Innohub (Axis) vs Farmboy (Allies)

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                3 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Sikang to Hopei

    triplea_40583_Chi2.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                3 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Sikang to Hopei

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Sikang

    Place Units - Chinese
                2 infantry placed in Szechwan
                1 infantry placed in Szechwan
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Territory Summary for Chinese :

    Kweichow : 4 infantry
        Hopei : 2 infantry
        Szechwan : 6 infantry
        Sikang : 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 37 / 38
        Japanese : 31 / 46
        Americans : 52 / 54
        Chinese : 7 / 7
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 12 / 13
        ANZAC : 14 / 17
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.778
            Median : 3.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Japanese Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    triplea_40583_Chi2.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                3 infantry moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Shan State to Yunnan
                1 artillery and 5 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese

    triplea_40583_Bri2.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 1 harbour and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 31 Sea Zone
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                2 fighters moved from 101 Sea Zone to 102 Sea Zone
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone

    Place Units - Americans
                1 harbour placed in Wake Island
                1 carrier and 2 transports placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                3 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Sikang to Hopei

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Sikang

    Place Units - Chinese
                2 infantry placed in Szechwan
                1 infantry placed in Szechwan
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 carrier and 2 destroyers; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                3 infantry moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Shan State to Yunnan
                1 artillery and 5 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 :  1/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 3 :  1/5 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 4 :  0/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 5 :  3/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 5 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 6 infantry and 1 mech_infantry
                        British roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/11 hits
                        Japanese roll dice for 1 armour, 6 infantry and 1 mech_infantry in Yunnan, round 2 :  1/8 hits
                        4 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Yunnan, round 3 :  4/10 hits
                        Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yunnan, round 3 :  3/4 hits
                        2 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for British: 4 infantry
                    Casualties for Japanese: 1 armour, 6 infantry and 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from Yunnan to India
                2 fighters moved from Yunnan to India
                2 artilleries and 7 infantry moved from India to Burma
                1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 78 Sea Zone to 41 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 tactical_bomber moved from Morocco to 109 Sea Zone
                1 cruiser moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India

    Place Units - British
                1 carrier and 2 destroyers placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
                British collect 29 PUs (2 lost to blockades); end with 32 PUs

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Kiangsi : 1 infantry
        Yunnan : 1 artillery and 3 infantry
        Kweichow : 4 infantry
        Hopei : 2 infantry
        Szechwan : 6 infantry
        Sikang : 1 fighter and 4 infantry
        Burma : 3 aaGuns, 2 artilleries and 7 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Sumatra : 1 flag
        41 Sea Zone : 1 destroyer
        46 Sea Zone : 1 destroyer
        31 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        25 Sea Zone : 1 destroyer
        54 Sea Zone : 1 submarine
        Central United States : 1 factory_minor, 1 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 artilleries and 2 infantry
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        102 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        109 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Iraq : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 4 transports
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 37 / 38
        Japanese : 29 / 46
        Americans : 52 / 54
        Chinese : 9 / 7
        British : 31 / 32
        UK_Pacific : 21 / 27
        Italians : 11 / 13
        ANZAC : 14 / 17
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 9 times
                3 was rolled 16 times
                4 was rolled 10 times
                5 was rolled 15 times
                6 was rolled 14 times
            Average roll : 3.645
            Median : 4.000
            Variance : 0.560
            Standard Deviation : 0.748
            Total rolls : 76

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.533
            Median : 4.000
            Variance : 0.341
            Standard Deviation : 0.584
            Total rolls : 45

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.857
            Median : 3.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Neutral_Axis Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.143
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_40583_UK_2.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 submarine moved from 96 Sea Zone to 94 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Tobruk to 96 Sea Zone
                2 artilleries moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 artilleries moved from 98 Sea Zone to Egypt
                1 bomber moved from Tobruk to Anglo Egyptian Sudan
                1 fighter moved from Tobruk to Anglo Egyptian Sudan
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 cruiser moved from 96 Sea Zone to 94 Sea Zone
                2 artilleries moved from Tobruk to Alexandria
                1 infantry moved from Tobruk to Alexandria
                1 mech_infantry moved from Libya to Tunisia
                      Italians take Tunisia from French
                1 battleship moved from 96 Sea Zone to 94 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 armour moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 harbour; ANZAC defend with 1 infantry
                        Italians roll dice for 1 cruiser in Egypt, round 2 :  0/1 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Egypt, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Egypt
                    Italians win, taking Egypt from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    British defend with 2 artilleries and 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/5 hits
                        British roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 :  2/4 hits
                        British roll dice for 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 3 :  1/3 hits
                        1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Anglo Egyptian Sudan, round 4 :  3/3 hits
                        British roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 infantry
                    Casualties for British: 2 artilleries and 2 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Alexandria, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 94 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 :  4/4 hits
                        French roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 destroyer owned by the French and 1 cruiser owned by the French lost in 94 Sea Zone
                    Italians win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - Italians
                2 armour moved from Albania to Romania
                2 infantry moved from Albania to Yugoslavia
                3 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Northern Italy to Western Germany
                2 aaGuns moved from Southern France to Northern Italy
                1 bomber moved from Anglo Egyptian Sudan to Alexandria
                1 bomber moved from Alexandria to Tobruk
                1 fighter moved from 94 Sea Zone to Tobruk
                1 fighter moved from Anglo Egyptian Sudan to Ethiopia

