L17 G40 BM3 PP (L) vs AetV (X) game III


  • Did you use three kamis on three CV’s??


  • Yes. They all missed ….


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 11 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Caucasus to Northwest Persia
                1 fighter moved from Rostov to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 fighter and 2 mech_infantrys
                    British defend with 1 artillery and 2 infantry
                    retreated to Northwest Persia
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Northwest Persia to Caucasus
                1 fighter moved from Caucasus to Volgograd
                1 mech_infantry moved from Yugoslavia to France
                2 mech_infantrys moved from Slovakia Hungary to Western Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,1,5,3,5,6,2,4,3,2,2,1
                Italians collect 8 PUs (13 lost to blockades); end with 19 PUs total

    triplea_39818_Ita16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 airfield, 2 fighters, 1 harbour and 1 infantry
                    ANZAC win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 fighters and 1 infantry

    Non Combat Move - ANZAC
                1 cruiser, 4 destroyers and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 artillery placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
                ANZAC collect 15 PUs (3 lost to blockades); end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_39818_ANZ16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 16

    Combat Move - French

    Turn Complete - French

    triplea_39818_Fre16.tsvg


  • Get out of my Phillipines!!! :x :x :x


  • Kevin - I mucked up. Should have moved my ANZAC fleet in with the TTs. That would have precluded a scramble but allowed you some kamis. Do you want to take any kamis on the ANZAC ships?


  • @aequitas:

    Get out of my Phillipines!!! :x :x :x

    :-P

    MacArthur’s ego allowed no other course of action! :-D


  • Let me take a look, will Let you know.


  • If you do just roll on them here and carry on. :-)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 bombers, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers, 1 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
                3 armour moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Rostov to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                2 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from France to Normandy Bordeaux
                4 fighters moved from 112 Sea Zone to Normandy Bordeaux
                4 fighters moved from 112 Sea Zone to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Dzavhan to Ulaanbaatar
                      Germans take Ulaanbaatar from British
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Germans take Buryatia from UK_Pacific
                1 bomber moved from French Indo China to Northwest Persia

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 5 fighters and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 3 armour, 6 bombers, 1 infantry and 7 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Northwest Persia from British with 3 armour, 6 bombers, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 5 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                4 fighters moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter moved from Normandy Bordeaux to Western Germany
                4 fighters moved from Holland Belgium to 112 Sea Zone
                1 fighter moved from Holland Belgium to Western Germany
                3 mech_infantrys moved from Ukraine to Caucasus
                5 bombers moved from Northwest Persia to Southern Italy
                1 bomber moved from Northwest Persia to Caucasus
                1 aaGun moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Russia to Rostov

    Place Units - Germans
                3 submarines placed in 112 Sea Zone
                2 bombers placed in Western Germany
                3 armour placed in Volgograd
                3 armour placed in Rostov
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs

    triplea_39818_Ger17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                9 fighters and 1 tactical_bomber moved from 39 Sea Zone to Persia
                1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                2 infantry moved from Burma to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                2 bombers moved from French Indo China to Persia
                1 mech_infantry moved from Kiangsu to Anhwe
                5 infantry moved from Burma to India
                1 infantry moved from Kweichow to Hopei

    Combat - Japanese
                Battle in Ceylon
                Battle in India
                    Japanese attack with 7 infantry
                    British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 2 battleships in India, round 2 :  0/2 hits
                        Japanese roll dice for 7 infantry in India, round 2 :  2/7 hits
                        UK_Pacific roll dice for 3 infantry in India, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                        Japanese roll dice for 5 infantry in India, round 3 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry in India, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                    Japanese captures 10PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Persia
                    Japanese attack with 2 bombers, 9 fighters and 1 tactical_bomber
                    British defend with 2 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 2 mech_infantrys
                        Japanese roll dice for 2 bombers, 9 fighters and 1 tactical_bomber in Persia, round 2 :  7/12 hits
                        British roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys in Persia, round 2 :  2/10 hits
                        2 mech_infantrys owned by the British, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Persia
                        Japanese roll dice for 2 bombers and 8 fighters in Persia, round 3 :  6/10 hits
                        British roll dice for 1 artillery and 2 fighters in Persia, round 3 :  0/3 hits
                        2 fighters owned by the British and 1 artillery owned by the British lost in Persia
                    Japanese win with 2 bombers and 8 fighters remaining. Battle score for attacker is 27
                    Casualties for British: 2 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Battle in Hopei
                    Japanese attack with 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                    1 mech_infantry owned by the Japanese retreated to Kiangsu
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                1 mech_infantry moved from Kiangsu to Jehol
                1 mech_infantry moved from Burma to Kweichow
                2 bombers and 8 fighters moved from Persia to Northwest Persia
                1 infantry moved from Sakha to Amur
                1 infantry moved from Siberia to Amur
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 carrier moved from 36 Sea Zone to 21 Sea Zone
                2 carriers moved from 36 Sea Zone to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone

