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L17 G40 BM CMF Simon33 (L) vs AetV (X) Game II

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 3

    Combat Move - Italians
                1 infantry moved from Iraq to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 bomber moved from Southern Italy to 94 Sea Zone
                1 bomber moved from 94 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    French defend with 1 cruiser
                        Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 cruiser in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 :  1/2 hits
                        French roll dice for 1 cruiser in 92 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the French lost in 92 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Iraq: 1 infantry
                EDIT: Adding units owned by Italians to Northwest Persia: 1 infantry
                EDIT: Changing ownership of Northwest Persia from Russians to Italians
                EDIT: Turning off Edit Mode
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 fighter moved from 92 Sea Zone to Southern France
                1 mech_infantry moved from Northern Italy to Romania
                1 mech_infantry moved from Bulgaria to Eastern Poland
                1 armour, 1 artillery and 1 infantry moved from Tobruk to Alexandria
                2 infantry moved from Iraq to Northwest Persia

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs

    triplea_39665_Ita3.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 3

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 49 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat - ANZAC
                Battle in 49 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 49 Sea Zone
                        ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from Northern Territory to Queensland
                3 fighters moved from India to Persia

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

    triplea_39665_Fre3.tsvg

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    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Research Technology - Germans

    Combat Move - Germans
                1 armour moved from Bessarabia to Rostov
                2 fighters and 2 tactical_bombers moved from Iraq to Rostov
                3 bombers moved from Western Ukraine to Russia
                2 fighters moved from Ukraine to Russia
                2 armour moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 fighters, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone

    triplea_39665_Ger4.tsvg

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    Launch interceptors in Moscow?

  • 19 17 16

    Definitely.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Research Technology - Germans

    Combat Move - Germans
                1 armour moved from Bessarabia to Rostov
                2 fighters and 2 tactical_bombers moved from Iraq to Rostov
                3 bombers moved from Western Ukraine to Russia
                2 fighters moved from Ukraine to Russia
                2 armour moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 fighters, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Rostov
                    Germans attack with 1 armour, 2 fighters and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Rostov, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Rostov
                        Germans roll dice for 2 fighters and 2 tactical_bombers in Rostov, round 3 :  3/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 fighter owned by the Germans and 1 infantry owned by the Russians lost in Rostov
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 armour and 1 fighter
                    Casualties for Russians: 2 infantry
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Russians launches 5 interceptors out of Russia
                        Attackers Fire,  :  0/5 hits
                        Defenders Fire,  :  1/5 hits
                        1 fighter owned by the Germans lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 8,8 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Russia to Ukraine
                12 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 aaGun, 2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun moved from Belarus to Novgorod
                2 artilleries and 9 infantry moved from Belarus to Bryansk
                1 artillery and 8 infantry moved from Novgorod to Belarus
                1 fighter and 2 tactical_bombers moved from Rostov to Ukraine
                2 bombers moved from Russia to Ukraine
                1 artillery and 1 infantry moved from Southern France to France
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway

    Place Units - Germans
                2 fighters and 3 infantry placed in Western Germany
                1 destroyer and 1 submarine placed in 113 Sea Zone
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_39665_Ger4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Combat Move - Russians
                1 fighter and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Northwest Persia
                2 infantry moved from Persia to Northwest Persia
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Archangel
                7 infantry moved from Vologda to Russia
                1 infantry moved from Caucasus to Northwest Persia

