110 only.
17L cyanight(Axis) vs Karl7 (Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 mech_infantrys and 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry
EDIT: Changing PUs for Americans from 92 to 97
EDIT: Turning off Edit Mode
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 fighter moved from Yunnan to Shan State
2 infantry moved from Burma to Shan State
1 armour moved from Northwest Persia to Kazakhstan
1 tactical_bomber moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
2 fighters moved from Persia to Kazakhstan
1 mech_infantry moved from Caucasus to Tambov
Russians take Tambov from GermansCombat - British
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
British attack with 1 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 aaGun, 1 artillery and 6 infantry moved from Burma to Yunnan
1 fighter moved from Shan State to Yunnan
1 fighter moved from Hunan to Yunnan
6 infantry moved from India to Burma
3 submarines moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 3 mech_infantrys moved from Iraq to Northwest Persia
2 artilleries moved from Persia to Northwest Persia
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Tunisia to Tobruk
4 infantry moved from Morocco to 91 Sea Zone
1 battleship, 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Kazakhstan to RussiaPlace Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in Persia
3 infantry placed in Iraq
1 infantry placed in EgyptTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 fighter and 2 infantry -
hold on, may need to put DD fence out in Pacific… let me see
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nah, I got this, go ahead
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
3 fighters moved from Southern Italy to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 infantry
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
3 fighters moved from Holland Belgium to Western Germany
1 mech_infantry moved from Southern Italy to Western GermanyPlace Units - Italians
1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 43 Sea Zone
ANZAC take 44 Sea Zone from Japanese
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines placed in 54 Sea Zone
1 fighter placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 7
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 mech_infantry moved from Belarus to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
17 armour, 8 artilleries, 2 bombers, 6 infantry, 16 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
2 fighters moved from Ukraine to Russia
3 armour moved from Ukraine to Russia
17 bombers moved from Western Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 20 armour, 8 artilleries, 19 bombers, 2 fighters, 8 infantry, 17 mech_infantrys and 4 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 8 armour, 7 artilleries, 1 factory_major, 4 fighters and 41 infantry; British defend with 8 fighters and 1 tactical_bomber
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour and 9 bombers remaining. Battle score for attacker is -72
Casualties for Germans: 19 armour, 8 artilleries, 10 bombers, 2 fighters, 8 infantry, 17 mech_infantrys and 4 tactical_bombers
Casualties for Russians: 4 aaGuns, 8 armour, 7 artilleries, 4 fighters and 41 infantry
Casualties for British: 8 fighters and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
7 bombers moved from Russia to Bryansk
2 bombers moved from Russia to Bryansk
1 aaGun moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from France to Western GermanyPlace Units - Germans
1 fighter, 1 infantry and 5 mech_infantrys placed in Germany
Germans undo move 1.
1 armour, 1 fighter, 1 infantry and 4 mech_infantrys placed in Germany
2 armour and 1 mech_infantry placed in Ukraine
1 airfield placed in Bryansk
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 53 PUs (3 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 8
Combat Move - Russians
2 mech_infantrys moved from Volgograd to Samara
2 mech_infantrys moved from Samara to Novosibirsk
Russians take Novosibirsk from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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Germans win, taking Russia from Russians with 1 armour and 9 bombers remaining. Battle score for attacker is -72
huh, that was a 100 point swing in the unexpected direction… well, lets see if I can capitalize on that…
Now if I can only do that same in the Pac. :lol:
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Hmm… I see I should’ve put a DD fence out in the PAC (was out drinking margs last night so decision making was impaired)… oh well, I guess if you attack and win, which you should, it will mean you can’t do a Cairo rush w/Japan, which would be the real threat since there is no way Germany will get it for some time… :|
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Lol too funny, yes I had considered that. My bombing raid really set me back it also made it so I lost Szechwan.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 3 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
5 carriers, 2 cruisers, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 battleships, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 33 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 bomber moved from French Indo China to 21 Sea Zone
1 mech_infantry moved from Tsinghai to Caucasus
Japanese take Caucasus from Russians
1 mech_infantry moved from Kansu to Tsinghai
1 artillery moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 armour moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to French Indo China
2 mech_infantrys moved from Shantung to Hunan
2 fighters moved from French Indo China to Hunan
1 mech_infantry moved from Hopei to Kansu
1 armour moved from Kansu to Chahar
1 artillery moved from Chahar to HopeiCombat - Japanese
Japanese creates battle in territory 22 Sea Zone -
Scramble orders? and do you want to submerge sub in Marianas?
