@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - British
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters moved from India to Burma
1 bomber moved from Persia to Burma
2 fighters moved from 97 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
2 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Novgorod
2 bombers moved from Norway to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Spain to Southern France
2 fighters moved from Spain to Southern France
1 fighter moved from Gibraltar to Southern France
2 transports moved from 92 Sea Zone to 104 Sea Zone
3 infantry and 1 mech_infantry moved from Finland to Norway
2 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Bulgaria to Greece
I am assuming that you will not want to intercept in West Germany, being outnumbered 2-1 overall. If that is not the case, I will rerun from the save file and make the other combats with edits.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 6 armour, 3 infantry and 3 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters moved from India to Burma
1 bomber moved from Persia to Burma
2 fighters moved from 97 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
2 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Novgorod
2 bombers moved from Norway to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Spain to Southern France
2 fighters moved from Spain to Southern France
1 fighter moved from Gibraltar to Southern France
2 transports moved from 92 Sea Zone to 104 Sea Zone
3 infantry and 1 mech_infantry moved from Finland to Norway
2 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Bulgaria to Greece
Combat - British
Air Battle in Western Germany
British attacks with 8 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Battle in Yugoslavia
British attack with 1 armour and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Yugoslavia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Battle in Southern France
British attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Cleaning up after air battles
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Central Mongolia from Japanese to British
EDIT: Changing ownership of Tsagaan Olom from Japanese to British
EDIT: Adding units owned by British to Central Mongolia: 2 armour and 3 mech_infantrys
EDIT: Removing units owned by British from Kansu: 2 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
2 fighters moved from Western Germany to 97 Sea Zone
3 fighters moved from Western Germany to Norway
2 bombers moved from Western Germany to Norway
1 fighter moved from Southern France to Gibraltar
1 fighter moved from Southern France to Norway
1 fighter moved from Southern France to Spain
1 bomber moved from Novgorod to Norway
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Turkey to Greece
1 armour and 2 mech_infantrys moved from Iraq to Greece
1 armour moved from Iraq to Greece
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Persia to Eastern Persia
2 armour moved from Afghanistan to India
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone
1 armour and 1 infantry moved from 104 Sea Zone to Spain
3 destroyers moved from 77 Sea Zone to 78 Sea Zone
1 bomber moved from Burma to India
2 fighters moved from Burma to India
Place Units - British
3 submarines placed in 98 Sea Zone
3 infantry placed in Turkey
3 armour placed in Iraq
3 armour placed in Persia
Turn Complete - British
British collect 52 PUs; end with 53 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 59 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 62 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 65 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour moved from Poland to Yugoslavia
1 artillery moved from Poland to Slovakia Hungary
1 mech_infantry moved from Germany to Yugoslavia
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Holland Belgium
2 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 armour, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 armour and 2 infantry
Italians win, taking Yugoslavia from British with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 2 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 2 infantry
Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,1,1,1,1,2,2
Italians collect 2 PUs (11 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 54 Sea Zone to Dutch New Guinea
1 carrier moved from 54 Sea Zone to 62 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to New Guinea
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 marine moved from Queensland to New South Wales
1 infantry moved from Finland to Norway
1 infantry moved from Sweden to Norway
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 8x factory_major; Remaining resources: 33 PUs;
Germans buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
5 artilleries and 10 infantry moved from Romania to Bulgaria
2 artilleries and 3 infantry moved from Romania to Bulgaria
2 artilleries moved from Romania to Bulgaria
5 mech_infantrys moved from Germany to Romania
6 artilleries and 9 infantry moved from Novgorod to Baltic States
4 armour and 4 mech_infantrys moved from Archangel to Baltic States
3 armour and 11 mech_infantrys moved from Archangel to Novgorod
3 armour and 11 mech_infantrys moved from Novgorod to Baltic States
2 artilleries moved from Romania to Bulgaria
Combat - Germans
Battle in Bulgaria
Germans attack with 11 artilleries and 13 infantry
British defend with 1 mech_infantry
Germans win, taking Bulgaria from Russians with 11 artilleries and 13 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 aaGun moved from Romania to Bulgaria
Place Units - Germans
3 fighters and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 armour moved from Sakha to Buryatia
