Farmboy (allies + 19) vs Variance (Axis)

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                7 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                3 infantry moved from Belarus to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
                    Germans defend with 7 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Karelia, round 2 :  1/10 hits
                        Germans roll dice for 7 infantry in Karelia, round 2 :  5/7 hits
                        1 infantry owned by the Germans and 5 infantry owned by the Russians lost in Karelia
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 3 :  2/5 hits
                        Germans roll dice for 6 infantry in Karelia, round 3 :  1/6 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 4 :  3/4 hits
                        Germans roll dice for 4 infantry in Karelia, round 4 :  0/4 hits
                        3 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 5 :  2/4 hits
                        Germans roll dice for 1 infantry in Karelia, round 5 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 7 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                1 fighter moved from Baltic States to Novgorod
                1 tactical_bomber moved from Karelia to Novgorod
                1 fighter moved from Karelia to Novgorod
                2 armour and 2 infantry moved from Russia to Bryansk
                6 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                2 infantry moved from Rostov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 artillery and 8 infantry moved from Western Ukraine to Bryansk
                2 aaGuns, 1 artillery and 3 infantry moved from Belarus to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                Russians undo move 1.
                1 artillery and 9 infantry placed in Russia
                1 infantry placed in Volgograd
                1 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    triplea_40517_Rus2.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 factory_minor and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 armour, 3 artilleries and 5 infantry moved from French Indo China to Shan State
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Anhwe to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                1 bomber, 8 fighters and 7 tactical_bombers moved from Kwangsi to Burma

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 armour, 3 artilleries and 5 infantry
                    British defend with 2 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 bomber, 8 fighters and 7 tactical_bombers
                    British defend with 3 aaGuns, 1 artillery and 3 infantry
                    Japanese win with 1 bomber, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -13
                    Casualties for British: 3 aaGuns, 1 artillery and 3 infantry
                    Casualties for Japanese: 3 fighters and 1 tactical_bomber
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                3 transports moved from 36 Sea Zone to 38 Sea Zone
                1 fighter moved from 37 Sea Zone to 38 Sea Zone
                2 carriers moved from 36 Sea Zone to 38 Sea Zone
                3 fighters moved from Burma to 38 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 bomber, 2 fighters and 6 tactical_bombers moved from Burma to French Indo China
                2 artilleries and 2 infantry moved from Anhwe to Hunan
                1 aaGun and 6 infantry moved from Jehol to Anhwe
                2 battleships, 1 carrier, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 38 Sea Zone

    Place Units - Japanese
                5 infantry placed in Japan
                1 airfield and 1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 43 PUs total

    triplea_40517_Jap2.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery and 3 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 31 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from 17 Sea Zone to Iwo Jima
                1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Wake Island to 6 Sea Zone

    triplea_40517_Ame2.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    will need Kamikaze orders for Japan sea and Iwo Jima.

  • '17 '16 '15 '14 '12

    3 kamikazes on the carrier

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                3 infantry moved from Shensi to Hopei
                3 infantry moved from Szechwan to Kweichow
                1 fighter moved from Shensi to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  2/7 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                3 infantry placed in Szechwan
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    triplea_40517_Chi2.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 bomber, 1 fighter and 2 tactical_bombers moved from Malta to 97 Sea Zone
                1 battleship moved from 41 Sea Zone to 37 Sea Zone

    triplea_40517_Bri2.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    will need a scramble order for the Italians.Also missed posting the final US turn but the summary should come up when I am done the UK turn.

  • '17 '16 '15 '14 '12

    no scramble

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery and 3 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 31 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from 17 Sea Zone to Iwo Jima
                1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Wake Island to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4,5,3
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 6 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 bomber in 6 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Iwo Jima
                    Americans attack with 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Iwo Jima, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Iwo Jima to 17 Sea Zone
                1 bomber moved from 6 Sea Zone to Midway
                1 fighter moved from Wake Island to Midway
                1 fighter and 1 tactical_bomber moved from Wake Island to 7 Sea Zone
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                3 infantry moved from Shensi to Hopei
                3 infantry moved from Szechwan to Kweichow
                1 fighter moved from Shensi to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 2 infantry in Hopei, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  2/7 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                3 infantry placed in Szechwan
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Purchase Units - British
                British buy 2 fighters and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 bomber, 1 fighter and 2 tactical_bombers moved from Malta to 97 Sea Zone
                1 battleship moved from 41 Sea Zone to 37 Sea Zone

