@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
17L G40 wheatbeer (Axis) vs Karl7 (Allies) BM3 game 3
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I removed the facilities on liberated Kwangsi
I don;t think facilities are “liberated” just factories… I could be wrong… I will check
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
4 fighters moved from Philippines to French Indo China
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
2 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Battle in French Indo China
ANZAC attack with 2 artilleries and 4 fighters
Japanese defend with 1 factory_minor and 2 mech_infantrys
ANZAC win, taking French Indo China from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 2 mech_infantrysNon Combat Move - ANZAC
4 fighters moved from French Indo China to Kwangtung
1 fighter moved from Queensland to PhilippinesPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
4 fighters moved from Philippines to French Indo China
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
2 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Battle in French Indo China
ANZAC attack with 2 artilleries and 4 fighters
Japanese defend with 1 factory_minor and 2 mech_infantrys
ANZAC win, taking French Indo China from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 2 mech_infantrysNon Combat Move - ANZAC
4 fighters moved from French Indo China to Kwangtung
1 fighter moved from Queensland to PhilippinesPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Move - French
Turn Complete - French
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the rule on China only mentions factories… not bases.
So, I think they stay. Not that it matters all that much.
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Okay doke, I’ll fix it.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kwangsi: 1 airfield and 1 harbour
EDIT: Turning off Edit Mode
Germans buy 5 armour, 3 artilleries, 1 factory_minor, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
5 artilleries and 8 infantry moved from Rostov to Caucasus
3 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Vologda
2 fighters moved from Southern Italy to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 carrier and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone
3 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Rostov to Caucasus
2 bombers moved from Western Germany to Vologda
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Russia
2 tactical_bombers moved from Rostov to Vologda
1 armour and 1 mech_infantry moved from Rostov to Caucasus
2 bombers moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Rostov to Russia
1 armour and 1 mech_infantry moved from Rostov to Caucasus -
Scramble SZ110?
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(it’s pretty lopsided, so for expediency, I am going to assume no scramble … if I’m wrong we can roll afterwards)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kwangsi: 1 airfield and 1 harbour
EDIT: Turning off Edit Mode
Germans buy 5 armour, 3 artilleries, 1 factory_minor, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
5 artilleries and 8 infantry moved from Rostov to Caucasus
3 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Vologda
2 fighters moved from Southern Italy to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 carrier and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone
3 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Rostov to Caucasus
2 bombers moved from Western Germany to Vologda
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Russia
2 tactical_bombers moved from Rostov to Vologda
1 armour and 1 mech_infantry moved from Rostov to Caucasus
2 bombers moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Rostov to Russia
1 armour and 1 mech_infantry moved from Rostov to CaucasusCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Vologda
Germans attack with 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Vologda
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 2 fighters, 3 infantry and 4 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor and 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 4 tactical_bombers in Russia, round 2 : 4/9 hits
Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Russia
Germans destroys 26PUs while taking Russians capital
Germans win, taking Russia from Russians with 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 6 armour, 5 artilleries, 8 infantry and 6 mech_infantrys
Russians defend with 2 aaGuns and 8 infantry
Germans roll dice for 6 armour, 5 artilleries, 8 infantry and 6 mech_infantrys in Caucasus, round 2 : 5/25 hits
Russians roll dice for 2 aaGuns and 8 infantry in Caucasus, round 2 : 5/8 hits
2 aaGuns owned by the Russians, 5 infantry owned by the Germans and 3 infantry owned by the Russians lost in Caucasus
Germans roll dice for 6 armour, 5 artilleries, 3 infantry and 6 mech_infantrys in Caucasus, round 3 : 5/20 hits
Russians roll dice for 5 infantry in Caucasus, round 3 : 0/5 hits
5 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 6 armour, 5 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 5 infantry
Casualties for Russians: 2 aaGuns and 8 infantryNon Combat Move - Germans
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 infantry moved from Belarus to Bryansk
2 bombers moved from Vologda to Smolensk
2 tactical_bombers moved from Vologda to Smolensk
2 mech_infantrys moved from Novgorod to Smolensk
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
2 fighters moved from Russia to Ukraine