2 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
2 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Ukraine to Belarus
1 fighter moved from Vologda to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 artilleries moved from Smolensk to Archangel
1 aaGun and 23 infantry moved from Vologda to Archangel
2 artilleries moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
4 infantry moved from Smolensk to Archangel
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Kansu to Tsinghai
2 infantry moved from Samara to Kazakhstan
1 armour moved from Russia to Archangel
3 artilleries and 3 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Russia to Bryansk
5 artilleries and 5 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Smolensk
3 fighters moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
8 infantry moved from Smolensk to Bryansk
Place Units - Russians
3 artilleries placed in Ukraine
1 armour and 2 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 harbour, 2 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 55 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
3 artilleries and 3 infantry moved from French Indo China to Yunnan
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 submarine moved from 24 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 battleship moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
4 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from Java to 42 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Kwangtung to Yunnan
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in Burma
Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
retreated to Burma
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 marine moved from 36 Sea Zone to French Indo China
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Burma to French Indo China
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
Place Units - Japanese
2 artilleries and 2 infantry placed in Japan
2 destroyers and 4 submarines placed in 6 Sea Zone
1 harbour placed in French Indo China
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
If I strat bomb West Germany and your interceptors equal or outnumber me, do you want to intercept?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 6 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Spain to Western Germany
1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 armour and 2 artilleries moved from Norway to 112 Sea Zone
1 mech_infantry moved from Norway to 112 Sea Zone
4 infantry moved from Norway to 112 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 armour and 5 artilleries moved from Spain to 91 Sea Zone
6 infantry moved from Spain to 91 Sea Zone
1 armour, 5 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
3 transports moved from 91 Sea Zone to 110 Sea Zone
2 armour and 1 artillery moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
5 fighters moved from Western United States to Hawaiian Islands
Forgoing the strat bombing to destroy your remaining fighters (hopefully). I’m going to assume that you do not want to scramble to what the calculator shows is a sure loss for you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 6 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Spain to Western Germany
1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 armour and 2 artilleries moved from Norway to 112 Sea Zone
1 mech_infantry moved from Norway to 112 Sea Zone
4 infantry moved from Norway to 112 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 armour and 5 artilleries moved from Spain to 91 Sea Zone
6 infantry moved from Spain to 91 Sea Zone
1 armour, 5 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
3 transports moved from 91 Sea Zone to 110 Sea Zone
2 armour and 1 artillery moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
5 fighters moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in Java
Battle in Celebes
Battle in Holland Belgium
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Americans win, taking Java from Japanese, taking Celebes from Japanese, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Western Germany
Americans attack with 4 armour, 8 artilleries, 1 bomber, 5 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 7 fighters, 1 harbour and 20 infantry; Italians defend with 1 fighter
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour remaining. Battle score for attacker is -17
Casualties for Germans: 1 aaGun, 1 artillery, 7 fighters and 20 infantry
Casualties for Italians: 1 fighter
Casualties for Americans: 3 armour, 8 artilleries, 1 bomber, 5 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Java: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
EDIT: Changing ownership of Celebes from Americans to Japanese
EDIT: Removing units owned by Americans from Celebes: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
5 fighters placed in Western United States
1 fighter and 2 infantry placed in Normandy Bordeaux
1 bomber and 2 infantry placed in Spain
1 submarine placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
@Marshmallow:
Battle in Western Germany
Americans attack with 4 armour, 8 artilleries, 1 bomber, 5 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 7 fighters, 1 harbour and 20 infantry; Italians defend with 1 fighter
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour remaining. Battle score for attacker is -17
Casualties for Germans: 1 aaGun, 1 artillery, 7 fighters and 20 infantry
Casualties for Italians: 1 fighter
Casualties for Americans: 3 armour, 8 artilleries, 1 bomber, 5 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
More expensive than I would have liked, but worth it to destroy those fighters and crush the IC.