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 2 artilleries and 1 infantry
        Egypt : 1 flag, 2 artilleries, 1 harbour and 2 infantry
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 artillery
        Tunisia : 1 flag, 1 mech_infantry
        Western Germany : 1 aaGun and 3 infantry
        Romania : 2 armour
        Tobruk : 1 bomber and 1 fighter
        Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Ethiopia : 1 fighter
        95 Sea Zone : 1 destroyer
        94 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
        Yugoslavia : 2 infantry
        98 Sea Zone : 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 37 / 38
        Japanese : 29 / 46
        Americans : 52 / 54
        Chinese : 9 / 7
        British : 28 / 32
        UK_Pacific : 21 / 27
        Italians : 15 / 30
        ANZAC : 14 / 17
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40583_Ita2.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 42 Sea Zone to 34 Sea Zone
                2 fighters moved from Queensland to 34 Sea Zone
                1 cruiser moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from Queensland to 34 Sea Zone

    triplea_40583_ANZ2.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 42 Sea Zone to 34 Sea Zone
                2 fighters moved from Queensland to 34 Sea Zone
                1 cruiser moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from Queensland to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
                    Japanese defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 34 Sea Zone, round 2 :  3/5 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 34 Sea Zone, round 2 :  3/3 hits
                        1 destroyer owned by the Japanese, 1 cruiser owned by the ANZAC, 1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC and 1 fighter owned by the ANZAC lost in 34 Sea Zone
                        ANZAC roll dice for 2 fighters in 34 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 34 Sea Zone, round 3 :  0/2 hits
                        1 cruiser owned by the Japanese lost in 34 Sea Zone
                        ANZAC roll dice for 2 fighters in 34 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 1 battleship and 1 transport in 34 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 34 Sea Zone
                        1 transport owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 34 Sea Zone to New Guinea
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,3,4,5,5,5,1,2,4
                ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_40583_ANZ2.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 42 Sea Zone to 34 Sea Zone
                2 fighters moved from Queensland to 34 Sea Zone
                1 cruiser moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from Queensland to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
                    Japanese defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 34 Sea Zone, round 2 :  3/5 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 34 Sea Zone, round 2 :  3/3 hits
                        1 destroyer owned by the Japanese, 1 cruiser owned by the ANZAC, 1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC and 1 fighter owned by the ANZAC lost in 34 Sea Zone
                        ANZAC roll dice for 2 fighters in 34 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 34 Sea Zone, round 3 :  0/2 hits
                        1 cruiser owned by the Japanese lost in 34 Sea Zone
                        ANZAC roll dice for 2 fighters in 34 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 1 battleship and 1 transport in 34 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 34 Sea Zone
                        1 transport owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 34 Sea Zone to New Guinea
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,3,4,5,5,5,1,2,4
                ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 fighter
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 carrier
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 1 infantry
        80 Sea Zone : 1 destroyer
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 37 / 38
        Japanese : 29 / 46
        Americans : 52 / 54
        Chinese : 9 / 7
        British : 28 / 32
        UK_Pacific : 21 / 27
        Italians : 15 / 30
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 15 times
            Average roll : 3.442
            Median : 4.000
            Variance : 2.833
            Standard Deviation : 1.683
            Total rolls : 43

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 7 times
            Average roll : 3.529
            Median : 4.000
            Variance : 1.938
            Standard Deviation : 1.392
            Total rolls : 17

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 7 times
            Average roll : 3.529
            Median : 4.000
            Variance : 1.938
            Standard Deviation : 1.392
            Total rolls : 17

    triplea_40583_Fre2.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                2 bombers moved from Southern France to Baltic States
                1 artillery moved from Poland to Eastern Poland
                4 infantry moved from Romania to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                2 infantry moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from Western Germany to Karelia
                1 bomber moved from Western Germany to Karelia