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 bombers moved from 110 Sea Zone to Western Germany
3 mech_infantrys moved from Yugoslavia to Bessarabia
1 tactical_bomber moved from Russia to Smolensk
3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 tactical_bomber moved from Russia to RostovPlace Units - Germans
1 factory_minor placed in Western Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 1 infantry placed in Germany
3 armour and 5 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
1 artillery and 1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 55 / 80
Russians : 14 / 0
Japanese : 28 / 33
Americans : 62 / 103
Chinese : 18 / 18
British : 33 / 31
UK_Pacific : 11 / 0
Italians : 19 / 24
ANZAC : 19 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
(it’s pretty lopsided, so for expediency, I am going to assume no scramble … if I’m wrong we can roll afterwards)
in case you missed on previous page
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Combat Move - Russians
3 mech_infantrys moved from Northwest Persia to Persia
2 fighters moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
2 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Samara to Volgograd
2 artilleries and 3 infantry moved from Samara to Russia
1 infantry moved from Samara to Tambov
Russians take Tambov from GermansCombat - Russians
Battle in Persia
Russians attack with 2 fighters and 4 mech_infantrys
Japanese defend with 2 infantry
Russians win, taking Persia from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 3 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Russia
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Russians win, taking Russia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Persia to Iraq
4 armour and 1 mech_infantry moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from Volgograd to Iraq
2 aaGuns, 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry moved from Samara to Vologda
1 infantry moved from Samara to Vologda
1 aaGun and 13 infantry moved from Jehol to ChaharTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,4,3,4,2,5
Russians collect 20 PUs (2 lost to blockades); end with 20 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 3 infantry moved from India to 39 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq
2 tactical_bombers moved from West India to Iraq
2 fighters moved from India to Iraq
2 fighters moved from 80 Sea Zone to Iraq
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 artillery moved from Yunnan to French Indo China
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Yunnan to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea ZoneCombat - Japanese
Battle in Iraq
Japanese attack with 2 artilleries, 5 fighters, 5 infantry and 3 tactical_bombers
British defend with 1 armour and 1 factory_minor; Russians defend with 4 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Iraq, round 2 : 2/4 hits
Japanese roll dice for 2 artilleries, 5 fighters, 5 infantry and 3 tactical_bombers in Iraq, round 2 : 6/15 hits
British roll dice for 5 armour, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/13 hits
4 infantry owned by the Japanese, 1 mech_infantry owned by the Russians, 2 infantry owned by the ANZAC, 1 armour owned by the British and 4 armour owned by the Russians lost in Iraq
Japanese roll dice for 2 artilleries, 5 fighters, 1 infantry and 3 tactical_bombers in Iraq, round 3 : 8/11 hits
British roll dice for 4 fighters and 1 tactical_bomber in Iraq, round 3 : 2/5 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Russians and 4 fighters owned by the Russians lost in Iraq
Japanese win, taking Iraq from British with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 72
Casualties for British: 1 armour
Casualties for Russians: 4 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 5 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 36 Sea Zone
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in French Indo China
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 factory_minor
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 2/2 hits
ANZAC roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artilleryNon Combat Move - Japanese
2 fighters moved from Iraq to Caucasus
3 fighters and 3 tactical_bombers moved from Iraq to 80 Sea Zone
2 carriers moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 bomber moved from 41 Sea Zone to India
1 infantry moved from Burma to India
4 infantry moved from Shan State to Burma
1 aaGun, 3 artilleries and 4 infantry moved from Yunnan to BurmaPlace Units - Japanese
1 artillery and 2 infantry placed in West India
1 artillery and 2 infantry placed in India
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,3,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,4,2,3,1,6,6,1
Japanese collect 18 PUs (12 lost to blockades); end with 19 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 49 / 80
Russians : 22 / 23
Japanese : 30 / 24
Americans : 62 / 103
Chinese : 18 / 18
British : 31 / 31
UK_Pacific : 11 / 0
Italians : 19 / 24
ANZAC : 17 / 27
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That was brutal in Iraq.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 7 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 infantry and 2 mech_infantrys moved from Philippines to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Philippines to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Manchuria to Jehol
1 armour and 2 mech_infantrys moved from Korea to Buryatia
2 armour and 1 mech_infantry moved from Jehol to Hunan
1 bomber moved from Hopei to French Indo China -
scram?