Made me wince like hell though.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 1 artillery, 1 cruiser, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 bombers moved from Norway to France
1 mech_infantry moved from Norway to Karelia
Russians take Karelia from Germans
2 infantry moved from Norway to Finland
1 armour and 1 infantry moved from Spain to Southern France
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Spain to Southern France
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 armour and 2 mech_infantrys moved from Greece to Yugoslavia
1 battleship, 1 carrier and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Greece to Turkey
2 mech_infantrys moved from Greece to Turkey
3 infantry moved from Greece to Turkey
1 infantry moved from Trans-Jordan to Iraq
3 armour moved from Iraq to Turkey
2 infantry moved from Eastern Persia to West India
2 fighters moved from 97 Sea Zone to Yugoslavia
2 armour moved from Greece to Turkey
2 armour and 3 mech_infantrys moved from Central Mongolia to Chahar
Combat - British
Strategic bombing raid in France
Bombing raid in France rolls: 3,8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Chahar
British attack with 2 armour and 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Chahar from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yugoslavia
British attack with 1 armour, 2 fighters and 2 mech_infantrys
Italians defend with 2 armour and 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Italians: 2 armour and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Yugoslavia to 98 Sea Zone
3 transports moved from 104 Sea Zone to 110 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
4 infantry moved from Norway to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
4 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Normandy Bordeaux
2 bombers moved from France to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
3 armour moved from Persia to Afghanistan
1 destroyer moved from 78 Sea Zone to 41 Sea Zone
1 destroyer moved from 78 Sea Zone to 38 Sea Zone
1 destroyer moved from 78 Sea Zone to 39 Sea Zone
1 infantry moved from Burma to India
Place Units - British
3 infantry placed in Turkey
3 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Persia
1 artillery and 5 infantry placed in United Kingdom
1 cruiser placed in 98 Sea Zone
Turn Complete - British
British collect 47 PUs; end with 47 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Slovakia Hungary to Germany
1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 fighter, 1 harbour and 2 infantry; ANZAC defend with 2 infantry
1 infantry owned by the Italians retreated to France
Americans win with 1 fighter and 4 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Normandy Bordeaux to Northern Italy
3 aaGuns and 13 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,4,3,5,2,2,2,3
Italians collect 1 PU (9 lost to blockades); end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 8 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour, 1 infantry and 1 marine moved from New South Wales to 62 Sea Zone
1 armour, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 marine moved from 42 Sea Zone to Java
1 fighter moved from New Guinea to 42 Sea Zone
1 armour moved from Dutch New Guinea to New Guinea
1 fighter moved from New Guinea to Queensland
2 artilleries moved from South Australia to Queensland
3 infantry moved from South Australia to Queensland
1 artillery moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 27 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Greece to Turkey
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 15x factory_major; Remaining resources: 28 PUs;
Germans buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
7 armour and 15 mech_infantrys moved from Baltic States to Germany
2 infantry moved from Bulgaria to Greece
1 bomber moved from Germany to Greece
Combat - Germans
Battle in Greece
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans win, taking Greece from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Albania from Russians to Italians
EDIT: Turning off Edit Mode
1 infantry moved from Bulgaria to Albania
1 bomber moved from Greece to Romania
1 aaGun, 11 artilleries and 10 infantry moved from Bulgaria to Romania
6 artilleries and 9 infantry moved from Baltic States to Poland
2 mech_infantrys moved from Romania to Poland
Place Units - Germans
1 artillery and 8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,6,1,1,1,3,2,5
Germans collect 27 PUs (2 lost to blockades); end with 27 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 32 PUs