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 fighter and 2 tactical_bombers
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 98 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 37 Sea Zone
                    British attack with 1 battleship
                    Japanese defend with 1 destroyer
                        British roll dice for 1 battleship in 37 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    British win, taking 37 Sea Zone from Japanese with 1 battleship remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 97 Sea Zone to Morocco
                1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Malta
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 armour moved from Ethiopia to 76 Sea Zone
                1 armour, 1 cruiser and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                2 fighters and 1 tactical_bomber moved from India to West India
                2 infantry moved from India to Burma
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                2 artilleries moved from India to West India
                1 infantry moved from India to West India
                1 battleship, 1 cruiser and 1 destroyer moved from 118 Sea Zone to 109 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from India to Burma
                4 infantry moved from India to West India

    Place Units - British
                2 transports placed in 109 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 3 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    triplea_40517_UK_2.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 bomber moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    French defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Egypt
                    Italians attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    British defend with 1 harbour and 1 mech_infantry
                    Italians win, taking Egypt from British with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Southern France to Southern Italy
                1 infantry moved from Northern Italy to France
                1 armour moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Yugoslavia to Northern Italy
                2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 artillery and 1 infantry moved from Tobruk to Alexandria

    Place Units - Italians
                2 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 93 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_40517_Ita2.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_40517_ANZ2.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French
                2 artilleries moved from Normandy Bordeaux to Southern France
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Tunisia to Libya

    Combat - French
                Battle in Southern France
                    French attack with 2 artilleries
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                        French roll dice for 2 artilleries in Southern France, round 2 :  2/2 hits
                        Italians roll dice for 2 infantry in Southern France, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Southern France
                    French win, taking Southern France from Italians with 2 artilleries remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French

    triplea_40517_Fre2.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                5 armour and 5 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                11 armour, 5 artilleries, 21 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
                3 tactical_bombers moved from Alexandria to 98 Sea Zone
                2 fighters moved from Alexandria to 98 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                2 bombers and 1 fighter moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 5 armour and 5 mech_infantrys
                    Russians defend with 4 infantry
                    Germans win, taking Baltic States from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 4 infantry
                Battle in 98 Sea Zone
                    Germans attack with 2 fighters and 3 tactical_bombers
                    British defend with 1 destroyer
                    Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Belarus
                    Germans attack with 11 armour, 5 artilleries, 21 infantry and 4 mech_infantrys
                    Russians defend with 4 infantry
                    Germans win, taking Belarus from Russians with 11 armour, 5 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Russians: 4 infantry
                Battle in 114 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser and 1 fighter
                    Russians defend with 1 cruiser
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 cruiser
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                2 bombers and 1 fighter moved from 114 Sea Zone to Western Germany
                2 aaGuns moved from Holland Belgium to Western Germany
                1 aaGun moved from France to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                2 fighters moved from 98 Sea Zone to Egypt
                3 tactical_bombers moved from 98 Sea Zone to Southern Italy
                3 armour moved from Greater Southern Germany to Eastern Poland
                1 aaGun moved from Eastern Poland to Western Ukraine
                2 aaGuns moved from Eastern Poland to Belarus
                2 infantry moved from Romania to Eastern Poland
                2 submarines moved from 93 Sea Zone to 95 Sea Zone
                1 artillery moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 infantry placed in Western Germany
                1 infantry placed in France
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_40517_Ger3.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                1 artillery moved from Karelia to Finland
                      Russians take Finland from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                6 infantry moved from Yenisey to Timguska
                4 aaGuns, 4 armour, 3 artilleries, 19 infantry and 2 mech_infantrys moved from Bryansk to Russia
                2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                1 infantry moved from Volgograd to Samara
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                1 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