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Karelia
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery in Karelia, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Baltic States
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Baltic States, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 2 artilleries and 6 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 artilleries and 6 infantry in Eastern Poland, round 2 :  2/8 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Norway
                1 infantry moved from 113 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from Karelia to Finland
                1 fighter moved from Southern Italy to Egypt
                1 tactical_bomber moved from Southern Italy to Egypt
                2 fighters moved from Southern Italy to Western Germany
                1 fighter moved from 93 Sea Zone to Western Germany
                2 bombers moved from Baltic States to Poland
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                1 armour moved from Greece to Romania
                3 infantry moved from Greece to Bulgaria
                1 bomber moved from Karelia to Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Greater Southern Germany to Eastern Poland
                5 armour moved from Germany to Eastern Poland
                5 mech_infantrys moved from Germany to Eastern Poland
                4 artilleries and 1 infantry moved from Germany to Poland
                2 artilleries and 11 infantry moved from Poland to Eastern Poland
                3 infantry moved from Normandy Bordeaux to France
                1 artillery moved from Western Germany to France
                2 artilleries moved from Western Germany to Germany

    Place Units - Germans
                1 bomber, 5 infantry and 4 mech_infantrys placed in Western Germany
                1 infantry placed in Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Egypt : 1 fighter, 1 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 4 mech_infantrys
        Romania : 1 armour
        Poland : 1 aaGun, 4 artilleries, 3 bombers and 1 infantry
        Germany : 2 artilleries, 1 factory_major and 1 infantry
        Norway : 2 infantry
        Southern Italy : 1 tactical_bomber
        Karelia : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 2 aaGuns, 8 armour, 5 artilleries, 18 infantry and 5 mech_infantrys
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        93 Sea Zone : 1 carrier
        Bulgaria : 1 flag, 3 infantry
        Greece : 1 flag, 2 infantry
        Yugoslavia : 1 flag
        98 Sea Zone : 1 transport
        Finland : 1 flag, 1 fighter, 6 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 35 / 38
        Japanese : 29 / 46
        Americans : 52 / 54
        Chinese : 9 / 7
        British : 28 / 32
        UK_Pacific : 21 / 27
        Italians : 15 / 30
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40583_Ger3.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 infantry moved from Novgorod to Karelia
                2 fighters and 1 tactical_bomber moved from Novgorod to Karelia

    triplea_40583_Rus3.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 infantry moved from Novgorod to Karelia
                2 fighters and 1 tactical_bomber moved from Novgorod to Karelia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Karelia
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Novgorod to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 aaGun moved from Belarus to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                2 aaGuns moved from Western Ukraine to Bryansk
                6 infantry moved from Belarus to Bryansk
                2 armour moved from Russia to Smolensk
                2 infantry moved from Ukraine to Bryansk
                2 artilleries moved from Western Ukraine to Bryansk
                4 infantry moved from Western Ukraine to Bessarabia
                2 infantry moved from Western Ukraine to Bryansk
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                1 artillery moved from Novgorod to Archangel
                2 fighters and 1 tactical_bomber moved from Karelia to Russia
                1 aaGun moved from Novgorod to Archangel

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                Russians undo move 1.
                3 infantry placed in Novgorod
                3 armour placed in Russia
                2 artilleries and 1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
        Timguska : 6 infantry
        Belarus : 3 infantry
        Karelia : 2 infantry
        Baltic States : 3 infantry
        Bryansk : 3 aaGuns, 2 armour, 5 artilleries, 16 infantry and 2 mech_infantrys
        Archangel : 1 aaGun and 1 artillery
        Bessarabia : 4 infantry
        Russia : 1 airfield, 3 armour, 1 factory_major, 2 fighters and 1 tactical_bomber
        Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 4 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 2 armour
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 36 / 36
        Japanese : 29 / 46
        Americans : 52 / 54
        Chinese : 9 / 7
        British : 28 / 32
        UK_Pacific : 21 / 27
        Italians : 15 / 30
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_40583_Rus3.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Hunan to Kiangsi
                1 artillery moved from Hunan to Kiangsi
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Chahar to Hopei
                6 infantry moved from Chahar to Hopei
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                2 fighters moved from 42 Sea Zone to 62 Sea Zone
                1 bomber moved from Kwangsi to Kweichow
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Hunan to Yunnan
                1 fighter moved from Hunan to Yunnan
                1 fighter moved from Hunan to Kweichow
                1 tactical_bomber moved from Hunan to Kweichow
                1 fighter moved from Hunan to Kweichow
                1 tactical_bomber moved from Hunan to Kweichow
                1 tactical_bomber moved from Hunan to Yunnan
                1 fighter moved from Hunan to Yunnan
                1 tactical_bomber moved from Hunan to Kweichow
                1 fighter moved from Hunan to Kweichow
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kiangsi
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 :  4/9 hits
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Borneo
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Hopei
                    Japanese attack with 1 artillery and 6 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 6 infantry in Hopei, round 2 :  1/7 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 1 artillery and 5 infantry in Hopei, round 3 :  1/6 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Sumatra
                Battle in 37 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking Sumatra from UK_Pacific, taking 37 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  6/9 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 62 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 carrier
                        Japanese roll dice for 2 fighters in 62 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 carrier in 62 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the ANZAC lost in 62 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 carrier

