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G40League StucTojo Allies +24 vs Karl7 Regular

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Chahar to Suiyuyan

    Turn Complete - Russians

    triplea_40453_Rus11.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                2 bombers moved from French Indo China to 41 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
                1 tactical_bomber moved from 43 Sea Zone to Borneo
                2 fighters moved from 43 Sea Zone to Borneo
                8 artilleries and 8 infantry moved from Yunnan to Burma
                1 artillery and 2 infantry moved from Shan State to Burma
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 2 carriers, 1 cruiser, 1 destroyer and 2 transports
                    Americans defend with 1 transport
                    Japanese win, taking 43 Sea Zone from Americans with 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 1 submarine; ANZAC defend with 1 submarine
                    Japanese win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 armour and 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 submarine; ANZAC defend with 2 transports
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Burma
                    Japanese attack with 9 artilleries and 10 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 9 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                14 armour and 3 mech_infantrys moved from Kweichow to Burma
                1 armour moved from Shantung to Hopei
                3 aaGuns moved from Kweichow to Hopei
                2 infantry moved from Shantung to Anhwe
                1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                2 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone
                2 bombers moved from 41 Sea Zone to French Indo China
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone
                2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
                Japanese collect 59 PUs (6 lost to blockades); end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_40453_Jap11.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 infantry and 2 mech_infantrys moved from 37 Sea Zone to Malaya
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                3 fighters moved from Scotland to 125 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux
                2 bombers moved from United Kingdom to 125 Sea Zone

    Combat - Americans
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: harbour
                    Bombing raid in Normandy Bordeaux causes 6 damage total.
                Battle in 125 Sea Zone
                    Americans attack with 2 bombers, 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win, taking 125 Sea Zone from Germans with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Malaya
                    Americans attack with 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Malaya from Japanese with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 infantry and 1 mech_infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 artilleries, 5 infantry and 1 mech_infantry moved from Scotland to United Kingdom
                2 fighters moved from 125 Sea Zone to United Kingdom
                2 bombers moved from 125 Sea Zone to United Kingdom
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from 125 Sea Zone to Iceland
                1 fighter moved from United Kingdom to Iceland
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 104 Sea Zone to 105 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_40453_Ame11.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 4 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 infantry placed in Shensi
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    triplea_40453_Chi11.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour, 7 fighters, 4 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to Northwest Persia
                5 armour, 1 bomber and 12 mech_infantrys moved from Persia to Northwest Persia
                6 artilleries, 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
                3 fighters moved from Egypt to Northwest Persia
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece

    Combat - British
                Battle in Northwest Persia
                    British attack with 8 armour, 6 artilleries, 1 bomber, 10 fighters, 1 infantry, 18 mech_infantrys and 2 tactical_bombers
                    Germans defend with 2 aaGuns, 24 armour and 12 mech_infantrys
                    British win, taking Northwest Persia from Germans with 4 armour, 1 bomber, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 79
                    Casualties for Germans: 2 aaGuns, 24 armour and 12 mech_infantrys
                    Casualties for British: 4 armour, 6 artilleries, 1 infantry and 18 mech_infantrys
                Battle in Greece

    Non Combat Move - British
                3 aaGuns, 6 artilleries and 7 infantry moved from India to West India
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 bomber moved from Northwest Persia to Persia
                4 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
                6 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq

    Place Units - British
                1 armour and 2 artilleries placed in Persia
                1 armour, 1 fighter and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 4 infantry

    triplea_40453_UK_11.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 fighters and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                4 artilleries moved from Tobruk to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                3 infantry moved from Tobruk to 96 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 4 artilleries, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 5 infantry, 1 submarine and 5 transports moved from 96 Sea Zone to 98 Sea Zone
                1 armour, 4 artilleries, 2 fighters and 5 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Caucasus to Egypt

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 5 transports
                    British defend with 1 cruiser
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 5 transports remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 cruiser
                Battle in Egypt
                    Italians attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters and 5 infantry
                    French defend with 1 fighter; British defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 4 mech_infantrys
                    Italians win, taking Egypt from British with 1 armour, 4 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 37
                    Casualties for French: 1 fighter
                    Casualties for Italians: 5 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys

    Non Combat Move - Italians
                2 fighters moved from Egypt to 98 Sea Zone
                2 artilleries and 1 infantry moved from Tobruk to Alexandria
                1 bomber moved from Egypt to Alexandria

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    triplea_40453_Ita11.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_40453_ANZ11.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French

    triplea_40453_Fre11.tsvg

  • 19 17 16

    You can just move my Russian dude to Kansu and go for Japan.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 1 bomber, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Caucasus to 80 Sea Zone
                3 armour moved from Caucasus to Northwest Persia
                3 fighters and 3 tactical_bombers moved from Caucasus to Northwest Persia

