@cwglee51 weird – bombers are definitely listed as 12 rather than 14 … i am curious if you somehow had an older version of BM map? wonder if there will be any other differences (intercepts, etc).
G40L17 BM3 ShinJi Allies vs Karl Game 1
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Egypt to Trans-Jordan
Americans take Trans-Jordan from Italians
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
Americans take Belgian Congo from Italians
2 armour moved from Egypt to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Americans take Ethiopia from Italians
1 armour moved from Egypt to Kenya
Americans take Kenya from Italians
1 armour, 3 artilleries and 3 infantry moved from Egypt to 81 Sea Zone
1 armour, 3 artilleries, 3 infantry and 4 transports moved from 81 Sea Zone to 71 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 71 Sea Zone to Union of South Africa
4 fighters moved from 81 Sea Zone to Egypt
1 fighter moved from 76 Sea Zone to Egypt
2 carriers, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 battleship moved from 76 Sea Zone to 71 Sea Zone
1 carrier, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 72 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 artillery, 6 carriers, 4 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
8 fighters moved from Queensland to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to QueenslandCombat - Americans
Battle in Shan State
Battle in Gibraltar
Battle in Morocco
Battle in French Madagascar
Battle in Union of South AfricaNon Combat Move - Americans
Place Units - Americans
1 artillery and 2 infantry placed in Egypt
1 carrier and 2 destroyers placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalCombat Move - British
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Java to Shan State
8 infantry moved from West India to Eastern PersiaNon Combat Move - British
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
2 fighters moved from Iraq to Trans-JordanCombat - Italians
Battle in Northwest Persia
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 mech_infantry
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Italians attack with 1 armour
Russians defend with 1 mech_infantry
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
retreated to Trans-Jordan
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Gold Coast from British to Italians
EDIT: Turning off Edit Mode
2 fighters moved from Trans-Jordan to Iraq
1 fighter moved from Northwest Persia to Iraq
2 infantry moved from Persia to Iraq
4 infantry moved from Rhodesia to South West Africa
1 infantry moved from French West Africa to Gold Coast
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Persia
1 fighter placed in Southern Italy
5 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 58 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 39 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 39 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 74 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6,1,5
Italians collect 21 PUs (5 lost to blockades); end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs -
wow, worst turn for Italy
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dang
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 47 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 armour moved from 47 Sea Zone to New Britain
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
6 fighters moved from Java to Shan State
1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in New Britain
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 cruiser in New Britain, round 2 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in New Britain, round 2 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in New Britain, round 3 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in New Britain, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in New Britain
ANZAC win, taking New Britain from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 47 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 armour moved from 47 Sea Zone to New Britain
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
6 fighters moved from Java to Shan State
1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in New Britain
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 cruiser in New Britain, round 2 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in New Britain, round 2 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in New Britain, round 3 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in New Britain, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in New Britain
ANZAC win, taking New Britain from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Western Germany to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Bessarabia to Ukraine
1 fighter moved from Eastern Poland to Ukraine
2 fighters moved from 115 Sea Zone to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 fighter moved from Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Germany to Western Germany
1 infantry moved from Algeria to Tunisia
Germans take Tunisia from Americans
1 transport moved from 85 Sea Zone to 67 Sea Zone
1 infantry moved from Brazil to Suriname
Germans take Suriname from DutchCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
2 infantry moved from Romania to Bessarabia
2 fighters moved from Novgorod to 115 Sea Zone
1 tactical_bomber moved from Novgorod to Eastern Poland
1 bomber moved from Novgorod to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Western Ukraine to Eastern PolandPlace Units - Germans
10 mech_infantrys placed in Germany
2 infantry placed in France
1 bomber and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Belarus to Baltic States
1 fighter moved from Belarus to Western Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery and 1 tactical_bomber in Ukraine, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Novgorod, round 2 : 0/6 hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Novgorod, round 3 : 1/5 hits
Germans roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 4 : 1/4 hits
Germans roll dice for 2 infantry in Novgorod, round 4 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 5 : 2/3 hits
Germans roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
3 artilleries and 7 infantry moved from Russia to Bryansk
1 fighter moved from Baltic States to Russia
1 fighter moved from Novgorod to Bryansk
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
3 armour and 25 mech_infantrys moved from Belarus to Rostov
6 aaGuns, 19 artilleries and 35 infantry moved from Belarus to BryanskPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Kweichow to Shan State
4 armour moved from India to Shan State
2 tactical_bombers moved from Anhwe to Shan State