    Place Units - Japanese
                2 infantry placed in Manchuria
                1 infantry placed in Manchuria
                2 infantry placed in Kiangsu
                2 infantry placed in Kwangtung
                3 infantry placed in French Indo China
                1 destroyer and 2 fighters placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Changing ownership of Alaska from Americans to Japanese
                EDIT: Adding units owned by Japanese to Alaska: 2 infantry
                EDIT: Adding units owned by Japanese to 2 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from Japan: 2 infantry
                EDIT: Adding units owned by Japanese to Japan: 1 infantry
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from Alaska: 1 infantry
                EDIT: Turning off Edit Mode
                Japanese undo move 6.
                2 fighters placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 65 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs

    triplea_39818_Jap17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 3 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 55 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Hawaiian Islands to 21 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 5 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 4 fighters and 1 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
                    Japanese defend with 1 carrier
                    Americans win with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 20 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 carrier
                    Americans win, taking 20 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 36 Sea Zone
                    Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier
                    Americans win, taking 36 Sea Zone from Neutral with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 42 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 carrier
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win, taking 42 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 43 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 carrier
                    Americans win, taking 43 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier

    Non Combat Move - Americans
                4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                1 bomber, 3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 transports moved from 35 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                2 fighters moved from Gibraltar to Egypt
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                3 carriers, 1 cruiser, 3 destroyers, 3 submarines and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                4 fighters moved from Holland Belgium to 91 Sea Zone
                5 fighters moved from Normandy Bordeaux to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 bomber moved from 35 Sea Zone to Philippines

    Place Units - Americans
                2 carriers and 1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Eastern United States
                2 fighters and 2 tactical_bombers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs

    triplea_39818_Ame17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Suiyuyan
                4 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Changing ownership of Shantung from Japanese to Chinese
                EDIT: Turning off Edit Mode
                1 infantry moved from Anhwe to Shantung

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    triplea_39818_Chi17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 6 PUs;

    Combat Move - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 armour moved from Eastern Persia to Iraq
                3 armour moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 infantry moved from Eastern Persia to Persia
                1 artillery moved from West India to Eastern Persia
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                2 battleships, 1 cruiser and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 fighter moved from Gibraltar to Egypt
                1 carrier, 2 fighters and 1 transport moved from 110 Sea Zone to 91 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                1 armour and 2 mech_infantrys placed in Egypt
                1 fighter placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 37 PUs; end with 43 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs

    Turn Complete - UK_Pacific

    triplea_39818_UK_17.tsvg


  • Persia was unexpected. Good move. You were lucky too of course!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from France to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 1 mech_infantry
                    Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 3 :  1/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium
                    retreated to Holland Belgium
                    Americans win with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Volgograd to Northwest Persia
                2 mech_infantrys moved from Western Ukraine to Rostov

    Place Units - Italians
                1 fighter placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,1,4,4,2,4,5,5,2,1,5,2
                Italians collect 9 PUs (12 lost to blockades); end with 9 PUs

    triplea_39818_Ita17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                2 artilleries moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 3 artilleries and 3 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    ANZAC win, taking Malaya from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is -1
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Philippines
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 transport moved from 35 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 artilleries placed in Queensland
                1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_39818_ANZ17.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 17

    Combat Move - French

    triplea_39818_Fre17.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 18

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 3 bombers, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber and 3 mech_infantrys moved from Caucasus to Iraq
                3 armour, 1 infantry and 7 mech_infantrys moved from Northwest Persia to Iraq
                5 bombers moved from Southern Italy to Iraq
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Normandy Bordeaux
                6 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to Normandy Bordeaux
                2 fighters moved from Western Germany to Holland Belgium

    triplea_39818_Ger18.tsvg

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