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Yes
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 7 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 infantry and 2 mech_infantrys moved from Philippines to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Philippines to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Manchuria to Jehol
1 armour and 2 mech_infantrys moved from Korea to Buryatia
2 armour and 1 mech_infantry moved from Jehol to Hunan
1 bomber moved from Hopei to French Indo ChinaCombat - Americans
Japanese scrambles 1 units out of India to defend against the attack in 39 Sea Zone
Battle in 39 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer, 1 fighter and 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer, 1 fighter and 1 transport
Battle in 36 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Japanese defend with 1 submarine
Americans win, taking 36 Sea Zone from Japanese with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in French Indo China
Americans attack with 1 bomber, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
Americans win, taking French Indo China from Japanese with 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in MalayaNon Combat Move - Americans
1 bomber moved from 39 Sea Zone to Sumatra
3 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 bomber and 3 fighters moved from Gibraltar to Egypt
1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 fighter moved from Morocco to Egypt
1 bomber moved from French Indo China to KwangsiPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
6 fighters and 4 infantry placed in Eastern United States
Americans undo move 2.
4 infantry placed in Central United States
7 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Chinese creates battle in territory YunnanNon Combat Move - Chinese
1 infantry moved from Hunan to Yunnan
3 infantry moved from Hopei to Shensi
4 infantry moved from Chahar to Suiyuyan
5 infantry moved from Anhwe to HunanPlace Units - Chinese
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 7 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 infantry and 2 mech_infantrys moved from Philippines to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Philippines to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Manchuria to Jehol
1 armour and 2 mech_infantrys moved from Korea to Buryatia
2 armour and 1 mech_infantry moved from Jehol to Hunan
1 bomber moved from Hopei to French Indo ChinaCombat - Americans
Japanese scrambles 1 units out of India to defend against the attack in 39 Sea Zone
Battle in 39 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer, 1 fighter and 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer, 1 fighter and 1 transport
Battle in 36 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
Japanese defend with 1 submarine
Americans win, taking 36 Sea Zone from Japanese with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in French Indo China
Americans attack with 1 bomber, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
Americans win, taking French Indo China from Japanese with 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in MalayaNon Combat Move - Americans
1 bomber moved from 39 Sea Zone to Sumatra
3 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 bomber and 3 fighters moved from Gibraltar to Egypt
1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 fighter moved from Morocco to Egypt
1 bomber moved from French Indo China to KwangsiPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
6 fighters and 4 infantry placed in Eastern United States
Americans undo move 2.
4 infantry placed in Central United States
7 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Chinese creates battle in territory YunnanNon Combat Move - Chinese
1 infantry moved from Hunan to Yunnan
3 infantry moved from Hopei to Shensi
4 infantry moved from Chahar to Suiyuyan
5 infantry moved from Anhwe to HunanPlace Units - Chinese
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs totalPurchase Units - British
British buy 2 armour, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to IraqCombat - British
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.Non Combat Move - British
1 bomber moved from Iraq to Egypt
1 fighter moved from Egypt to Northwest Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Tobruk to Alexandria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 battleship and 2 cruisers moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
2 armour and 1 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,5,3
British collect 22 PUs (9 lost to blockades); end with 22 PUs totalTurn Complete - UK_Pacific
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ftr vs bomber!
lets see how that goes