2 tactical_bombers moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 armour, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 armour and 3 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kwangtung to YunnanCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 cruiser and 3 transports
ANZAC defend with 1 transport
Japanese win with 1 cruiser and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 armour, 3 infantry and 1 mech_infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
Japanese attack with 4 armour, 2 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 1 fighter; Americans defend with 1 airfield, 1 artillery, 2 infantry and 1 mech_infantry; ANZAC defend with 6 fighters
Japanese win with 2 fighters remaining. Battle score for attacker is -13
Casualties for British: 1 fighter
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for ANZAC: 6 fighters
Casualties for Japanese: 4 armour, 1 infantry, 1 mech_infantry and 6 tactical_bombersNon Combat Move - Japanese
2 fighters moved from Shan State to India
2 carriers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
3 carriers, 2 destroyers and 6 fighters moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Yenisey to Urals
2 infantry moved from Yenisey to Timguska
2 bombers moved from Yakut S.S.R. to HunanPlace Units - Japanese
3 fighters placed in India
3 mech_infantrys placed in Kwangtung
3 infantry placed in Kiangsu
2 mech_infantrys placed in Manchuria
3 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,1,5,1,6,3,3,4,1,4,2,3,2,6,1,4,3,3,5
Japanese collect 64 PUs (6 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 armour, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour, 3 artilleries and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 armour moved from Kenya to 72 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 4 transports moved from 71 Sea Zone to 72 Sea Zone
2 armour, 3 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 infantry and 5 transports moved from 72 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Ethiopia to Tanganyika Territory
Americans take Tanganyika Territory from Italians
2 armour and 1 mech_infantry moved from Belgian Congo to Union of South Africa
Americans take Rhodesia from Italians
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 artillery moved from Morocco to 91 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 94 Sea Zone
2 artilleries and 1 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from 94 Sea Zone to Tunisia
1 infantry moved from 37 Sea Zone to Malaya
2 transports moved from 37 Sea Zone to 42 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 carrier and 2 destroyers moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 5 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 41 Sea Zone to 37 Sea Zone
5 fighters moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from Queensland to 43 Sea Zone
3 fighters moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Trans-Jordan to EgyptCombat - Americans
Battle in Tunisia
Americans attack with 2 artilleries, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Tunisia, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Tunisia
Americans win, taking Tunisia from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Battle in 36 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters in 36 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking Malaya from Japanese with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters in 43 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 43 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
5 fighters moved from 43 Sea Zone to 37 Sea Zone
5 fighters moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Egypt to 80 Sea Zone
1 fighter moved from Egypt to 80 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Egypt to 80 Sea Zone
2 armour, 3 artilleries and 4 infantry moved from 80 Sea Zone to Eastern Persia
2 fighters moved from Tunisia to 94 Sea ZonePlace Units - Americans
3 armour placed in Egypt
3 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier and 2 destroyers
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 2 destroyers
EDIT: Removing units owned by Americans from Western United States: 4 fighters
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 3 fighters
EDIT: Turning off Edit Mode
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
6 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 0/6 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 6 infantry in Suiyuyan, round 3 : 3/6 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 armour, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour, 3 artilleries and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 armour moved from Kenya to 72 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 4 transports moved from 71 Sea Zone to 72 Sea Zone
2 armour, 3 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 infantry and 5 transports moved from 72 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Ethiopia to Tanganyika Territory
Americans take Tanganyika Territory from Italians
2 armour and 1 mech_infantry moved from Belgian Congo to Union of South Africa
Americans take Rhodesia from Italians
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 artillery moved from Morocco to 91 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 94 Sea Zone
2 artilleries and 1 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from 94 Sea Zone to Tunisia
1 infantry moved from 37 Sea Zone to Malaya
2 transports moved from 37 Sea Zone to 42 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 carrier and 2 destroyers moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 5 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 41 Sea Zone to 37 Sea Zone
5 fighters moved from 37 Sea Zone to 36 Sea Zone
3 fighters moved from Queensland to 43 Sea Zone
3 fighters moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Trans-Jordan to EgyptCombat - Americans
Battle in Tunisia
Americans attack with 2 artilleries, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Tunisia, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Tunisia
Americans win, taking Tunisia from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Malaya
Battle in 36 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters in 36 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking Malaya from Japanese with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters in 43 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 43 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
5 fighters moved from 43 Sea Zone to 37 Sea Zone
5 fighters moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Egypt to 80 Sea Zone
1 fighter moved from Egypt to 80 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Egypt to 80 Sea Zone
2 armour, 3 artilleries and 4 infantry moved from 80 Sea Zone to Eastern Persia
2 fighters moved from Tunisia to 94 Sea ZonePlace Units - Americans
