TripleA Turn Summary for game: World War II Europe 1940 2nd Edition
Game History
Round: 7 Combat Move - French Non Combat Move - French 2 infantry moved from Algeria to Tunisia Turn Complete - FrenchCombat Hit Differential Summary :
Plus 2 sbmb W Ger > Moscow go for the bombing ride. Intercept?
No intercept
AA gun:
Rolls: 2@1; Total Hits: 02@1: (2, 4)
Bombing ride on IC:
Rolls: 2@6; Total Hits: 22@6: (6, 6)
IC got 16 damage points.
All right, it was officially a bad idea to draw the strategic bombing! :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour, 1 bomber, 2 fighters and 1 mech_infantry moved from Caucasus to Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
Combat - Germans
Battle in Persia
Germans attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
British defend with 2 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Persia, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia
Germans roll dice for 1 armour, 1 bomber and 2 fighters in Persia, round 3 : 1/4 hits, 2.17 expected hits
British roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry and 1 mech_infantry
Non Combat Move - Germans
1 artillery moved from Kazakhstan to Caucasus
10 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Belarus
1 bomber and 2 fighters moved from Persia to Caucasus
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to Bryansk
2 artilleries moved from Caucasus to Rostov
2 infantry moved from Bryansk to Rostov
1 aaGun moved from Caucasus to Rostov
2 mech_infantrys moved from Volgograd to Rostov
2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Caucasus to Rostov
5 mech_infantrys moved from Bryansk to Rostov
1 aaGun moved from Caucasus to Rostov
1 artillery moved from Caucasus to Rostov
1 armour moved from Caucasus to Rostov
1 armour moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
1 armour moved from Rostov to Caucasus
2 carriers, 4 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
4 infantry moved from Bryansk to Rostov
1 infantry moved from France to Southern France
Place Units - Germans
3 artilleries placed in Caucasus
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
9 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Germans undo move 4.
3 mech_infantrys placed in Yugoslavia
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Germans collect 59 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -1.50
British : -0.33
Territory Summary for Germans :
Sikang : 1 flag, 1 mech_infantry
Evenkiyskiy : 1 flag
Yakut S.S.R. : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 infantry and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Germany : 1 factory_major and 6 mech_infantrys
Southern Italy : 1 tactical_bomber
Belarus : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 5 armour, 31 artilleries, 2 bombers, 13 infantry and 16 mech_infantrys
Rostov : 2 aaGuns, 1 armour, 3 artilleries, 6 infantry and 8 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 mech_infantry
Novosibirsk : 1 flag
Vologda : 1 infantry
Volgograd : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 2 aaGuns, 26 armour, 6 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 4 mech_infantrys
Smolensk : 1 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
95 Sea Zone : 2 carriers, 6 fighters and 2 submarines
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Yugoslavia : 1 flag, 1 factory_minor and 3 mech_infantrys
Finland : 1 flag
Production/PUs Summary :
Germans : 61 / 84
Russians : 4 / 9
Japanese : 33 / 49
Americans : 56 / 76
Chinese : 6 / 12
British : 31 / 34
UK_Pacific : 22 / 22
Italians : 29 / 32
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour, 1 bomber, 2 fighters and 1 mech_infantry moved from Caucasus to Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
Combat - Germans
Battle in Persia
Germans attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
British defend with 2 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Persia, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia
Germans roll dice for 1 armour, 1 bomber and 2 fighters in Persia, round 3 : 1/4 hits, 2.17 expected hits
British roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry and 1 mech_infantry
Non Combat Move - Germans
1 artillery moved from Kazakhstan to Caucasus
10 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Belarus
1 bomber and 2 fighters moved from Persia to Caucasus
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to Bryansk
2 artilleries moved from Caucasus to Rostov
2 infantry moved from Bryansk to Rostov
1 aaGun moved from Caucasus to Rostov
2 mech_infantrys moved from Volgograd to Rostov
2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Caucasus to Rostov
5 mech_infantrys moved from Bryansk to Rostov
1 aaGun moved from Caucasus to Rostov
1 artillery moved from Caucasus to Rostov
1 armour moved from Caucasus to Rostov
1 armour moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
1 armour moved from Rostov to Caucasus
2 carriers, 4 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
4 infantry moved from Bryansk to Rostov
1 infantry moved from France to Southern France
Place Units - Germans
3 artilleries placed in Caucasus
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
9 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Germans undo move 4.