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 80 Sea Zone
                    Germans attack with 1 bomber
                    French defend with 1 destroyer; British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 transport
                Battle in Northwest Persia
                    Germans attack with 3 armour, 3 fighters and 3 tactical_bombers
                    British defend with 4 armour
                    Germans win, taking Northwest Persia from British with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour
                    Casualties for British: 4 armour

    Non Combat Move - Germans
                3 fighters moved from Northwest Persia to Caucasus
                3 tactical_bombers moved from Northwest Persia to Caucasus
                6 mech_infantrys moved from Rostov to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                3 armour and 2 infantry moved from Volgograd to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                2 aaGuns moved from Bryansk to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 mech_infantry moved from Evenkiyskiy to Novosibirsk
                1 infantry moved from Yenisey to Timguska
                1 fighter moved from 99 Sea Zone to Egypt
                1 bomber moved from 80 Sea Zone to Caucasus

    Place Units - Germans
                3 armour placed in Caucasus
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Western Ukraine
                1 artillery, 1 bomber and 2 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
                Germans collect 64 PUs (5 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs

    triplea_40453_Ger12.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from French Indo China to Yunnan
                2 infantry moved from Anhwe to Kweichow
                1 armour moved from Hopei to Kweichow
                2 armour and 2 mech_infantrys moved from Burma to Malaya
                12 armour, 9 artilleries, 10 infantry and 1 mech_infantry moved from Burma to India
                1 bomber moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
                1 bomber moved from French Indo China to Kweichow
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Japan to 6 Sea Zone
                2 carriers, 3 destroyers and 4 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 carriers, 1 cruiser, 1 destroyer and 2 transports
                    Americans defend with 1 submarine and 2 transports
                    Japanese win, taking 37 Sea Zone from Americans with 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 submarine and 2 transports
                Battle in 25 Sea Zone
                    Japanese attack with 2 carriers, 3 destroyers, 4 fighters and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win with 2 carriers, 2 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in India
                    Japanese attack with 12 armour, 9 artilleries, 10 infantry and 1 mech_infantry
                    British defend with 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 12 armour, 9 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for British: 4 infantry
                Battle in Malaya
                    Japanese attack with 2 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    UK_Pacific defend with 1 factory_minor and 1 harbour; Americans defend with 1 mech_infantry
                    Japanese win, taking Malaya from UK_Pacific with 2 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Midway

    Non Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
                1 bomber moved from Yunnan to French Indo China
                1 bomber moved from Kweichow to French Indo China
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
                Japanese collect 62 PUs (7 lost to blockades); end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_40453_Jap12.tsvg

  • 19 17 16

    Oh sh*t.  Is this game technically over?

    I’m not sure.  Do you have to hold Egypt for a full turn, or do you just have to have the seven cities by the end of the round?  Either way, now that my transport is gone I don’t think I can take it back anyway.

  • 22 20 19 18 17 16 15 14 12

    @StuckTojo:

    Oh sh*t.  Is this game technically over?

    I’m not sure.  Do you have to hold Egypt for a full turn, or do you just have to have the seven cities by the end of the round?  Either way, now that my transport is gone I don’t think I can take it back anyway.

    Yeah, I have to hold for 1 full round from turn I took it.  So, you need to get back a VC by Germany’s turn… which I don’t think you can’t/

  • 19 17 16

    OK. Fair enough.  I’ll post the result.

    Good game.  I hate that damn victory city rule.

    Let me know if you want another.

  • 22 20 19 18 17 16 15 14 12

    @StuckTojo:

    OK. Fair enough.  I’ll post the result.

    Good game.  I hate that damn victory city rule.

    Let me know if you want another.

    Sure, swritch sides?

  • 19 17 16

    Let’s do it.  How much of a bid do you want?

  • 22 20 19 18 17 16 15 14 12

    ah, just give me same as you, same placement and everything….

    [email protected]

  • 22 20 19 18 17 16 15 14 12

    or wait, maybe I should take less a bid since I won the last game…

    how about:

    1 sub w/med brit fleet
    1 sub w/Brit cruiser off Gibraltar
    1 transport off south africa in Indian ocean…

    Make sense?

  • 22 20 19 18 17 16 15 14 12

    that’s 19?

    is that ok?

  • 19 17 16

    Sorry.  Got tied up with the girlfriend last evening (not literally).  19 sounds fine.

    We have some errands to run right now, but I should be back in commission in an hour or two.  I’ll set it up then.

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