3 armour placed in Egypt
3 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier and 2 destroyers
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 2 destroyers
EDIT: Removing units owned by Americans from Western United States: 4 fighters
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 3 fighters
EDIT: Turning off Edit Mode
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
6 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 0/6 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 6 infantry in Suiyuyan, round 3 : 3/6 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalCombat Move - British
2 transports moved from 37 Sea Zone to 61 Sea ZoneNon Combat Move - British
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from South West Africa to Rhodesia
Italians take Rhodesia from Americans
1 infantry moved from Persia to Northwest Persia
Italians take Northwest Persia from Russians
7 armour, 6 artilleries, 3 fighters and 8 infantry moved from Iraq to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 7 armour, 6 artilleries, 3 fighters and 8 infantry
Americans defend with 1 infantry
Italians win, taking Trans-Jordan from Americans with 7 armour, 6 artilleries, 3 fighters and 8 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
3 fighters moved from Trans-Jordan to Iraq
2 infantry moved from Persia to Iraq
8 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
3 armour placed in Iraq
1 destroyer placed in 80 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,5,6,6,2,2,3,6,1,6,6,4,1,3,6,6,6,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
Italians collect 20 PUs (6 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 armour moved from New Britain to 47 Sea Zone
1 armour, 1 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 cruiser moved from 47 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Dutch New Guinea, round 2 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
4 infantry moved from Western Germany to 113 Sea Zone
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Suriname to Brazil
1 transport moved from 67 Sea Zone to 86 Sea Zone
2 fighters moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 bomber moved from Eastern Poland to Belarus
3 fighters moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 2 fighters and 5 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 37 armour, 10 artilleries, 25 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 fighter and 2 tactical_bombers moved from Belarus to Western Ukraine
1 fighter and 2 tactical_bombers moved from Baltic States to Western Ukraine
2 fighters moved from Novgorod to Western Ukraine
1 bomber moved from Belarus to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from France to Northern Italy
3 transports moved from 114 Sea Zone to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea ZonePlace Units - Germans
1 factory_minor placed in Western Ukraine
3 armour and 6 mech_infantrys placed in Germany
1 artillery, 1 fighter and 3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from GermansCombat - Russians
Non Combat Move - Russians
1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber moved from Russia to Bryansk
22 mech_infantrys moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 armour and 2 mech_infantrys moved from Rostov to Russia
1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 carrier, 1 destroyer, 3 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from Americans
1 armour, 3 infantry and 1 mech_infantry moved from Shensi to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
2 infantry and 1 mech_infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kansu
2 mech_infantrys moved from Urals to Timguska
2 bombers moved from Hunan to Suiyuyan
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
3 mech_infantrys moved from Kwangtung to Yunnan
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 35 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 fighters moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 armour, 2 bombers, 5 infantry and 1 mech_infantry
Chinese defend with 7 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 7 infantry
Casualties for Japanese: 4 infantry
Battle in 45 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese win with 4 fighters and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for Japanese: 1 submarine
Battle in Dutch New Guinea
Japanese attack with 4 fighters, 1 infantry and 1 mech_infantry
ANZAC defend with 1 armour
Japanese win, taking Dutch New Guinea from ANZAC with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armourNon Combat Move - Japanese
4 fighters moved from Dutch New Guinea to 35 Sea Zone
4 fighters moved from 45 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 6 Sea Zone
3 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Manchuria to Chahar
2 bombers moved from Suiyuyan to HunanPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Turning off Edit Mode
1 aaGun and 2 fighters placed in India
3 mech_infantrys placed in Kwangtung
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,2,6,6,3,2,3,1,5,3,1,6,2,2,4,6,5,3,1,3,4,4,3,4,5,1,4,2,2
Japanese collect 69 PUs (2 lost to blockades); end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 7 fighters, 3 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
4 infantry moved from Malaya to 37 Sea Zone
4 infantry and 2 transports moved from 37 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from 19 Sea Zone to Manchuria
7 carriers, 6 destroyers, 10 fighters and 1 submarine moved from 37 Sea Zone to 19 Sea Zone
Americans take 36 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
2 fighters moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 7 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from Western United States to 7 Sea Zone
2 armour, 3 artilleries and 4 infantry moved from Eastern Persia to Persia
Americans take Persia from Italians
1 artillery and 1 infantry moved from Malaya to Shan State
2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Tanganyika Territory to Rhodesia
1 mech_infantry moved from Union of South Africa to South West Africa
2 armour moved from Union of South Africa to Rhodesia
3 armour moved from Union of South Africa to South West Africa
1 infantry moved from Algeria to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from 94 Sea Zone to 97 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 artillery moved from Tunisia to Algeria
1 armour moved from Egypt to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 5 transports moved from 80 Sea Zone to 72 Sea ZoneCombat - Americans
Americans creates battle in territory 80 Sea Zone -
Scrambles off Italy?
And I forgot to do my fleet move as NCM, so rather than redo the turn, is it OK if we just skip the kamis?
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understood re Kamis
hmm, scram 3~ !