3 mech_infantrys placed in Yugoslavia
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Germans collect 59 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 16
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.50
British : -0.33
Territory Summary for Germans :
Sikang : 1 flag, 1 mech_infantry
Evenkiyskiy : 1 flag
Yakut S.S.R. : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 infantry and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Germany : 1 factory_major and 6 mech_infantrys
Southern Italy : 1 tactical_bomber
Belarus : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 5 armour, 31 artilleries, 2 bombers, 13 infantry and 16 mech_infantrys
Rostov : 2 aaGuns, 1 armour, 3 artilleries, 6 infantry and 8 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 mech_infantry
Novosibirsk : 1 flag
Vologda : 1 infantry
Volgograd : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 2 aaGuns, 26 armour, 6 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 4 mech_infantrys
Smolensk : 1 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
95 Sea Zone : 2 carriers, 6 fighters and 2 submarines
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Yugoslavia : 1 flag, 1 factory_minor and 3 mech_infantrys
Finland : 1 flag
Production/PUs Summary :
Germans : 61 / 84
Russians : 4 / 9
Japanese : 33 / 49
Americans : 56 / 76
Chinese : 6 / 12
British : 31 / 34
UK_Pacific : 22 / 22
Italians : 29 / 32
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Forgot to add IS damage. Use the last map.
All right, it was officially a bad idea to draw the strategic bombing! :-D
I feel sometimes you are talking just to yourself. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy nothing; Remaining resources: 9 PUs;
Combat Move - Russians
Turn Complete - Russians
Russians collect 4 PUs; end with 13 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs
Territory Summary for Russians :
Tobruk : 1 flag
Italian Somaliland : 1 flag
Russia : 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 1 fighter, 78 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 61 / 84
Russians : 4 / 19
Japanese : 33 / 49
Americans : 56 / 76
Chinese : 6 / 12
British : 31 / 34
UK_Pacific : 22 / 22
Italians : 29 / 32
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
All right, it was officially a bad idea to draw the strategic bombing! :-D
I feel sometimes you are talking just to yourself. :-)
Part of the ritual! I’ll know better next time. :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters and 1 tactical_bomber; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 35 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from Japan to Korea
1 infantry moved from Hopei to Anhwe
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Korea
2 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,4,1,4,2,3,5,6,1,1,4,3,3,3,5,5,1,2,4,4,1,3,2
Japanese collect 22 PUs (11 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.00
Territory Summary for Japanese :
Shantung : 1 flag
Korea : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Amur : 1 flag
Siberia : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
3 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 61 / 84
Russians : 4 / 19
Japanese : 33 / 22
Americans : 56 / 76
Chinese : 6 / 12
British : 31 / 34
UK_Pacific : 22 / 22
Italians : 29 / 32
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Turn noted. As I just said I’m traveling / don’t have my personal laptop. Probably won’t post until Saturday at the earliest.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 bombers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Amur
Russians take Amur from Japanese
1 carrier moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 fighters moved from Western United States to 6 Sea Zone
2 bombers moved from French Indo China to 6 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
3 fighters moved from Algeria to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
3 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from Algeria to 94 Sea Zone
1 fighter moved from Algeria to 94 Sea Zone
1 fighter moved from Algeria to 93 Sea Zone
Scramble in SZ6?
Nope
Ok, I’m out right now but should have my turn executed after dinner and movie (darkest hour)
Test summary from TripleA, engine version: 1.9, time: 10:18:53 PM
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 bombers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Amur
Russians take Amur from Japanese
1 carrier moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 fighters moved from Western United States to 6 Sea Zone
2 bombers moved from French Indo China to 6 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
3 fighters moved from Algeria to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
3 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from Algeria to 94 Sea Zone
1 fighter moved from Algeria to 94 Sea Zone
1 fighter moved from Algeria to 93 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
British loiter and taunt; Americans attack with 2 bombers, 4 fighters and 3 submarines; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 4 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 6 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 6 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 fighters in 94 Sea Zone, round 2 : 2/6 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 94 Sea Zone to Cyprus
3 fighters moved from 94 Sea Zone to Tobruk
2 fighters moved from 93 Sea Zone to Algeria
1 fighter moved from 94 Sea Zone to Algeria
1 fighter moved from 93 Sea Zone to Algeria
2 fighters moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
4 submarines moved from 101 Sea Zone to 88 Sea Zone
1 bomber moved from 6 Sea Zone to Iwo Jima
1 bomber moved from 6 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
3 bombers moved from Russia to Yunnan
1 bomber moved from Russia to Yunnan
5 fighters moved from Szechwan to Russia
Place Units - Americans
3 bombers placed in Western United States
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 bomber and 1 infantry
Yunnan : 4 bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 bomber and 1 infantry
Amur : 1 armour
26 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 carrier and 2 fighters
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 fighters and 3 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Gibraltar : 1 aaGun, 3 fighters and 1 infantry
Cyprus : 2 fighters
Algeria : 1 flag, 1 airfield and 4 fighters
Tunisia : 1 flag
Tobruk : 3 fighters
Libya : 1 flag
Russia : 5 fighters
94 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
99 Sea Zone : 1 flag, 1 submarine
Iraq : 3 fighters
92 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 1 submarine
Brazil : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 transport
88 Sea Zone : 1 destroyer and 4 submarines
Production/PUs Summary :
Germans : 61 / 84
Russians : 6 / 19
Japanese : 31 / 22
Americans : 56 / 76
Chinese : 6 / 12
British : 31 / 34
UK_Pacific : 22 / 22
Italians : 29 / 32
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0