    triplea_40517_Rus3.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 bombers and 6 infantry; Remaining resources: 3 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries and 2 infantry moved from Hunan to Yunnan
                6 infantry moved from Anhwe to Hopei
                2 artilleries moved from Shan State to 38 Sea Zone
                1 armour moved from Shan State to 38 Sea Zone
                3 infantry moved from Shan State to 38 Sea Zone
                1 artillery and 1 infantry moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
                1 destroyer moved from 38 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                4 tactical_bombers moved from French Indo China to India
                1 fighter moved from 39 Sea Zone to 79 Sea Zone
                1 armour, 2 artilleries, 3 fighters and 3 infantry moved from 39 Sea Zone to India
                1 bomber moved from French Indo China to 37 Sea Zone
                1 bomber moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in 79 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 3 transports
                    British defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in India
                    Japanese attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 4 tactical_bombers
                    British defend with 1 artillery and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese captures 17PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for British: 1 artillery and 4 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 3 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 6 infantry
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 battleship
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 battleship
                    Casualties for Japanese: 1 destroyer
                Battle in Hopei
                    Japanese attack with 6 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Hopei from Chinese with 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Anhwe to Hopei
                1 tactical_bomber moved from Yunnan to French Indo China
                1 bomber moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Burma to French Indo China
                1 bomber moved from 37 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 fighter moved from 79 Sea Zone to 39 Sea Zone
                3 fighters moved from India to 39 Sea Zone
                4 tactical_bombers moved from India to Shan State
                1 artillery moved from Kwangtung to Kwangsi
                3 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                2 bombers placed in French Indo China
                6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,4
                Japanese collect 41 PUs (2 lost to blockades); end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_40517_Jap3.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    Test summary from TripleA, engine version: 1.9, time: 11:55:09 PM

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 infantry and 5 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                2 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 17 Sea Zone to 33 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to Normandy Bordeaux
                2 fighters moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Manchuria
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  0/2 hits
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 3 :  2/4 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  2/2 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 fighter owned by the Americans lost in Caroline Islands
                    Americans win, taking Manchuria from Japanese, taking Caroline Islands from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 artillery and 1 fighter
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Midway to 33 Sea Zone
                1 bomber moved from Midway to Wake Island
                1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 24 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                3 artilleries and 2 infantry placed in Eastern United States
                1 carrier and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_40517_Ame3.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang
                3 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Place Units - Chinese
                3 infantry placed in Sikang
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs

    triplea_40517_Chi3.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 infantry and 5 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                2 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 17 Sea Zone to 33 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to Normandy Bordeaux
                2 fighters moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Manchuria
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  0/2 hits
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 3 :  2/4 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  2/2 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 fighter owned by the Americans lost in Caroline Islands
                    Americans win, taking Manchuria from Japanese, taking Caroline Islands from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 artillery and 1 fighter
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Midway to 33 Sea Zone
                1 bomber moved from Midway to Wake Island
                1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 24 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                3 artilleries and 2 infantry placed in Eastern United States
                1 carrier and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang
                3 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Place Units - Chinese
                3 infantry placed in Sikang
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Morocco to Northern Italy
                2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber moved from West India to India
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway

    Combat - British
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Northern Italy causes 0 damage total.
                Battle in Holland Belgium
                Battle in Norway
                Battle in Iraq
                    British attack with 2 artilleries and 2 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 2 artilleries and 2 infantry in Iraq, round 2 :  3/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Holland Belgium from Germans, taking Norway from Germans, taking Iraq from Neutral_Axis with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in India
                    British attack with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in India, round 2 :  5/11 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in India, round 2 :  2/5 hits
                        2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in India
                    British win, taking India from Japanese with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry

    Non Combat Move - British
                1 armour moved from Persia to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 tactical_bomber moved from India to Eastern Persia
                2 fighters moved from India to Eastern Persia
                1 cruiser moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship moved from 109 Sea Zone to 110 Sea Zone
                1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to Normandy Bordeaux

    Place Units - British
                1 factory_minor placed in Persia
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,4,1,6,1,3,3,4,5,1,1,6
                UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs

    triplea_40517_UK_3.tsvg

Suggested Topics

  • 31
  • 128
  • 32
  • 73
  • 88
  • 155
  • 227
  • 203
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.8k

Users

40.5k

Topics

1.8m

Posts