Scramble sz110?
17L BM3.2 Giallo(axis) vs MoW(allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to Yugoslavia
1 artillery moved from Baltic States to PolandCombat - Italians
Battle in Yugoslavia
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour and 1 mech_infantry
retreated to Yugoslavia
British win with 1 armour remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Southern France
Italians attack with 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
2 fighters moved from Yugoslavia to Southern Italy
2 armour moved from Novgorod to Poland
1 mech_infantry moved from Northern Italy to Germany
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,5,3,4,3
Italians collect 1 PU (10 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 infantry moved from Norway to Sweden
ANZAC take Sweden from GermansCombat - ANZAC
Battle in Java
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking Java from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shan State
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
1 fighter moved from Shan State to India
1 infantry moved from Burma to India
2 infantry moved from Algeria to Morocco
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from Norway to Finland
2 infantry moved from Spain to Normandy BordeauxPlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Turkey to GreeceTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 43 PUs;
Germans buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 mech_infantry moved from Eastern Poland to Yugoslavia
1 mech_infantry moved from Eastern Poland to Yugoslavia
3 artilleries and 5 infantry moved from Archangel to Novgorod
1 fighter moved from Germany to Yugoslavia
3 fighters moved from Western Germany to Yugoslavia
1 bomber moved from Germany to Belarus
2 infantry moved from Eastern Poland to Belarus
15 artilleries and 15 infantry moved from Eastern Poland to RomaniaCombat - Germans
Battle in Yugoslavia
Germans attack with 4 fighters and 2 mech_infantrys
British defend with 1 armour
Germans win, taking Yugoslavia from British with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Romania
Germans attack with 15 artilleries and 15 infantry
Russians defend with 3 infantry
Germans win, taking Romania from Russians with 15 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Germany
3 aaGuns moved from Eastern Poland to Romania
4 fighters moved from Yugoslavia to Western Germany
5 mech_infantrys moved from Western Germany to Germany
4 infantry moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Changing ownership of Smolensk from Russians to Germans
EDIT: Turning off Edit Mode
Germans undo move 1.
3 artilleries placed in Novgorod
1 artillery and 9 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,6,4,1,3
Germans collect 39 PUs (2 lost to blockades); end with 39 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bulgaria to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Ukraine
1 armour moved from Ukraine to Russia
2 mech_infantrys moved from Bryansk to Russia
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Russia to Vologda
1 fighter moved from Russia to Vologda
23 infantry moved from Russia to Vologda
1 infantry moved from Vologda to Nenetsia
3 infantry moved from Novosibirsk to Kansu
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Yenisey to Yakut S.S.R.
5 artilleries moved from Bryansk to Smolensk
21 infantry moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Russia
4 artilleries moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Russia
3 infantry moved from Bryansk to Ukraine
14 infantry moved from Bryansk to Western UkrainePlace Units - Russians
3 artilleries placed in Ukraine
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 marine moved from Sumatra to 41 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Java
2 carriers, 2 destroyers and 3 submarines moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 24 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 7 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Yunnan to Shan State
3 fighters and 1 tactical_bomber moved from Yunnan to Shan StateCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 24 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 7 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Java
Japanese attack with 2 fighters, 1 marine and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Shan State to Yunnan
3 mech_infantrys moved from Hunan to Yunnan
3 armour moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from 24 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 24 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
3 artilleries, 1 battleship, 3 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 6 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 46 Sea Zone
2 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Battle in New Guinea
Battle in Holland Belgium
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans win, taking New Guinea from Japanese, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Finland to Norway
3 infantry moved from Spain to Normandy Bordeaux
1 transport moved from 101 Sea Zone to 91 Sea Zone
5 artilleries moved from Central United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from 89 Sea Zone to Spain
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Spain
1 carrier, 1 cruiser, 1 fighter and 3 transports moved from 89 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea ZonePlace Units - Americans
1 armour, 1 bomber and 1 fighter placed in Normandy Bordeaux
1 submarine placed in 93 Sea Zone
1 armour and 1 infantry placed in Spain
5 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - British
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters moved from India to Burma
1 bomber moved from Persia to Burma
2 fighters moved from 97 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
2 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Novgorod
2 bombers moved from Norway to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Spain to Southern France
2 fighters moved from Spain to Southern France
1 fighter moved from Gibraltar to Southern France
2 transports moved from 92 Sea Zone to 104 Sea Zone
3 infantry and 1 mech_infantry moved from Finland to Norway
2 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Bulgaria to Greece -
I am assuming that you will not want to intercept in West Germany, being outnumbered 2-1 overall. If that is not the case, I will rerun from the save file and make the other combats with edits.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 6 armour, 3 infantry and 3 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters moved from India to Burma
1 bomber moved from Persia to Burma
2 fighters moved from 97 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
2 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Novgorod
2 bombers moved from Norway to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Spain to Southern France
2 fighters moved from Spain to Southern France
1 fighter moved from Gibraltar to Southern France
2 transports moved from 92 Sea Zone to 104 Sea Zone
3 infantry and 1 mech_infantry moved from Finland to Norway
2 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Bulgaria to GreeceCombat - British
Air Battle in Western Germany