    Non Combat Move - Japanese
                1 carrier moved from 42 Sea Zone to 61 Sea Zone
                2 fighters moved from 62 Sea Zone to 61 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Kiangsi to Anhwe
                1 aaGun moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
                3 tactical_bombers moved from Kweichow to Anhwe
                3 fighters moved from Kweichow to Anhwe
                1 bomber moved from Kweichow to Anhwe
                2 bombers moved from Yunnan to Anhwe
                1 fighter moved from 37 Sea Zone to 20 Sea Zone
                2 fighters moved from Yunnan to Anhwe
                2 tactical_bombers moved from Yunnan to Anhwe
                1 fighter moved from 45 Sea Zone to 20 Sea Zone
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Anhwe

    Place Units - Japanese
                2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Jehol : 1 flag, 2 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 artillery
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 3 bombers, 6 fighters, 3 infantry and 7 tactical_bombers
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        20 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        6 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        54 Sea Zone : 1 flag, 1 destroyer
        61 Sea Zone : 1 carrier and 2 fighters

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 36 / 36
        Japanese : 51 / 51
        Americans : 52 / 54
        Chinese : 4 / 7
        British : 28 / 32
        UK_Pacific : 10 / 27
        Italians : 15 / 30
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40583_Jap3.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from 101 Sea Zone to 102 Sea Zone
                1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 destroyer moved from 46 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                2 bombers and 1 fighter placed in Eastern United States
                1 bomber placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_40583_Ame3.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Kweichow
                1 fighter moved from Sikang to Yunnan

    triplea_40583_Chi3.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Kweichow
                1 fighter moved from Sikang to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  3/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    triplea_40583_Chi3.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 armour and 1 infantry moved from Iraq to 80 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                2 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 cruiser moved from 42 Sea Zone to 43 Sea Zone
                1 fighter moved from India to 42 Sea Zone
                1 fighter moved from India to 41 Sea Zone

    triplea_40583_Bri3.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from 101 Sea Zone to 102 Sea Zone
                1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 destroyer moved from 46 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                2 bombers and 1 fighter placed in Eastern United States
                1 bomber placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                2 infantry moved from Szechwan to Kweichow
                1 fighter moved from Sikang to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  3/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Purchase Units - British
                British buy 2 destroyers, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 armour and 1 infantry moved from Iraq to 80 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                2 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 cruiser moved from 42 Sea Zone to 43 Sea Zone
                1 fighter moved from India to 42 Sea Zone
                1 fighter moved from India to 41 Sea Zone

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 43 Sea Zone
                    British attack with 1 cruiser and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Ethiopia
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 fighter
                        British roll dice for 1 battleship in Ethiopia, round 2 :  1/1 hits
                        Italians roll dice for 1 fighter in Ethiopia, round 2 :  0/1 hits
                        1 fighter owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 fighter
                Battle in Borneo
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour and 1 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Borneo, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 3 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Borneo, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Borneo
                    British win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in 112 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 3 fighters and 1 submarine
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 3 fighters in 112 Sea Zone, round 2 :  2/3 hits
                        1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 destroyer owned by the British lost in 112 Sea Zone
                    Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is -29
                    Casualties for British: 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in 125 Sea Zone
                    Russians loiter and taunt; British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - British
                2 fighters moved from 125 Sea Zone to Scotland
                2 aaGuns and 5 infantry moved from United Kingdom to Scotland
                1 fighter moved from 42 Sea Zone to Shan State
                1 fighter moved from 41 Sea Zone to India
                1 aaGun, 2 artilleries and 3 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                2 aaGuns moved from Burma to Yunnan
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 infantry and 1 mech_infantry moved from Iraq to Persia

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                1 factory_minor placed in Persia
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                British collect 29 PUs (1 lost to blockades); end with 29 PUs

    Place Units - UK_Pacific
                1 fighter, 2 infantry and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,3,3,3,4,1,1,5
                UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs
                Some Units in India change ownership: 1 fighter, 2 infantry and 1 tactical_bomber

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Yunnan : 2 aaGuns, 1 armour, 6 infantry and 2 mech_infantrys
        Kweichow : 2 infantry
        Sikang : 1 fighter and 4 infantry
        Shan State : 1 aaGun, 2 artilleries, 1 fighter and 4 infantry
        Burma : 3 infantry
        India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Malaya : 1 harbour
        Borneo : 1 armour
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        43 Sea Zone : 1 flag, 1 cruiser and 1 transport
        31 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        30 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer
        Central United States : 1 factory_minor, 1 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 2 aaGuns, 1 airfield, 2 fighters and 5 infantry
        Kenya : 2 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Ethiopia : 1 flag, 1 armour and 1 infantry
        125 Sea Zone : 1 flag, 1 destroyer
        76 Sea Zone : 1 battleship and 1 transport
        106 Sea Zone : 1 flag
        102 Sea Zone : 2 carriers, 1 destroyer and 3 fighters
        109 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
        Iraq : 1 flag
        101 Sea Zone : 1 cruiser and 4 transports
        Persia : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 36 / 36
        Japanese : 45 / 51
        Americans : 52 / 77
        Chinese : 6 / 13
        British : 30 / 29
        UK_Pacific : 14 / 10
        Italians : 13 / 30
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 2 times
                3 was rolled 13 times
                4 was rolled 5 times
                5 was rolled 12 times
                6 was rolled 9 times
            Average roll : 3.386
            Median : 3.000
            Variance : 2.482
            Standard Deviation : 1.575
            Total rolls : 57

    Null / Other
                1 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 4.154
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 13

    Italians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 4 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.714
            Median : 1.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    Japanese Combat
                1 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.357
            Standard Deviation : 1.165
            Total rolls : 15

    triplea_40583_UK_3.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    Every now and then I plan a combat forgetting about the scramble from West Germany. I assumed a full scramble since you had the edge and it worked out in your favour.

  • '19 '18 '17 '16 '15

    Ah thank you.  My dice luck has been doing well in this game. :evil:

    I will play the Italy round but if you feel this is not what you plan to do, feel free to replay the round as the combat actually didn’t happen before the combat started, so I think it’s totally fine.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                1 bomber moved from Tobruk to Kenya
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Battle in Syria
                Battle in Kenya
                    Italians attack with 1 artillery and 1 bomber
                    British defend with 2 infantry
                        Italians roll dice for 1 artillery and 1 bomber in Kenya, round 2 :  2/2 hits
                        British roll dice for 2 infantry in Kenya, round 2 :  1/2 hits
                        1 artillery owned by the Italians and 2 infantry owned by the British lost in Kenya
                    Italians win, taking Syria from French with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 artillery
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Kenya to Egypt
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Alexandria to Anglo Egyptian Sudan
                1 fighter moved from Tobruk to Anglo Egyptian Sudan
                2 artilleries moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 aaGun moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Syria
                1 battleship moved from 94 Sea Zone to 95 Sea Zone
                1 cruiser moved from 94 Sea Zone to 98 Sea Zone
                1 destroyer moved from 94 Sea Zone to 99 Sea Zone
                1 submarine moved from 94 Sea Zone to 98 Sea Zone
                2 infantry moved from Yugoslavia to Romania
                2 armour moved from Romania to Eastern Poland
                1 aaGun moved from Northern Italy to Western Germany
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 factory_minor placed in Egypt
                3 mech_infantrys placed in Northern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 armour, 1 fighter and 1 infantry
        Syria : 1 flag, 1 aaGun and 3 infantry
        Tunisia : 1 flag, 1 mech_infantry
        Western Germany : 2 aaGuns and 3 infantry
        Romania : 2 infantry
        Northern Italy : 1 aaGun, 1 factory_major, 2 infantry and 3 mech_infantrys
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Eastern Poland : 2 armour
        95 Sea Zone : 1 battleship and 1 destroyer
        99 Sea Zone : 1 destroyer and 2 transports
        98 Sea Zone : 2 cruisers and 1 submarine

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 36 / 36
        Japanese : 45 / 51
        Americans : 52 / 77
        Chinese : 6 / 13
        British : 29 / 29
        UK_Pacific : 14 / 10
        Italians : 15 / 25
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_40583_Ita3.tsvg

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