    Purchase Units - Russians
                Russians repair damage of 17x factory_major; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Northwest Persia
                    Russians attack with 1 fighter and 3 infantry
                    Italians defend with 3 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Northwest Persia, round 2 :  1/4 hits
                        Italians roll dice for 3 infantry in Northwest Persia, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
                        Russians roll dice for 1 fighter and 2 infantry in Northwest Persia, round 3 :  0/3 hits
                        Italians roll dice for 2 infantry in Northwest Persia, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Northwest Persia
                        Russians roll dice for 1 fighter and 1 infantry in Northwest Persia, round 4 :  1/2 hits
                        Italians roll dice for 2 infantry in Northwest Persia, round 4 :  0/2 hits
                        1 infantry owned by the Italians lost in Northwest Persia
                        Russians roll dice for 1 fighter and 1 infantry in Northwest Persia, round 5 :  1/2 hits
                        Italians roll dice for 1 infantry in Northwest Persia, round 5 :  0/1 hits
                        1 infantry owned by the Italians lost in Northwest Persia
                    Russians win, taking Northwest Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 3 infantry
                Battle in Archangel
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Archangel to Russia
                2 aaGuns moved from Vologda to Russia
                2 fighters moved from Smolensk to Russia
                2 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Kansu to Novosibirsk
                1 mech_infantry moved from Caucasus to Novosibirsk
                2 infantry moved from Caucasus to Kazakhstan
                1 fighter moved from Northwest Persia to Persia
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    triplea_39665_Rus4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Combat Move - Japanese
                2 fighters and 3 tactical_bombers moved from Kiangsu to 19 Sea Zone
                2 fighters and 3 tactical_bombers moved from 19 Sea Zone to Amur
                1 infantry moved from Manchuria to Amur
                1 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Korea to Amur
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                2 fighters moved from Japan to Amur
                1 fighter moved from 6 Sea Zone to Amur
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 34 Sea Zone
                1 destroyer moved from 43 Sea Zone to 34 Sea Zone
                      Japanese take 35 Sea Zone from UK_Pacific
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 marine moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 20 Sea Zone to 5 Sea Zone
                1 artillery and 1 marine moved from 5 Sea Zone to Amur
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Kiangsi to Kwangsi
                1 fighter moved from 6 Sea Zone to Amur
                1 battleship and 1 carrier moved from 43 Sea Zone to 34 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Celebes
                Battle in Amur
                    Japanese attack with 1 armour, 3 artilleries, 6 fighters, 15 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 20 infantry
                        AA fire in Amur :  1/6 hits
                        1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 1 armour, 3 artilleries, 5 fighters, 15 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in Amur, round 2 :  12/29 hits
                        Russians roll dice for 2 aaGuns and 20 infantry in Amur, round 2 :  5/20 hits
                        5 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 10 infantry owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 3 artilleries, 5 fighters, 10 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers in Amur, round 3 :  12/24 hits
                        Russians roll dice for 10 infantry in Amur, round 3 :  5/10 hits
                        5 infantry owned by the Japanese and 10 infantry owned by the Russians lost in Amur
                    Japanese win, taking Celebes from UK_Pacific, taking Amur from Russians with 1 armour, 3 artilleries, 5 fighters, 5 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for Russians: 2 aaGuns and 20 infantry
                    Casualties for Japanese: 1 fighter and 10 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 cruiser in 34 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the British lost in 34 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Kwangsi
                    Japanese attack with 1 artillery
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Kiangsi to Kiangsu
                1 mech_infantry moved from Kiangsu to Chahar
                3 fighters moved from Amur to 6 Sea Zone
                1 fighter moved from Amur to 6 Sea Zone
                1 fighter and 3 tactical_bombers moved from Amur to Manchuria
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone

    Place Units - Japanese
                1 carrier and 1 submarine placed in 6 Sea Zone
                1 fighter and 2 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs

    triplea_39665_Jap4.tsvg

  • 19 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Combat Move - Americans
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from Iceland to 125 Sea Zone
                1 cruiser and 1 destroyer moved from 123 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                2 fighters moved from Hawaiian Islands to 34 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 32 Sea Zone to 34 Sea Zone
                1 submarine moved from 39 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans

    triplea_39665_Ame4.tsvg

  • 19 17 16

    Hold that. I might reconsider.

  • 19 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Combat Move - Americans
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Iceland to 125 Sea Zone
                1 destroyer moved from 123 Sea Zone to 125 Sea Zone
                1 submarine moved from 39 Sea Zone to 44 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 32 Sea Zone to 34 Sea Zone
                2 fighters moved from Hawaiian Islands to 34 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans

    triplea_39665_Ame4.tsvg

  • 19 17 16

    Scramble to SZ125?