British attacks with 8 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Battle in Yugoslavia
British attack with 1 armour and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Yugoslavia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Battle in Southern France
British attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Cleaning up after air battlesNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Central Mongolia from Japanese to British
EDIT: Changing ownership of Tsagaan Olom from Japanese to British
EDIT: Adding units owned by British to Central Mongolia: 2 armour and 3 mech_infantrys
EDIT: Removing units owned by British from Kansu: 2 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
2 fighters moved from Western Germany to 97 Sea Zone
3 fighters moved from Western Germany to Norway
2 bombers moved from Western Germany to Norway
1 fighter moved from Southern France to Gibraltar
1 fighter moved from Southern France to Norway
1 fighter moved from Southern France to Spain
1 bomber moved from Novgorod to Norway
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Turkey to Greece
1 armour and 2 mech_infantrys moved from Iraq to Greece
1 armour moved from Iraq to Greece
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Persia to Eastern Persia
2 armour moved from Afghanistan to India
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone
1 armour and 1 infantry moved from 104 Sea Zone to Spain
3 destroyers moved from 77 Sea Zone to 78 Sea Zone
1 bomber moved from Burma to India
2 fighters moved from Burma to IndiaPlace Units - British
3 submarines placed in 98 Sea Zone
3 infantry placed in Turkey
3 armour placed in Iraq
3 armour placed in PersiaTurn Complete - British
British collect 52 PUs; end with 53 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 59 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 62 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 65 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 armour moved from Poland to Yugoslavia
1 artillery moved from Poland to Slovakia Hungary
1 mech_infantry moved from Germany to Yugoslavia
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Holland Belgium
2 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Yugoslavia
Italians attack with 2 armour, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 armour and 2 infantry
Italians win, taking Yugoslavia from British with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 2 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 2 infantry
Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,1,1,1,1,2,2
Italians collect 2 PUs (11 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 54 Sea Zone to Dutch New Guinea
1 carrier moved from 54 Sea Zone to 62 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
1 fighter moved from New South Wales to 62 Sea ZoneCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to New Guinea
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 marine moved from Queensland to New South Wales
1 infantry moved from Finland to Norway
1 infantry moved from Sweden to NorwayPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 8x factory_major; Remaining resources: 33 PUs;
Germans buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
5 artilleries and 10 infantry moved from Romania to Bulgaria
2 artilleries and 3 infantry moved from Romania to Bulgaria
2 artilleries moved from Romania to Bulgaria
5 mech_infantrys moved from Germany to Romania
6 artilleries and 9 infantry moved from Novgorod to Baltic States
4 armour and 4 mech_infantrys moved from Archangel to Baltic States
3 armour and 11 mech_infantrys moved from Archangel to Novgorod
3 armour and 11 mech_infantrys moved from Novgorod to Baltic States
2 artilleries moved from Romania to BulgariaCombat - Germans
Battle in Bulgaria
Germans attack with 11 artilleries and 13 infantry
British defend with 1 mech_infantry
Germans win, taking Bulgaria from Russians with 11 artilleries and 13 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 aaGun moved from Romania to BulgariaPlace Units - Germans
3 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 armour moved from Sakha to Buryatia
2 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
2 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Ukraine to Belarus
1 fighter moved from Vologda to BelarusCombat - Russians
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 artilleries moved from Smolensk to Archangel
1 aaGun and 23 infantry moved from Vologda to Archangel
2 artilleries moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
4 infantry moved from Smolensk to Archangel
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Kansu to Tsinghai
2 infantry moved from Samara to Kazakhstan
1 armour moved from Russia to Archangel
3 artilleries and 3 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Russia to Bryansk
5 artilleries and 5 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Smolensk
3 fighters moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
8 infantry moved from Smolensk to BryanskPlace Units - Russians
3 artilleries placed in Ukraine
1 armour and 2 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 harbour, 2 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 55 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
3 artilleries and 3 infantry moved from French Indo China to Yunnan
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 submarine moved from 24 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 battleship moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
4 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 marine moved from Java to 42 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 1 marine and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Kwangtung to YunnanCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in Burma
Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
retreated to Burma
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 marine moved from 36 Sea Zone to French Indo China
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Burma to French Indo China
1 artillery and 1 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
2 artilleries and 2 infantry placed in Japan
2 destroyers and 4 submarines placed in 6 Sea Zone
1 harbour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
If I strat bomb West Germany and your interceptors equal or outnumber me, do you want to intercept?
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 6 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Spain to Western Germany
1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 armour and 2 artilleries moved from Norway to 112 Sea Zone
1 mech_infantry moved from Norway to 112 Sea Zone
4 infantry moved from Norway to 112 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 armour and 5 artilleries moved from Spain to 91 Sea Zone
6 infantry moved from Spain to 91 Sea Zone
1 armour, 5 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
3 transports moved from 91 Sea Zone to 110 Sea Zone
2 armour and 1 artillery moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
5 fighters moved from Western United States to Hawaiian Islands -
Forgoing the strat bombing to destroy your remaining fighters (hopefully). I’m going to assume that you do not want to scramble to what the calculator shows is a sure loss for you.