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max scram, and submerge
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 1 marine moved from 44 Sea Zone to Celebes
1 armour moved from French Indo China to Kiangsi
Japanese take Kwangsi from Chinese
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Hunan
2 fighters moved from French Indo China to 33 Sea Zone
2 tactical_bombers moved from French Indo China to 33 Sea Zone
5 carriers, 2 cruisers, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 battleships, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from French Indo China to 22 Sea Zone
1 bomber moved from French Indo China to 21 Sea Zone
1 submarine moved from 22 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
2 fighters moved from French Indo China to Shan State
2 artilleries moved from French Indo China to Shan State
1 mech_infantry moved from Tsinghai to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Sikang to Tsinghai
1 mech_infantry moved from Kansu to Sikang
1 artillery moved from Chahar to Hopei
1 armour moved from Kansu to Chahar
1 mech_infantry moved from Hopei to KansuCombat - Japanese
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I changed my attack so the submerge wont matter. the attack on Caroline is the same
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 1 marine moved from 44 Sea Zone to Celebes
1 armour moved from French Indo China to Kiangsi
Japanese take Kwangsi from Chinese
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Hunan
2 fighters moved from French Indo China to 33 Sea Zone
2 tactical_bombers moved from French Indo China to 33 Sea Zone
5 carriers, 2 cruisers, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 battleships, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from French Indo China to 22 Sea Zone
1 bomber moved from French Indo China to 21 Sea Zone
1 submarine moved from 22 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
2 fighters moved from French Indo China to Shan State
2 artilleries moved from French Indo China to Shan State
1 mech_infantry moved from Tsinghai to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Sikang to Tsinghai
1 mech_infantry moved from Kansu to Sikang
1 artillery moved from Chahar to Hopei
1 armour moved from Kansu to Chahar
1 mech_infantry moved from Hopei to KansuCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Celebes
Japanese attack with 1 artillery, 2 infantry and 1 marine
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Hunan
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Shan State
Japanese attack with 2 artilleries and 2 fighters
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery
Battle in 21 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 submarine and 7 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber; ANZAC defend with 1 cruiser and 4 fighters
Units damaged: 1 battleship owned by the British, 3 carriers owned by the Americans and 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese win with 2 battleships, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 26
Casualties for French: 1 cruiser
Casualties for British: 1 battleship
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser and 4 fighters
Casualties for Japanese: 6 carriers, 2 cruisers, 5 fighters, 1 submarine and 7 tactical_bombersNon Combat Move - Japanese
1 bomber moved from 21 Sea Zone to Philippines
1 bomber moved from 22 Sea Zone to Iwo Jima
3 armour moved from French Indo China to Kiangsi
1 mech_infantry moved from French Indo China to Kiangsi
3 artilleries moved from French Indo China to Siam
1 mech_infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Shantung
2 fighters moved from Shan State to Kiangsi
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
1 carrier, 1 destroyer and 1 transport placed in 19 Sea Zone
1 submarine placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 36 Sea Zone
2 infantry and 3 mech_infantrys placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs -
wait a sec. I might change my placement. please
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry and 1 marine moved from 44 Sea Zone to Celebes
1 armour moved from French Indo China to Kiangsi
Japanese take Kwangsi from Chinese
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Hunan
2 fighters moved from French Indo China to 33 Sea Zone
2 tactical_bombers moved from French Indo China to 33 Sea Zone
5 carriers, 2 cruisers, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 battleships, 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from French Indo China to 22 Sea Zone
1 bomber moved from French Indo China to 21 Sea Zone
1 submarine moved from 22 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
2 fighters moved from French Indo China to Shan State
2 artilleries moved from French Indo China to Shan State
1 mech_infantry moved from Tsinghai to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Sikang to Tsinghai
1 mech_infantry moved from Kansu to Sikang
1 artillery moved from Chahar to Hopei
1 armour moved from Kansu to Chahar
1 mech_infantry moved from Hopei to KansuCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Celebes
Japanese attack with 1 artillery, 2 infantry and 1 marine
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Hunan
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Shan State
Japanese attack with 2 artilleries and 2 fighters
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery
Battle in 21 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 submarine and 7 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber; ANZAC defend with 1 cruiser and 4 fighters
Units damaged: 1 battleship owned by the British, 3 carriers owned by the Americans and 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese win with 2 battleships, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 26
Casualties for French: 1 cruiser
Casualties for British: 1 battleship
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser and 4 fighters
Casualties for Japanese: 6 carriers, 2 cruisers, 5 fighters, 1 submarine and 7 tactical_bombersNon Combat Move - Japanese
1 bomber moved from 21 Sea Zone to Philippines
1 bomber moved from 22 Sea Zone to Iwo Jima
3 armour moved from French Indo China to Kiangsi
1 mech_infantry moved from French Indo China to Kiangsi
3 artilleries moved from French Indo China to Siam
1 mech_infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Shantung
2 fighters moved from Shan State to Kiangsi
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
1 carrier, 1 destroyer and 1 transport placed in 19 Sea Zone
1 submarine placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 36 Sea Zone
2 infantry and 3 mech_infantrys placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 1 destroyer
EDIT: Removing units owned by Japanese from Japan: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Shantung: 2 mech_infantrys
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Japan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Shantung: 1 mech_infantry
EDIT: Turning off Edit Mode -
Use latest file please





