Scramble from London or Leningrad?
L17 G40 Me1945 (Axis) vs. Omega1759 (Allies + 30)
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Your chance to score a hit in Tobruk was 16.7% (=1/6). And you got it.
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How do you estimate your chance to take sz37? Both Are DD and US DD scored a hit last round. I doubt you can blame the dice.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
3 artilleries and 17 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Northwest Persia to Volgograd
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
7 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
3 infantry moved from Archangel to SmolenskNon Combat Move - Russians
2 aaGuns moved from Smolensk to BryanskPlace Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Korea : 2 aaGuns, 2 artilleries and 18 infantry
Bryansk : 4 aaGuns, 1 armour, 9 artilleries, 37 infantry and 5 mech_infantrys
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 9 infantry and 1 mech_infantry
Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
Smolensk : 3 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 53
Russians : 27 / 27
Japanese : 32 / 36
Americans : 57 / 80
Chinese : 8 / 10
British : 28 / 35
UK_Pacific : 18 / 19
Italians : 21 / 21
ANZAC : 14 / 26
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Your chance to score a hit in Tobruk was 16.7% (=1/6). And you got it.
Very true, stakes were a lot smaller in Tobruk though.
No doubt that I was happy about 37.
I’m playing one of the top players in the league, so kind dice are always welcome. :-D
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And now you left 12% to your core stack in Bry in the front of Moscow. Not criticizing, but rather encourage you to rethink. Not going to proceed till Sunday. You have a time.
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And now you left 12% to your core stack in Bry in the front of Moscow. Not criticizing, but rather encourage you to rethink. Not going to proceed till Sunday. You have a time.
Right, saw that I was off by 3 tanks in my count after I posted (was more like a 65/35 battle which is a risk I was willing to take, but not sure about 12%).
Thank you and I’ll reconsider alternatives tomorrow.
I have to say I haven’t seen a game like this before. It’s for sure a fun one.
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See my G5 view in the attachment. Calc says Germany attacks with 88%.
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Or even worth. If Italy takes Smolensk, the Motherland’s capital falls.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
3 artilleries and 17 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Northwest Persia to Volgograd
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
7 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
3 infantry moved from Archangel to SmolenskNon Combat Move - Russians
2 aaGuns moved from Smolensk to BryanskPlace Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Adding units owned by Russians to Smolensk: 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Korea : 2 aaGuns, 2 artilleries and 18 infantry
Bryansk : 4 aaGuns, 1 armour, 9 artilleries, 37 infantry and 5 mech_infantrys
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major and 9 infantry
Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
Smolensk : 3 infantry and 1 mech_infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 53
Russians : 27 / 27
Japanese : 32 / 36
Americans : 57 / 80
Chinese : 8 / 10
British : 28 / 35
UK_Pacific : 18 / 19
Italians : 21 / 21
ANZAC : 14 / 26
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Based on my quick look at this, my situation doesn’t improve if I retreat and the opportunity cost of the Germans committing 100% on this target is something to consider.
It’s not clear to me that I would commit to destroying the stack as the Germans if I were them but you’ve proven your guts by attacking Yunnan and Trans-Jordan, and it paid off both times.
It’s very possible that you will crash the stack easily with enough force to resist the counterattack (and kick my butt) but that’s my going in assumption anyway. The allies have to take risks / lose attritive battles against a good player.