  • 22 21 20 19 18 17 16

    Yes Scramble please.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Combat Move - Americans
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Iceland to 125 Sea Zone
                1 destroyer moved from 123 Sea Zone to 125 Sea Zone
                1 submarine moved from 39 Sea Zone to 44 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 32 Sea Zone to 34 Sea Zone
                2 fighters moved from Hawaiian Islands to 34 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Germans scrambles 3 units out of Norway to defend against the attack in 125 Sea Zone
                Battle in Normandy Bordeaux
                Battle in 125 Sea Zone
                    Americans attack with 2 destroyers and 2 fighters
                    Germans defend with 1 fighter, 1 submarine and 2 tactical_bombers
                        Americans roll dice for 2 destroyers and 2 fighters in 125 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone
                        Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 :  0/3 hits
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 3 :  2/3 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 125 Sea Zone
                    retreated to 125 Sea Zone
                    Germans win, taking Normandy Bordeaux from Germans with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -20
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 2 destroyers and 1 fighter
                Battle in 34 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer and 4 fighters
                    Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 1 carrier, 1 destroyer and 4 fighters in 34 Sea Zone, round 2 :  0/5 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  1/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 1 destroyer and 4 fighters in 34 Sea Zone, round 3 :  4/5 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 :  2/6 hits
                        2 destroyers owned by the Japanese, 1 carrier owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 34 Sea Zone
                        Americans roll dice for 4 fighters in 34 Sea Zone, round 4 :  1/4 hits
                        Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 4 :  2/3 hits
                        1 tactical_bomber owned by the Japanese and 2 fighters owned by the Americans lost in 34 Sea Zone
                        Americans roll dice for 2 fighters in 34 Sea Zone, round 5 :  2/2 hits
                        Japanese roll dice for 1 battleship and 1 fighter in 34 Sea Zone, round 5 :  1/2 hits
                        1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 carrier, 1 destroyer and 3 fighters
                    Casualties for Japanese: 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Moving scrambled unit from 125 Sea Zone back to originating territory: Norway
                Moving scrambled unit from 125 Sea Zone back to originating territory: Norway
                Moving scrambled unit from 125 Sea Zone back to originating territory: Norway

    Non Combat Move - Americans
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from 125 Sea Zone to Scotland
                1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                3 bombers moved from Eastern United States to United Kingdom
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 34 Sea Zone to Guam
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Western United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 3 infantry moved from Hunan to Kwangsi
                1 infantry moved from Hunan to Anhwe
                1 fighter moved from Yunnan to Anhwe

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Anhwe
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan
                1 artillery and 1 infantry moved from Hunan to Anhwe

    Place Units - Chinese
                1 artillery and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 artillery, 3 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
                1 infantry moved from Libya to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Persia to Iraq
                      British take Iraq from Italians
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 armour moved from Yunnan to Hopei
                1 fighter and 1 tactical_bomber moved from Hunan to Hopei
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 battleship moved from 39 Sea Zone to 43 Sea Zone
                1 bomber and 2 infantry moved from Egypt to Trans-Jordan
                2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Alexandria

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Borneo
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 battleship in Borneo, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Borneo
                    British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in British Somaliland
                Battle in Hopei
                    British attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hopei, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    British win, taking British Somaliland from Italians, taking Hopei from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery and 1 infantry
                        British roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 :  3/6 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 2 :  1/3 hits
                        1 armour owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Trans-Jordan to Persia
                1 bomber moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from French West Africa to French Central Africa
                1 transport moved from 87 Sea Zone to 88 Sea Zone
                1 transport moved from 88 Sea Zone to 89 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Central United States to Southeast Mexico
                1 infantry moved from Eastern United States to Central United States
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Iceland to Normandy Bordeaux
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                3 aaGuns, 1 artillery and 8 infantry moved from Hunan to Anhwe
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                2 infantry moved from Yunnan to Hunan

    Place Units - British
                2 fighters placed in United Kingdom
                1 transport placed in 109 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in India
                Turning on Edit Mode
                EDIT: Adding units owned by British to 37 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                EDIT: Removing units owned by British from 39 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
                Some Units in India change ownership: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry

    triplea_39665_UK_4.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Combat Move - Italians

