan State to Burma
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 11 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in Manchuria
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win, taking Manchuria from Chinese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 79 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 1/5 hits
French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the French lost in 79 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 bomber moved from Shensi to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from 79 Sea Zone to 42 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Philippines to French Indo China
1 fighter moved from Philippines to Celebes
2 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Yunnan to French Indo China
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Shan State to Yunnan
2 infantry moved from French Indo China to Yunnan
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in Shantung
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 artillery moved from Amur to Korea
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
4 bombers moved from Gibraltar to 97 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
scramble?
Scramble 3 fighters.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 artillery moved from Amur to Korea
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
4 bombers moved from Gibraltar to 97 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
Purchase Units - Americans
Americans buy 4 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 4 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 3 fighters
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Casualties for Americans: 3 bombers, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber
Battle in French West Africa
Americans attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Algeria
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery and 2 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Tunisia
Non Combat Move - Americans
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from 97 Sea Zone to Egypt
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 carrier and 9 submarines moved from 10 Sea Zone to 25 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
Place Units - Americans
4 bombers, 1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,5,1,2,1,4,3,2,5,3,3,1,3,5,5,2
Americans collect 53 PUs (3 lost to blockades); end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Combat Move - British
Purchase Units - British
British buy 2 carriers and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Non Combat Move - British
1 carrier and 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Persia to India
1 infantry moved from Syria to Iraq
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to 80 Sea Zone
Place Units - British
2 carriers placed in 80 Sea Zone
1 mech_infantry placed in Iraq
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
1 artillery moved from Algeria to Morocco
Italians take Morocco from Americans
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat - Italians
Non Combat Move - Italians
2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
2 fighters and 4 tactical_bombers moved from Bryansk to Caucasus
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
10 artilleries and 26 infantry moved from Bryansk to Russia
1 mech_infantry moved from Western Ukraine to Russia
1 mech_infantry moved from Smolensk to Russia
22 mech_infantrys moved from Bryansk to Volgograd
3 armour moved from Ukraine to Russia
2 armour moved from Bryansk to Russia
6 armour moved from Bryansk to Volgograd
Purchase Units - Germans
Germans buy 3 armour, 3 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in 94 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 4 tactical_bombers
Russians defend with 1 armour
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 4 tactical_bombers in Caucasus, round 2 : 7/8 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Russia
Germans attack with 5 armour, 10 artilleries, 26 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 armour, 1 factory_major and 9 infantry
Germans roll dice for 5 armour, 10 artilleries, 26 infantry and 2 mech_infantrys in Russia, round 2 : 7/43 hits
Russians roll dice for 1 armour and 9 infantry in Russia, round 2 : 1/10 hits
1 infantry owned by the Germans and 7 infantry owned by the Russians lost in Russia
Germans roll dice for 5 armour, 10 artilleries, 25 infantry and 2 mech_infantrys in Russia, round 3 : 16/42 hits
Russians roll dice for 1 armour and 2 infantry in Russia, round 3 : 2/3 hits
1 armour owned by the Russians, 2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Russia
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 10 artilleries, 23 infantry and 2 mech_infantrys remaining. Battle score for attacker is 24
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 9 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Russia
1 aaGun, 1 artillery and 2 infantry moved from Archangel to Smolensk
1 bomber moved from Novgorod to Volgograd
2 bombers moved from Bryansk to Volgograd
2 fighters and 4 tactical_bombers moved from Caucasus to Volgograd
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to Southern Italy
Place Units - Germans
1 fighter and 2 infantry placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
2 fighters and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
2 artilleries, 4 fighters, 44 infantry and 1 tactical_bomber moved from Samara to Volgograd
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in Volgograd
Russians attack with 2 artilleries, 4 fighters, 44 infantry and 1 tactical_bomber
Germans defend with 7 armour, 3 bombers, 1 factory_minor, 3 fighters, 2 infantry, 23 mech_infantrys and 4 tactical_bombers
7 hits 2nd round
Lose mechs, keep the bombers unless the battle turns against me.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
2 artilleries, 4 fighters, 44 infantry and 1 tactical_bomber moved from Samara to Volgograd
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in Volgograd
Russians attack with 2 artilleries, 4 fighters, 44 infantry and 1 tactical_bomber
Germans defend with 7 armour, 3 bombers, 1 factory_minor, 3 fighters, 2 infantry, 23 mech_infantrys and 4 tactical_bombers
2 artilleries owned by the Russians retreated to Samara
Germans win with 7 armour, 3 bombers, 3 fighters, 10 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is -74
Casualties for Germans: 2 infantry and 13 mech_infantrys
Casualties for Russians: 44 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Volgograd to Sikang
1 mech_infantry moved from Kansu to Sikang
2 aaGuns and 18 infantry moved from Amur to Korea
1 aaGun moved from Samara to Novosibirsk
Turn Complete - Russians
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 bomber moved from French Indo China to India
1 infantry moved from Kweichow to Szechwan
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 tactical_bomber moved from Yunnan to Szechwan
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 1 harbour, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat - Japanese
Air Battle in India
Intercept in Calcutta?
yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
1 armour, 4 artilleries, 5 infantry and 3 mech_infantrys moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 bomber moved from French Indo China to India
1 infantry moved from Kweichow to Szechwan
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 tactical_bomber moved from Yunnan to Szechwan
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 1 harbour, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
UK_Pacific launches 4 interceptors out of India
Attackers Fire, : 2/4 hits
Defenders Fire, : 2/4 hits
2 fighters owned by the Japanese lost in India
2 fighters owned by the British lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits
AA fire in India : 1/1 hits
1 tactical_bomber killed by AA
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys in Burma, round 2 : 8/17 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
2 artilleries moved from Kweichow to Yunnan
1 tactical_bomber moved from Szechwan to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 3 infantry moved from Malaya to Shan State
1 bomber moved from India to French Indo China
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Celebes to 38 Sea Zone
1 fighter moved from 45 Sea Zone to 38 Sea Zone
1 fighter moved from Shan State to 38 Sea Zone
1 infantry moved from French Indo China to Shan State
2 infantry moved from Manchuria to Jehol
1 marine moved from Manchuria to 19 Sea Zone
1 cruiser and 1 marine moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Hunan
2 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 battleship, 3 carriers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 harbour placed in Hainan
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Japanese undo move 3.
1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 destroyer placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from Tunisia to Morocco
Americans take Algeria from Italians
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
4 bombers moved from Western United States to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone