@simon33 You know what follows now :)
Farmboy (allies + 19) vs Variance (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
2 armour, 1 artillery and 4 infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour, 1 artillery and 4 infantry
French defend with 1 infantry; ANZAC defend with 2 infantry
Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Alexandria to Egypt
2 artilleries and 5 infantry moved from Northern Italy to France
1 armour moved from Eastern Poland to YugoslaviaPlace Units - Italians
3 infantry placed in Northern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea ZoneNon Combat Move - ANZAC
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
3 fighters moved from Queensland to Celebes
1 infantry moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
2 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 destroyer moved from 80 Sea Zone to 78 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 bombers moved from Western Germany to Norway
1 infantry moved from France to Holland Belgium
3 tactical_bombers moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 125 Sea Zone
1 mech_infantry moved from Baltic States to NovgorodCombat - Germans
Battle in Norway
Germans attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Germans win, taking Norway from British with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
Casualties for Germans: 1 bomber and 1 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter
Russians defend with 1 submarine; British defend with 1 transport
1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 fighter moved from 125 Sea Zone to Western Germany
1 bomber moved from Norway to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from Egypt to Southern Italy
2 aaGuns, 9 armour, 5 artilleries, 20 infantry and 4 mech_infantrys moved from Belarus to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bryansk
2 armour moved from Eastern Poland to Bryansk
2 armour moved from Baltic States to Bryansk
3 armour moved from Baltic States to Bryansk
3 mech_infantrys moved from Baltic States to Bryansk
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
10 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 artilleries and 1 infantry placed in France
6 infantry placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Germany: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 bombers moved from Western Germany to Norway
1 infantry moved from France to Holland Belgium
3 tactical_bombers moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 125 Sea Zone
1 mech_infantry moved from Baltic States to NovgorodCombat - Germans
Battle in Norway
Germans attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Germans win, taking Norway from British with 1 artillery and 1 bomber remaining. Battle score for attacker is -9
Casualties for Germans: 1 bomber and 1 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter
Russians defend with 1 submarine; British defend with 1 transport
1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 fighter moved from 125 Sea Zone to Western Germany
1 bomber moved from Norway to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from Egypt to Southern Italy
2 aaGuns, 9 armour, 5 artilleries, 20 infantry and 4 mech_infantrys moved from Belarus to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bryansk
2 armour moved from Eastern Poland to Bryansk
2 armour moved from Baltic States to Bryansk
3 armour moved from Baltic States to Bryansk
3 mech_infantrys moved from Baltic States to Bryansk
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
10 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 artilleries and 1 infantry placed in France
6 infantry placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Germany: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 armour and 1 mech_infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour and 1 mech_infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 fighter moved from Russia to Belarus
2 armour moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 armour, 2 fighters and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Belarus, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 armour owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour
Battle in Ukraine
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 aaGun, 1 armour and 1 factory_minor
Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 aaGun and 1 armour in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 1/2 hits
Germans roll dice for 1 aaGun and 1 armour in Ukraine, round 3 : 0/1 hits
1 aaGun owned by the Germans lost in Ukraine
Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 4 : 0/2 hits
Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 5 : 1/2 hits
Germans roll dice for 1 armour in Ukraine, round 5 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 aaGun and 1 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Samara to Tambov
2 fighters and 1 tactical_bomber moved from Belarus to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Amur to ManchuriaPlace Units - Russians
4 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 3 bombers and 1 fighter; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Burma to India
4 tactical_bombers moved from Shan State to India
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 cruiser moved from 39 Sea Zone to 79 Sea Zone
1 cruiser moved from 39 Sea Zone to 78 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to India
1 fighter moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from 39 Sea Zone to 78 Sea Zone
4 bombers moved from French Indo China to Russia
3 infantry moved from Jehol to Anhwe
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
5 infantry moved from Hopei to Shensi
1 artillery moved from Kwangsi to Hunan
1 tactical_bomber moved from French Indo China to Hunan
1 fighter moved from French Indo China to India
1 fighter moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to 42 Sea Zone -
intercept Moscow?
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none
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 3 bombers and 1 fighter; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Burma to India
4 tactical_bombers moved from Shan State to India
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 cruiser moved from 39 Sea Zone to 79 Sea Zone
1 cruiser moved from 39 Sea Zone to 78 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to India
1 fighter moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from 39 Sea Zone to 78 Sea Zone
4 bombers moved from French Indo China to Russia
3 infantry moved from Jehol to Anhwe
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
5 infantry moved from Hopei to Shensi
1 artillery moved from Kwangsi to Hunan
1 tactical_bomber moved from French Indo China to Hunan
1 fighter moved from French Indo China to India
1 fighter moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to 42 Sea ZoneCombat - Japanese
Air Battle in Russia
Japanese attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3,4,5 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in 78 Sea Zone
Japanese attack with 1 cruiser and 1 fighter
French defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for French: 1 destroyer
Casualties for Japanese: 1 cruiser
Battle in Hunan
Japanese attack with 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 1 artillery, 3 fighters and 6 tactical_bombers
British defend with 2 artilleries and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 13PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for British: 2 artilleries and 4 infantry
Casualties for Japanese: 2 tactical_bombers
Battle in Anhwe
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 79 Sea Zone
Japanese attack with 1 cruiser and 1 fighter
British defend with 1 cruiser and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 cruiser and 1 transport
Casualties for Japanese: 1 cruiser
Cleaning up after air battlesNon Combat Move - Japanese
2 battleships, 3 carriers and 3 transports moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 78 Sea Zone to 37 Sea Zone
1 fighter moved from 79 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
4 tactical_bombers moved from India to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from Hunan to 37 Sea Zone
1 aaGun moved from Hopei to Shensi
3 bombers moved from Russia to BryanskPlace Units - Japanese
3 bombers and 1 fighter placed in Japan
3 armour placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
Japanese collect 33 PUs (8 lost to blockades); end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark -
will need scramble orders for West Germany (landings in denmark and Norway).
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in Denmark
Battle in Norway
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Norway, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Norway
Americans win, taking Denmark from Germans, taking Norway from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Philippines
Americans attack with 2 fighters and 3 infantry
Japanese defend with 1 airfield, 2 artilleries and 1 harbour
Americans roll dice for 2 fighters and 3 infantry in Philippines, round 2 : 2/5 hits
Japanese roll dice for 2 artilleries in Philippines, round 2 : 1/2 hits
2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 artilleriesNon Combat Move - Americans
2 fighters moved from Philippines to 35 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Wake Island to Guam
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to Guam
1 carrier moved from 24 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 118 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 90 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
3 infantry placed in Normandy Bordeaux
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
2 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to KweichowCombat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in Denmark
Battle in Norway
Americans attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Norway, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Norway
Americans win, taking Denmark from Germans, taking Norway from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Philippines
Americans attack with 2 fighters and 3 infantry
Japanese defend with 1 airfield, 2 artilleries and 1 harbour
Americans roll dice for 2 fighters and 3 infantry in Philippines, round 2 : 2/5 hits
Japanese roll dice for 2 artilleries in Philippines, round 2 : 1/2 hits
2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 artilleriesNon Combat Move - Americans
2 fighters moved from Philippines to 35 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Wake Island to Guam
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to Guam
1 carrier moved from 24 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 118 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 90 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
3 infantry placed in Normandy Bordeaux
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
2 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to KweichowCombat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUsPurchase Units - British
British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Eastern Persia to India
2 infantry moved from West India to India
1 tactical_bomber moved from Eastern Persia to India
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Tanganyika Territory to KenyaCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in India
British attack with 1 armour, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 armour, 2 infantry and 1 tactical_bomber in India, round 2 : 3/4 hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese, taking Burma from Chinese with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 tactical_bomber moved from India to Eastern Persia
2 fighters moved from Eastern Persia to Russia
3 fighters moved from Holland Belgium to Norway
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Malta to Caucasus
2 artilleries and 1 infantry moved from Iraq to Persia
1 tactical_bomber moved from Malta to CaucasusPlace Units - British
2 infantry placed in Persia
2 fighters and 3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by British to 112 Sea Zone: 1 transport
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Adding units owned by British to Norway: 1 aaGun and 1 infantry
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 110 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 112 Sea Zone: 1 battleship, 1 cruiser and 2 destroyers
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 30 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,4,4,3,1,5,3,4,3,1,2
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs -
Note that I made several edits at the end of the UK turn. Because I started loading transports in the UK combat move turn but only moved them in the noncombat turn, it pulled individual units from two different transports for the combat and prevented me from loading more or moving in the non combat phase. I then forgot to finish my UK fleet moves. If any of that seems inappropriate, just edit back.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
2 fighters moved from Southern Italy to Rostov
1 bomber moved from Southern Italy to Rostov
1 artillery and 2 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Rostov
Italians attack with 1 bomber and 2 fighters
Russians defend with 1 mech_infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 1 infantry
EDIT: Changing ownership of Syria from French to Italians
EDIT: Adding units owned by Italians to Syria: 1 infantry
EDIT: Turning off Edit Mode
1 aaGun and 3 infantry moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
1 armour moved from Yugoslavia to France
1 bomber moved from Rostov to Bryansk
1 fighter moved from Rostov to Bryansk
1 mech_infantry moved from Ethiopia to Belgian Congo
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from Celebes to Philippines
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 factory_minor placed in Queensland
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from Celebes to Philippines
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 factory_minor placed in Queensland
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Move - French
Non Combat Move - French
2 artilleries moved from Southern France to Normandy Bordeaux
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French