    Purchase Units - Italians
                Italians buy 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Non Combat Move - Italians
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Romania to Ukraine
                1 fighter moved from Southern France to 95 Sea Zone
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 carrier and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_39665_Ita4.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 4

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Solomon Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Solomon Islands, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Solomon Islands
                        ANZAC roll dice for 1 artillery in Solomon Islands, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Solomon Islands, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Solomon Islands, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Solomon Islands, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Solomon Islands, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Solomon Islands, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Solomon Islands
                    ANZAC win, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                3 fighters moved from Persia to Russia
                1 infantry moved from Yunnan to Hunan
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 submarine moved from 49 Sea Zone to 45 Sea Zone
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 44 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French
                3 infantry moved from Libya to Tobruk

    Turn Complete - French

    triplea_39665_Fre4.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Research Technology - Germans

    Combat Move - Germans
                1 armour moved from Bryansk to Volgograd
                      Germans take Tambov from Russians
                      Germans take Volgograd from Russians
                1 armour moved from Bryansk to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                1 infantry moved from Belarus to Smolensk
                1 bomber moved from Western Germany to Russia
                2 bombers and 2 fighters moved from Ukraine to Russia
                1 tactical_bomber moved from Norway to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Norway to Smolensk
                2 tactical_bombers moved from Ukraine to Smolensk

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 3 fighters; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    retreated to Normandy Bordeaux
                    Americans win with 1 artillery and 3 fighters remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Russians launches 7 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Russia to Ukraine
                1 artillery and 7 infantry moved from Belarus to Bryansk
                1 fighter and 3 tactical_bombers moved from Smolensk to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                3 mech_infantrys moved from Ukraine to Bryansk
                1 bomber moved from Russia to Bryansk
                1 bomber moved from Ukraine to Bryansk
                3 infantry moved from Western Germany to France
                1 mech_infantry moved from Germany to France
                2 fighters moved from Normandy Bordeaux to Norway
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 factory_minor placed in Western Ukraine
                1 bomber and 2 fighters placed in Western Germany
                1 armour and 2 mech_infantrys placed in Ukraine
                2 infantry placed in Western Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_39665_Ger5.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Persia to Caucasus
                2 infantry moved from Kazakhstan to Volgograd
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                2 fighters moved from Russia to Volgograd
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia

    Purchase Units - Russians
                Russians repair damage of 12x factory_major; Remaining resources: 22 PUs;
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Caucasus
                    Russians win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 :  1/4 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                2 fighters moved from Smolensk to Russia
                1 infantry moved from Novosibirsk to Vologda
                1 mech_infantry moved from Novosibirsk to Russia
                1 fighter moved from Caucasus to Sikang

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    triplea_39665_Rus5.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Persia to Caucasus
                2 infantry moved from Kazakhstan to Volgograd
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                2 fighters moved from Russia to Volgograd
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia

    Purchase Units - Russians
                Russians repair damage of 12x factory_major; Remaining resources: 22 PUs;
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Caucasus
                    Russians win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 :  1/4 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                2 fighters moved from Smolensk to Russia
                1 infantry moved from Novosibirsk to Vologda
                1 mech_infantry moved from Novosibirsk to Russia
                1 fighter moved from Caucasus to Sikang

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_39665_Rus5.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2

    Game History

    Round: 5

    Combat Move - Japanese
                1 armour moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 mech_infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Suiyuyan to Hopei
                1 mech_infantry moved from Chahar to Hopei
                1 fighter moved from Kiangsu to Hopei
                1 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsi
                1 infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 armour
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 armour in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
                1 fighter moved from Hopei to Kiangsu
                2 tactical_bombers moved from Manchuria to 6 Sea Zone
                1 artillery and 1 marine moved from Amur to 5 Sea Zone
                1 artillery and 1 infantry moved from Amur to 5 Sea Zone
                1 artillery and 2 infantry moved from Amur to Manchuria
                1 aaGun moved from Korea to Manchuria
                2 artilleries, 1 infantry, 1 marine and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 artilleries, 1 infantry and 1 marine moved from 6 Sea Zone to Japan
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Philippines

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2,6,1
                Japanese collect 34 PUs (3 lost to blockades); end with 34 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs

    triplea_39665_Jap5.tsvg

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