Note: I made one adjustment to reinforce the can opener.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 1 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Yunnan to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 bomber moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 carriers, 4 fighters and 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese winAmericans win with 2 carriers and 4 fighters remaining with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Celebes
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Celebes from Dutch with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Hunan to 36 Sea Zone
1 fighter moved from Hunan to 36 Sea Zone
1 bomber moved from Hunan to French Indo China
1 tactical_bomber moved from Shantung to French Indo China
1 artillery and 1 infantry moved from Jehol to Manchuria
1 fighter moved from Manchuria to 36 Sea Zone
1 tactical_bomber moved from Japan to Manchuria
1 submarine moved from 36 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 carrier placed in 36 Sea Zone
1 fighter and 1 infantry placed in Manchuria
2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,6,3,6,6,4,4,3
Japanese collect 35 PUs (8 lost to blockades); end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Korea to 44 Sea Zone
2 carriers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
4 fighters moved from 6 Sea Zone to KoreaCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 44 Sea Zone to Dutch New Guinea
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Bryansk
1 carrier and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Korea to Evenkiyskiy
4 fighters moved from Korea to Yakut S.S.R.Place Units - Americans
3 fighters placed in Korea
1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Evenkiyskiy : 3 fighters
Yakut S.S.R. : 4 fighters
Dutch New Guinea : 1 bomber
25 Sea Zone : 2 carriers
10 Sea Zone : 1 destroyer and 1 submarine
17 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag
Central United States : 1 armour, 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Gibraltar : 1 artillery, 3 fighters and 4 infantry
Bryansk : 1 tactical_bomber
93 Sea Zone : 1 submarine
97 Sea Zone : 1 cruiser
92 Sea Zone : 1 carrier and 1 destroyer
101 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 carrier, 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 49 / 53
Russians : 27 / 27
Japanese : 43 / 36
Americans : 57 / 82
Chinese : 3 / 10
British : 28 / 35
UK_Pacific : 15 / 19
Italians : 21 / 21
ANZAC : 14 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Null / Other
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 harbour and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 fighter in Kwangtung, round 4 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangtung
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to HunanPlace Units - Chinese
3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Kiangsu : 1 infantry
Hunan : 1 fighter and 3 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 49 / 53
Russians : 27 / 27
Japanese : 38 / 36
Americans : 57 / 82
Chinese : 8 / 9
British : 28 / 35
UK_Pacific : 15 / 19
Italians : 21 / 21
ANZAC : 14 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Null / Other
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.167
Median : 3.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 factory_minor and 1 infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
2 fighters moved from India to Iraq
1 bomber moved from Union of South Africa to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - British
British creates battle in territory 125 Sea Zone
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery and 4 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Iraq, round 2 : 3/10 hits
Italians roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 4/5 hits
4 infantry owned by the British and 3 infantry owned by the Italians lost in Iraq
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Iraq, round 3 : 3/6 hits
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 1/2 hits
1 artillery owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 4 infantry
Casualties for Italians: 1 artillery and 4 infantryNon Combat Move - British
1 bomber moved from Iraq to Persia
2 fighters moved from Iraq to Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Siam to Shan State
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to GibraltarPlace Units - British
1 factory_minor placed in Persia
1 artillery, 1 bomber and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,3,1
British collect 22 PUs (8 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Eire: 1 mech_infantry
EDIT: Adding units owned by British to United Kingdom: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 bomber, 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 1 infantry
Hunan : 1 infantry
Shan State : 1 infantry
India : 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 3 infantry
Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
80 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 battleship and 1 destroyer
Iraq : 1 flag, 1 armour and 1 mech_infantry
92 Sea Zone : 1 transport
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Persia : 1 flag, 1 bomber, 1 factory_minor and 2 fighters
Suriname : 1 flagProduction/PUs Summary :
Germans : 49 / 53
Russians : 27 / 27
Japanese : 34 / 36
Americans : 57 / 82
Chinese : 9 / 9
British : 30 / 26
UK_Pacific : 18 / 23
Italians : 19 / 21
ANZAC : 14 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 36Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Italians Combat
1 was rolled 5 times
4 was rolled 2 times
Average roll : 1.857
Median : 1.000
Variance : 3.500
Standard Deviation : 1.871
Total rolls : 7Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.167
Median : 3.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Belarus to Vologda
Italians take Archangel from Russians
Italians take Vologda from Russians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 fighter moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 bomber and 1 fighter
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 bomber and 1 fighter in Iraq, round 2 : 0/2 hits
British roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits
1 fighter owned by the Italians lost in Iraq
Italians roll dice for 1 bomber in Iraq, round 3 : 1/1 hits
British roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 1/2 hits
1 mech_infantry owned by the British and 1 bomber owned by the Italians lost in Iraq
British win with 1 armour remaining. Battle score for attacker is -18
Casualties for Italians: 1 bomber and 1 fighter
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Greece to Bulgaria
1 artillery moved from Greece to Bulgaria
1 armour moved from Greece to Yugoslavia
1 mech_infantry moved from Greece to YugoslaviaPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5
Italians collect 23 PUs (2 lost to blockades); end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 3 artilleries, 1 harbour, 7 infantry and 1 mech_infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Syria : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Belarus : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 armour
Archangel : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 aaGun and 1 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 armour
Bulgaria : 1 artillery and 1 infantry
Greece : 1 flag
Yugoslavia : 1 armour, 1 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 49 / 53
Russians : 23 / 27
Japanese : 34 / 36
Americans : 57 / 82
Chinese : 9 / 9
British : 28 / 26
UK_Pacific : 18 / 23
Italians : 25 / 29
ANZAC : 14 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Malaya to KweichowCombat - ANZAC
Battle in Kweichow
ANZAC attack with 1 fighter
Japanese defend with 1 artillery
ANZAC roll dice for 1 fighter in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
ANZAC roll dice for 1 fighter in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits
1 fighter owned by the ANZAC lost in Kweichow
Japanese win with 1 artillery remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from Queensland to Java
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 aaGun, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag
34 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 53
Russians : 23 / 27
Japanese : 34 / 36
Americans : 57 / 82
Chinese : 9 / 9
British : 28 / 26
UK_Pacific : 18 / 23
Italians : 25 / 29
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 5.000
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6ANZAC Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from Algeria to TunisiaCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 2 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 49 / 53
Russians : 23 / 27
Japanese : 34 / 36
Americans : 57 / 82
Chinese : 9 / 9
British : 29 / 26
UK_Pacific : 18 / 23
Italians : 24 / 29
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 5.000
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6ANZAC Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
I guess we’ll see if/how Bryansk goes! :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Bryansk
5 armour, 4 artilleries, 20 infantry and 5 mech_infantrys moved from Belarus to Bryansk
3 armour, 4 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
3 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 bombers moved from Western Germany to Bryansk
2 bombers moved from Alexandria to BryanskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Germans creates battle in territory 109 Sea Zone
Battle in Bryansk
Germans attack with 11 armour, 8 artilleries, 5 bombers, 1 fighter, 24 infantry and 11 mech_infantrys
Russians defend with 4 aaGuns, 1 armour, 9 artilleries, 37 infantry and 5 mech_infantrys; Americans defend with 1 tactical_bomber
AA fire in Bryansk : 0/6 hits
Germans roll dice for 11 armour, 8 artilleries, 5 bombers, 1 fighter, 24 infantry and 11 mech_infantrys in Bryansk, round 2 : 15/60 hits
Russians roll dice for 4 aaGuns, 1 armour, 9 artilleries, 37 infantry, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 26/53 hits
2 mech_infantrys owned by the Germans, 4 aaGuns owned by the Russians, 24 infantry owned by the Germans and 11 infantry owned by the Russians lost in Bryansk
Germans roll dice for 11 armour, 8 artilleries, 5 bombers, 1 fighter and 9 mech_infantrys in Bryansk, round 3 : 15/34 hits
Russians roll dice for 1 armour, 9 artilleries, 26 infantry, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 17/42 hits
9 mech_infantrys owned by the Germans, 8 artilleries owned by the Germans and 15 infantry owned by the Russians lost in Bryansk
11 armour owned by the Germans retreated to Belarus
Russians win, taking 109 Sea Zone from British with 1 armour, 9 artilleries, 11 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -50
Casualties for Germans: 8 artilleries, 24 infantry and 11 mech_infantrys
Casualties for Russians: 4 aaGuns and 26 infantryNon Combat Move - Germans
5 bombers and 1 fighter moved from Bryansk to Belarus
8 infantry moved from Novgorod to Belarus
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Bulgaria to Romania
2 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Western Germany to Belarus
2 artilleries moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Alexandria to EgyptPlace Units - Germans
1 infantry placed in Western Germany
1 armour and 2 artilleries placed in Novgorod
1 mech_infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
1 mech_infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
Germans undo move 6.
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 40 PUs (9 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Germans to Bessarabia: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 1 aaGun
EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Egypt : 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Romania : 1 infantry
Germany : 1 armour, 1 factory_major and 1 mech_infantry
Belarus : 3 aaGuns, 11 armour, 5 bombers, 1 fighter, 8 infantry and 1 tactical_bomber
Karelia : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 aaGun, 1 infantry and 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 aaGun
Novgorod : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 factory_minor and 1 mech_infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 50
Russians : 23 / 27
Japanese : 34 / 36
Americans : 57 / 82
Chinese : 9 / 9
British : 29 / 26
UK_Pacific : 18 / 23
Italians : 24 / 29
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0